Blurb Library Update IV
Rihaku
The Internet
Have some previews of the Blurb Library update, available for patrons now. You may also discuss it in our Discord!
[ ] Pathway to Idyll [7 Arete]
The lambent draping of the Evening Sky unfolds and billows in a dream-stoked wind; unbound by the lunar whim, become again the wavering noren to a place of wonder and grandeur unspeakable, the indigo terraces and night-traced valleys of Evening's Realm. Starshine like dewdrops gleams through clouds of pellucid haze: here, there is no strife, only rest, only joyous recumbence beyond the furthermost dreamings of men.
*The Realm of Evening may now be accessed once per night, though it cannot be used for training or its augmentative reagents imbibed. Regents whose purpose is purely curative may still be used. The user may depart at will or be automatically ejected an instant before noon the next day.
*Accessed in this way, time passes normally within the Realm as compared to outside.
*May be used to evade an otherwise undodgeable attack. This is not a perfect defense in that the wearer must still be able to react to the attack in question.
*Substantially improves the wearer's ability to shape the Realm of Evening for recreational purposes, improving effective Charisma (while hosting guests within) and Mental Stability (over time).
*The user may still access the Realm via the method outlined in Pillars of Creation, and remains eligible to cultivate the lasting benefits thereof - training against foes of escalating intensity, and access to medicinal plants of deific stature and potency.
*A nigh-unassailable (at this scale) and tremendously opulent redoubt within with to spend one's nights.
Upgrade:
[ ] Perchance to Dream
...
[ ] Sword in the Stone [25 Arete]
Downthrust the wielder plunges his blade into a stone, tomb or anvil of appropriate size. Buried halfway it stands immovable; an unyielding edifice of rule, pillar and testament to the inexorability of his reign, and its iron righteousness. So sheathed, it becomes a tool not of war but of governance - and if its talents should be poorly tuned for that purpose, it upends such deficiencies through sheer weight of power. Its presence is an echo of his will and his signature, fairness resolute and unmerciful judgement, redounding to the very boundaries of his territory and beyond.
No force may tear loose sword from stone; neither curse nor conquest, nor passing of eons, nor death of the wielder and extinction of his line may sunder blade from sheath until the hour of reckoning is come. Invincible and unbridled it stands, the sharp perilous tower whose graven-stone memory is the saga of ages.
Only a ruler of whom he would approve may pull loose the blade, calling again the Forebear's Implement to war. Rue the day such a calamity is unleashed upon an unsuspecting multiverse, for the remit of the Forebear is resolve without limit, and power without bound.
...
*Hour of Reckoning: To defy him is hubris; to assault him is folly. If the wielder is forced to take up his Blade by the unforgivable action(s) of an external aggressor, double the effects of Once and Future against that opponent.
[ ] Pathway to Idyll [7 Arete]
The lambent draping of the Evening Sky unfolds and billows in a dream-stoked wind; unbound by the lunar whim, become again the wavering noren to a place of wonder and grandeur unspeakable, the indigo terraces and night-traced valleys of Evening's Realm. Starshine like dewdrops gleams through clouds of pellucid haze: here, there is no strife, only rest, only joyous recumbence beyond the furthermost dreamings of men.
*The Realm of Evening may now be accessed once per night, though it cannot be used for training or its augmentative reagents imbibed. Regents whose purpose is purely curative may still be used. The user may depart at will or be automatically ejected an instant before noon the next day.
*Accessed in this way, time passes normally within the Realm as compared to outside.
*May be used to evade an otherwise undodgeable attack. This is not a perfect defense in that the wearer must still be able to react to the attack in question.
*Substantially improves the wearer's ability to shape the Realm of Evening for recreational purposes, improving effective Charisma (while hosting guests within) and Mental Stability (over time).
*The user may still access the Realm via the method outlined in Pillars of Creation, and remains eligible to cultivate the lasting benefits thereof - training against foes of escalating intensity, and access to medicinal plants of deific stature and potency.
*A nigh-unassailable (at this scale) and tremendously opulent redoubt within with to spend one's nights.
Upgrade:
[ ] Perchance to Dream
...
[ ] Sword in the Stone [25 Arete]
Downthrust the wielder plunges his blade into a stone, tomb or anvil of appropriate size. Buried halfway it stands immovable; an unyielding edifice of rule, pillar and testament to the inexorability of his reign, and its iron righteousness. So sheathed, it becomes a tool not of war but of governance - and if its talents should be poorly tuned for that purpose, it upends such deficiencies through sheer weight of power. Its presence is an echo of his will and his signature, fairness resolute and unmerciful judgement, redounding to the very boundaries of his territory and beyond.
No force may tear loose sword from stone; neither curse nor conquest, nor passing of eons, nor death of the wielder and extinction of his line may sunder blade from sheath until the hour of reckoning is come. Invincible and unbridled it stands, the sharp perilous tower whose graven-stone memory is the saga of ages.
Only a ruler of whom he would approve may pull loose the blade, calling again the Forebear's Implement to war. Rue the day such a calamity is unleashed upon an unsuspecting multiverse, for the remit of the Forebear is resolve without limit, and power without bound.
...
*Hour of Reckoning: To defy him is hubris; to assault him is folly. If the wielder is forced to take up his Blade by the unforgivable action(s) of an external aggressor, double the effects of Once and Future against that opponent.
Last edited: