Five Wishes CYOA
You have, as the Thousand Nights(or Disney's Aladdin) described, stumbled across an old lamp, which upon being rubbed, released a cloud of colorful smoke, which formed into a figure whose lower half was still smoke, while the upper half was human...ish. The proportions were a little off.
"You have freed me from the lamp. I will grant you five wishes, with four exceptions." he raised four fingers and began ticking them off. "I will not directly kill anyone. I will not directly revive anyone. I will not directly interfere in matters of the heart. I will not grant you more wishes. Beyond that? Endless riches, an intellect to make the greatest geniuses in the world as simpletons, immortality of both the eternal youth and resurrective types, and so on, all available. Alternatively, you could free me, and I could in return grant you a number of smaller boons. The choice is yours. I should note that if you do not free me, my lamp and I will vanish elsewhere like the Dragon Balls. Yes, I know what those are. I need to have some understanding of the modern world to properly grant various wishes. Receiving a billion dollars in the currency used by the Byzantine Empire would likely be a problem for you, for example."
You have 4 Wishes. In exchange for using one to free the Genie, you may select three of the following boons at half strength, or 6 at one quarter strength. You can simply take the same Wish multiple times if you choose. True Immortality can be gifted to others, for example.
[W] Wealth. Become the world's first trillionaire. This Wish will avoid collapsing the world economy, though being too careless in your spending, buying all the food exports from a given country and then leaving them to rot, for example, can still lead to mass chaos and death. Similarly, the various governments will be strangely lax in investigating how you obtained these funds. It would take prodigiously wasteful spending to ever run out of money, as the amount will adjust with inflation and the like. It should not be underestimated in terms of providing you means to obtain a powerbase outside of yourself.
[W] Power. Become a world leader. Your planet will be, as you lack the understanding of higher dimensional physics to properly understand, 'expanded' with a new nation roughly the size of the Madagascar. Perhaps Atlantis will rise from the ocean depths, or the Pacific equivalent, Mu, or maybe Doggerland, the now-flooded landbridge that connected the United Kingdom with the main European landmass. Maybe Central America will sprout a sub-continent. Or Europe will undergo a shift and a new country some 600,000 square kilometers in area will appear. Regardless of the placement and exact origins, which you are free to specify within reason, you are to be it's leader. Plot world domination with an entire country backing you like one Victor von Doom, turn it into your own personal vacation home, or simply rule as best you can. If you select this for all five of your wishes, the resulting country is likely to be somewhat notable on the world stage, being roughly 90% the size of India.
[W] True Immortality. Sometimes when a type of immortality is talked about, it refers merely to eternal youth, and conventional killing is still a viable means of disposing of the entity in question. Not so here. You will not age, you will not die of natural causes. The fog of ages and the insanity and mental stress that might be inflicted by your eternity of existence will utterly fail to affect you. While spells and cybernetic implants can remove memories, and this does not defend against hypnotic suggestion and the like, your memory will become perfect where the ravages of time are concerned. You will likely remember your childhood better than you did before. Similarly, losing your mind from seeing your family murdered in front of you will not be safeguarded against, but simply outliving them will over and over will not drive you to madness. Bitterness possibly, but not madness. As Time is often regarded as the closest accomplice and ally of Death, it makes sense that conquering one will mean gaining significant resilience to the other.
Should your mortal body be slain, you will immediately 'respawn' in the nearest location where you will not immediately perish. If you are thrown into a volcano, you will reappear some distance away, for example. Similarly, if tossed into a black hole, you will reappear on the nearest habitable planet or spaceship whose crew will not attempt to kill you. Should you wish to die, a 'switch' will be available to you. It cannot be activate if your mind is being tampered with, so a suicidal depression aura will not be able to make you pull it. This can lock you out of using it if significant mental alterations are made, such as large swathes of your memories having been edited in some fashion by outside influence, but relatively minor compromises to your judgement like a glass of wine will not block it.
