A Road of Life: A Road To Power: A Medieval Adventure of Rising to Power

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Adhoc vote count started by Magoose on Mar 22, 2020 at 7:06 PM, finished with 37 posts and 16 votes.

  • [X] Plan: Actual War.
    -[X]To Stamp out any Opposition (Subjugation of the North): You will be king of Norway, and if they do not bow to you, you will destroy them. Cost: 100 Chance of success: ??? Reward: You battle for the North, and bring them under your command.
    -[X]To Unify the Realm: Kjotve the Rich (Diplomatically): Erik's former Ally to the south is without a doubt, the richest man in gold and men in Norway. He is someone whom you need on your side if you have a chance against the Fairhair. Cost 200 Chance of success: ???% Reward: You meet with Kjotve the Rich, and try to bring him to your side, and banner.
    [X]A Capable Commander: You need to have capable field commander who can advise and maintain a military force. Cost: 25 Chance of success: 70/50/20% Reward: A Brilliant Commander joins your court, +1 martial action. New actions become Available.

    -[X]Recruit Warriors: You need more able-bodied men in your army, and you know the lands of the north have more abed bodied men within the surrounding Fjords. Cost: 1000 Chance of success: 50% Reward: A D1000 is rolled for soldiers recruited. Soldiers will be placed in the army and are temporary for the remainder of the War of Unification.
    -[X]Drill the Men: You will be fighting the most important battle, possibly in all the lands history in a year. You want every man to do his duty. Cost 300 Chance of success 75%/25% Reward: You will begin with 100% morale in the next battle.
    -[X]Get: Better (Martial): You want to learn how to lead men into battle, whether it be a bar brawl, or the militia: Cost:0 Chance of success 80/40/20/10% Reward: Martial stat increases. The chance to gain a trait ???
    -[X]Invest into the Lands: You will revitalize the lands, and turn it into a prosperous region. Cost: 2000 (two turns) Chance of success: 70/50/30/10. Reward: You invest in your lands, and you will see a prosperous outcome.
    -[X]Sacrifice to Odin: You will give a sacrifice to Odin, to see if the Allfather will be merciful and grant you wisdom. Cost 100 Piety Chance of success: ???% Reward: The Allfather gives you a boon.
    [X] Plan: United we stand
    [X]To Unify The Realm: The Thanes of the North (Diplomatically): You are a Jarl of Norway, and you can use your influence of both men, material, and legend to bring these men to your Cause of unifying Norway. Cost 200 Chance of success: ???% Reward: You try to diplomatically bring the thanes to your side and banner.

    [X]To Unify the Realm:
    Kjotve the Rich (Diplomatically
    ): Erik's former Ally to the south is without a doubt, the richest man in gold and men in Norway. He is someone whom you need on your side if you have a chance against the Fairhair. Cost 200 Chance of success: ???% Reward: You meet with Kjotve the Rich, and try to bring him to your side, and banner.

    [X]Hire a Diplomat: You need an assistant in the realm of diplomacy… someone you can trust. Cost: 100 Chance of success: 80% Reward: You gain 1 action.

    [X]Flyting: You shall sing the praise of your ancestors and kinsman in a song that will shake the heavens. Cost:0 Chance of Success: ???% Reward: Prestige gain, Chance of a Trait. Chance to Gain diplomacy.

    [X]A Capable Commander: You need to have capable field commander who can advise and maintain a military force. Cost: 25 Chance of success: 70/50/20% Reward: A Brilliant Commander joins your court, +1 martial action. New actions become Available.

    [X]Reorganise the Huscarls: You need loyal men in your retinue. Men who will follow you to the ends of the earth. Cost 500 Chance of success: 100% Reward: You gain a full retinue of 500 men ready to do battle with you.

    [X]Drill the Men: You will be fighting the most important battle, possibly in all the lands history in a year. You want every man to do his duty. Cost 300 Chance of success 75%/25% Reward: You will begin with 100% morale in the next battle.

    [X]Hire a Steward: You need to hire Steward to do the number work. Cost: 25 Chance of success: 60% Reward: You have a steward. +1 to Stewardship actions, New actions become available.
    [X]Plan To War!
    [X]To Unify The Realm: The Thanes of the North (Diplomatically): You are a Jarl of Norway, and you can use your influence of both men, material, and legend to bring these men to your Cause of unifying Norway. Cost 200 Chance of success: ???% Reward: You try to diplomatically bring the thanes to your side and banner.

