After ADS what I really want to get is Pillars. Its because we need to:
a. Perform some set up before we can use it to full potential.
b. Only reliable access to rare advancements especially ones that unlock/discount EFBs
c. Needed for the Human Sphere which Rihaku constantly remind us has been where stuff is going on and a place which we gave pretty much free reign for the Apocryphal Curse to screw with us. The only way we are going to power up there is through Astral Beast attracted to Armaments (unlocking random advancements), manually increasing Rank (painfully slow over a time skip) or training magic systems (which we can improve by getting Linear Halo through Pillars).
 
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-1350~ words of analysis


-Fishing thoughts in general
I like my fishing to be an organic and more personal affair, kept to family and friends. Something to 'relax' with and bond over. I'm actually starting to think that it would be a fantastic addition to our training regime, for both us and our charges.

To fish is an extension of ones self, and to do anything less than our uttermost would be treasonous to Hungers dao. if they were to try and limit our efforts we would have no choice but to show them the error of theirs ways. And I would wholeheartedly encourage his him in that vein! I have no doubt we could dredge up the choicest catch from the depths, but I feel like few there would truly appreciate our enthusiasm when all was said and done.

--Safety considerations of fishing option
There is something to be said about a relatively 'safe' environment that a city would entail. But I feel that would shift the danger from us, to our cohort. While we are off fishing I think Letrizia would be most at risk, just by the nature of her allegiances and the backing of the city.

It's quite likely that the city itself and its inhabitants would be of no issue, and would treat us like the Sovereignty. The backers outside the city getting word of a weakened armament though, could set things into motion. All bets are off if someone smells blood in the water. We could mitigate this by having Letrizia and Shadowcord camp outside the city again, with Gisena and our Vigorbot (sorry, one day I will know how to spell your name without looking, but today is not that day) staying together in the city.

Always good to have the buddy system, and I think Gisena would need to be in the city to make the most any meaningful progress with her artifice. While Letrizia would be most advantaged by remaining unnoticed with Aeiras help. I don't really want her working over the political scene, I think here mere presence would cause way more complications than not.

---Versch repair in the trade city
While slightly less likely overall with my desire to keep Letrizia mostly hidden, we are much more likely to have Gisena purchase or learn how to craft Armament specifically enhancing schematics and components. The land of myth will have its own flare, but I don't believe engine of biological and mechanical destruction will be on its, admittedly, expansive list of possibilities.

----In conclusion of fishing extravaganza
Overall I think this would be a safe venture with the proper precautions taken. Low risk, comparably low reward. The main power source of such would be from mining Arete and dragging out updates, something that is certainly in our realm of possibility. It will also make 'planning' easier, insomuch as we are unlikely to have an explicit death counter over our heads. Also less spending opportunities in general, some could see this as a plus or as a minus with Ber approaching.

If we don't take the tower at this juncture, I do believe we'll need one solid adventure for power gain before Ber arrives as we didn't take three-fold and will need to make up for that difference in immediate power.


-Myth land thoughts

In opposition to a republic sponsored fishing event, is the medieval tower of Tyrants and princesses. High adventure is to be had, and the goal is clear. Knock over the tower and leave not a spec of it behind. While there may also be rules against destroying towers of immeasurable value in this mystic realm, here we are playing into our nature by doing so!

--Capabilites and tactics of accomplishing the mission at hand
All defeating stance and its massive multiplier to the power of ruin will certainly be a great aid in taking down the tower and more importantly eroding it. It may be necessary to expand our application of the power of ruin even beyond such, but given a bit of time and more importantly the need to do so, and I'm certain Hunger can expand such capabilities. The power of ruin is also something we can count on against even esoteric foes to some degree, so expanding our purview over them could serve us well as we start to move beyond the mundane.

I'm definitely relying on ruin as our main vector of attack, but I would remiss to not mention that we have the sorceress of Nulity at hand. I wouldn't want to use her ultimate for such an occasion without excessive need, but her general powers in tandem with ours should be sufficient to strip away the ablative protection of the Tower.

