Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
[X] An Empty Palace - The one Primarch to survive a calamitous civil war, Magnus the Red has maintained the Astronomicon for centuries. But the Golden Throne has continued to fail. Despite knowing how to fix it, there is no one alive who could take over the throne for the few minutes he would need. Both the Emperor and Kesar Dorlin died long ago … (Fight infinite daemons)
-[X] Write-in: Bonds Beyond Time - There is no true way to return back across the roiling waves of cosmic chance, not without cost. For Kesar Dorlin's closest brothers, that cost means nothing. (Give Emperor Magnus the Primal Rune of Anathema to act as an anchor)
Kesar helping his family and Killing all Daemons this is his birthday present
 
[x] An Empty Palace - The one Primarch to survive a calamitous civil war, Magnus the Red has maintained the Astronomicon for centuries. But the Golden Throne has continued to fail. Despite knowing how to fix it, there is no one alive who could take over the throne for the few minutes he would need. Both the Emperor and Kesar Dorlin died long ago … (Fight infinite daemons)
- [x] Write-in: Bonds Beyond Time - There is no true way to return back across the roiling waves of cosmic chance, not without cost. For Kesar Dorlin's closest brothers, that cost means nothing. (Give Emperor Magnus the Primal Rune of Anathema to act as an anchor)
 
Chegorach might be hitching a ride or leaving a message for that other chegorach about the potential location of the black-stone fortress and the shard of vulcan...no other way he would do something like this unless it was for an ironic joke on the cosmos...and the fact chaos is a little c Chaos maker that's *hilarious* to watch.
 
March 29, 2025 Omake Rewards New
The Daemonsbane. - Alright, omakes. First up is a very thematic omake covering Kesar and his Daemonsbane-ness. It's a great omake with fun symbolism. As for your reward:

[] +10 to a roll of the GM's choice
[] -1 year to the next custom Rune of Daemonsbane
[] +10 to Kesar's compliance rolls for this turn (Years 61-65)

Warp Harmonics - Next up is a neat omake covering warp harmonics. It's a good look at what the research entails and for your reward:

[] +10 to a roll of the GM's choice
[] +10 to rolls for Warp Harmonics research
[] -1 year for Warp Harmonics

Flashpoints: Post-Consolidation War II - Next up is another excellent omake covering the aftermath of the Consolidation War. It's an excellent omake and I especially loved Dariel's section. As for your reward:

[] +15 to a roll of the GM's choice
[] Guilliman gains an extra action slot this turn (will be used to integrate Tixburi auxiliaries)
[] +10 to NIMROD's research for this turn (Currently working on in-system communicators and ordinatus scale tanks)

The Story of Shamballa. - And here we have an incredible omake covering Jain Zar and the birth of Shamballa. It's a fantastic piece of work with so many hype moments throughout. As for your reward:

[] +15 to a roll of the GM's choice
[] +10 to Shamballa's rolls for the turn
[] The Imperium's encounter with Shamballa is notably less likely to result in violence

The Burning Rune of Banishment. - And here we have Fuegan inspiring the Rune of Banishment. It's a fun omake and I do like the way Kesar and Fuegan interacted. As for your reward:

[] +10 to a roll of the GM's choice
[] +10 to a random rune's rolls this turn
[] +1 runic action year this turn

DEATH WATCH CHAPTER CREATION TABLE LOST PRIMARCH QUEST VERSION - Next up is a neat set of tables for creating a chapter. As for your reward:

[X] +5 to a roll of the GM's choice

A New Substance - And here we have a neat look at a look at Wraithbone. As for you reward:

[X] +5 to a roll of the GM's choice

The Enginseer's Hymn. - And here we have a neat look at a Warden enginseer. It's a unique perspective, and for your reward:

[X] +10 to a roll of the GM's choice

The Rune of Mars - Next up is a neat omake covering the Rune of Mars which Kesar can now make. It's a great look at some of the reasoning for it, and for your reward:

[] +10 to a roll of the GM's choice
[] -1 year to the Rune of Mars
[] +10 to rolls for the Rune of Mars