    -[X]To Unify the Realm: Kjotve the Rich (Diplomatically): Erik's former Ally to the south is without a doubt, the richest man in gold and men in Norway. He is someone whom you need on your side if you have a chance against the Fairhair. Cost 200 Chance of success: ???% Reward: You meet with Kjotve the Rich, and try to bring him to your side, and banner.
    -[X]Recruit Warriors: You need more able-bodied men in your army, and you know the lands of the north has more abled bodied men in thor forests and Fjords. Cost: 1000 Chance of success: 50% Reward: A D1000 is rolled for soldiers recruited. Soldiers will be placed in the army and are temporary for the remainder of the War of Unification.
    -[X]Reorginize the Huscarls: You need loyal men in your retinue. Men who will follow you to the ends of the earth. Cost 500 Chance of success: 100% Reward: You gain a full retinue of 500 men ready to do battle with you.
    -[X]Drill the Men: You will be fighting the most important battle, possibly in all the lands history in a year. You want every man to do his duty. Cost 300 Chance of success 75%/25% Reward: You will begin with 100% morale in the next battle.
    -[X]Get: Better (Martial): You want to learn how to lead men into battle, whether it be a bar brawl, or the militia: Cost:0 Chance of success 80/40/20/10% Reward: Martial stat increases. The chance to gain a trait ???
    -[X]Buy Arms and Armor: You are in desperate need of equipment for defending yourself, and to join the arms. (This action will start a Marketplace miniturn)
    -[X]Sacrifice to Odin: You will give a sacrifice to Odin, to see if the Allfather will be merciful and grant you wisdom. Cost 100 Piety Chance of success: ???% Reward: The Allfather gives you a boon.
 
It would also cause us to take a lot of casualties when we are already at a numerical disadvantage against Fairhair. If they won't submit peacefully, fine, we'll deal with them after Fairhair, but until he's out of the picture, we cannot afford more enemies.
A disadvantage we can overcome easily by recruiting and/or conquering the North. Fighting this out actualy could be more beneficial to us then not considering we would be gaining potential resources and an even bigger pool of manpower to draw from when necessary, it also would give us a proper testing ground for our troops and ourselves even when it comes to commanding large numbers of men, experience is worth more then numbers imo.
 
A disadvantage we can overcome easily by recruiting and/or conquering the North. Fighting this out actualy could be more beneficial to us then not considering we would be gaining potential resources and an even bigger pool of manpower to draw from when necessary, it also would give us a proper testing ground for our troops and ourselves even when it comes to commanding large numbers of men, experience is worth more then numbers imo.
While correct, I should remind you that things may happen outside of your control that could make things interesting, like a leaders death, you getting ill, etc. that can affect your ability to lead.
 
A Change in the Tides
A Change in the Tides:

-[X]To Stamp out any Opposition (Subjugation of the North): You will be king of Norway, and if they do not bow to you, you will destroy them. Cost: 100 Chance of success: ??? Reward: You battle for the North, and bring them under your command. Rolls: 1D100 => 98

You had expected a bloodbath… a total wholesale slaughter of thousands of men in the mountains of Norway, with the Thanes of the North quickly and loudly assembling their defenses to make you enter a long, costly group of sieges, which would weaken you… and leave you vulnerable to attack from Fairhair and his forces.

You did not expect posturing from low level imbeciles who thought the best way to attack you… was by trying to ambush you, while you had the high ground… in a superior position… on a clear day, in the middle of spring... When you could see them coming over ten miles away.

They tried to run shield walls, of exhausted men whom you had learned had been marching without food or rest for three days, at your lines. Completely without any rest or recuperation.

These men, raiders hardened by battles and great raids, some even fighting in the Great Army of the Danelaw… were sent running away scared, terrified of your force, in less than a moment. Their leaders, foolish and stupid, though their numbers would win.

They were wrong. You were thankful that there was not a bloodbath of the men who in all honesty, you had no qualm with. Those soldiers would be useful and you'd rather have them alive.

Their thanes… Their leaders that foolishly led them into battle…

They did not feel your mercy.

You made sure to Blood Eagle all of them. To make a statement. Cowardness, stupidity… recklessness…

They would not be trifled with, or ignored.

It would be removed like the cancer it was… permanently.

Their lands and gold, were yours, and could be used appropriately, to fund your campaign.

Reward: You have gained all the Thanedoms in the North of Norway. Their previous title bearers dead, by your order, their families and loyalists, fled to the Danelaw, to avoid your wrath.