It may be an impressive structure, but few people plan on someone actively trying to erode your base from existence. I doubt they have much specifically against our capabilities as this has nothing to do with the Apocryphal curse, so we should at least be free of explicit no-sells baring bad luck.


--Artifice and crafting in magical christmas land
I also have much better hopes for Gisenas artifice in such a realm. If we were to compare the arcane instruments and reagents available in a republic trading hub vs what would presumably be the direct source of some of their most exorbitantly prices materials, I would much prefer the source. Even if we can afford the stock of materials in the republic city, the sheer quantity and high end potency in the land of myth excites me, and probably Gisena, a great deal more.

Versch would be most likely left out to dry, unless we took time to specifically augment specialty craft for him. No way we have something convenient lying around, at least not that a promise kept is gone *tears*. That's okay though, we may be able to scoop up some interesting reagents, even if we don't use them all here. It could still turn into something for the boy eventually.

--Fishing, in my myth land?
The fishing, while not explicitly stated to exist, would be much more to my liking. Either encountering the rivers and lakes of the voyaging realm proper, or perhaps stealing away for a moment in the land of mysteries to catch a proper legend. I've never been a fan of having a bunch of washed up nobodies judge our catch.

Not to be too meme-y, but i do like the aesthetic of fishing without all the pressure of a silly competition. If there is competition to be had it's between us and our prey. Also, I would like the chance to introduce our two new elementalists to fishing in a scenario more like our original one with Letrizia. Just completely blindsiding them with our massive catch after giving them tiny fishing poles to work with.

Truly demenstrating the meaning of Uttermost, especially when there are absolutely no stakes at hand. It will show them our comittment to fishing more than any 'competition' ever could. We fish from the heart, for the stomach. It doesn't need to be shared with anyone else outside our circle.

--A little wrap up

I'm more of a fan of the tower, it will undoubtedly lead to more 'interesting times' in the vein I enjoy at least. It's not to say it's without it's risks, but such is life. Rihaku said it's 'not suicidal' which means we should be able to avoid any outright broken foes if we keep our heads down and do a bit of recon this time. With some good tactics and prudent target selection I think the pure magic and wonder of the setting are worth the price of admittance.

With our new expanded panoply slots I'm sure that there are wondrous items just waiting to be added to our legend, and Apocryphal never accounted for that.

Time Considerations

I think that baring egregious time skipping, days are mostly equal. so I just want more of them in general. Decimation Lens does that for both in spades so I can't imagine voting against it.


[X] Decimation Lens
[X] The Opalescent Tower
 
[X] The Contest of Ages
[X] Decimation Lens

Hunger's greatest desire finally fulfilled. He will show them all who is truly the Once and Future Fisher King!
 
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[X] Decimation Lens
[X] The Opalescent Tower
The tower just seems pretty interesting to me. I also think that it's ok to take small risks now and then; we kinda need to in order to stay ahead of the Apocryphal curse.
 
[ ] Decimation Lens - A simple but powerful Artifact that halves the time needed to locate Huntress' Moon targets. Highly relevant to your immediate situation! Offers no combat utility.

*Do I really need to argue for this?
Necessary if we want to go to the Tower, but we don't want to pick the Tower. Still very good for the sane option of the Contest and will provide a lot of value in term of time saved in the future. A very good option.
[ ] Clarion Grenade - A weapon inspired by an old friend of hers, made possibly by collaboration with Letrizia. This one-use detonating munition, currently in the form of a grenade, transmits a pulse-wave of iteratively-refined light and force that penetrates any form of physical protection, explosively pressurizing, then shredding the contents of its not-inconsiderable radius. Can be safely used by anyone with active Pressure of 3.0 or greater, or WITS of no less than ++++++++++++.

