+ Defeating the Darkness +
CYOA
Or maybe you'll do something else, little soul? Maybe you'll find a way?
There is a secret to defeating him, implicit in the structure of this and the other Scenarios, that may grant you a tremendous advantage, but can you realize it? Can you discover the Final King's hidden weakness?
...Hmm. Hmmmm. HMMMMMMMM.
BY JOVE I THINK I'VE GOT IT
[A] Standard Mode
[H] Bet Seal: Dying-and-Rising
[E] Azure Rose
[R] Mantle of Heroes
[O] Mantle of Joss
[N] Divine Sorcery
[E] Soul Eater
[V] Blaze Star
[E] Fearsome Overlord
[R] Sword of Eney
[G] Eryc Noctazar
[I} The Dark Lord
[V] Six Beasts
[E] The Fog of Ages
[S} Archmage of Winter
[U} Archmage of Flames
[P] The Final King (requires The Dark Lord)
[!] The Gull
[!] Apocryphal Curse
Consider, this is the description of the Mantle of Heroes:
Benefits: By the will of the Goddess, a cycle has been carved into the roots of the world - the power of Heroes is one of development and self-exploration.
Together with the other overtly tropey aspects of this setting - the isekai'd hero summoned by the Goddess to battle the Darkness, the Dark Lord (or Final King) rising on the world to oppose them, etc. - it is clear that narrative logic is written into the very metaphysics of the setting, at a level so deep that even the Darkness slaying the Goddess hasn't disrupted it!
Thus, the path to victory is clear. Claim the Mantle of the Hero to increase your narrative affinity for the role, and make the odds against you so
overwhelmingly massive that the odds of your victory are a million-to-one against - nay, a
billion-to-one, if not worse! And thus, it's so crazy that
it just might work. Which, by the narrative logic that we have established is intrinsic to the setting, means it definitely will. It's essentially foolproof, which is fantastic since you've got to be the biggest fool in the world to go with this plan.
Therefore, the scenarios you should take are ALL OF THEM. And fuck it, stack the Apocryphal on top! Why the fuck not!
It's so crazy, it just might work.
The rest of the build is chosen to maximize your heroic vibes and pave the way for your dramatic ascension to power and victory. The Bet Seal gives you deed-based Progression - perfect for a Hero! The Azure Rose makes your vitality truly illimitable so that it's extremely difficult to trigger the Bet Seal's reincarnation condition (which would strip you of its best benefits), while the Bet Seal's vitality storing means that even if the Azure Rose is overcome by every cell being annihilated at once, your stored vitality can still restore you whole and intact, no reincarnation required.
Meanwhile, in addition to the Mantle of the Hero, take the Mantle of Joss as well, held by no one other than the Goddess herself before! You see, you aren't like other Heroes - you're
special. Now, you can channel the stunning metaphysical power of none other than the archetypal Mary Sue herself! As a true Mary Sue, you will also have unlimited license to acquire or suddenly reveal as many new powers as you need to turn around any fight and either escape without real harm or triumph outright! The Darkness's defeat is essentially assured, now!
The world is going to be absolutely goddamn flooded with servitor beasts and assorted minions of Darkness, so Soul Eater should pay off with record speed even as you restrict yourself to Heroically-appropriate targets. Blaze Star is powerful Heroic vibes as well, while Fearsome Overlord grants you the versatility of an on-demand Antihero Mode. Soul Eater and Bet Seal also both give you +Luck, which is very much a part of Heroic providence and noted to be key for defeating the scenarios as well.
For your Artifact, obviously you've got to take the Sword of Eney. Your Heroic role, your deed-based Progression from Bet Seal, and the drawback of the Gull all synergize wonderfully with this! The ++Charisma of Fearsome Overlord also synergizes here. Your Unlimited Stunting Works shall put all the Darkness's efforts to shame! From challenging demon lords to dance-offs mid-battle to freestyle rapping your accomplishments and then posing as a team because shit just got real, there shall be
no limit to your lethal buffoonery! The Gull is truly no drawback if your enemies are too baffled by whatever the fuck you think you're doing to even consider interrupting!
For your
Companion Sidekick, you can start with the Magical Boy Eryc. He's contracted with a magical outsider as a teenager and draws power from that bond, so don't even try to tell me he doesn't fit that narrative archetype. He can share his methodology with you, allowing you to further stack the power of a Magical Boy or Girl into your repertoire! And of course, you can rapidly add more members to your party!
Don't think you're limited to the
Companions Sidekicks listed, either! A TRUE HERO such as yourself knows that a so-called "Lord/Lady of Darkness" is actually just a good friend who simply hasn't had the evil beaten out of them yet! That's right, you shall convert your foes into friends through the unparalleled mechanism of SHONEN FIGHT BONDING!
The Final King/Queen might seem like a truly unbeatable foe, but that only makes your victory more inevitable! True, they've killed many more experienced Heroes than yourself before - but those Heroes all made one fatal error. Their victory was merely very unlikely as opposed to virtually unthinkable, and thus it simply wasn't
so crazy it just might work. And you won't make that mistake! Nobody will ever call your plans anything less than absolute madness, if you have anything to say about it!
And as the Final King/Queen is the only being on the world whose narrative weight is nearly on par with your own, perhaps in the end they are no foe at all... could it be that they are actually in fact your ONE TRUE LOVE??? Star-crossed soulmates in my isekai? It's more likely than you think!
Finally, once you've cleared every scenario by defeating and/or befriending and/or romancing them, the Darkness themself awaits as the true final foe! They may believe their victory to be utterly incontestable... but they haven't reckoned with the awesome might of the POWER OF FRIENDSHIP! Together, you and your friends/redeemed foes can overcome any odds - the steeper and crazier, the better! The Darkness will truly never know what hit it!
1025 words.