Your father is sickened by the action, but realized that it needed to be done.

+10000 gold pieces added to your treasury.

+3 to martial.

+1 to Personal Combat

New Action Available.

-[X]To Unify the Realm: Kjotve the Rich (Diplomatically): Erik's former Ally to the south is without a doubt, the richest man in gold and men in Norway. He is someone whom you need on your side if you have a chance against the Fairhair. Cost 200 Chance of success: ???% Reward: You meet with Kjotve the Rich, and try to bring him to your side, and banner. Rolls: 1D100 => 94

You met with Kjotve on the mountain side, near a small shrine to Odin. "I have seen you coming in my dreams Jarl Einar." The fire was burning. "Sit next to me." He requested, offering a place on the log.

You joined him. "Dreams?"

The Jarl chuckled. "I know, must be strange to say those words aloud… But you are no stranger to Woodin's will. For you are his chosen." He looked down. "I have seen it in the fires, and in the bones."

You were quiet, searching for the words. "Odin has chosen me-"

"He has chosen you, just as his son, The Thunderer chose Harald Yinling." Kjotve replied.

Hearing the name of Harald was confusing. "Why would you follow me, instead of Fairhair?"

"Because I would never disobey the All-father or his plans for Norway. I would have for Freya… But seeing you, after all you've done?" He replied. "Demand my fealty, chosen of Odin…" He paused and grabbed your arms. "DEMAND IT!"

He released you. "Jarl Kjovte, the Rich of Adglen." You started. "Will you follow me, in battle, in peace, to the Sea and the land, to the moon and the Stars. Now and Always?"

"I shall." He replied with a smile.

Reward: Jarl Kjovte, the Rich of Adglen has sworn fealty to you. You can call his banner at any time to raid, and to defeat your enemies.

[X]A Capable Commander: You need to have a capable field commander who can advise and maintain a military force. Cost: 25 Chance of success: 70/50/20% Reward: A Brilliant Commander joins your court, +1 martial action. New actions become Available. Rolls:1D100 => 4

There were many commanders that were famed and capable of leading an army, your army to victory… unfortunately… they were among the stupid, and the mad, who tried to face you.

They were strewn out onto trees with their organs ripped out by your hand, to feed the ravens.

Failure.


-[X]Recruit Warriors: You need more able-bodied men in your army, and you know the lands of the north have more abed bodied men within the surrounding Fjords. Cost: 1000 Chance of success: 50% Reward: A D1000 is rolled for soldiers recruited. Soldiers will be placed in the army and are temporary for the remainder of the War of Unification. Rolls:1D100 => 86 Troops needed: 1D1000 => 597 Rounded: 600.

But the Survivors of the battle, if you could call it that… were more than willing to join your army.

Reward: +300 Light infantry, +300 Heavy Infantry!

-[X]Drill the Men: You will be fighting the most important battle, possibly in all the lands history in a year. You want every man to do his duty. Cost 300 Chance of success 75%/25% Reward: You will begin with 100% morale in the next battle. Rolls: 1D100 => 67

War was the best teacher… but the next best was a constant stream of drill.

Every day men practiced their formations, their lines, their taunts… marching, fighting, sparing.

They would be better than the best raiders in the world. They would be your army.

Reward: 100% morale for all troops in the next battle.


-[X]Get: Better (Martial): You want to learn how to lead men into battle, whether it be a bar brawl, or the militia: Cost:0 Chance of success 80/40/20/10% Reward: Martial stat increases. The chance to gain a trait ??? Rolls:1D100 => 27

Leading this campaign… was an eye-opener. It helped you learn of things that could help you in the future.

Reward: +1 to martial.


-[X]Invest into the Lands: You will revitalize the lands, and turn it into a prosperous region. Cost: 2000 (two turns) Chance of success: 70/50/30/10. Reward: You invest in your lands, and you will see a prosperous outcome. Rolls:1D100 => 97

Perhaps, among all things you wanted to see, was for your lands and people to prosper…

You would begin to see it. But the money you gave to allies and friends to build and expand business, were used wisely.

Reward will be shown next turn.

-[X]Sacrifice to Odin: You will give a sacrifice to Odin, to see if the Allfather will be merciful and grant you wisdom. Cost 100 Piety Chance of success: ???% Reward: The Allfather gives you a boon. Rolls: 1D100 => 29

The All-Father was Silent.

