Earth Bet: House of the Sun (Cultist Simulator/Worm)

[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
 
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

The man called when someone must be hurt.

[X] Remember What Was: Something has changed, although you're not sure what. The world has twisted on an axis and you must remember what happened before and just what caused it.

The world is off kilter. How?
 
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.

I'm very curious to see how the lores will help us combat the endbringers. Also I think it fits with our martial character and what first led him to find the cult.
 
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
 
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.,

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.

Oh I can already imagine the Rituals for Unmaking of these beasts. Such beautifull ending. We will unmake. We will unmake. We will unmake.

We should quickly invest into Edge when possible. After first step it will be improved in conflict. We need to master conflict.
 
[X] Remember What Was: Something has changed, although you're not sure what. The world has twisted on an axis and you must remember what happened before and just what caused it.
 
[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.,
 
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
 
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[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.
[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
 
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
 
Vote Closed
Winning Vote:
[X] Martial: Keeping of the arms and armor, ensuring that when violence is called for it will be answered.

[X] Endings in Threes: Three beasts have emerged, and who knows how many more will continue to steam out. They have burnt down cities and driven a new one mad. This kind of unmaking is unacceptable. They must be unmade in turn.
Scheduled vote count started by Witherbrine26 on Oct 31, 2024 at 9:38 AM, finished with 17 posts and 13 votes.
 
Another History: Turn 1
It was Monday, which meant it was time to return to work. Rising from the bed in your apartment, you headed into the bathroom and then the shower. Cleaning yourself, you made sure you were properly groomed before getting dressed.

Underwear, pants, shirt, suit jacket, then shocks. It didn't take long, and your breakfast consisted of simple bacon, eggs, and a glass of milk. After putting the dishes into the dishwasher, you departed, leaving your apartment and stepping into his car.

It was a nice, cheap, and well-loved car. You had gotten it on a fairly hefty sale one day, and it has served you well ever since. The traffic is really the worst part. It is a nearly forty-minute drive that would normally take twenty, but well, you supposed that was just the price of living in Houston.

Turning on your blinking, you made a quick right-hand turn. It was a shortcut that would save you some time. You then fiddled with the dials on the radio, and soon, music was playing through the car. Your lips quirked down as Christmas music came out.

It was December, and you could almost forget it down here. Even on the longest nights, there wasn't an inch of snow, and the temperature never dropped below sixty. You could walk outside in your suit on Christmas Eve and not get frostbite. It was a strange experience, and one that part of you disagreed with; the other part of you was glad to be away from Poland.

You returned your focus to the road, those thoughts falling to the wayside as you kept driving. You could remember the past, but it was best not to focus on it. Your history made you who you were, but that didn't mean it defined your future.

Eventually, you arrived at the Protectorate Headquarters. As a consultant, you did get a fancy spot near the front. Parking your car, you stepped out and headed indoors, nodding to the secretary at the front desk on your way up.

Your office wasn't anything fancy; your work was mainly paperwork, after all, but it got the job done. That did irritate you slightly. You had been promoted from ground commander to this role. It was better for the cult but didn't suit you nearly as well.

"Morning, Mr. Donovan!" a young, bubbly voice said as your door was opened. You raised an eyebrow as Charlotte strolled in. She was your secretary, even if such words felt strange. You didn't need somebody to fetch you coffee, read your emails, or type things out to you.

However, despite what misconceptions the job title might have given you at first, combined with her enduring almost naive personality, she was competent. In fact, the reason you got through so much work was in no small part due to her assistance. You just weren't a paperwork guy, even if you had been promoted to it.

"Good morning," you replied as you pressed the on button on your computer, which started up long and loudly.

"Apologies, but the Director requested a meeting with the heads this morning. The email only went out about half an hour ago," she told you with a thin smile. She clearly knew it would be irritating, but the two of you knew it was better to know now than to miss a meeting. The Director was stern and strict, so getting on her bad side was a poor idea.

"Very well," you said as you pressed the power button again, causing the machine to immediately flicker and turn off. Rising to your feet, you strode out of the office, ducking your head to avoid the doorframe.

You quickly walked through the office space, making your way to the first briefing room. You weren't sure why the Director wanted a meeting first thing in the morning, but that normally boded ill.

Stepping inside the room, you sat on one of the many chairs circling the long table. There were a handful of other people here, consulters and commanders for the most part, but strangely enough, you did notice a Youth Guard representative.

Your lips curled down at that. You didn't have a high opinion of them. They seemed to be focused on getting in the way and causing problems more than actually doing anything. Your ideas for getting some Wards into shape had been shot down once or twice without talking about it.