*A ranged, durability-ignoring area of effect attack could have many applications, especially with Hunger's current high-offensive arsenal limited mainly to melee...
*May unlock further developments in this tree
*Single-use items seem to provoke less scaling from the Apocryphal Curse
The Apocryphal Curse is really bad as it can send us fights with death chance % and fights with death chance % will inevitably eventually kill us, if we continue getting them, and this provides some one-time effective mitigation to the Apocryphal. This make this a very good option. That said, it's only a one time thing and Decimation Lens is very good, so I completely understand people going for Decimation Lens over this.
[ ] Firmament Reinforcement 1/5 - Gisena makes progress towards an infusion of supernal substance, reified space and time woven through the loom of the Azure to provide reinforced structure for the Evening Sky. Yields additional Protection, health, conceptual weight and regeneration to the Evening Sky when completed.

*Gisena can make more progress if given more time
*Directly enhances Hunger's combat abilities, applying multiplicatively with his other sources of superhuman durability.
A long term investment. It doesn't do anything immediately but it will pay off eventually. I don't think it's worth it, but it wouldn't be the worst.
[ ] The Contest of Ages - The Republic-sponsored trade city of Valenheim is hosting its biannual fishing contest. A long-time trade partner of the Sovereignty, Valenheim boasts a cosmopolitan gothic appeal and several of the most dangerous fish species known to Voyaging man.

*Huntress' Moon Target: Triumph. Hunger must achieve victory in the Biannual FIshing Contest, which attracts all and sundry from a large swathe of Voyaging Realm civilizations. Note this may entail following rules, or somehow overcoming them; short of catching the unambiguously most impressive fish, the subjective judgement of arbiters could also be a hurdle, as Hunger is not the most personable of individuals when subjected to the demands of others... to say nothing of the potential for politicking and sabotage.
*Errantry potential: Modest. May yield up to .1 Base Rank upon completing, depending on actions taken.
*Distance: Near. Estimated 7-10 days to completion.

[ ] The Opalescent Tower - Deep in the fastness of a hidden valley at the furthermost reaches of the Voyaging Realm is a kingdom whose princess was imprisoned in a tower of opalescent sky by a Tyrant of unfathomable malice. The magic of this place is the stuff of foundational myth, its lidless Arcanist's walls piercing earth, cloud, firmament and vastness to sunder its borders clear of the greater Realm. Yet to a voyaging warrior of Hunger's legend, even such obstacles as these may be overcome.

*Huntress' Moon Target: The Tower of Sky. Neither princess nor Tyrant must be slain, but the tower itself destroyed, ground into earth and rendered into ash and dust.
*Errantry potential: High. May yield up to .175 Base Rank upon completion, depending on actions taken.
*Distance: Far. Estimated 14-21 days to completion; half that with the Decimation Lens.
*May encounter additional magic systems or legendary Artifacts worthy of being wielded by one's self or one's allies.
The Tower is extremely dangerous, possibly as dangerous as the Temple, depending on the thread decisions:
Oh, it's certainly risky! How do you think one gets .175 Rank when one already has 6+?! As for how risky... certainly much riskier than the Rotbeast, though not as risky as the Temple unless you take certain decisions...
We've been warned again and again about how, if we continue taking death chance %, we will eventually roll snake eyes and die and we shouldn't have to be warned about this, it should be obvious! We would have died already, twice, if we had just taken a little more risk:
He who dares... dies, if he dares sufficiently. Hunger has already had a few close calls, including a natural 7 that would have slain him against the Tyrant Beast and a natural 1 result that would have killed you if you'd chosen to fight the Rotbeast directly instead of Doing It All against Mizuku. Only a last-minute shift in priorities towards safer outcomes saved you... your situation is almost unfathomably precarious if you continue to pursue risky leads!

