1) The Austrian ship CA Kaiserin und Konigin Maria Theresia is damaged and has been interned in a neutral port.
Odd. If that was battle damage they should have towed it back home for repair.
But if it's mechanical problems, the problem is that they are fighting this war so close to home and Italy what neutral port is there?
Albania?
2) Spain is blockaded again.
Of course.
Our deterrent is in the yards, we have no heavy warships up in Northern Europe anymore.
AMC DELFIN, stop raiding and hunt for subs.
>> AMC DELFIN> Aye aye cap-tain!
Please tell me all your class don't have that Spongebob Squarepants voice.
>> AMC DELFIN> I can't hearr youuu.
Let's make some more AMCs in a hurry so I can move our other Cruisers off Foreign Service and act as a strategic reserve.
Now that this war has reached a weird stalemate with our momentum stalled but both Italy and Austria-Hungary seemingly unwilling to push back - maybe I should do a little review of our fleet status and possible threats.
Over at EA headquarters:
Even better!
Time to implement a gacha system surprise mechanic!
If it kills the sub, great: we get to make prospective players pay to build a new sub.
If it doesn't, we force them to use multiple, allowing us to sell more!
CHA-CHING!
EDIT:
1) I have no complaints about the ADOBO class, they are our main beatstick against all comers. (Psychologically is another matter.)
At 21 knots we are starting to show some problems, but time in the yard can't give me more than an extra knot without having to change main gun turrets to single guns. Not worth it.
2) My plans with LECHON being the sort of Raider/Counter-raider force ran in the problem of LECHON being LECHON.
However, she seems to be doing fine enough in the Caribbean, so she should just stay there.
She's in jail.
She should stay in the Caribbean for a long, long time then.
3) Now, FURIOSA-class should have been our Raiding force, but they're well equipped for Foreign Service so they're doing that very well. No need to build any more ships of their class - they are fast enough and well-armed enough for all the gunboat diplomacy they need to do.
Now looking at our strategic situation:
1) We have
Two Dreadnoughts, both in the Mediterranean.
Five armored cruisers, but we rely on the ADOBO-class - one in Northern Europe and one in the Mediterranean. Both are in repair. So technically two.
The problem with building more of them, despite their outstanding track record and how cheap they are to construct with our shoddy budget, is that they are 1899 Legacy ships and we can do so much better now. We probably should go full Battle Cruiser next time.
We have four active warships.
2) Italy has:
One Dreadnought left, I know that's the LEONARDO DA VINCI. Zero old model Battleships, we sunk them all.
Three Armored Cruisers, probably VETTOR PISANI class with 2x 10-inchers or GIUSEPPE GARIBALDI with 4x 9-inchers. Not a serious threat. They're on Raider duty.
Actually at this point I am not noting any more Armored Cruisers because anything less than a Battle Cruiser is no threat to the ADOBO-class.
Stupid luck and their own stupidities are a bigger threat to the ADOBO-class.
Italy has completely lost naval initiative and should come groveling to an end to the war, except-
3) Austria has:
One Dreadnought in active service.
One Battle Cruiser building. SEVEN Battleships.
And literal assloads of Submarines.
12-inch guns are still a serious threat. Eight inch belts can no longer bounce them with impunity, we only have two ships capable of resisting that level of firepower.
Granted, we didn't shy away from this sort of thing against Italy, but it was 2 vs 4. 2 vs 8 is a more daunting prospect.
Austria-Hungary doesn't have much in the name of raiding forces, so that's less chance of giving us free VP in an intercept.
4) The US is surprisingly does not possess as large of a fleet as I expected, but at least they have 1 Dreadnought and 1 Battle Cruiser already working.
4 old model Bs might stand up against the CSA's 4 also, but the CSA is building two at once instead of USA's one.
Granted, USA's BC is probably better and building 2 at once will likely lead to the CSA running out of money fast.
It's nice that they're able to send forces to help in the Med considering the CSA's equal threat.
Now a look at everyone's battlewagon potential:
After looking at all these files, the French BB COLBERT is what I'll be using as the standard to judge other ships by.
2) The British BB RESOLUTION is almost the same, except slower and much lighter therefore cheaper to build. They have a lot of these hulls.
vs
3) The US BB CALIFORNIA class has 12 inch guns, weaker but not by much. Less armor, but not by much also. Less speed, but also not by much as well.
4) The CSA's BB JAMES LONGSTREET really suffers much in terms of compromise and their less tech level. This would not be a match for the US BB, but their 14 8-inch secondary batteries would wipe Armored Cruisers off the face of the waters. Dangerous salvos.
5) Now the BB LEONARDO DA VINCI is a serious pain in our behinds because it's fast for a BB and it didn't even have to compromise much to achieve that!
6) We know that Austria-Hungary only has 1 functioning Dreanought, which mean it is the BB ZRINYI.