You did not know if that was a good thing or a bad thing.

But one thing was for certain.

Something was on the horizon.

Failure?

Nun Pregnancy Rolls: 1D100 => 85

Fate Smiles Upon you, your concubine is pregnant.

Reward: Your concubine is pregnant.

Nun Pregnancy Roll:1D100 => 80

Fate Smiles Upon you, your concubine is pregnant.

Reward: Your concubine is pregnant.


Disaster Roll:1D100 => 100
Special Event Roll:1D100 => 97

Harald came under a peace banner, his eyes filled with rage, and his face, both shown disgust and betrayal.

"Einar. There is something we need to discuss."

"What is there to discuss?"

"The future of a free and independent Norway."

"And you think I care about it coming from you?"

"You will when I tell you that 20,000 Danes are rallying their forces to subjugate the entire kingdom because you murdered Erik. As it turns out… They were backing him, to the Throne of Norway."

(Continued in: The Outside Bet)

AN: Enjoy.
 
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"You will when I tell you that 20,000 Danes are rallying their forces to subjugate the entire kingdom because you murdered Erik. As it turns out… They were backing him, to the Throne of Norway."
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Welp, time to man up!
 
Hey, at least Harald realizes that shits bad and that he recognizes that we're boned if we don't work together.
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Welp, time to man up!
At Least Harald is man enough to come to us to get help... instead of surrendering to the Danes, or worse, going to the Sweeds.
 
Oh, what the fuck. What the actual fuck? We were hyping ourselves for a Shonen rival battle. Not bloody Danish outsiders. Kill them all and sacrifice all to Odin.
 
Oh, what the fuck. What the actual fuck? We were hyping ourselves for a Shonen rival battle. Not bloody Danish outsiders. Kill them all and sacrifice all to Odin.
Well... If your wondering what happened.

Let me explain:

Turn 1: The Danelaw is established in bloody conquest.

Turn Two: Snake in the Eye is dead by liver cancer, leaving his ambitious son on the Throne of Denmark.

Turn Three: They gather everyone willing to come back to Denmark to support Erik of Horadland in his bid for the Throne of Norway.

Turn 4: They prepared to double-cross Erik after he gets fucked by Fairhair, and then take over themselves. As we raided, no one learned about that, they could not have prepared

Problem 1: We happened, in preventing the battle that would have taken out the strength of the only people able to defend Norway from their invasion, sent them reeling to gather more stregnth because we could beat them, so their scrambling to gather mercenaries, adventurers and other people to bolster their numbers.

Problem 2: Alfred of Wessex has the taken his throne... and he's pissed at the Norse, and is very much ready to kick some ass. And he has... partially to secure Wessex that is.
well at least this will be good for the Danelaw and harder for the english to retake the Danelaw
1000 people is not nearly enough to defend the Danelaw from the english, in the long term, especially when they want to return to Norway.
 
Disaster Roll:1D100 => 100
Special Event Roll:1D100 => 97

Harald came under a peace banner, his eyes filled with rage, and his face, both shown disgust and betrayal.

"Einar. There is something we need to discuss."

"What is there to discuss?"

"The future of a free and independent Norway."

"And you think I care about it coming from you?"

"You will when I tell you that 20,000 Danes are rallying their forces to subjugate the entire kingdom because you murdered Erik. As it turns out… They were backing him, to the Throne of Norway."

(Continued in: The Outside Bet)

*Be me, finished reading this chapter*
*Remembers my countries relation with Denmark, Swedish blood boiling*
JÄVLA DANSKE SKALERÖVAR!!!!!!!!!!! (F*****G DANISH SCALE!!!!!!!!!!!(this is with google translate, it actually roughly translates to "D**MED DANISH SCALE SHELL A*S")).
 
*Be me, finished reading this chapter*
*Remembers my countries relation with Denmark, Swedish blood boiling*
JÄVLA DANSKE SKALERÖVAR!!!!!!!!!!! (F*****G DANISH SCALE!!!!!!!!!!!(this is with google translate, it actually roughly translates to "D**MED DANISH SCALE SHELL A*S")).
So I take it that this is historically accurate? :V

The Danes trying to ruin everything for Norway.
 
Other rolls went well, at least, the rolls that mattered most, so all is not lost.
I mean... yeah... Like you butchering almost all the Thanes in the North and Blood eagling them,forcing their families to flee likethe cowards they were...

At least their in England now, far away from us right now.
 
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