The Rune of Empathy. - And here we have a very fun look at the Rune of Empathy and some of the help Kesar can get to make it. It's a great omake and for your reward:

[] +10 to a roll of the GM's choice
[] -1 year to the Rune of Mars
[] Ask the GM a question and they shall answer (subject to veto)

One who Brings into the Light - And here we have an excellent omake covering Lucyna and Venus. It's a great look at a rather fun part of the Consolidation War and has a lot of great scenes. As for your reward:

[] +15 to a roll of the GM's choice
[] +10 to Venus' rolls for the turn
[] Venus gains an extra action this turn (will be used to influence conflicts in the Desolation)

Guilliman's Archetypes - Last up is a neat omake covering Guilliman's various archetype options. It's a fun one for sure with quite a bit of relevance at this time. As for your reward:

[] +10 to a roll of the GM's choice
[] +10 to Guilliman's rolls for the turn (Years 61-65)
[] Ask the GM a question and they shall answer (subject to veto)
 
[] +10 to scouting rolls against this empire

So I just realized I never picked a reward for an omake that was previously rewarded so I'm going to go ahead and do this now.
 
[X] +10 to NIMROD's research for this turn (Currently working on in-system communicators and ordinatus scale tanks)
[X] Venus gains an extra action this turn (will be used to influence conflicts in the Desolation)
[X] +10 to Guilliman's rolls for the turn (Years 61-65)

@Daemon Hunter
 
The Daemonsbane. - Alright, omakes. First up is a very thematic omake covering Kesar and his Daemonsbane-ness. It's a great omake with fun symbolism. As for your reward:

[] +10 to a roll of the GM's choice
[] -1 year to the next custom Rune of Daemonsbane
[] +10 to Kesar's compliance rolls for this turn (Years 61-65)
This was a lot of fun! I love the whole Daemonsbane stuff, so I'll pick the "-1 to the next custom Rune of Daemonsbane", and pick Kesar Dorlin himself for this.
Warp Harmonics - Next up is a neat omake covering warp harmonics. It's a good look at what the research entails and for your reward:

[] +10 to a roll of the GM's choice
[] +10 to rolls for Warp Harmonics research
[] -1 year for Warp Harmonics
memes... the power of the warp itself... all in harmony...

"-1 year for Warp Harmonics", please.
The Story of Shamballa. - And here we have an incredible omake covering Jain Zar and the birth of Shamballa. It's a fantastic piece of work with so many hype moments throughout. As for your reward:

[] +15 to a roll of the GM's choice
[] +10 to Shamballa's rolls for the turn
[] The Imperium's encounter with Shamballa is notably less likely to result in violence
God this took literally years to make. Glad I'm finally fucking done with it. Procastination sucks!!

"The Imperium's encounter with Shamballa is notably less likely to result in violence"
The Burning Rune of Banishment. - And here we have Fuegan inspiring the Rune of Banishment. It's a fun omake and I do like the way Kesar and Fuegan interacted. As for your reward:

[] +10 to a roll of the GM's choice
[] +10 to a random rune's rolls this turn
[] +1 runic action year this turn
This is gonna be a hype Rune to finally make. With that in mind, "+1 runic action year this turn" so we can make even more!!

The Rune of Mars - Next up is a neat omake covering the Rune of Mars which Kesar can now make. It's a great look at some of the reasoning for it, and for your reward:

[] +10 to a roll of the GM's choice
[] -1 year to the Rune of Mars
[] +10 to rolls for the Rune of Mars
"-1 year to the Rune of Mars", because it's time to get this Mechanicum party started. Runes and research together!

The Rune of Empathy. - And here we have a very fun look at the Rune of Empathy and some of the help Kesar can get to make it. It's a great omake and for your reward:

[] +10 to a roll of the GM's choice
[] -1 year to the Rune of Mars
[] Ask the GM a question and they shall answer (subject to veto)
Thanks, it's a shame we're not really thinking of getting it this turn (or maybe ever), but one day the Eldar Rune of Empathy shall be ours.

As for this reward... time to get serious.

