[X] A dark passage ahead, with little room to maneuver and less room for error

A brutal drag-down fight in a corridor is the new film classic. Bridge fights are only when you want the hero/villain to come back for another round later.
 
[X] The very edge of the Blue Chimney, on the far side of it from the support pillar, offering you space and light but also bringing Flotsam close to his goal

We gotta fight in the big dramatic arena! It's tradition!
Grace:You mean the option where if I screw up a city lands on my head!?!
YES!
 
Last edited:
I think having a very tight space could make for a very interesting fight.

Also, would it be possible for us to get a "stat block" for Grace similar to the one we had for Ambraea that describes the things she is good at, her allies and unique skills (like her being able to use Avoidance for example)

[x] A dark passage ahead, with little room to maneuver and less room for error
 
Also, would it be possible for us to get a "stat block" for Grace similar to the one we had for Ambraea that describes the things she is good at, her allies and unique skills (like her being able to use Avoidance for example)
I have it written, I was just going to drop it in after the prologue since I wanted to formally introduce certain things beforehand, but I can look it over and post it up sooner than that, honestly.
 
[X] The rickety walkway, with any misstep threatening to send either of you plunging into the water below

Graceful Crane Stance? NAH JUST RAW ROLL THAT SHIT AND PRAY YOLO

But that was a pretty gnarly ambush. Getting dog walked into a Wyld Hunt by a Sidereal you thought was a buddy is a classic wipe situation. Does Grace know about Infernals yet? Or that's something that isn't quite on her radar just yet? I'd imagine that's probably a spoiler though.
 
Last edited:
[X] The very edge of the Blue Chimney, on the far side of it from the support pillar, offering you space and light but also bringing Flotsam close to his goal
 
[X] The very edge of the Blue Chimney, on the far side of it from the support pillar, offering you space and light but also bringing Flotsam close to his goal
 
Rika screams in pain and surprise, and the golden spear drops to the ground with a clatter. She's immobilised and defenseless as the indistinct shapes up above step forward into sight, and send at least five arrows into her chest.
*LOUD INFO COMMERCIAL*

Folks this is what happens when you don't buy Ox-Bodies!

Twilight in the corner: But I'm a sorcerer!

*EXTREMELY LOUD INCORRECT BUZZER*

Incorrect! One day someone is gonna match your parry and what the heck will happen?!

*NEW SHEETS FALL FROM THE CEILING*

That's right, reroll time! If you want to prevent this from happening again. Your health levels needs to be thiiiiiiiiiiiiiiiiiiiiiis big.
-0 (6)
-1 (7)
-2 (7)
-4 (1)
 
*LOUD INFO COMMERCIAL*

Folks this is what happens when you don't buy Ox-Bodies!

Twilight in the corner: But I'm a sorcerer!

*EXTREMELY LOUD INCORRECT BUZZER*

Incorrect! One day someone is gonna match your parry and what the heck will happen?!

*NEW SHEETS FALL FROM THE CEILING*

That's right, reroll time! If you want to prevent this from happening again. Your health levels needs to be thiiiiiiiiiiiiiiiiiiiiiis big.
-0 (6)
-1 (7)
-2 (7)
-4 (1)
Look, after all the craft charms and spells, she could have taken an Ox-Body, or she could have taken Thousand Courtesan Ways.

I think we know what Rika's choice was.
 
Look, after all the craft charms and spells, she could have taken an Ox-Body, or she could have taken Thousand Courtesan Ways.

I think we know what Rika's choice was.
Truly a classic Twilight moment, probably spent the first twenty minutes of the session crafting while the table heckled her the entire time. Throws an entire presence pool at a random baker cause their slightly suspicious. Only to be surprised that it in fact was just a random baker.
 
I still love how somehow you keep making every batch of Solars as reprehensible as the last, with any positive qualities they might have being completely overridden by their searing hatred of the biggest dog around and their love for murdering untold innocent, uninvolved commoners who just happened to occupy the same grid square as the thing they hate so much, or that it would be convenient to murder this peasant village to get cheap, expendable zombie chaff to strike at their tormentors for.

