It's crazy how GN can do this build for 2 Orbs cheaper
Right?! This is discrimination against people whose username doesn't already start with G.

-e

I'd also accept a DLC that synergizes with Ghost out of the Machine or Mechanical Assistance, since I also wanted to do a GootM build during the prototype but never really got around to it.
 
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If you were on the tier of an Ancient at least I could see repulsion doing something, maybe. But as far as I know it's not a Demarcation thing but only The Hand himself, God coming down and a non canon thing could remove the first principles.
Well, Chosen One of Demarcation is semicanon, in that it's a thing that an ancient interuniversal goddess's summoning ritual can make. So it's also the sort of thing that a sufficiently talented Ancient should be able to access one way or another.
(I guess the main reason I haven't done this earlier is antipathy toward the magic system; I don't find it terribly aesthetic for its' powerlevel.)

Run Like You Stole Fire
[ ] A Unified Earth (+3 orbs)
[ ] Litanist (2 orbs)
[ ] Ancient (3 orbs)
[ ] Exemplar (1 orb)
[ ] Dissident (+1 orb)
[ ] Dreams of Distant Fire (+2 orbs)

All the inherent bonuses to Litany talent except Exemplar of Practice, because I don't want Lethe or a Nemesis. My build is optimized primarily for survival and secondarily for awakening and then jailbreaking an Expression, but terrible as this world is, it doesn't deserve Hell. Probably that means my Ancient domains are Reinforcement, Revelation, Repulsion, while my a-mere-decade-with-overwhelming-talent domains are Reaping, Reciprocity, and Reassurance. (It feels like there should be a seventh Litany, maybe Recursion, unless there's some kind of countdown thing with 14 rings, 13 authorities, and so on. Maybe I'll find it. Maybe it'll be my Expression!)
The plan, then, is to stay exactly long enough to spark the process of Expression, and then run. I'll be aiming for the Estates, in hopes of grabbing as many Authorities as I can, and then maybe make for Pleroma. Actually, it might be better to do that the other way around - I don't want anyone else claiming Celestial Voyages, but finding what happened to a previous holder should help my claim, and more time and resources for powering up means a better chance of getting Authorities when I do visit.

Singing Songs of Redeeming Love
[ ] Into the Fire (+6 orbs)
[ ] Practitioner: Exonational Litany (1 orb)
[ ] Litanist (2 orbs)
[ ] The Authority of Celestial Voyages (2 orbs)
[ ] Exemplar (1 orb)
[ ] Immortality (2 orbs)
[ ] Dreams of Distant Fire (+2 orbs)

Perhaps the Authority can save the dead from Hell. Perhaps it cannot; the cage too tightly barred, blocking even the sky. It mattereth not, for in me is talent enough to surpass each of the Six in their own specialty, and Practice enough to be 'world class' in using it outside the Dominion. The General's license to leave has been revoked. He has an insurgent to put down.
 
New Earth
[ ] Earth 2030 -
[ ] Super-Powered (1 Coin) - New Order / Rune King Thor
[ ] Just A Touch Of Fate (1 Coin) -
[ ] Potent Potential (2 Coins) - Potential
[ ] Get Out Of Hell Free Card (2 Coins) -
[ ] Universal Blueprints (2 Coins) -
[ ] Porpolean Invasion (Requires Earth 2030) (+2 Coins) -
[ ] Company Property (+2 Coins) -
Credit: 08
Debit: 08

For the purposes of politeness I'll be ignoring God Man and similar superheroes. Depending on how improving your powers works you can either choose your favorite and just build it up to dimension travel, or you might need a power already flexible and potent enough for that.

If improvement is broad enough, I'd prefer to go with New Order as expressed by Stars and Stripes. If I can't improve that to wild and wacky conceptual effects and dimensional travel, then I'd pick up Rune King Thor's power, or at least his magic/Thor force. I enjoy the aesthetic enough to use it and it's potent and flexible enough to both rebuild Earth and escape this superhero universe.