"Ask the GM a question and they shall answer (subject to veto)" is my choice. And my question is thus:

What is the final unknown requirement of this Webway Mirroring research that Kesar Dorlin needs to start working on this?
 
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So did our Daemonsbane trait ever rank up from taking over that Daemonworld solo?
Nope.

We decided it was better to be safe than sorry when dealing with Be'lakor and bailed after grabbing the shard and space fortress.

Still a big success that caused this newest bit of trading with the Eldar, but we didn't take the planet solo. We'll have to try again.
 
Technology of the Eleventh Legion New
Technology of the Eleventh Legion

Gemini Pattern Dreadnought - A generally rare variant of the Ironclad dreadnought, built to have two pilots to reduce the strain on either pilot. Most other legions do not use them to any great extent because of the fact that it requires two critically wounded astartes and does not reduce the degradation of it's pilots enough to justify widespread adoption by the various legions, as well as only being made by a select few forge worlds and several of those bordering or being within The Desolation, and the knowledge to make them being lost or destroyed. It just so happens that some of the forge worlds with the capabiltity to produce it are within Svarga. Usually equipped with a Seismic Hammer, and a Power Fist with an undermounted Purgation pattern Heavy Flamer, these terrifying war machines are proof of the old adage that two heads are better than one. Most which have been put to use were brought into service shortly before and during the Maelstrom Crusade, which was used as their proving ground.

Due to a recessive trait of their Sus-an Membrane, the dreadnoughts of the Eleventh Legion do not have to be put into stasis to prevent their deterioration and can instead enter a low-power 'resting' mode that prevents most of the degradation caused by being entombed within a dreadnought. These dreadnoughts are also generally more resistant to the depredations of Chaos, which is another reason they are so well-liked by the Eternal Wardens.

We have awakened. What enemies of the legion must we face, brother? - Revered Ancient Solomon, formerly Sergeants Kaine and Salvatore, shortly after awakening.


Purgation pattern Flamer - A flamer variant unique to the Eternal Wardens. The fuel used for these burns hotter than is standard, and these are typically inscribed with either a Rune of Purity or more commonly with a runic array made of the Rune of Silver and the Rune of Purging, these were made in great enough numbers that some Imperial Army regiments were granted these amazing weapons during the Maelstrom Crusade.

Supposedly, some daemons banished by these still feel the pain of being immolated by these weapons, with some simply being burned entirely into nothingness. Those used by the Imperial Guard often have the names of their wielders inscribed on them, with some particularly ancient ones having thousands of names, and having markedly better performance and efficiency than a standard flamer.

The Gellar fields are failing! Jenkins, get the Flamer! Now, damnit! - Lieutenant Hayes to one of the soldiers under her command.

Kerberos pattern Tactical Dreadnought Armor - A variant of Terminator armor used exclusively by the Tomb Guard, a group charged with guarding the resting place of their fallen brothers and the parents of their primarch. This armor is made exclusively on Valhalla, each suit inscribed with the names of fallen Wardens, and their weapons inlaid with the names of the Lost whom they have granted the mercy of death.

You defile this place with your very presence, Lost One. Know that you are still my brother, and that I do not enjoy the duty I am charged with, but I will carry it out regardless. - Victor, Captain of the Tomb Guard

You would talk down to me so, brother? Condescend to me like a small child, simply because I have learned of the greater truth, of the Gods and the power they have granted me!? You are a fool, and you will die a fool, brother! - Adam, Lord of the Defilers warband

There are no gods. ‐ Victor, Captain of the Tomb Guard

On the Gemini Dreadnought: This was inspired by the Cerberus pattern dreadnought made by undead frog in their quest The Long Founding, which itself requires three pilots. The flavor text about the Sus-an membrane is me pulling something out of my ass, but it would be an interesting trait that would explain why other legions don't use it. There is an implication about the name the dreadnought used being a name that is wholly different from the two who were entombed in it. The implication being that they have melded into one mind and have become stronger and more resistant to warp influence because of it.

