Spectral Waltz
Scatterbrained Writer
- Location
- Walking the Endless Corridors
Status has been updated, so I'm copying it here.
Okay, on to directly vote pertinent questions...
Do we know if the well is also infected? I think we might be able to get away with leaving it be so long as we purge the river since people can just get their water there for a bit. Plus I feel like we should be ensuring they have shelter rather than doubling up on water.
- Arturia Avalon
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Age: ???
Height: 5'1
Weight: 42kg
Gender: Female
Alignment: Neutral Good
Class: Caster
Hidden Attributes: Star, Faerie
Diplomacy: 14
Martial: 8
Stewardship: 11
Intrigue: 14
Learning: 21
Traits
Charisma of Hope
When rolling to unite or inspire others, roll 2d10 instead of 1d10.
Her words are the hope that lights the star.
Faerie Eyes
Skip rolling to identify magical effects. Benefits of enemy illusions are cancelled.
These eyes see the world as it is.
Protection of the Lake
When rolling Martial to protect oneself, roll 2d10 instead of 1d10.
Its more like a luck then an instinct. Its good at dodging harm, but not much else.
Magecraft (Ether)
Can use magic. In particular, pure ether magic becomes available.
It's sorta like a dragons breath. Its not subtle at all and really only good for blowing things up.
Magecraft (Burglary)
Can use magic. In particular, all sorts of arts relating to burglary, like picking locks and putting people to sleep, become available.
You would be shocked how useful this actually is.
Downer
Suffers exploding failures on a roll of 1 (or 2 on a 2d10).
Oh… I messed up again…
Sealed Noble Phantasm
Arturia cannot deploy her Noble Phantasm without a circle of confidents.
Sorry, it just won't work yet. - Senji Muramasa
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Age: Appears in his 20s
Height: 5'5
Weight: 58kg
Gender: Male
Alignment: Chaotic Neutral
Class: Saber
Hidden Attributes: Human, Sword
Diplomacy: 4
Martial: 20
Stewardship: 7
Intrigue: 8
Learning: 16
Traits
Magic Resistance
Roll an opposed Martial check against incoming magic. On success, the magic fails.
Just the benefit of being a Saber, I'm afraid.
Grand Smith
When rolling Stewardship to run a blacksmithy or workshop, or performing a related task; quadruple your ability score.
Geez, please don't tell me you've been stolen by the evils of consumerism!
War Adjunct
Reduce Martial skill to a third in warfare situations unless attached to a Legendary Lord as an adjunct. When acting as an adjunct, replace the Martial skill of the attached Legendary Lord with Muramasa's.
Individually, we aren't much, but I have the experience and you have the voice.
Reality Marble:Originless Creation of Swords
Ignore all forms of invincibility for one attack. Mortally wounds self afterwards.
My whole life, just for this one swing!
?????????
???
Sorry. We aren't talking about that yet, are we? - Mordred
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Age: Appears in her late teens
Height: 5'1
Weight: 42kg
Gender: Female
Alignment: Chaotic Neutral
Class: Saber
Hidden Attributes: Earth, Dragon, Knight of the Round Table
Diplomacy: 7
Martial: 17
Stewardship: 14
Intrigue: 13
Learning: 4
Traits
Magic Resistance
Roll an opposed Martial check against incoming magic. On success, the magic fails.
Ha, magic? You wish!
Charisma
When rolling to convince others, roll 2d10 instead of 1d10. When rolling to prevent your unit breaking, roll 2d10 instead of 1d10.
Wanna see what this bastard can really do? Hope you don't like your kingdom!
Stack the Books
When rolling to make use of finances and other infrastructure developments, roll an additional 1d6. This result is added afterwards to find additional finances to grease the wheels.
The quickest way to get the people to work is to shower them with luxury.
Knight of the Round Table
???
You aren't father.
Deathless
In hopeless battle situations, roll 2d10 instead of 1d10. You must be killed twice before you die. Susceptible to Khorne corruption.