[W] Improvement. Choose a facet and add 10 points to it. The common human has Strength, Intelligence, Vitality, Agility, Wisdom, Luck, Appearance. This can also be used to unlock Attributes, such as Prowess, Protection, Charisma, etc. Due to the workings of the Attributes, this is one of the few Wishes that actually become worth more as you stack the same one.
[W] Growth. Each year you live following this, you may add a + to an Attribute of your choice. You cannot unlock Attributes in this manner, but even 60 or so from a normal human lifespan from this point onward would be enough to make you akin to a god to the average human. Combined with Immortality, and feats out of comic books are more a matter of when than if.
[W] Knowledge. Your scientists would be quite interested in the Unified Field Theory and the math behind it, among other such secrets. It should not be difficult for you to prove it works, though your intellect will not be enhanced in any way, and you will in essence be reading off a textbook when explaining it. While there are definitely benefits to having this sort of knowledge, this is a Wish heavily dependent on others to achieve it's full value. As I mentioned, humans are rather slow-minded by the standards of entities such as myself.
[W] Benevolence. At the end of the day, people are often apathetic and cruel. This Wish would change that. Would lean humanity a little more toward Star Trek as opposed to Warhammer 40K. This is a relatively minor effect, given it's spread out across an entire species, and unlike yourself I do not have their consent, so I can only change them a little without causing personality death. Still, the rate of sociopaths will notably drop, as will most forms of crime, and the various governments of the planet might gain some competence from those within it actually caring about their constituents. Potentially extremely valuable. A small amount more kindness from every direction can have huge knock-on effects. Repeated use of Wishes on this option will noticeably affect the population, though you can exempt yourself from any and all uses of this.
[W] Thirteenth Hour. Time is the most precious of things, and the one resource it is impossible to produce more of. Every twelve hours, you obtain a thirteenth hour, one in which time does not flow. This hour can be customized so that you essentially have an hour to move unopposed, to tinker, to train, to watch TV. Who is aware and capable of acting besides oneself can be changed at will. Regardless, aging is halted unless specified otherwise. This can stack indefinitely, and the 'settings' of a given hour can be changed at will. In a week, you would build up 14 such hours. In a year, 730, or roughly one month. This can be abused to give oneself time to plan 'mid-combat' and the like. You will remain aware of how much time you have left whenever the effect is active. Do note that Thirteenth Hour does not contribute to it's own timer.
[W] Needless. You do not need to eat, sleep, drink, breathe, dispose of waste, maintain a given temperature, your muscles will not deteriorate with disuse, etc. In addition to dramatically lowering the cost of living and extending your free time by eight hours a day, it makes modifying your body relatively simple, as you can selectively choose to burn body fat or retain the necessary proteins indefinitely for muscle-building purposes. You are not Plastic Man by any stretch, but you can self-modify quite a bit.
[W] Cast Through Time. You may select a point in time, and I will send you there. Be sure you wish to do this, as no method of returning beyond taking True Immortality and waiting will be provided. I will allow you to collect some belongings and, in recognition of how long you might spend waiting, allow you to access modern amenities, though you can only receive. For example, you can use Netflix, but anything that hasn't come out when you go back will not come out until you've reached and passed your original point in time. A bunker may be provided if you simply wish to wait to take advantage of Growth, specifically for this purpose.
[W] Pocket Dimension. A space roughly 10 square kilometers across with 5 kilometers of soil beneath and 5 kilometers of atmosphere above. You can enter and leave it at will. While you cannot remove anything found inside, you can use it to store things from the outside world and retrieve them at will. You have complete control over this space, including who can enter or leave, granting a sanctum you are completely safe in. While it defaults to a grassy field that abruptly terminates at it's edges, a beach, a volcano, a city, any environment you wish can be constructed. If you wish, you can make an Arcology of 10 cubic kilometers. The flow of time is not halted, and you must leave in the same place in the outside world you entered from.