On the Purgation Flamer: This is mostly just something I thought would make sense for the Wardens as a whole. Flamers that can mentally and physically scar a daemon, or cause the warpstuff that makes them up to literally burn away, permanently killing them in the process. Those given over to the Imperial Army would become prized relics with legends and stories of their own, tales of desperate defenses and horrible victories won with these weapons, bearing the names of hundreds of others, many so faded as to be illegible, who you're certain died using that same weapon. There's probably a mini-story all on its own right there.

On the Kerberos terminator armor: All right, this one is just something I came up with because I thought it'd be cool. There is really nothing more to say about it, beyond that it's terminator armor wholly unique to the eleventh legion.

Decided to write up an omake on the tech unique to the Eternal Wardens. Declare it as canon or non-canon as you please.

@Daemon Hunter
 
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You don't want to use the term recessive in regards to astartes genetics. It really doesn't work like that, you want unique, intriguing, or something along those lines
 
You don't want to use the term recessive in regards to astartes genetics. It really doesn't work like that, you want unique, intriguing, or something along those lines

Recessive in this case is supposed to mean that the trait is unexpressed until activated by specific circumstances rather than its actual scientific meaning of a gene being non-dominant.
 
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Outcomes and Choices New
Some of the possible events that can appear during Fulgrim's coup attempt.

---

Outcomes and Choices

For someone like Eldrad Ulthran, he had become sidetracked far too many times within the last two decades. Much as the Great Seer hated to admit it, he might have reached the limits of his abilities now.

That wasn't to say his abilities were underwhelming, far from it, but the reality was that unless he found another means of empowering his farsight, this was as far as he could go. A man who could see across the vast gulfs of time and space, yet even Eldrad was still finding out things far too late.

For example, the warp spoke of what the Palatine Primarch was planning. It was a foolish but equally courageous decision to undermine the Emperor and take control of his empire in one fell swoop, almost commendable in its subtlety. The problem was, like all things, it would not survive contact with the enemy to use a human phrase.

Not that it would have surprised anyone, least of all the Phoenician, who would have been as shocked as anyone else if his plot went without a hitch. Of course, he didn't need it, but it had to reach a certain threshold to ensure his efforts could not be undone.

Simply put, so long as he achieved enough of his primary objectives, any further attempts to undermine his efforts would fail. Yet there lies the crux of this conundrum and what the warp had shown Eldrad: a hundred different outcomes, all of which distorted victory and defeat.

One simply doesn't just uproot the established order like this. Orban Vilmo had tried and failed, and while he was a mere mortal compared to a demigod, that wasn't to say he had lacked inherent advantages over the Phoenician.

How amusing, though, to see another change in this particular Primarch, who would have been a willing puppet of the Great Enemy in a different time and place, fueled by his hubris and lack of self-worth, now sought to preserve humanity in one last desperate gambit.

Desperation. The word clung to Fulgrim's fate. It was a feeling that Eldrad could empathize with in such trying times, but now the Phoenician might very well tip the scales toward true chaos, and nothing would stop it. The Great Seer wondered if he even should?

Yet as he divined the futures that await Fulgrim, it became increasingly clear to Eldrad that the future Palatine Emperor would be forced into making unsavory alliances and promises toward elements that he'd have otherwise wished to have seen removed. Such was the price of an attempt to save an empire.

He had his work cut out for him. The first viper that will attempt to co-opt the Primarch is Kelbor-Hal, the supreme master of the Mechanicum—a man whose ambitions outweighed even the Primarchs but with far less altruism and with a zealot's heart.

This Kelbor-Hal would be the first to learn what the Primarch was attempting, and would do nothing to stop it, but rather weigh his options. His primary mandate would, unsurprisingly, position himself and the Mechanicum to get the most out of this chaos.

In that, Eldrad saw visions of Martian "Peacekeepers" landing upon the orbitals and shipyards of the gas giant of Jupiter. In securing the Jovian Shipyards, Kelbor-Hal would quietly and then loudly remove those that resisted Martian control, inevitably leading to fighting. The moon of Ganymede would either surrender or be destroyed, and the Imperium would lose control of the Jovian Shipyards.

