[X] Plan: Killsats means Vita will not be going to space today T_T
-[X] Free: This is an absurd amount of firepower aimed at a planet that can't resist, what is the deal, it can't just be sheer greed and conservatism, is there an actual reason for it? See if you can find out what this is.
-[X] Diplomacy: Admech Shooshing
--[X] Somehow, the deal keeps getting worse all the time! Still, we need to keep poking around the corners to keep them complacent. Provide our regular report, with some speculation as to what might be found. Now that we actually have an understanding of what a Machine Spirit is, we've got more of the terminology that can be used to deflect suspicion too. While we're at it, we should see about starting to consolidate some of our gains--we've got the fundaments of a following, and we're loathe to actually conduct a complete purge--especially now that you know that there's potential in the Mechanicus to be something worthy, held back by a bunch of regressive toughs, if we can get followers on the inside who can help, we might manage to avoid a complete wipeout when the time comes for the status quo to shift. (Thalya report, followed up by starting to capitalize on those initial seeds we've sown to start assembling a following in our own right. Allies inside could be worth their weight in your exotic material of choice when things get noisy.)
-[X] Construction (+1,100 BP)
--[X] 2x Concealed Spaceport (-600 BP, -50 CP)
--[X] 4x Manufactories (-400 BP, -200 CP)
--[X] Shield Repair (-50 BP)
--[X] Trade Goods (-50 BP)
-[X] Research x2 (400 + 10 Anexa RP)
--[X] Small-craft Stealth (100 RP)
--[X] Medium Void Shield Installation (100 RP)
--[X] Brain Implants (40 + 10 Anexa RP)
--[X] Faster Hacking (150 RP)
--[X] Secrets of the Machine Spirits (10/200 RP)
-[X][Anexa] Research - assists a research action you take, granting +5xLevel RP to the action. Will level on successful roll, scaled by the importance of the tech.
As mentioned in my previous remarks, the thrust of this plan is "Start capitalizing on the seeds we've sown to see if there's any following to harvest, in order to get the necessary vectors we need to hamstring the ground-level response when the shit hits the fan. We build two concealed Spaceports (Underground probably isn't the right word for it), which gives us 20 berths for small craft--enough to transfer 500 Ground BP to Void BP (Or, when things settle down, convert 1,000 Ground BP to Void BP), as well as have strike craft ready to go. We still gain +200 BP out of this as well, and with the completion of Small-Craft Stealth, we'll be able to design actual stealth craft to start working at de-fanging the Mechanicus' response.
It'll be even funnier if we can actually leverage Faster Hacking to convert the killsats into something we can exploit, by making them "Check In" if they get a launch order, which will cover us in the face of surprise attack as well, since they'll have to inform us before they start launching, and we can launch our own countermeasure to shut down the megadeths. We should be in a position to strike a blow against their nonsense soon with this setup, as well as having a fine carrot to entice those who haven't gone completely mad in the form of our extremely high quality augments.