And besides, do you really want to go on another potentially Temple-scale adventure once again?
We need to stop doing that. I see people going on about how we need to take risks to keep up with the Apocryphal, but that make no sense. Why is the Apocryphal bad? Because it can send fights with death chance % at us, and if we are continually getting into those kind of fights, we will eventually die. And people solution to that is... to continually get into fights with death chance %, which are guaranteed to kill us eventually! Can someone explain to me how pursuing a course of action that is guaranteed to eventually kill us is supposed to be a good way of preventing the Apocryphal from killing us? Because I don't get it, I don't get why people think this is a good idea.

Seriously people, in the original fishing vote a vast majority of people were willing to greatly endanger Hunger's life for the sake of fishing memes and, now that embracing the fishing meme is the actual safe and reasonable option, it struggle to stay ahead of the risky option? Why?! Meme voters and Not Dying gang unite! Live, grow strong... and fish.

[X] Clarion Grenade
[X] The Contest of Ages
 
[X] Decimation Lens
[X] The Opalescent Tower

Changed my mind again. The travel time is large enough that we might be able to get enough arete for Once and Future in time, get Stranglethorn and even get a Grace or two! Also sweet Rank that will be worth a shit ton with OAF.
 
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Or that we are not going to be provoked into slaughtering the judges?
Tyrant only makes Hunger refuse to obey orders. It doesn't make him attack people in a berserk rage. Hunger is not going to attack the judges unless they attack him first, and I have a hard time imagining a situation that warrants deadly violence arising out of a fishing competition, of all things.
 
Can someone explain to me how pursuing a course of action that is guaranteed to eventually kill us is supposed to be a good way of preventing the Apocryphal from killing us?
Because we have much more control over the options we pick. By choosing correct suboptions, making good tactics and tailoring our advances to the situation at hand, we can get the risk/power ratio way better than the one Apocryphal throws at us and use said power to prepare for the interesting times. However, that preparation needs a lot of power in a short timeframe, so we can't just pick low-risk options and slowly grow - Apocryphal will outscale and kill us. So, the best long-term strategy I see is the options that allow us to get power relatively fast, yet at the same time are something we can shape approach to reduce the risks of getting that power. I think the Tower is one such option.

Edit: Also, spreading our chances of death around helps our survival. It's better to take a hundred options with 1% chance of death than ten options with 10% chance of death.
 
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Safe options buy us time. Time lets us generate arete. Arete lets us buy mitigation options such as Renaissance Woman and Magic-Defeating Stance.
 
The worst thing about the Fishing Contest, I fear, is that Hunger won't even be able to enjoy it properly. His happiness will be fed to the Affliction. : (
 
Safe options buy us time. Time lets us generate arete. Arete lets us buy mitigation options such as Renaissance Woman and Magic-Defeating Stance.
don't pretend we're actually going to pursue RW because of safe options; plenty of people dislike Gisena and we've doubled how many companions we have; it's never going to be prioritized over stuff like Praxis and rihaku's si
 
Tyrant only makes Hunger refuse to obey orders. It doesn't make him attack people in a berserk rage. Hunger is not going to attack the judges unless they attack him first, and I have a hard time imagining a situation that warrants deadly violence arising out of a fishing competition, of all things.
I mean, it's a competition that is called "Contest of Ages" and can give us up to 0.1 base Rank. That doesn't exactly strike me as "low stakes".
Safe options buy us time. Time lets us generate arete. Arete lets us buy mitigation options such as Renaissance Woman and Magic-Defeating Stance.
We will take MDS regardless since it's a part of ADS and Renaissance Woman doesn't actually depend on Arete alone, Gisena would need to enter another evolution. Which probably won't happen any time soon, especially since she also has a Ring to play with now. It's not a choice between power and mitigation.
 
We got enough arete to buy MDS right now, actually.

If anyone is at all worried about Apocryphal's capability to throw a 5-pick fight at us even when "outscaled."
 
Jounin's quest GPT shitposting 2200 words . The 10k snippet compilation is prepared (for that) but I wanted to give you a bit of Arete

Snippet
"It is so much easier to see the truth, to honestly look at things. It is why I fought so hard to become a Paladin. I have because of you!"

