Entrench tactics, in case it wins.
The main problem is that it runs over time, subjecting the billions of people here to Decimation. There's no clever way to make Praxis training go any faster. The only thing to do is try. (Maybe there'll be an Arete cost that saves time? I doubt people would go for it. Myself maybe included honestly.)
Unless we charge directly at the tower and have to figure out a Praxis technique before we get there, but that's more Direct than Entrench.
We could firmly stick to a time limit, charging directly at the tower as soon as the Huntress' Moon wears off (or is about to). Might inspire Hunger to greater effort, and it's kinda like Direct but with whatever info the teenage squad uncovers for us. Problem is, that's such a drastic change that I'm not sure it counts as a tactic for Entrench rather than a separate option.
Though, even if we do go over the time limit, I think the three investigators should focus on the tower construction over politics: Entrench supports a more smashy plan, since we won't have time to waste on making nice with any faction. We will also ideally be strong enough to not have to care, since that's the point of Entrench.
I previously suggested running away to an uninhabited land so no "people" get decimated. The problem is that our radius is huge, and we don't have an easy way to know if we've escaped far enough. Maybe Verschlengorge has some sensor for that? And oh, right, we'd have to take him with us. Might not be possible, unless we can grab Refinement of Place in time- but at that point, we'd already have succeeded. Maybe if Gisena can build us a portal or something to get us far enough away? Or a juice box of ultralife. Who knows.
I'd suggest self-cannibalism, since I think a few percent of percent ontological damage is... better than letting it run wild. In the short term. But I don't think getting to a place without life is any easier than getting far enough away from the civ anyway, so it's a moot point.
Gisena will be artificing. With time running out, a bomb might be helpful- but then again, with the right Praxis pick, we won't need it. Guess that vote will come as it comes.
There is the option to pull her off of artificing and have her investigate as well, I guess. But eh, I support Praxis smash if we take this route, so. Tactics for gathering materials might help. Investigating tower construction could serve double duty as demolition planning and inspiration for her. But that's more Scenic. Any quick mercenary work to be done? Wizards needing an experimental subject?
Hm. The core can't be tacticed. It's not likely Hunger will finish in time. All I've got left is memes and effort. Do it, even if it cannot be done.
Or do something else, like vote for Scenic.
500 words exactly, and one smiley. Wasn't gonna wordcount it, but the number amused me so there.