I'm not doing a bit, I'm genuinely appreciative of the fact that you're not going from the perspective of "The Wyld Hunt is objectively wrong in every way, shape, or form, and falls apart at the slightest application of critical thinking." that Second Edition loved so much. An institution like this wouldn't have lasted this long and become so universal in a setting full of super-people like this if it didn't have a damn good point backed by regular bouts of Hard Evidence, where a Solar popping up--or Dragons forfend a Circle--usually leads to an insane amount of uninvolved people dying as they're positioned like pawns on a board and expended in the clash to stop them before they become too strong.

Yeah, not all Solars/Lunars/others are Pure Evil, demons given form who'll burn the world to slake their own personal bugbears, but an uncomfortably large number of them are pretty damn callous, and the ones who get followed by the narrative portions are the exception rather than the rule.

The propaganda works because it's amplifying an actual truth, not because it's pure bullshit but everyone believes it anyway. Solars are bad news for anyone who isn't part of their In-Group.
 
Last edited:
Before he can finish, a woman leaps up from the surface of the water, flinging herself into the air with the agility of a dolphin. A sorcerous whip formed of something dark and liquid uncoils from one of her hands, extends nearly ten feet, and wraps around the halt of Chalus's axe.
Wait a second.
It's at this point that Maia makes her move. As injured as she is, one hand still clapped over her throat, she's been carefully watching the exchange of blows between the two of you, slowly moving into position, timing her next move precisely, as if she doesn't expect to get a second chance at it. Now, with the Anathema poisoned, blinded, and doubled over in pain, she takes her hand from her throat, grips her blood lash in both hands, and whirls it savagely through the air. You see now that the blood dripping between her fingers had flowed down her arm, feeding into the sorcerous weapon, making it grow longer and more lethal. In midair, its barbed tip splits wide into a yawning, needle-toothed maw, and it clamps down mercilessly on the side of the Anathema's throat.
That's Maia!!

Now the only question is, has Grace already aligned with Ambraea or is Maia here as an assassin in service of house Peleps?
 
I still love how somehow you keep making every batch of Solars as reprehensible as the last, with any positive qualities they might have being completely overridden by their searing hatred of the biggest dog around and their love for murdering untold innocent, uninvolved commoners who just happened to occupy the same grid square as the thing they hate so much, or that it would be convenient to murder this peasant village to get cheap, expendable zombie chaff to strike at their tormentors for.

I'm not doing a bit, I'm genuinely appreciative of the fact that you're not going from the perspective of "The Wyld Hunt is objectively wrong in every way, shape, or form, and falls apart at the slightest application of critical thinking." that Second Edition loved so much. An institution like this wouldn't have lasted this long and become so universal in a setting full of super-people like this if it didn't have a damn good point backed by regular bouts of Hard Evidence, where a Solar popping up--or Dragons forfend a Circle--usually leads to an insane amount of uninvolved people dying as they're positioned like pawns on a board and expended in the clash to stop them before they become too strong.

Yeah, not all Solars/Lunars/others are Pure Evil, demons given form who'll burn the world to slake their own personal bugbears, but an uncomfortably large number of them are pretty damn callous, and the ones who get followed by the narrative portions are the exception rather than the rule.

The propaganda works because it's amplifying an actual truth, not because it's pure bullshit but everyone believes it anyway. Solars are bad news for anyone who isn't part of their In-Group.

I love how the author makes it a circle of violence. The Wyld Hunt is a constant threat to the other Exalted so they look for ways to strike back. The Dragon-Blood's biggest advantages are the infrastructure and bureaucracies they have built up over the centuries, but trying to destroy those inevitably results in mass causalities. Which in turn reinforces the need for Wyld Hunts in the first place. no one ges to have clean hands, everyone equally perpuates the cycle. It doesn't matter who threw the first punch, everyone's trapped in a war that cannot have a victor.
 
Yikes, those constellations are definitely, uh... something. That's for sure. Wasn't expecting her birth constellation to be the Sword, though.
 
[X] The rickety walkway, with any misstep threatening to send either of you plunging into the water below

Just because those scenes are so damn cool in martial arts movies.
 
Back
Top