Spirit of an Age (Exalted)

Currently 47, considering it seems on attack means one ammo lost I think we should buy it in case we go up against a bunch of "low" level enemies that could drain our reserves fast.
Against low level enemies we have claws and fangs. Our armor is good enough they should not be able to hurt us. Those disease spirts were not able to do any damage.
 
@Simon_Jester

I have updated the rules page with a link to a cheat sheet summary of how the system works. I am alerting you because you commented that you didn't know the system.
 
[X] The Current Political Situation with a view for places you could settle.
[X] Spend XP on Ammo Fabrication

Am I correct in assuming that as a spirit we possess Craft Quintessence?

Also I came upon the mental image of us using Ammo Fabrication to provide others with ammunition, and vomiting up a pile of bullets.
 
[X] The Current Political Situation with a view for places you could settle.
[X] Spend XP on Ammo Fabrication
 
We should never admit to coming from outside creation. As far as the people in creation are concerned coming from outside creation means you are a Fey. Which means you are an evil, likely insane, trickster.
 
The raw form of Ambrosia, that collects in fountains in Yu-Shan and in Gods Sanctums. It can be used to craft all sorts of stuff.
Is used to either craft stupidly high quality short lived goods as a show if wealth among gods, or to permanantly create any mundane substance.

You can also use it to create Jade.

Edit: also it glows blue, and cannot exist in raw form outside either Yu-Shan or a Sanctum.
 
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The raw form of Ambrosia, that collects in fountains in Yu-Shan and in Gods Sanctums. It can be used to craft all sorts of stuff.
Is used to either craft stupidly high quality short lived goods as a show if wealth among gods, or to permanantly create any mundane substance.

You can also use it to create Jade.

Edit: also it glows blue, and cannot exist in raw form outside either Yu-Shan or a Sanctum.

No Quintessence without a cult rating.
 
Here's a vote count, voting remains open. There aren't enough votes for an xp expenditure so I'm discounting it.
Adhoc vote count started by Aranfan on Oct 28, 2017 at 11:03 PM, finished with 261 posts and 5 votes.
 
Currently 47, considering it seems on attack means one ammo lost I think we should buy it in case we go up against a bunch of "low" level enemies that could drain our reserves fast.
We should be able to restock using conventional craft though, shouldn't we? Internal Fabricators sounds useful, but not generally essential.

Jet Engines for strategical mobility and to make money via long-distance trade seems like a good idea.

[X] The Current Political Situation with a view for places you could settle.
 
We should be able to restock using conventional craft though, shouldn't we? Internal Fabricators sounds useful, but not generally essential.

Jet Engines for strategical mobility and to make money via long-distance trade seems like a good idea.

[X] The Current Political Situation with a view for places you could settle.
We could, but then we need materials. We already have one level of Internal Fabricators.
 
Starting Out 6
The current calender counts from the year that the Scarlet Empress, the ruler of the Realm, saved the world from the Balorian Crusade, a massive invasion of the Fey in the wake of a massive die off caused by the Great Contagion. 9 out of every 10 creatures died to the Great Contagion.

It is Realm Year 758. The undisputed Super Power of Creation is the Realm. Ruled by the Scarlet Empress' iron fist, it extorts tribute from nearly every state formation in the world. The only ones to escape the Realm's overlordship are the insufficiently re-explored Western Islands, and the River Province and the Eastern Direction behind it. As it's official state religion is the Immaculate Order, you doubt you'll be able to get Liberalism off the ground in either it or it's satrapies. They will not take kindly to a spirit like you starting massive social and economic changes.

Of the independent realms, you have identified three places with potential for you to start your revolution.

The Kingdom of Terek is the largest state formation in Creation to have banned slavery. It's royalty bases it's legitimacy on it's ability to keep it's subjects safe from the many dangers of creation, rather than any inherent right. And it has a Deliberative to advise the king. The Deliberative isn't as powerful as Parliament was prior to the English Civil War, but it could become so if things fell out the right way. If you want to start a social movement, this kingdom is the most fertile ground.

The City State of Great Forks is a theocracy ruled by actual gods. It is a slave state, keeping them in line with brutality and drugs. It is famously debauched. It is also the greatest center of learning in the River Province. If you want to kick off the Scientific Revolution, this is the place to form the social connections with the great scholars of the age to do so.

Nexus is the largest city in Creation, rivaled only by the Imperial City. It is a place of commerce and violence. It is the headquarters of the Guild, the premier merchant league in Creation. It is run by an unelected oligarchy, who maintain they set no laws even though they totally do. It has the largest middle class anywhere in creation, and labor is cheap. Introduce the Bessemer Process and the Factory System, and starting the Industrial Revolution would be relatively easy.

[] Move to the Kingdom of Terek
[] Move to Great Forks
[] Stay in Nexus
[] Try your chances in the Realm

[] Spend XP?

Because this is an important vote: 1 Hour Moratorium on Voting
 
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It needs it yeah. But it is not the place that will have a revolution in social mores. Just in how scholarship and natural philosophy is conducted.
How so? In theory at least, the more oppressive the system, the easier to instill revolutionary fervor.

As for Terek... hmm... I'm a bit hesitant to try and overthrow the one monarchy we know of that seems like it might naturally evolve into something okay-ish.

Do we know of any disgruntled colonies of larger powers sufficiently far away to have developed their own local semi-democratic traditions? Or heck, just some tiny realm far away from the main centers of power, with suitably oppressive rulers nobody would be sad to see go?

Otherwise, Nexus seems like the best bet. A large middle class sounds good. But I'm not so sure starting the industrial revolution is the best thing we could do. The Realm is the political entity by far best positioned to make use of those new technologies, and its government isn't going to be overthrown by us anytime soon.

Basically, as fun as it would be to really shake the boat, I'm not sure we should do so yet. It might best to lay the groundwork first.
 
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As for Terek... hmm... I'm a bit hesitant to try and overthrow the one monarchy we know of that seems like it might naturally evolve into something okay-ish.

You wouldn't need to depose the monarch to start a liberal revolution. Britain is still a monarchy last I checked, just that parliament is dominant. Hell, you could even try to start the industrial revolution in Terek if you wanted to, although it would be much much harder than in nexus.

Basically, there are options for all things in all places. It's just varying degrees of difficult. Terek is the easiest place to change the social system by reform instead of revolution. Great Forks is the easiest to change the way scholaring works by reform, and Nexus the economic system by reform.

How so? In theory at least, the more oppressive the system, the easier to instill revolutionary fervor.

If you want to start a slave rebellion sure, but it wasn't the free poor whites in the south that abolished slavery.
 
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