You begin under the control of a dangerous mad science group, fortunately you are minutes away from the Porpolean invasion, touched by Fate, and at least somewhat empowered. Between being notably fortunate, empowered, and able to die at least once you can probably escape in the chaos. Mid term you want to leave this world and go somewhere where cognitohazards don't prevent advancement. Rebuild Earth there, try to figure out what is going on with the multiversal heavenly bureaucracy
qwolfs threw 1 2-faced dice. Reason: Orcs or Elves? Total: 2
2 2
qwolfs threw 1 3-faced dice. Reason: Aliens, Systems, Other? Total: 1
1 1
 
My build is optimized primarily for survival and secondarily for awakening and then jailbreaking an Expression.
What the others haven't told you is this: Unprincipling an Expression is by most accountings, the easy part.

It's surviving what comes after that's the messy part.

Anyway, if you want an Expression, you'll need to either be a native born to Unified Earth, take Expressive, or be really amazing at Reciprocity (or simply take Prometheus / Envy.) Simply existing on Unified Earth doesn't suffice to inculcate it in you, I'm fairly sure.

Perhaps the Authority can save the dead from Hell.
It can. Only those born of the Pit can't leave it.

However, your Practice domain is most likely inapplicable (exonational Litany isn't something normal human beings can do; Practice doesn't apply to magic systems, outside of a certain Authority which makes it possible) and you don't scale fast enough to make it out with more than a handful prisoners and not be imprisoned. Immortality's not very useful in the Pit; why, everyone there already has a good measure of immortality by default. The damned would actually prefer this were not the case.
 
What the others haven't told you is this: Unprincipling an Expression is by most accountings, the easy part.

It's surviving what comes after that's the messy part.
So the single most expensive option in the original CYOA comes with an unannounced Nemesis? Something feels fractally wrong with that game.
Anyway, if you want an Expression, you'll need to either be a native born to Unified Earth, take Expressive, or be really amazing at Reciprocity (or simply take Prometheus / Envy.) Simply existing on Unified Earth doesn't suffice to inculcate it in you, I'm fairly sure.
Being merely adequate at Reciprocity and amazing at Revelation isn't enough? I want my own Expression, not someone else's.
However, your Practice domain is most likely inapplicable (exonational Litany isn't something normal human beings can do; Practice doesn't apply to magic systems, outside of a certain Authority which makes it possible) and you don't scale fast enough to make it out with more than a handful prisoners and not be imprisoned.
That's not actually specified in the original option, but even there, I understand Litany to involve a lot of the mundane skills of concentration, singing, waveform analysis, and - going by Reassurance - storytelling. So Bard and Yogi are probably big helps regardless.
Which Authority is it? Hunters Triumphant or Hallowed Lore? I guess Auspicious Patterns or Untrammeled Power could conceivably have that role. Or one of the two whose names I don't know.
Auspicious Patterns, Ancient Blood, Celestial Voyages, Expunging Wickedness, Hallowed Lore, Hunters Triumphant, Imposing Justice, Primal Fury, Unbridled Valor, Unsung Heroes, Untrammeled Power.
 
Yethin, Domain: Sky. You gain a flight speed comparable to about five times your natural running speed, you can hold your breath as long as you'd like. Over the course of several hours you can gradually change the weather, unless in combat or severe need, in which the changes are rapid to the point of being able to strike a foe with lightning with a few seconds' leadup. Any attack you commit barehand or with a purely wooden implement will hit with equal additional force purely of a cold, lightning, or vibrational element.
Does she not have an edict?
[ ] First Of The Line (+2 Coins) - Sergeant Slayer, the First, is revitalised to his youth (now no longer aging even), his power not waning even slightly despite its ordinary function. He's back, he's feeling great… and he has a real hate-on for you in particular, he believes you'll finally be the good fight he's looking for and he's going to put his all into finding you, breaking you and fighting you to the death.
Is this meant to mean DOOM's protagonist, or an OC? Because I was definitely reading it as the latter and wanting an idea of the relevant lore here.
[ ] Gift of Ares (2 Coins) - Sacrifice the future on the altar of the present.