Eight 11-inch guns in a broadside vs six 12-inch guns. It might depend on the range.
Fortunately it's not that much faster than our Dreadnoughts, but as equally armored. It might come down to a long slugging match and how many old model Bs are present to add their own 12-inchers.
7) And finally, our BB BARACO-class.
Despite how BB BARACO has the tendency to almost sink every time, she is also known for crushing her opposition every time as well.
She is a very finely balanced warship, with her eight-inch broadside gun salvos contributing to taking down Cruisers and light warships with HE.
She can stand up with a good chance of beating any other Dreadnought here one-on-one.
Her main weakness is her slow speed and her aging armor scheme.
BB BARACO can't do anything against Battle Cruisers with a speed advantage of 25 knots, so next we should look at how we address the Battle Cruiser problem.
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75.3 WAR! - Spain vs Italy and Austria-Hungary - strategic update
First, let's have a look at our current ship in construction:
Which will do NOTHING about that.
The BB BARBACOA DOBLE CARA-class is just the BARACO-class with an extra turret slapped on.
We need a new, faster, more formidable class of warship.
We could, in theory, just maximize armor and build a ship with medium guns with no other job than to yeet into the enemy and shatter it at close range...
except that at that range they would also shatter from the enemy's main guns with the ability to pierce through anything.
If only there was a way to put most of the hull underwater to maximize floatation with the above completely expendable...
Wait, that's a torpedo boat.
Anyway, while we are uniquely vulnerable to Battle-Cruisers right now, let's have a look at what we might have to bother with:
1) The British BC INVINCIBLE class is anything but.
We might try to imitate this with just better armor though.
Meanwhile the BC INFLEXIBLE is more flexible with a long-range battery.
2) Meanwhile the French BC DUQUESNE class can slay the entire goddamn British battle line.
It is huge and expensive, but the UK and France should get into a war soon to seize the advantage.
Nine inch belt is... not something I would consider to be safe in a gunnery duel however.
3) Italy has no Battlecruisers in construction for the moment.
4) The US BC LEXINGTON class is more dangerous than the British BC INVINCIBLE but just as fragile.
Fortunately they seem to have addressed that in the BC CONSTELLATION class, which with its 27 knot speed is a huge huge threat to the entire world.
It is still under construction however. Eight and half inches belt is Cruiser belt.
5) The CSA's BC SUMTER-class is not very good.
Nor is the BC STATES RIGHTS.
I can see why the US Navy can feel so comfortable helping out so far away from home now.
6) Now that...
That is going to fuck us up.
They only have one of those things, but best Battle-Cruiser in existence is our enemy.
It's a true Fast Battleship with Battleship-grade guns and armor.
BUT!
It is still under construction.
If we end the war before needing to face it -
... we would have to worry about it for the next one.
Uggh.
I am so stressed right now.
How do I solve a problem like LISSA?
Molesting destroyers. Fast-er fleet scouting. They get mine rails later. Generally cheaper than heavier cruisers. Later on armour piercing rounds start to develop to a point where light cruisers can punch heavy cruisers in the dick and have a faster fire rate to boot.
Molesting destroyers. Fast-er fleet scouting. They get mine rails later. Generally cheaper than heavier cruisers. Later on armour piercing rounds start to develop to a point where light cruisers can punch heavy cruisers in the dick and have a faster fire rate to boot.
How about 6'' guns? Because IIRC, they count as light guns, I think, which helps in their hit chances against destroyers. Again, I'm not sure, but medium and heavy guns have an accuracy penalty against DDs, and screening against destroyer attacks will be something your CLs will do a lot as your own DD forces either go into torpedo runs or derp around shooting from beyond your battleline.
Also if you take a peek at USN heavy cruisers during WWII... they weren't exactly thick-skinned, 6in tops on later designs. This was also true for the ships on other navies, so we can say that the AI is doing it right?
Seriously though, Armored Cruisers become an oddity by late game. Either you need to be fast and cheap and you're a light cruiser, or you are big and punch hard and you're a battlecruiser. Just like predreads and dreadnoughts, though some support CA designs could be used if you had some free money for them... which since you're playing Spain... yeahhhhh.
How about 6'' guns? Because IIRC, they count as light guns, I think, which helps in their hit chances against destroyers. Again, I'm not sure, but medium and heavy guns have an accuracy penalty against DDs, and screening against destroyer attacks will be something your CLs will do a lot as your own DD forces either go into torpedo runs or derp around shooting from beyond your battleline.
Also if you take a peek at USN heavy cruisers during WWII... they weren't exactly thick-skinned, 6in tops on later designs. This was also true for the ships on other navies, so we can say that the AI is doing it right?
Seriously though, Armored Cruisers become an oddity by late game. Either you need to be fast and cheap and you're a light cruiser, or you are big and punch hard and you're a battlecruiser. Just like predreads and dreadnoughts, though some support CA designs could be used if you had some free money for them... which since you're playing Spain... yeahhhhh.