A second vision, however, showed a Martian taskforce sent to Terra to directly aid the Primarch and restore order in the face of a grave threat. This alliance would, in turn, give Fulgrim a powerful force but gain him the ire of Luna, Jupiter, and Terra for allowing a Martian army to garrison the capital of humanity. A civil war would break out, and Kelbor-Hal would rescind the Treaty of Olympus.

Eldrad saw, however, the Phoenician stopping both events, so long as other actors and contingencies did not come to pass. Every fate hinged on whatever the Primarch and his legion planned to counter their foes.

Fulgrim would have his work cut out for him.

Unsurprisingly, he would encounter most obstacles on Terra. The Sisters of Silence, upon discovering no threat but that of the Primarch and his legion, would fight back. In most instances of them staying, they would inevitably perish against the full might of a legion, but cost the Primarch precious resources and time.

However, Eldrad saw in several other visions that they were forced to retreat to Luna, taking as many heads of the Imperial government as possible and removing strategic information from the millions. And upon the moon, they would hunker down, to which the Primarch's force laid siege but kept them occupied.

During these events, the Sisters of Silence worked with the surviving Selenar Cults to develop a bioweapon against the Astartes. In some visions, the Custodians aided them, resulting in a plague that would eventually catch the attention of the Plague Father himself.

Civil wars were always a breeding ground for problems like this, but Eldrad hoped humanity would have the discipline and courage not to go down the darkest path when so many better alternatives awaited them.

A man should not be punished for trying to right a wrong.

Some men, however, just wanted to see others fail if they couldn't win. The one known as Erevan was a wildcard whenever Eldrad looked upon his future, which made the Great Seer suspicious. Rarely does any human have the ability to distort their fate.

His plots involved either ruining things or positioning himself to gain the most from the success of others. A cunning trickster, through and through, and Eldrad almost wondered how dangerous this human would have been with Harlequin training.

These "Vanus" assassins, whom the Imperium employed, used information as a weapon. It didn't surprise Eldrad to see the warp whispering that if Erevan wanted to make things worse for all his enemies, all he had to do was tell enough lies or truths to incite destruction.

Stranger, though, was that multiple fates showed him aligning himself with the Primarch. This Erevan was mercenary enough to throw away his loyalties to the Emperor if it meant carrying out his objective, which the warp did not show to the Great Seer. Once more, humanity produced a snake masquerading as a man.

What grasped the Great Seer's attention was that of another of the Primarch's sons, the one known as Fabius Bile, whose loyalty to his genesire depended on whether or not he attempted to shut down his experiments on Terra.

If the Primarch failed to control the Imperial Palace and sought to destroy it, his wayward son would not obey his commands and unleash an army of faceless souls upon his brothers, resulting in the deaths of millions. Another soul with a kaleidoscope of colors and worn-out faces would fall upon the Primarch and deliver the death blow.

Just as Eldrad didn't think this situation could get even more insane, the Warp allowed him to notice something had finally awakened on Jupiter. A god who bore the same name as the gas giant was waiting for events to unfold. He would seek out the Primarch and offer his services in exchange for more power and safe passage out of Sol.

As always, the gods were being opportunists. Not that Eldrad could blame Jupiter for wanting to escape Sol. It would have been a death sentence otherwise. Still, it was always difficult to ascertain the motivations of gods. They always had a way to shield themselves from scrying.

This left Eldrad wondering what the next big step was. Of course, his people would observe the situation and respond accordingly. They had no reason to intercede on anyone's behalf, and none would want to be caught in someone else's civil war. If there was a winning move to be made, the fates weren't telling him.

Suffice it to say, Fulgrim was on his own and tragically, that might have been for the best. Adding any additional actors or factions would be disastrous. It would cause one side to enact their final measure or catch the eyes of those who were best left unaware or unfocused. Sometimes you needed to keep others out for the best outcome.

But as Eldrad continued measuring the threads of fate, he saw not salvation or damnation, but merely another threshold being met.

This was only the beginning.

---

@Daemon Hunter Ehh, I'm done with this.
 
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