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Yes, thank you! This is what I get for writing at 2 AM 😅
Yes, thank you! This is what I get for writing at 2 AM 😅
This is exactly the type of skin-deep worldbuilding I was talking about.They wiped out the 'globe-spanning civilization' by attacking the four points where their culture gathered and was centered, and then attacked and destroyed the animals upon which they were dependent. Suffering 90% losses as well as losing the sky bison doesn't leave you a lot of room to recover if you're one of the few remaining airbenders. When nomads lose the lands they are dependent on, nomads cease to be a factor rather rapidly. When the animals they use to travel are dead they aren't globe-spanning.
This is exactly the type of skin-deep worldbuilding I was talking about.
90% losses you claim. HOW. Armies do not magically teleport and at the start of the war the Fire Nation did not even have tank, trucks or any form of mechanised transport overland. The nomads would have seen those armies coming days if not weeks in advance. On the day they they would have had long hours watching those armies climb the mountains towards them. And these are pacifist monks, they are not going to stick around and fight. They are going to hop on their bison and fly away. We see that the temples are, structurally, pretty much undamaged. The Fire Nation did not mass up and blast them off the map with fantasy nukes in an instant, they went in and tried to clear them room-by-room. Aside from some few monks who went to talk to them and a few too stubborn to leave they shouldn't have gotten anybody.
Losing the sky bison you claim. Again HOW. The bison that live with the nomads are just as capable of flying away as the nomads. Even assuming there were no wild bison they still aren't going to suffer more than proportional losses, which as discussed above would be tiny.
Lose the land they rely on you claim. What land? How do they rely on it? The temples are on top of mountains. They have a handful of fruit trees, insufficient to support any significant number of monks let alone herds of flying bigger-than-elephant ruminants. We see Appa happily eating hay bales, cabbages and watermelons. The Gaang certainly never had any problem feeding him on their globe trotting adventure. Having to ditch the temples would cost the monks their written records and their artwork, but a people of spiritual monks detached from worldly things isn't going to care all that much about it.
Canon says 'The Fire Nation Destroyed The Air Nomads' without giving a thought to how they could actually have done that, even with ungodly fire power.
They did it. That's the incontrovertable fact. They stormed a nation of pacifists with swords in hand and they slew them. I don't see what you find so hard to believe about this. You're focused way too much on the 'air nomads' name when they are in fact, pretty clearly not actually that nomadic. Sky bison are megafauna, and those are really easy to kill off if you launch a determined hunting and extermination campaign. Appa's shed fur was sufficient to track him despite long flights away from pursuers.This is exactly the type of skin-deep worldbuilding I was talking about.
90% losses you claim. HOW. Armies do not magically teleport and at the start of the war the Fire Nation did not even have tank, trucks or any form of mechanised transport overland. The nomads would have seen those armies coming days if not weeks in advance. On the day they they would have had long hours watching those armies climb the mountains towards them. And these are pacifist monks, they are not going to stick around and fight. They are going to hop on their bison and fly away. We see that the temples are, structurally, pretty much undamaged. The Fire Nation did not mass up and blast them off the map with fantasy nukes in an instant, they went in and tried to clear them room-by-room. Aside from some few monks who went to talk to them and a few too stubborn to leave they shouldn't have gotten anybody.
Losing the sky bison you claim. Again HOW. The bison that live with the nomads are just as capable of flying away as the nomads. Even assuming there were no wild bison they still aren't going to suffer more than proportional losses, which as discussed above would be tiny.
Lose the land they rely on you claim. What land? How do they rely on it? The temples are on top of mountains. They have a handful of fruit trees, insufficient to support any significant number of monks let alone herds of flying bigger-than-elephant ruminants. We see Appa happily eating hay bales, cabbages and watermelons. The Gaang certainly never had any problem feeding him on their globe trotting adventure. Having to ditch the temples would cost the monks their written records and their artwork, but a people of spiritual monks detached from worldly things isn't going to care all that much about it.
Canon says 'The Fire Nation Destroyed The Air Nomads' without giving a thought to how they could actually have done that, even with ungodly fire power.
Posts do not make sense in isolation. I pointed out that the worldbuilding is thin. This is neither good nor bad, it just is and we should be aware of that. Vehrec then replied trying to argue that one of the examples I gave isn't thin, that it does make consistent sense when thought about. The post you replied to is me disputing their argument.
If people having opinions different from your offends you so much why are you on a discussion forum?If 'skin deep worldbuilding' bothers you that much, just leave.
Defascifying the Fire Nation is not a thing one ought to expect from the Modernists—among the reactionary Traditionalists, the liberal Mercantilists, the technocratic Militarists, and the folkish Supremacists, the Modernists are the most classically fascist faction, with their civic nationalism, futurist ethos, integralist economics, and reliance on popular mobilization to both grow their strength and mobilize their influence.One of the reason I like the Popular Debutante is that it allows us to play a character that has a certain amount of flamboyance. A certain joy in her politicking. Zuko I think will bring plenty of 'grim and dour determination' to the procedings, and what we will have to deal with will often be grim, so I like the idea of a protagonist who looks at the job of defashing the Fire Kingdom and goes at it with panache!
I suppose reading through their description, they might definitely go that way. All the better that we have some clout there, to lead their ambitions perhaps in a more egalitarian, better direction. Obviously, there's a lot of garbage in their ethos. But quite frankly, we're working in the garbage heap.Defascifying the Fire Nation is not a thing one ought to expect from the Modernists—among the reactionary Traditionalists, the liberal Mercantilists, and the technocratic Militarists, the Modernists are the most classically fascist faction, with their folkish nationalism, futurist ethos, integralist economics, and reliance on popular mobilization to both grow their strength and mobilize their influence.
I'm just saying that if you don't like the basic premise of the setting and are offended by it...why are you then engaging with a quest thread set in that world? You don't like the foundations of this setting, it's bones and blood. So why get mad?If people having opinions different from your offends you so much why are you on a discussion forum?
Excellent question! I don't intend to do anything like that here: this is planned to be more of a narrative quest overall. I'll generally aim to signpost stuff like that going inI had a question Granite, Your quest on Fallout New Vegas in Space Battles had actual people play opposition forces/factions. Can we expect the same here? Like actual people playing as very influential characters in game, for example Zuko or the local business plot leader?
By the way, will there still be updates to the Fallout quest or is it frozen?Excellent question! I don't intend to do anything like that here: this is planned to be more of a narrative quest overall. I'll generally aim to signpost stuff like that going in