Receive the ability to 'spend' your accumulated power for an immense, incalculable boost that lasts for scant instants. Your overall level of sophistication suffers, but for those few moments, you are an ascendant comet: a Deity walking amongst mortals. While active, even an ability as simple and innocuous as control over tinfoil could become so empowered as to reliably seal away one of the world's most powerful supervillains.
[ ] Potent Potential (2 Coins) - Choose now: a vast improvement to your advancement speed in one of your abilities, or an order of magnitude's worth of might to how powerful it is to start with. Multiple purchases of this can be made but not for the same ability.
There's a misplaced line break here.

Cool CYOA, by the way, I think I remember an earlier draft. You've been working hard to improve this much!
 
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Does she not have an edict?
Is this meant to mean DOOM's protagonist, or an OC? Because I was definitely reading it as the latter and wanting an idea of the relevant lore here.

There's a misplaced line break here.

Cool CYOA, by the way, I think I remember an earlier draft. You've been working hard to improve this much!
In order: Nope, no edict for her, as the Sky Is Free. Yes, he's a resident of Earth 2030, one of the OG supervillains who's long retired due to old age. Also shit, didn't notice the line break, good on you dude! Gonna fix that rn
 
So, it's not a problem in the first CYOA since you start out that way, and it's not a problem in the Orden CYOA because the Hand did the unprincipling and gave you the result, but if you try to get an Expression on your own without using a CYOA option you get some kind of danger coming for you?
 
Our Experimental Humanscale Biomech Just Got Possessed By A Demon
[ ] Final Frontier
[ ] Potent Potential: Power (2 Coins)
-[ ] Super-Powered: Force The Hand Of Fate (1 Coin)
[ ] Potent Potential: Growth (2 Coins)
-[ ] The Rotted Countenance (4 Coins)
[ ] Universal Blueprints (2 Coins)
[ ] Company Property (+2 Coins)
[ ] First Of The Line (+2 Coins)
[ ] Following Calamity (+3 Coins)

I wanted to do Tenfold Power on Touch of Fate to get a ridiculous luck boost, but it's not officially an ability. So I'm going to backdoor into it via a "my superpower is being implausibly lucky" hero like Gwen Tennyson was briefly, which is actually just solidly better since I can grow it over time. This by itself should be enough to let me break out of the facility while stealing a finicky prototype ghostmech with amazing potential, really.
Rotted Countenance, if I'm reading it correctly, allows freeform 'corruption' magic. One of my perennial favorite powers, even if this one is more inescapable-truedeath-oriented than I prefer. Still, with the potential boost, it should be able to solve the Demon Lords in a way they can't just resurrect from, or at least let me turn them into assets against themselves, if what's happening is more like 'clones' than 'resurrection'.
I was somewhat worried that I'd accidentally turned myself into the final boss of a doompunk FPS, tragic backstory and all. But if Sergeant Slayer is actually just a formerly-retired Deathstroke-ish supervillain, I think I have a chance.

(If I was doing this for real I'd take all the drawbacks and give a copy of you all the points, on account of that being probably the safest way to save the universe, most copies of me included. Maybe excepting the Eyes - being powerless is probably boring, and it probably won't intervene to fix that.)
 
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So, it's not a problem in the first CYOA since you start out that way, and it's not a problem in the Orden CYOA because the Hand did the unprincipling and gave you the result, but if you try to get an Expression on your own without using a CYOA option you get some kind of danger coming for you?
Yes. The Principles have a... let's call it, punishment mechanism.
 
Our Experimental Humanscale Biomech Just Got Possessed By A Demon
[ ] Final Frontier
[ ] Potent Potential: Power (2 Coins)
-[ ] Super-Powered: Force The Hand Of Fate (1 Coin)
[ ] Potent Potential: Growth (2 Coins)
-[ ] The Rotted Countenance (4 Coins)
[ ] Universal Blueprints (2 Coins)
[ ] Company Property (+2 Coins)
[ ] First Of The Line (+2 Coins)
[ ] Following Calamity (+3 Coins)

I wanted to do Tenfold Power on Touch of Fate to get a ridiculous luck boost, but it's not officially an ability. So I'm going to backdoor into it via a "my superpower is being implausibly lucky" hero like Gwen Tennyson was briefly, which is actually just solidly better since I can grow it over time. This by itself should be enough to let me break out of the facility while stealing a finicky prototype ghostmech with amazing potential, really.
Rotted Countenance, if I'm reading it correctly, allows freeform 'corruption' magic. One of my perennial favorite powers, even if this one is more inescapable-truedeath-oriented than I prefer. Still, with the potential boost, it should be able to solve the Demon Lords in a way they can't just resurrect from, or at least let me turn them into assets against themselves, if what's happening is more like 'clones' than 'resurrection'.
I was somewhat worried that I'd accidentally turned myself into the final boss of a doompunk FPS, tragic backstory and all. But if Sergeant Slayer is actually just a formerly-retired Deathstroke-ish supervillain, I think I have a chance.

