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- madison
oh damn, that's fucked up. on the plus side, i'm no longer even vaguely guilty about denying him a duel in my plan. he deserves to die frustrated at the hands of a foe he cannot reach.
Well, that's a thing, but doesn't really answer my question.I thought I nerfed Skydance to allow half of your attacks while flying.
That ability is just another additive. Its completely separate from Full Auto.hey @Decim is there a reason you are using double tap rather than full auto? we have an ability that boosts each hit by 200, so full auto gets an extra 1800 damage over double tap.
Because that's not how it works? Like, firing a rifle with full-auto is one attack, not the nine you somehow came up with.hey @Decim is there a reason you are using double tap rather than full auto? we have an ability that boosts each hit by 200, so full auto gets an extra 1800 damage over double tap.
If we get Rain of Blows instead of Double Tap, we could however kill a Summoner in two attacks via Crush + Rain of Blows.Because that's not how it works? Like, firing a rifle with full-auto is one attack, not the nine you somehow came up with.
Well, yeah.We should probably not get too close to Mr. MG Slayer, btw.
You'll note the spear has Return on it, so he's not limited to melee.
It's actually better than that. If the Ramming Speed buff (not the spell) is applied to that attack, it's an additional 1560 damage after the Crush multiplier (.5*1040*3), which would give a very small chance to one shot the sons of bitches with a very good MM roll. If surprise is achieved and they're dealt a 'holyshitwtf' debuff, there'd be a pretty good chance at pulling off a one hit kill.If we get Rain of Blows instead of Double Tap, we could however kill a Summoner in two attacks via Crush + Rain of Blows.
That would be (if I'm remembering the system correctly):
Panoply: 1040 Base Damage + [1-520] Dice + 208 Rain of Blows + 208 Rain of Blows + 208 Rain of Blows + 208 Rain of Blows + 208 Rain of Blows + 200 Peerless Explorer = [2281-2800] x3 Crush = [6843-8400] Damage.
9000 Health + 700 Resilience does not stand long against that. Neither does 20000 Health + 200 Resilience.
Granted, melee only.
Yeah, I saw that. I also noticed that the poor SOB only has one attack per turn. Inhuman Skill trumps that pretty easily so long as we don't get caught up fighting others at the same time and get caught with our pants down.We should probably not get too close to Mr. MG Slayer, btw.
You'll note the spear has Return on it, so he's not limited to melee.
Well, if that fancy new ability hadn't been nerfed from "all attacks per turn" to "half attacks per turn", we could fly in, attempt to oneshot a Summoner, use Inhuman Skill to block the Commander, and then either finish off the first Summoner or do massive damage to the second.Yeah, I saw that. I also noticed that the poor SOB only has one attack per turn. Inhuman Skill trumps that pretty easily so long as we don't get caught up fighting others at the same time and get caught with our pants down.
To be fair, if Skydance allowed for all attacks per turn to be used in Aerial combat, it'd be blatantly OP. So I don't blame @kelllogo for the nerf. On the other hand, it's still borderline OP, or will be once we get Ceaseless Warrior. Over ten attacks per turn in the air. Gaia why.Well, if that fancy new ability hadn't been nerfed from "all attacks per turn" to "half attacks per turn", we could fly in, attempt to oneshot a Summoner, use Inhuman Skill to block the Commander, and then either finish off the first Summoner or do massive damage to the second.
All in one turn.
Another thing worth noting is that we can currently grab Spell Boost if we really want to, which gives a massive damage increase to Ramming Speed and (depending on the exact mechanics of Scale To Target) greatly increases the chances of oneshotting stuff with Wave Force.To be fair, if Skydance allowed for all attacks per turn to be used in Aerial combat, it'd be blatantly OP. So I don't blame @kelllogo for the nerf. On the other hand, it's still borderline OP, or will be once we get Ceaseless Warrior. Over ten attacks per turn in the air. Gaia why.
I was going to tell you off for getting the details of Spell Boost wrong and that it only added the main weapons MM to the spell... but then I checked LDJ's ability bible. I guess I was wrong and you got it right.Another thing worth noting is that we can currently grab Spell Boost if we really want to, which gives a massive damage increase to Ramming Speed and (depending on the exact mechanics of Scale To Target) greatly increases the chances of oneshotting stuff with Wave Force.
Changing from
(80% of targetcs max health) damage + [1-400] Dice.
to
((80% of target's max health) + 1040) damage + [1-920] Dice.
Thanks to Unstoppable, that means that it's guaranteed to oneshot anything with 5200 or less max health.
Actually, on the topic of Wave Force, I wonder what we can Inspect to get Double Cast
And Wave Force + Double Cast as a Fuse ability oneshots everything that doesn't have unnegatable defensive haxI was going to tell you off for getting the details of Spell Boost wrong and that it only added the main weapons MM to the spell... but then I checked LDJ's ability bible. I guess I was wrong and you got it right.
I'm not sure we can get Double Cast on Wave Force. Multi-casting it was brought up as a possibility, though we'd need Inchoate Wave to do it. It'd cost a lot of XP to do too. I don't have the numbers on me and can't math it out since I need to get to bed, but it's over 3k at least. Probably closer to 4k.And Wave Force + Double Cast as a Fuse ability oneshots everything that doesn't have unnegatable defensive hax
I said getting Double Cast as a Fuse ability. Making it apply to ALL spells.I'm not sure we can get Double Cast on Wave Force. Multi-casting it was brought up as a possibility, though we'd need Inchoate Wave to do it. It'd cost a lot of XP to do too. I don't have the numbers on me and can't math it out since I need to get to bed, but it's over 3k at least. Probably closer to 4k.
What do you know that I don't? *insatiable curiosity mode activated*I did not need to know about that hora.
I REALLY didn't need to know about that hora.