That's what Shima told you. It turns out that she was lying - and by her she means you. Hoshigake is reeling, the sand you so nearly brushed down. In addition to losing his scalp and liver, Shima lost a great deal of muscle (though not much), his face became a caricature of porcelain, a blank muscle blotch in the world of All-Tails. His eyes became a caricature of mammon's, of the devil's gallery. His hair became a caricature of its toned head. His clothing became a caricature of its casual, shaggy slacks. All of it had been designed so that if you lay one foot in front of his face, the other will be upon them, upon his matching piece of cut-glass. They had been designed so that if he moves his head, his left hand will be within its reach.

Everything had been designed so that if you say the Ningenjiken while holding the Shadow Dragon out towards the world, the audience will think they are watching a fat twat move past its protective shell, and they will be wrong, because he did move his head! His hands can already see just the slightest bump of breeze, and even his nose can detect the faintest movement of it. The way his eyes move, when they are open, tells you all that there is to know. They may not know what is really on his mind, but he knows what they really are thinking.

There is more than one explanation for your actions: a combination attack from a jounin and a jouninless jounin corps, combined with an unprecedentedly high evasion value. If you had been using Heal to scout for the Hidden Village and had lost track of Kazahana and the others, you would have been able to deduce that your tactic was the same as Jounin A's! Jounin B's approach was flawless; he manages to burrow deep enough to the heart of the monster, and without opening the safe doors, makes a show of seeming neutrality. The irony is not lost on you, and the irony of that loss is that it will be felt throughout your entire campaign - at least to Kazahana and the rest of that jounin corps.

And yet, as you work your way through the main story, you come to realize that this is exactly what Jounin B was trying to tell you. Just as you were about to explain, the Hidden Village opens. The chakra in your system begins to boil. When you open the Initial Gate, everything is surreal, kaleidoscopic, like some hypnotizing hypnotic mirror. The world begins a sudden disjunction as you enter the Hyouton Production Company. All you have is time to think.

Now that you have all that thought dispelled, you get what you need. Time to think. You awaken to a storm than you have seen in weeks. Lightning strikes your bed and you are in an instant caught between Lightning and Snow. Water takes on a wisp of black, and the two watercolor combinations dance like vultures on the wilder heat of the sun. Your brain races, processing the implications; what would it mean for you if you were caught up in lightning and Snow's combinations, instead of the same dance you had been on a number of times now...?

'What the hell!' You scream, forcing your face into the bed and into the mirror, 'I don't know what to do this instant!'

'Don't do this!' Snow whines, but makes you ground firmly. Her eyes find yours, too, and they turn black as you fall.

You grit your teeth. It's nothing to be concerned about. Your genin have already apprehended the traitors. All that matters now is that you get the message.

'We cannot go!' She grumbles. 'The time has come.'

You grit your teeth. That's nothing to be concerned about. Your genin have already apprehended the traitors. All that matters now is that you get the message. Wire. C-Rank. And, if you wish, to-day, execute her. The situation is grim: on January 13, a jounin of the Uchiha royal family passes by and unites with a number of traitors. It is not long before they encounter one another: the Uchiha's son.

As you prepare yourself for battle, you know you will be fighting Konoha as well. There is much to consider, but before I continue, you should bear in mind what happened the night before: you and the jounin had gotten into an argument. There was no turning back.

Snippet
verything's spinning so perfectly you can feel its smoothness and absolute smoothness. Everything's moving so smoothly you can hear its crack and shatter - no, it's not - it's not even half a note like a note would be in a TON of other games.

You turn and glance around. There is something terribly wrong with you. Something you could only speculate was Kasumi's...talent.

'It's talent at imitation,' you say, 'it was that. But there's no reason to be suspicious. The games are too complex to be of use to the sight and hearing impaired. It's likely that the same artificial intelligence had been controlling your actions since you were a child - and that you were trying to teach him how to do things yourself.'