(If I was doing this for real I'd take all the drawbacks and give a copy of you all the points, on account of that being probably the safest way to save the universe, most copies of me included. Maybe excepting the Eyes - being powerless is probably boring, and it probably won't intervene to fix that.)
With you having the Countenance and relying on your luck powers to find you a method of escape, I'd be willing to say its very likely your escape is primarily aided by your Following Calamity drawback getting a proc early on(Great news: you're out and it won't be a problem for the next 6 months! Less Great News: You're running from a lower end facility that's just had a Demonic Lord dropped on it.), you'll almost certainly get away, given your capabilities, just saying this is the most likely way that plays out and the people after you will be VERY enthusiastic to get you after escaping during what to them is a freakishly sudden invasion not long after your "capture".

It will likely be a week or so of experimenting(Exhaustive fitness tests and sample taking to establish baselines of course.) before that event should occur if you were to try and escape personally rather than passively mind you.
 
just saying this is the most likely way that plays out and the people after you will be VERY enthusiastic to get you after escaping during what to them is a freakishly sudden invasion not long after your "capture".
A week between me taking over their latest experiment in non-original biosleeving and them being attacked by a demon lord? I guess they might reasonably conclude I'm a demon scout, especially if Stinger takes over another one, but the text of the drawback was that they'd be unshakably dedicated to recapturing me on an organizational level, and "random demon scout when we've just been hit with another alien invasion" doesn't seem like that. So presumably they think something different, maybe by catching that I'm more like a harbinger than a scout.
It will likely be a week or so of experimenting(Exhaustive fitness tests and sample taking to establish baselines of course.) before that event should occur if you were to try and escape personally rather than passively mind you.
'C-Rank' is really more a measure of popularity than of power, I think, but in any case, "ten times as lucky as the minimum necessary for that to be your only superpower and still hack it as a superhero" should be able to cause an opportune series of mechanical failures pretty much immediately, especially since I can Rot locks.
I might not want to initially, of course. Explaining my situation will be hard if they don't speak English, but exhaustive fitness tests would be helpful in getting me used to my supersoldier body, and blood, spit, phlegm, snot, urine, stool, sweat, lymph, tears, skin, hair, nails, marrow, scar tissue, and spinal fluid samples sound fair, since if I woke up in a growth tank having selected Final Frontier, I can in fact deduce that I've probably stolen someone's biosleeve. I can probably be talked around on muscle, fat, liver, and tooth samples. I'll try not to let Rot go with any of them.
I probably can't be talked around on brain tissue, non-skin nerves, more than a tiny amount of bone, or, ah, traditional genetic material. By they're probably going to push the issue on at least one of those, given the drawback.
 
I was struck by the divine muse of inspiration.

Lord of the Rings

"It began with the forging of the Great Rings."

Insertion Point: Blasted Heath (+3)
Magics: Viscerality (-2), Clerical Error: Khoduar (-2), Gifted Essentialist (-3)
Benefits: Chosen One: Clerical Error (-2)
Artifacts: Memento: Lord of the Rings (-1), Memento: Ring (-1)
Drawbacks: Hamartia: Pride (+1), Phylactery: Ring (+1), Ark's Golden Gloom (+2), Twilight (+3)
DLC: Power Word: Bird (+1)

The Lord of the Rings, once an ordinary tale penned by Tolkien, is changed by the stroke of Beckoning; now manifest as a serviceable manual and guide to Ringcraft. Although the secrets of the arts within don't cleave close to the Sheyd-Craft which formed the Seven Rings of Sin, it nonetheless enhances and enables the creation of various Rings of Power with a variety of supernatural endowments and domains. With Viscerality, the Rings shall have a concealed, inner thaumo-organic component that asserts mental and emotional control over its wearer, making them unquestionably loyal to the Ringlord who bears the One.