Bring it ya bastards! I'll drag you all to hell with me!
Clarent Blood Arthur
Roll an opposed martial check against an enemy battalion. On success, the battalion is shattered. If you succeed by more then five, the enemy battalion is obliterated. Recharges after 1d6 warfare rounds. Two uses. After the second use, the battle becomes hopeless regardless of enemy numbers.
I am no king, but I walk the path behind the king. Taste my resolve. - Sakamoto Ryouma
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Age: 33
Height: 5'9
Weight: 72kg
Gender: Male
Alignment: True Neutral
Class: Lancer
Hidden Attributes: Human, Elemental, God, Dragon, Blessed of Mt Ooe
Diplomacy: 18
Martial: 9
Stewardship: 7
Intrigue: 11
Learning: 14
Traits
Magic Resistance
Roll an opposed Martial check against incoming magic. On success, the magic fails.
I'm afraid that I'm not very good at dodging magic. See, I have a rather big target on my back.
He means I am drawing magic towards him.
The Great White Snake of Takachiho
Assisted by Oryou in all things. Add 1d6 to all rolls in relation to martial or magic matters. Subtract 1d6 in relation to all rolls in regards to management and assassination matters.
She is very handy, but she also likes frogs.
Shush. Frogs are tasty.
Unifying Dragon
When negotiating with multiple lords simultaneously, roll 2d8 instead of 1d10.
We should all sit at the table and have some nice miso soup.
… Ryouma. There is no miso here.
The Rough Ones
While hidden within a settlement, roll intrigue against the lord of the settlement. On success, a Bakumatsu Office is established within the settlement and starts working against the lords goals.
Leave it to me. I'll slow the problem down.
You mean you'll adopt another Okada.
Nail of the World: Ama-no-Sakahoko
Attacks made by this lord are magical in nature, and as a result, can always harm demonic foes regardless of their traits. Immune to all Chaos corruption. Always afflicted with Corruption (Oryou).
Technically, it's a nail that creates landmasses.
Oryou should point out that is such a simplistic explanation that it explained nothing.
O' Dragon, Conquer the Expanses of Wadatsumi
Transform Oryou temporarily into a divine dragon. In this state, the trait 'Purge Defence' is obtained and attack all nearby units simultaneously. Recharge 1d6 turns.
Take it, Oryou.
Aye, let us soar to heaven.
Purge Defence (Normally inactive)
Immune to non-magic attacks. Immune to all attacks and magic that roll less then an 18, regardless of opposed checks. - Oda Nobunaga
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Age: 23
Height: 5'4
Weight: 50kg
Gender: Male
Alignment: Chaotic Neutral
Class: Avenger
Hidden Attributes: Earth, Demon
Diplomacy: 14
Martial: 9
Stewardship: 14
Intrigue: 17
Learning: 12
Traits
Avenger
Vulnerable to all types of Chaos Corruption. However, while corrupted, gain 1d10 to all related rolls to the corruption. All forms of corruption purge in 1d6 turns from the first corruption.
The corruption of a demon, huh? I'll show you a real demon.
Strategy
When fighting personally, reduce martial score to 6 unless [Ranmaru] is present. If leading a battalion specialising in rifles, increase martial score to 13.
I will admit the frontlines are not for me.
Master of the Court
If your intrigue is higher then the opponents, add 1d10 to your roll. If your intrigue is lower then the opponents, subtract 1d10 from your roll.
Well… it can't be helped.
Unifying the Nation by Force
When facing opponents of a lesser technology base, magical nature, or divinity on the battlefield, roll 2d10 instead of 1d10.
Three worlds. Rotate. Kill them all.
Fool of Owari
Roll 1d10 at the start of a turn. On a 1, Nobunaga becomes distracted by some sort of flight of fancy and is otherwise uncontrollable. Disables during military crisis.
Well, at the time they called my Kippoushi, but this form is after I was called the demon king.
???
???
