[X] [Capital] Expand into a Cultivation Market.
Your suspicion is well-founded...Anyone else think that this smuggler intel is rather suspiciously timed? I'm probably just being paranoid, but it feels like it's been planted by the Free States.
... you're just suspecting the wrong people lol. This was another one of Violet's little machinations.
Anyone else think that this smuggler intel is rather suspiciously timed? I'm probably just being paranoid, but it feels like it's been planted by the Free States.
Yep, just another one of Violet's strings in the background being tugged to get useful information to Dorothea without exposing herself. Best of all is that the smuggler would also be unaware too, seeing as how they assumed the job to be more important than info.... you're just suspecting the wrong people lol. This was another one of Violet's little machinations.
Nope, more as in movement after getting bombarded. So a planned push to reinforce a battle could have to be reconsidered after strikes from above devastate the unit.You mentioned that targets may be able to adjust afterwards. Does that mean they can adjust after they get bombed or before, potentially avoiding the bombing?
Yep, mechanized sitting pretty in the city with an airwing while the infantry/specials are beyond the city limits.Is that specials and Infantry on the landing zone on Thera II, and mechanized in Glacegrad?
Nope (admittedly kind of awkward, may be reconsidered after everything. But for now, no, informed strikes are for the direct hits during a battle.)Would these airstrikes benefit from the "Informed Strike" stratagem or no?
So lemme clarify two parts to this question that probably is relevant:Do airwings still risk warcrimes when bombing enemies that are in an actual battle, or is it only when we don't have spotters on the ground?
Yep, that was what I was saying in the notes. Just be aware that this will lock the airwing into orbit (along with the ship) and they won't be able to participate in anything other than defending against incoming bombing campaigns/naval battles later that subcycle.Can airwings in orbit of one planet strike at vessels orbiting another planet, provided they have launch-capability and sufficient hangars where they are?
Secondly, do airwings need a base or anything to inhabit a battle-tile? If so, does launching from hangars of ships count for inhabiting that battle-tile? Only if that ship is orbit above the tile, thereby limiting them from bombarding other tiles?2) You can't do a tactical airstrike into an ongoing battle, like how you can't orbital bombard into a battle. The airwing would instead join the battle to do specific damage/make the most of sorties unlike the one and done. So if you want an airwing to be on standby to contribute, they can't be conducting a long range bombing campaign. Hm, maybe I should rename it like that to better clarify.
Nope, the only restriction is if they have not moved that turn from wherever they currently are at and if they meet the conditions for launching/are in range. So an airwing in orbit must be hanger-capable, have hangers available, and not move (which would also require a ship to stay in the planet's orbit, doesn't lock them into a specific tile below, just locked into not moving to another planet). An airwing on the planet can be any number of tiles away, but they have to stay there when choosing to join into a battle.Secondly, do airwings need a base or anything to inhabit a battle-tile? If so, does launching from hangars of ships count for inhabiting that battle-tile? Only if that ship is orbit above the tile, thereby limiting them from bombarding other tiles?
If it helps clear things up, they don't just get to free move after you hit them. You move at the same time as do, this is the stratagem/bombardment phase. Afterwards is the camapign movement phase to dictate movement orders.I am mostly worried that the enemy may move back to Thera I... which may create quite an unsatifsying cat-and-mouse game. Especially if they get to "react" to us not bombarding anybody. But we'll see how it goes.
I figured as such, I just also figured that if they're clever they'll realize we haven't started bombing and will act accordingly.If it helps clear things up, they don't just get to free move after you hit them. You move at the same time as do, this is the stratagem/bombardment phase. Afterwards is the camapign movement phase to dictate movement orders.
It's possible for a ceasefire/surrender to come through, but it'd be a narrative thing depending on strategic circumstances. At the moment, there is no way the defenders would take your demand for surrender seriously when the fight's only just begun.i want to at least attempt to convince the enemy to surrender maybe even offer him free passage (ie enemy army gets to leave unmolested) out of the system (very important that it is out of system NOT of the planet don't want him to just move to the other planet).