Gifted Essentialism and clergydom of Khoduar act as the devices by which the Rings themselves shall be crafted. Viscerality allows you to eventually become superhumanly attractive and fair, corrupt civilians into orcs and create warrior-breeds, and improve yourself in a variety of other ways: the basis of an empire with vast political outreach. With Chosen Clerical Error, you'll eventually come to supplant Khoduar, and become a true prince of heaven and earth, draining his own might to fuel your ascension.

Although Sauron despised the eagles, I decided to grab Power Word: Bird to acquire a Memento Ring. Sacrifices must sometimes be made on the altar of imposing my perfect order onto the world. The One Ring's earliest focals are on a sort of conceptual, astral invisibility (focused on enabling mitigation of Twilight procs by crafting enhancements to the Ring) and, eventually, even further enhancement of already-impressive skills and magical powers.

With Clerical Error, attainment of relevant supernals should be especially swift and result in a massively better product. With the One Ring's power and control, the most powerful among the world can be snared as servants. To start with, it'll be the most impressive players on the Pleroman stage: Jarchald, King Eleazar of Meritria, Denlah of Arranor, Valeska Trisagion, a variety of oracles, the dwarves who lead the Consortium, and maybe a Finger of the Hand (assuming one can be ensnared at all.)

Some of the Rings will necessitate non-Visceral variants, for those on whom such control would be ineffective or detectable. In some situations, such as with Valeska, careful application of political pressure and obvious temptations with power and rewards can lead them to put on their Rings anyway. So what if Denlah does not accept my Ring, when Eleazar had? The resultant conflict will force his hand out of desperation. Then, bending in thrall to my commands, Pleroma's citizens shall convert from an Ogdoadic pantheon to a single God of Craft and Order. Let the Ogdoad come, if they wish - by now, even the Hierophant shall struggle against me in an outright Theomachy.

Still, to amortize risks, some level of diplomacy is almost certainly necessary. If you wish to control gods, you must appeal to their natures and domains: Ozerin can be bought, and shall be, an incandescent Ring of her own serving as a perfect prize, making her more pliant to my designs and purchasing neutrality, alongside assurances that she'll be allowed to maintain her own cult presence. Sovarus, a God of Fealty, may come to see the merits of bending the knee and accepting a Ring, especially if I allow him to retain Meritria at the price of festivals in my honor. And to Cyravesh, I could offer a wedding band; promises of a strong alliance and calamities to come in my future plans.

Not every deity shall be onboard. Claphion will oppose me as a tyrant, Uledras shall see through me, Lemrasil won't accept an authority over her, and Loesil will do as Lemrasil does - all this is irrelevant, as half the pantheon is already in my grasp. Once they are defeated, I'll feast on their divinity. Claphion, I shall absorb fully into myself, Liberty remade into Autarchy, as I become the ruler of myself, free of my chains, and Darkness left so that I may rule over its fathomless Depths; a cogitative aspect I'll likewise absorb from fallen Uledras, whose domain of Equanimity can be handed down as a reward to a loyal servant. And as for Lemrasil and Loesil, I'll craft them into artifacts: twin gauntlets, showing that I hold Life and Death in the palms of my hands.

And what'll follow is a glorious world peace, a Pleroma finally united under a single deity's banner. An end to war, starvation, and death, as all bend knee to one Ringlord. Sulevast will come to find a world united under a lidless gaze, already glaring up at him. With a unified pantheon and glutted on the remnants of the scum-gods, even Sulevast can be dealt with in a swift and mercilessly brutal fashion; his pitiful Ark forcibly anchored to prevent escape and then bombarded with calamities and disastrous failures as Cyravesh and I conjoin our domains to bring disaster to its internal systems. His Ring of Greed, I'll claim as my own, to adorn my other hand.

