There is a lot of inspiration today.(I don't know how it happened. The truth is I don't know.)
Temple of the 5 Vices. Temple of Excess.
A place with an ideology equally heretical to both the Imperial Truth and the Cults of the Everthirsty. They say the Lady herself does not know how to behave towards them, so she simply ignores their existence.
The servants of the Temple believe in Vice, they believe that only after going through the greatest temptation, reaching the climax and going even further, you can put yourself above the Vice. Subdue him. And it is in this liberation and headship that the eroticism lies. All who have crossed over themselves in this Temple are in perfect control of themselves and have a pure mind. The most rational and insensitive worshipers of Slaanesh. Each of their higher Hierarchs despises mortals who cannot control themselves, who have not passed the Path.
Although it is called the Temple, in fact there are 5 separate complexes. A person enters each, and at best a half-mad corpse with lost health comes out, it is better not to know about the worst cases.
Each Temple sits on the safe edge of the warp, and many sorcerers have died for this effect. At the entrance to each Temple, a person's memory is erased, it will be returned at the moment of exit from it. Also, each Temple inspires its own Flaw in the thoughts of the one who enters PERMANENTLY. After a successful exit from the Temple, a person receives a small gift from Slaanesh.
I am not aware of ALL Temptations in which the personalities of the entered people are dissolved (there are too many of them), but the general principles are known.
In the Temple of Pride-Vanity, there are workshops, forges, chambers for comforts, dressing rooms, and dozens of other rooms, and hundreds of servants praise you for your skill, for everything in general. But over time, the mind of a person begins to collapse, to see mockery in everything, sidelong glances behind his back, contempt. Even the Temple itself begins to put pressure on a petty person who thinks too much of himself. There are several ways out of this situation. You can convince yourself of your greatness, thereby imposing peculiar chains on the mind and going crazy. You can just go crazy. And you can do what was hinted at from the very beginning. Become a master and earn a reason to be proud. Only masters come out of this temple in their minds. Blacksmiths, artisans, jewelers...
The list is big.
In the Temple of Wrath-Pain, you become the master of a dozen slaves and can do whatever you want with them. However, there is one thing, the Guardians are constantly present in the Temple, which every day harm you more and more, up to death. The only thing that can make them leave you alone is winning the duel. To do this, you must enter the Hall of Valor and meet with its head. And then lose to him for a long time. No, you can make 1 trial challenge to the guardian before gaining weapon mastery, but if you lose, you will be crippled. When you defeat the guardian, the head of the Hall summons you the next day. The chapter has a unique Artifact that makes its wearer faster the more anger is directed at it, so those who experience hatred lose. They cut off their legs and throw them into the street. Only masters of the blade/hammer/spear come out of this temple alive...
The list is big.
The Temple of Idleness-Sloth is the most coveted and most insidious. There is a ban on walking and you are carried through the galleries from feast to feast. The biggest beds, the best meals, beautiful dresses and jewelry. A place that everyone considers paradise. A place from which so few return. It is not easy to walk when your muscles have atrophied, it is not easy to walk when your liver has dissolved in alcohol, it is not easy to walk when your fat heart is trying to supply blood to your half-ton carcass. The only way out of this Temple is to train in the farthest and smallest sports room, and then go through the entire territory of the temple on your hands, because there is no direct ban on this. After reaching the penultimate door, the dogs will be lowered on you, and the only salvation is to overtake them in a deadly race to the exit from the Temple. Only a physically perfect person comes out of this temple.
The Temple of Lust-Pleasure is most like a brothel combined with a masquerade. Drugs, sex, pleasant music and quiet conversations with ladies are always in abundance in this Temple. However, as time goes on, you notice that the conversations get weirder, the familiar masks become less and less, and then they try to poison you. The first time is always unsuccessful. To get out alive, you need to find the killer and hold a trial on her. It's very difficult. Everyone lies, everyone wants to stab in the back, alliances are formed and broken in one day, and the killer continues his attempts. Only those who have learned to read other people's souls, who are excellently oriented in human society, come out of this temple. Schemer and diplomat.
The Temple of Avarice is an "endless" gallery of hundreds of works of art, gold and precious stones everywhere. Everything looks rich, even excessive. This Temple is the only one where there are no living servants. Gold and owner. Alone, because the rich are always alone in pursuit of an extra coin. In this Temple people go crazy with greed and loneliness. To exit the Temple, you need to unravel a lot of clues in the galleries, read hundreds of reports in the side rooms, look at dozens of models of "their" estates and ships, search many rooms, look at the films, and find several caches. From this temple emerge those who have sharpened their minds to such an extent that they revealed all the secrets of the temple and planned their escape. Wise men and strategists.
Everyone who has passed all 5 Temples is called the Perfect, or the Conqueror of Vice. Each of them is dangerous, each at the moment of becoming Perfect ... [FILE REDACTED]
P.s. I feel bad, finish me off.