[W] Other Self. There are infinite parallel universes. While not all of them contain a version of you, unlike Jon and Garfield, there are many of you. This Wish can grant you their aggregate experience and skills without compromising your sense of identity. This is a potentially enormous boon. Do note that this does not change your own Attributes. A version of you who is a supergenius will not grant you supergenius, merely access to their knowledge and inventions. Similarly, a black belt in karate will grant you some understanding of fighting technique, but you will lack the muscle memory they possessed. The sheer life experience and skill you have to draw on is still no small matter. Not to mention potential benefits to being able to use other versions of yourself to target other realities.
[W] X. A superpower tailored to your specifications. It will cap out at being able to destroy a moderately sized country in a relatively short timespan, such as a few days, at least with human capabilities of direction and control. Unless specified otherwise, this does not qualify as magic.
[W] Free the Genie. Wish the Genie free. Mark your chosen options for the broken up Wish with [3] or [6], depending on your choices.
AN: Figured I'd push out one last Omake for the Quest's End, whatever that might be.
This (somewhat) works off of the
Dreams CYOA's Stat system. Humans average 1-3 in a given Attribute, and each point in it is valued at 1.618 times that of the previous. 10 points in any Attribute is enough to make besting someone without that advantage trivial, at least in that field. Points are worth about 122.96 times as much by then.
Personally, I'd go for Thirteenth Hour, True Immortality and 2 Growths, with a broken up Wish divided between Improvement(Protection, Prowess, Willpower, Charisma, Theft, Wits) to unlock those for me. The mystical protection would guard against essentially the only way to kill me, attacking my soul. Prowess is a general skill boost, which could be said to bolster the worth of any skill I collect. Willpower makes it easier to stick to my goals, and with eternity to work at them, that's incredibly valuable. Charisma is not to be underestimated, given the value in people being willing to listen to you. Theft can eventually become conceptual, and when I'm 1000 years old, I'll probably have a few points to spare to dump in that. Wits giving a boost to processing speed has been shown to be potentially very valuable by Dien, though at 2 it's mostly a supplement for Intelligence. For the moment, well, I'll be dumping points in Intelligence, and a me that much smarter a decade down the line might as well be a completely different being, but I think I'd probably start averting Reed Richards Is Useless. Pretty much everything else I might want would eventually follow from that. Thirteenth Hour is never a bad choice, and that extra month per year will eventually add up. Although 5 instances of Benevolence and counting on the next person to find the genie to Wish them free would probably be the most benevolent option.
I suppose one could go for True Immortality, Growth, Thirteenth Hour, and Cast Through Time to 50,000 years ago and then dig a hole somewhere and wait, with the fifth choice being largely irrelevant with Attributes like those. Even if you divided it evenly between the seven base ones(and Thirteenth Hour would give you roughly 4166 extra years to work with) that's still over 7000 apiece, which is... well, not exactly competitive with the Armaments but still massively superior to basically anything not expected to singlehandedly roll over entire planets, and if it's between the 13 unlocked by my method that's still 4100+, which might work out. Killing yourself on a regular basis prevents starving to death, so if you have a sewer that lets out to the ocean, you might not need to ever go up to the surface, especially if you take Thirteenth Hour as that can be used to keep time, and browsing the billion or so fanfics and anime I keep wanting to look at but either forget or don't have the time for should be more than enough to keep me occupied.. All that extra biomatter might cause weird changes to the timeline though...
The average man weighs a little under 200 pounds. Assuming you kill yourself every day because of the effects of starvation(presumably you'd be dumping into Willpower first to make that easier to deal with) and dehydration, that adds up to 18.25 million bodies over 50000 years. That's not all that much compared to the lowball 100+ billion suspected humans to have ever lived. Still, it would probably have some effect on the place the sewer lets out. Might become known as a great fishing spot because of how nutrient-rich the area is for some reason, leading to all sorts of butterflies.
Funny, now I have another Omake idea.
2500 words, discounting this line.