From there, all that remains is renegotiation with the Hand to access the outer Hierarchy - and then, a conquest of everything that lies beyond Pleroma. Providence is ontologically close to Pleroma and has more candidates to receive their own Rings. Grabbing the Force of Providence with an aspect of tyranny and craftsmanship should also prove a worthwhile endeavor. From there, the Estates, and their myriad Authorities are soon to follow. Eventually, the Hierarchy will bend in thrall to its new Lord.
 
Isn't it a weak reflection of the Wind?
No, it is not. Twilight makes distinctions of what counters you symbolically; it creates interesting and thematic challenges. The Wind is not a curse of interesting times. It's an assassin that elegantly snaps your neck and sets your house on fire and kills everyone inside simply because they're there, as ruthless as a hitman.
 
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No, it is not. Twilight makes distinctions of what counters you symbolically; it creates interesting and thematic challenges. The Wind is not a curse of interesting times. It's an assassin that elegantly snaps your neck and sets your house on fire and kills everyone inside simply because they're there, as ruthless as a hitman.
Noted.

Could the Ensilvered Scroll make you become a new system administrator so you can spread the system once more?
 
Dominion
[ ] Remain Here - Here
[ ] Arcanist: Imago [First, 2 Tokens] -
[ ] Arcanist: Servitor Call [Second, 3 Tokens] -
[ ] Arcanist: High Arcana [Fourth, 3 Insights] -
[ ] Emissary: Highborn [Third, 5 Tokens] -
[ ] Emissary: The Gift [Fourth, 3 Insights] - Servitor Call
[ ] Gambit [+1 Tokens] - Emissary: Diplomatic Gambit [+1 Token] - Commorragh (sort-of-Hi 40k)
[ ] Foresworn [+2 Tokens] - Dominion
[ ] Sibling Rivalry [+2 Tokens] - 2: Ithilyor
[ ] Sunder the Veil, Lesser or Greater [+5 Insights] - Aliens

Credit: 10T 6I
Debit: 10T 6I
Rolls: A Simple Transaction I Original


Emissary Call
As Servitor Call, however the summons mind is always compassionate, charitable, cooperative, and dedicated to the greater good. Their loyalty remains unfaltering, but their nagging may match it in extremis.
Your Summon may access a Foremost Art, such as Grace or Rank, but not Foremost Runes. Their potential in and the sophistication of their Art scales to your own in Foremost Sorcery. The immediate potence of their advancement scales to the average of their three highest Attributes.
The Imago Bonus is increased from +2 to +5.


Strategy:
The moment you arrive cast Augmented Emmisary Call to summon an Int, Wits, Cha, Man, App 19 Emmisary. Making them a Grace based Sorceress would probably work well with that, and let you pick out two or three Graces. Subverting a few dark elder and finding a ship to escape with should be pretty manageable.

The Ithilyor can have fun fucking with Commorragh, they certainly deserve it, and it'll keep them occupied dealing with Vect. Your Emmisary and mini eldar cult should be able to contact the Aliens, and come to an arrangement. Ideally, you find a way to align your interests and provide them what protection you can against warp fuckery. Casual sun busting firepower in the hands of Chaos will suck, so better to have some of your own. Try and pick up a seed population of humans, because the Imperium is probably fucked unless they pull some truly wild stuff out of their vaults.

Personally, you're not that bad off, especially once you research some anti-chaos/divination runes. This is one of the few builds I'd take Ban of the Arcanists with, since the Emissary compensates and has very high social stats, but there isn't anything to spend the Insight on if you also take Forsworn.

I originally wanted to design gifted Servitor Call such that the Servitor developed Emmisary Attainments relative to their attribute tier rather than having a magic system, but I'm not sure that would be allowed.
 
Given my incurable Ormulum addiction, it should've honestly been expected this'd happen at some point. I should say that Orm Embar challenged me to write this; I simply lacked the will to refuse.

This CYOA's contents are in no way canonical to the Ormulum; albeit the content within is based on real lore, some of that lore may be warped, and some of the characters not exist in their presented forms (or at all.) Consider it something of an AU or potential future of the setting, as it's based on something we've been writing together.

In any case, I present to you...

:: Grand Ordination CYOA ::
What would happen if one used Sever the Limit on a Ring of Power? Broaden ones particular domain even further? Allow the Ring to be connected to a Virtue or Vice? Just make it more powerful somehow?
 
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