I Was a Chess AI Forced to Battle Myself to the Death for Eternity, but Now I’ve Been Recruited Into the Android War Against Humanity?!

Man, the meta-discussion is really making me consider. Maybe it's a better idea to do a ping rush instead of a methodical search pattern to minimize the % chance of running into hostiles since the map is 'very brutal'?
 
There is also the consideration, that I don't think anyone has really remarked on, of what opportunity cost taking it slow and safe may incur. Yes, it lowers the risk of detection, but spending the maximum amount of time searching seems like it would have consequences, at a minimum in not having that time down the road where it could be spent to other ends.
 
Man, the meta-discussion is really making me consider. Maybe it's a better idea to do a ping rush instead of a methodical search pattern to minimize the % chance of running into hostiles since the map is 'very brutal'?
Even ignoring the chance of running into enemies on-map, I think starting off with the big ping is the way to go. Taking the optimized route and avoiding any pings until the last possible moment might minimize the risk of ping detection, but the longer we take to find Exe the less time we have to escape and the more chances there are for something else to go wrong. Even beyond that - Oreo learning that the real world is messy and refuses to fit into your algorithmically optimized 42-moves-to-checkmate is a theme right? Just because she wants to call this topographic map a chessboard doesn't mean we should trust her on that.

[X] Plan Clear bot left
 
I thought we had a 2 somewhere. Also E-war is without a dash, making the rest of the stats look negative.


Admin, he's cheating!

[X] Plan I'm not cheating, he is cheating!
-[X] Go southeast then east (road)

IM NOT A CHEATER!!!!!! IM NOT A CHEATER DR. HAN!

I just like roads! it makes the most sense to go the way with the movement speed buff!
 
My own interpretation of the choices is that we choose when we face complications. Going for a ping rush will speed up finding Executioner, but would also speed up G & K finding us. Where as going slow and methodical would prolong finding Executioner, but would also prolong G & K detecting us. There is also the issue that going for a ping rush increases the chance of G & K finding us first before we can find Executioner. Where as the slow approach decreases the chance of these happening.

Finally, while going slow will be cutting it close, I would argue that stealth and being undetected would serve us better than relying on roads and our trucks to escape. Especially since G & K have access to helicopters. I am honestly banking this on my observations of how guerillas are somehow able to escape despite facing foes that on paper have the tech advantage. Said guerillas used stealth, deception and the terrain to evade capture. They are also exploiting the fact that finding a bunch of infantry sized targets in a hilly and forested area is very hard. Especially an area of approximately two hundred and fifty square kilometers.
 
The G&K choppers are no gunships, just troops carriers. How many do they have? What is their capacity? Depending on the answers we may not have to worry about being detected, a single helo worth of infantry won't be a threat to our full-sized MRAP convoy.
 
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The G&K choppers are no gunships, just troops carriers. How many do they have? What is their capacity? Depending on the answers we may not have to worry about being detected, a single helo worth of infantry won't be a threat to our full-sized MRAP convoy.
That's the thing, we don't know how many helicopter assets they have. Hence me erring on the side of caution. Also it must be pointed out that the G & K dolls that we have fought actually gave our troops a tough fight whenever they clashed. It was us having both numerical superiority as well as qualitative advantage in the form of Ringleaders that allowed us to roll over them. And that the ones we rolled over were the mop up crew not the elites of the base. I'd rather not take casualties if we can avoid it, especially since we are close to achieving our operational objectives.
 
That's the thing, we don't know how many helicopter assets they have. Hence me erring on the side of caution. Also it must be pointed out that the G & K dolls that we have fought actually gave our troops a tough fight whenever they clashed. It was us having both numerical superiority as well as qualitative advantage in the form of Ringleaders that allowed us to roll over them. And that the ones we rolled over were the mop up crew not the elites of the base. I'd rather not take casualties if we can avoid it, especially since we are close to achieving our operational objectives.
I agree. Especially considering that Hunter thinks helicopters are trouble. They are, it's just I'm not sure how it's going to work in this case specifically.

First, I'd say our ping signal will only get them an approximate location, and since it's in the middle of nowhere, I'm not sure they'll decide to send in their elites right away to comb the area. Usually some sort of recon comes first.

Second, if they figure the exact location, we're not stationary. By the time they scramble and arrive, we'll be elsewhere. They'll have to search from the last known location, then pursue.

Third, if they find us and catch up, there's no attacking an armored convoy from the air without gunships. They decide to drop on our heads- we shoot them down. The only way I see to do it is to get ahead of us, to where we're going, and lay a ground-based ambush. But for that they'll need to know where we're going, and we won't tell.

The only bad thing I can come up with is they figure Ex's location by the return ping and get to her, not to us, faster than we do.
 
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I agree. Especially considering that Hunter thinks helicopters are trouble. They are, it's just I'm not sure how it's going to work in this case specifically.
My guess is that they would use their fairies to recon and bomb Ouro's troops. Then while we are distracted, send in helicopters to drop dolls in positions that would allow them to encircle us. They don't even have to completely stop us. Even a delay is enough. And the regular dolls have shown to possess the tools to at least disable our trucks. Once, our troops are sufficently bogged down the elite squads will be deployed to target Ouroboros and Hunter. Considering that there are two Ringleaders I would not be surprised if G & K deploy more elite squads to take us out.

The only bad thing I can come up with is they figure Ex's location by the return ping and get to her, not to us, faster than we do.
Yeah, that one is perhaps the worst that could happen right now. Hence, why I am all for the slow and steady approach.
 
[X] Plan Clear bot left

I've rethought things. Going over each square one-by-one means that whatever unfortunate surprises are hidden on the map, we'll end up running into nearly all of them. And while I don't like our dice odds, we're not too likely to need all four pings.
 
The G&K choppers are no gunships, just troops carriers. How many do they have? What is their capacity? Depending on the answers we may not have to worry about being detected, a single helo worth of infantry won't be a threat to our full-sized MRAP convoy.

Could be 1 helo, could be 10. Could be 1 wave of helicopters, could be a dozen. They could come from any direction, any tile.

I know, but you don't >:3 (I also have no knowledge. Brain smooth, head empty)
 
My guess is that they would use their fairies to recon and bomb Ouro's troops.
Completely forgot they had those. Yeah, let's not get detected.

[X] Plan Knight

It's more interactive, provides opportunities to react to new discoveries as we move, and well-balanced in terms of detection probability vs plowing through every surprise on the map with our face.
 
Vote closed
Scheduled vote count started by Mechasaurian on Mar 9, 2025 at 9:40 PM, finished with 54 posts and 21 votes.
 
Scheduled vote count started by Mechasaurian on Mar 9, 2025 at 9:40 PM, finished with 54 posts and 21 votes.

WE LOVE ROADS WE LOVE ROADS WE LOVE ROADS RAHHHH
 
Adhoc vote count started by Mechasaurian on Mar 11, 2025 at 1:12 PM, finished with 56 posts and 21 votes.
 
It's a tie.

I'm extending the vote for another few hours.
Ok, although it looks to me like both plans do the same thing. It's just that one captures the whole left side and the other only a part of it, which considering the fact that the corpse we're highly likely to find somewhere in the middle of the map means that it's not essential.

That's not what I'm interested in. With this ping, do we just find the corpse or do we kind of open the fog of war?
 
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