'What ' I say, embarrassed. 'You don't understand children. It doesn't make sense, does it But you. The way things are now! How horrible your child is! Did someone hurt your child But you. There's no need to be embarrassed. This is part of who you are. You're normal, now.'

'S-stay away from me~'

You turn and run after her, sprinting through a series of groves and razors that will take you only a few meters to your car's left. You have a good grasp on her speed, but must keep your eyes on the ball.

---

'Hah! My name is Koyuki-sensei, and I'm running. Good morning, everyone.' The hybrid chirps and greets Koyuki with a long, happy growl.

'Hi, everyone, I'm Noboru Sasaki, manager of Haruno Murakami. I'm assuming the honor of running your brand in your brand-new Shisui brand '

'Thanks, very much honored,' you say, 'gigantic.'

Koyuki blushes, looking away.

'So, you want my brand '

'Yes! I'm running Haruno Murakami Shisui Shisui Shisui Shisui!'

'Sensei! Haigara-sense is awake!'

'Sensei-san, are you okay, or is your aura just being too much of a control freak '

'A bit of both, sensei!' The hybrid chirps and grunts, eliciting a hearty yawn from inside the house.

'Naruto-sense, our Yuuhi club is kicking off in less than a minute! I was just told that the main event will be between Gaara and Gacha! Have you been keeping up with Gaara's exams lately '

'Yeah, sensei!' Naruto exclaims, 'it's been really good! I'm really glad I got into Shisui!'

'Sensei, Naruto-sensey!' The newly-promoted manager of Haruno's Shisui club, Koyuki Sugino, rushes over to your table and begins teasingly playing fetch with your Yamanaka. The two of you look around eagerly, but Koyuki is nowhere to be found!

'Hey!' She sails into a sprint on your Yamanaka, 'grab your copy of Sensei Yuuhi's ' (she'll give you the hard copy for your visit to the club, which she'll give to your class for free)

You take your copy and long, frustrated strides to your seat. Your attention is drawn to your progress, but a perceptible neural drain has been produced. Speed.

Your thoughts are wandering to the dawn days of the human species, when the very concepts you sought to deny them - sight, sound, smell - were possible. Your curiosity, however aroused, has been trained on the malformed and mutilated remains of those you cared about most. Further, you have been able to extract information from the heads of the different races while preserving their memories; the oldest being Koyuki, the smaller the more insectile the species.

Naruto, the stronger brother, appeared several hundred thousand years ago, but his movements reveal little sign of the human-made jinchuuriki. The oldest known human being is buried beneath several hundred meters of earth, separated only by a thin ice bridge. Like some sort of hybrid between a cow and a goat, he appears in front of the human eyes but does not move. His movements are erratic and erratic, like some sort of hybrid between a fox and a duck. His primary body is insectile and clumsy, and his movements are irregular and uncertain.

The hybrid is capable of walking at superglow, but must be fast enough for vision to take in.

Snippet
This week, we talk about the upcoming Naruto Shippuden movie, as well as what it will mean for actor Haigara Noboru. Plus, we learn what's in store for Naruto in the upcoming Naruto Shippuden spinoff and what the future holds for the character's main-shoals. Plus, we learn what you can do to protect your friends and family while you're at it, from the shadows to the stars.

You'll need:

A genin to protect them from the shadows

A jounin to help with the scene where Koyuki accidentally stabs a masked man

A ningenjutsu taijutsu tester to help with the scene where the spy camera goes dark

A shuriken and a shadow clone

Enough talk for now, but more...you want more...

'You're awake,' you tell her, lying back on your bed. She angles her hair in one neat snicker. 'I was just thinking of something to eat.'

You put down your work of the day and countdowns to work on your genin's performance. Her eyes widen when she sees the slight change in his expression.

'Hey, wait a minute, are you serious I'm awake!' She grabs your work of the day and pulls him into a languid hug.

