[X] Plan TNE
-[X] Have your blade upgraded.
-[X] Pawn off your wolf pelt to Noche. He has a tanner friend, right?
-[X] Learn to Read
-[X] Train Bladed
-[X] Train Bladed - If it leveled to 4 one the first attempt, Learn to Read instead.
-[X] Work as Healer x3 - Dagger should be ready now.
-[X] Travel to Xoxo as soon as it is ready. If a caravan is leaving now, offer the same deal as you did Oslin - Guard/Scout and healer. If one isn't leaving, go alone.
Reasoning: Bladed is this close to leveling, and solving Xoxo will either net us brownie points with the Wise Men, or XP and gratitude and probably some loot. Need Bladed and dagger high enough to hurt spirits it need be. Healer work to make a quick buck while waiting for it to get ready.
@Azel sorry for the many questions, but:
1) Could you add the average earning for Low/Decent/High? Something like "Pay: 10-15 beans/day"?
2) Can armour be upgraded or traded-in?
3) I'd like to trade-in the wolf pelt for Exceptional Light Leather with one of his friends. How much of a discount could we get here?
4) Shouldn't Exceptional Light Armour be DR 4? It's the one thing breaking up the pattern of "you can get the same DR one weight class lower, at one quality level higher, and vice versa" that follows through the table. Only one breaking the pattern is Exceptional Light.
5) Can this be extrapolated for Masterwork? I.e., Masterwork armour looks like:
Light: DR 8
Medium: DR 12
Heavy: DR ??
6) Can we do something specific like "Go hunt a Jaguar". I want a
deluxe leather bikini nice set of armour.