It's not time to reveal this. - Beowulf
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Age: 78
Height: 6'1
Weight: 81kg
Gender: Male
Alignment: Chaotic Good
Class: Berse- -> Alter Ego
Hidden Attributes: Earth, Dragon, Monster, Crown Candidate
Note: The salvation of a world is no place for a man mad with fury. I will take the stage.
Diplomacy: 7
Martial: 20
Stewardship: 7
Intrigue: 6
Learning: 11
Traits
Beowulf the Berserker
In battle, the hero is completely unbreakable and inspires all nearby retinues to fight even when shattered. All penalties from morale or disadvantageous positioning is negated. Chaos Corruption is negated and all opposed rolls to check for corruption on Beowulf are considered to roll a 0.
Stand tall. The foe may breath fire. The foe may be of death itself. I. Do. Not. Care. BEOWUUUUUULF!
The Kind King
When using Diplomacy or Stewardship in order to assist the people of a settlement, double them. However, the excesses he showers on his people out of love, while it fosters loyalty, is also hard on the coffers. If a revolt occurs within ones territory, Beowulf will automatically move to put it down.
For the weak, kindness. For the wicked, vengeance.
A Quiet Life
Halve all construction times within the settlement that Beowulf is within. However, if the settlement is threatened from minor threats, Beowulf will automatically move to remove them.
For the people, toil. For the monstrous, death.
Hrunting and Naegling
This hero's attacks are always considered magical. When fighting demons and monsters, add 1d10 to all Martial checks. Against demons and monsters, this hero always does at least the minimum amount of damage, even if they are invincible.
My swords are trustworthy. No, I don't need a walking stick, get me a knee brace you fool!
Weak to Poison
Due to dying from dragon venom, Beowulf is weak against poison, and does not get a second death save if struck down by poison. Since the poison must be draconic in nature, this weakness is more narrow then it appears.
All things end. It is quite simple. - Sanada Yukimura
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Age: 31
Height: 5'6
Weight: 77kg
Gender: Male
Alignment: Chaotic Good
Class: Lancer
Hidden Attributes: Earth, Oni
Diplomacy: 5
Martial: 16
Stewardship: 7
Intrigue: 15
Learning: 8
Traits
Magic Resistance
Roll an opposed Martial check against incoming magic. On success, the magic fails.
It's the Oni Blood, I'm afraid.
One Hundred Year Hero
Yukimura Sanada counts as a battalion on his own, and cannot be attached to other units. When making rolls in warfare, add 1d6 to the result.
They say one like me occurs every one hundred years, but I feel like I accomplished far less then Musashi.
Sanada Brave | Ninjutsu
This Hero can impede the enemy and conduct all espionage actions. If he succeeds in an Intrigue check against opponents, he can subvert their facilities and intentions to the cause.
Leave it to me. I'll be back soon. If I come back wearing make up, please don't comment on it.
Rapid Training
When rolling Stewardship to train units, double Yukimura's Stewardship score. When rolling learning to equip units correctly, halve Yukimura's learning score.
Now, now. Here's the right length spear. The techniques of the Sanada require a long shaft.
Deathless
In hopeless battle situations, roll 2d10 instead of 1d10. This hero will never break in combat. Susceptible to Nurgle corruption.
You have taken your last step. Your head is mine!
Blazing Sengoku Demon
Attacks made by this unit deal fire damage. If he rolls more then five higher then the opposing units Martial score, that unit is shaken, or if it is shaken, it breaks.
This is where you die. I'm not trapped here with you. You are trapped here with me.
Okay, on to directly vote pertinent questions...
[Damaged Facilities]
Smithy
Farmlands
Stables
Well
Grainhouses
[Local Resources]
Farmlands
Forests
River (Infected)
Do we know if the well is also infected? I think we might be able to get away with leaving it be so long as we purge the river since people can just get their water there for a bit. Plus I feel like we should be ensuring they have shelter rather than doubling up on water.