'No, really, sensei,' you blurt out, 'you're awake.'

You knock the work of the futon into the counter and pour the work into a food delivery van. The attendant picks out a large group of 5 or 6 and puts them into the driver's seat. The sleeping genin is sheltered by a small armrest-less of a bed. The bed's been taut and soft since you came in - a supple white material that cushions their small bones. The blankets are fast and soft, like a flowerbed, and snap fast like rubber. The only problem: the air in the bedroom is so hot you cannot bear to breathe in.

The attendant picks out a large bed and leads them to the far end of the room, where he lays out an enormous bed of various sizes. He carefully folds one over and irons the other using a wood-burningerno combination. You carefully step out of his cabinet, out of reach for your main body, and into view.

The sky is a blue-white nebula with eight smaller ones, each of about the same mass, and each has a different personality. Koyuki is one of them; you like the look of her confident, feminine exterior, the way she seems to have taken pride in herself

She is short and muscular, toned and bushy, but for a girl her toned features belie that of her armor. She has clean blonde hair and scarlet eyes.

You are surprised at how strong she is, with thin-walled hair that looks like it's about to be pulled out, but she isn't. She is very strong, you realize, by her hair. Her dexterity with throwing thrown in with it is incredible, and you are glad you did. You don't think she has a cutting disability at all, but is it something to be grateful for It gives you the look of her conflicted confidence, and the suspicion in your eye that you would harbor

'You came early,' she says, pointing at you. You reach out and favour yourself on several occasions, but tend to find it tedious. 'did youhin', and then merely stood there, unmoving, staring at the screen.

'No', you say, 'that was an awfully dark and stormy night. Did you really try ta'zoth on that one '

'Haigara Noboru, jounin-instructor. I'm sure you noticed. I was worried about you, I knew you'd regret it. But, now that you know I will as well.'

As if he could not tell by the faintest glow of the sound that the conversation was about to begin.

'Sensei, are you sure you didn't just say 'no' to the very question, very simply

'yes' 'did you mean 'yes' not 'could I really have handled that '

You sigh, 'No, no sensei, I didn't mean to imply a complete lack of confidence in my ability to write justice. Sensei, you may be right, but there is no need to imply competence or anything of the sort. There is simply no excuse.'

'Haigara Noboru, jounin-instructor. Would you consider yourself competent or incapable of the kind of work I was describing '

You sigh again. 'No, no sensei, I would not consider myself competent or incapable of the kind of this kind of work.'
 
[X] Decimation Lens
[X] The Contest of Ages
[X] Magic-Defeating Stance


really sick of votes where there's only a choice if you're willing to accept death

think I might have to take a break

I don't know why you all couldn't just leave it damn well alone and wait for later for decimation mitigation when we were told it's easier then
 
[X] Decimation Lens
[X] The Contest of Ages
[X] Magic-Defeating Stance


really sick of votes where there's only a choice if you're willing to accept death

think I might have to take a break

I don't know why you all couldn't just leave it damn well alone and wait for later for decimation mitigation when we were told it's easier then
Errantry options were going to have death chances too most likely.

And, honestly people are just taking the death chances too seriously and are being too cautious. If this were an 4-5 pick I would understand but 3-pick fights are something both Hunger and we are fully capable of dealing with.

Just vote for what you find cool imo. Both options are interesting in there own way.
 
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Also I just remembered, the radius for Decimator scales with our power level, and we've gotten way stronger than we were at first. Do we have any idea what our new radius of decimation is?
 
Also I just remembered, the radius for Decimator scales with our power level, and we've gotten way stronger than we were at first. Do we have any idea what our new radius of decimation is?

Hunger pretty much only knows that it's extremely large, though by no means comparable to the size of the Voyaging Realm as a whole. Nonetheless dangerous to leave unmitigated.
 
A relevant consideration for fishvoters is that we might be given the option of selecting a high-risk fish, which may have the same risky death% that we're trying to avoid.
 
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