>> CA ADOBO> I guess I'll just have to smash these Merchants then.
Which is your actual job, yeah.
>> CA ADOBO> What do you think?
>> CA ADOBO> Another One Bites the Dust, or Under Pressure?
>> CA ADOBO> Hey, PASTA BOTES!
>> CA ADOBO> You havin' fun over there?!
>> CA ADOBO> It's a LONG WAY TO THE TOP if you WANNA ROCK AND ROLL!
>> CA ADOBO> Strike the waves!
>> CA ADOBO> YOU JUST DONE GOT BOATMURDERED!
>> CA ADOBO> Yeah, what are you gonna do about it?
>> CA ADOBO> U MAD, HOS?
>> CA ADOBO> Yeah didn't think so.
No, they're not... mad.
* CA ADOBO starts gyrating from side to side.
>> CA ADOBO> She goes slowly sailin' down the fleet~
>> CA ADOBO> With the brim pulled way down low~
>> CA ADOBO> Ain't no sound but the sound of the heat~
>> CA ADOBO> Rifles ready to go!
>> CA ADOBO> Are you ready
>> CA ADOBO> hey
>> CA ADOBO> Are you ready for this?
>> CA ADOBO> Are you hanging on the edge of your seat?
>> CA ADOBO> Them shells rippin right outta the breach ~
>> CA ADOBO> To the sound of the beat!
>> CA ADOBO> Yeahhh~
*Enemy TR Medium Mechant-class has sunk.
*Enemy DD Pontiere-class has sunk.
>> CA ADOBO> Da da dun dun dun~
>> CA ADOBO> Another one bites the dust
>> CA ADOBO> Da da dun dun dun~
>> CA ADOBO> Another one bites the dust
*Enemy TR Medium Mechant-class has sunk.
>> CA ADOBO> And another one gone and another one done~
*Enemy TR Medium Mechant-class has sunk.
>> CA ADOBO> Another one bites the dust
*Enemy TR Medium Mechant-class is sinking.
>> CA ADOBO> Hey I'm gonna get you too~
*Enemy TR Medium Mechant-class has sunk.
>> CA ADOBO> Another one bites the dust.
Such is ADOBO.
If only she wasn't just so damn good at her job...
The later you get in the game, the more common it is. Warships get deadlier and faster, transports remain slow lumps of tinfoil.
I mean, usually the enemy at least tries to stop you, but... Adobo.
>> CA ADOBO> I dunno.
>> CA ADOBO> Why can't we just let the good times roll?
>> CA ADOBO> See, I got an idea.
>> CA ADOBO> If I know Destroyers - and they are cowards - they are going to go straight into home port over there to hide.
>> CA ADOBO> If we keep going we might catch them...
Or run across another Merchant or slow Mine Sweeper coastal patrol ship.
I approve.
>> CA ADOBO> Well whaddaya know?
>> CA ADOBO> I WAS RIGHT!
... I must admit that is the case.
Don't harp on it too much.
They are still a bit fast for you though.
>> CA ADOBO> Rabbits!
>> CA ADOBO> Wait, they hard turned east? Why?
You fools! That robbed you of your speed advantage!
Basic geometry, do you even draw on it?!
Do you?
The perpendicular is the shortest distance between two points.
Yes, and the hypotenuse issuch a straight line between two points.
You have to add distance traveled in N time and triangles in 2D space are NOT oriented to the bottom.
X and Y axes are not width and height.
I'm a Web Developer, I can see vectors even when sleep.
... I can see vectors even when I sleep.
*soft sobbing noises*
Very good, sir.
>> CA ADOBO> Now they're turning around and losing even more range.
>> CA ADOBO> Are these numbnuts seriously going to try and go for a broadside duel with a Heavy Cruiser?!
>> CA ADOBO> Now they're turning around and losing even more range.
>> CA ADOBO> Are these numbnuts seriously going to try and go for a broadside duel with a Heavy Cruiser?!
I'm not sure what the numbers are under the hood, but in my experience a battleship with TP 0 getting hit by one torpedo is a mortal wound. They usually don't die instantly, but the flooding and lack of damage control will finish them off before the battle ends. Anything smaller than a battleship usually sinks instantly. TP 1 makes it so battleships usually live but should withdraw from the fight. Cruisers with TP 1 fair a little better than TP 0 battleships, dying from one is still common though. BP having not just one but two TP 0 cruisers survive torpedo hits is shocking.
Quick googling indicates that Torpedo Protection in this era basically involved increasing complex layered barriers of light armor, water spaces, air spaces, fuel spaces - anything to prevent torpedos/armor-piercing shells that hit below the waterline from getting at the stuff in the middle - engines, magazines, etc.
Of course, none of that would be of any use against modern torpedos - they explode under the ship and break the keel.