However, you didn't really know the real reason why you were here; you just sat back and waited for the meeting to start.

At nine o'clock sharp, a whip-thin woman strode in. She was wearing a suit, and her blonde hair was closely cut. She had a very small smile on her face, but it didn't suit her. She wasn't much of a smiler, and this was merely her way of trying to put people at ease. It didn't work.

"It has been requested that we are to prepare to accept Wards from out of state. They will be arriving within the next month. We are here to discuss how best to aid them in that as well as patrol timing," she stated before sitting down.

"First thing is a list," one of the commanders stated to various nods. You did see sheets of paper already being sent around. You picked one up and ran your eyes down it.

No names you regonzined but from the short blurbs you got there was a very good reason they were being sent here. Quite a few discipline problems as well as a general failure to improve in the physical fields. Houston was known for training and working out knots in Wards so it was no surprise that you were being sent the chaff to hone.

Setting the paper down, you leaned back. You weren't going to have much to say here. Your field was marital, not any of the other stuff. So you just watched as the meeting evolved, and people kept talking.

You really wished this had been an email; you could have gotten so much done this time.



You sighed as you got into your car. Today had been a long day, and you were just happy to be going home. You would get some rest before you had to go back tomorrow. You also had a few other plans.

You then heard your phone ring, so you fished it out of your pocket, holding it up to your ear as you drove out of the parking garage.

"Hello, this is Michael Donovan."

"There is a meeting tonight," Anatoly stated. You blinked at that. You didn't really expect another one so soon, but you suppose with everything getting in order, the Master probably wanted to give out orders.

"I'll be there in.." you trailed off as you checked the dashboard clock, "In about an hour."

"Understood."

With that, the phone clicked off. You then flicked your turn signal on and started heading towards the exit. You'd have to make a few maneuvers to get off properly, but otherwise, the drive was going to be fairly boring as normal.



You stepped inside the bar with the closed sign still hanging above the door. Nobody was around to watch you; most were likely home or doing something else just after work. You climbed the stairs up to the meeting room and settled on the floor. The others had arrived, and it looked like they were just waiting for you.

You felt your heart start to thump, and your breath seemed to fog in the air, despite neither really happening. The Master emerged from the hidden door, still just as young and small-looking and still just as heart-stoppingly terrifying.

"Anatoly, you will ensure this place is ready for work and can store both bodies and prisoners," she stated, her voice scraping against your mind. A small part of you flinched at the matter-of-factness, but you were part of a cult; cults weren't all that nice.

"Ai, the important people need to listen to us. Ensure that criminals and the constabulary alike have reason to obey us," she continued, marching forward.

"Jane, recruit people. The poor and the desperate will be your first choice," the Master's voice hesitated a moment before she said Jane. Did she know Jane's real name, or did she not like false names?

Despite knowing her for over a year, you knew little about the Master. She was young in body, relentless, and had a desire to destroy or unmake things, as she called it. You returned your focus as she started to speak again.

"Arch, gather books and information. You will ensure everybody can be taught."

Arch nodded at that but, for once, kept his mouth shut. The Master's terrifying presence was useful in that he seemed to understand for once when not to poke and prod, despite his clear urge to.

"Michael," she said, turning her gaze to you. You held firm but shuddered slightly.

"Train the fodder and search for information regarding the Endbringers. We will be unmaking them and that will require great effort."

With that, she turned on her heel and departed, the nonexistent chill and tension fading as she left the room. However there was still a metallic tang in your mouth, a faint feeling of writhing in your gut.

You held back a sigh. You had driven an hour to get here, and all you got were orders to do things you were already planning on doing. Well, there was no use complaining about it; you had things to do and not enough time in the day.

It was time to get to work.

You Master spoke of conflict, of tension and unmaking. You've learned something about the world and the engine that move it. Gain 1 scrap of Edge lore

Edge lore has reached level 1




Vote by plan

Possible Actions: You have 4 Actions each month, more can be gained by spending less time at work.

You have 2 months until the cult reconvenes, it is expected you have accomplished at least one thing of note by then.

Current Funds: 100
Income: 100 Funds/Month


[] On work and the challenges it entails.
-[] You'll work your hours and no more (Gain no extra actions, default)
-[] You'll cut a few corners here, leave a bit early (Gain an extra action, will not be noticed if not done often)
-[] You've got sick days, use them (Gain two extra actions, will be noticed by your direct superior, although the full extent is unknown.)
-[] Something has come up and you'll be out of the office for a week (Gain three extra actions, may be noticed by the Director although the response is not known)
-[] You can't even step foot in the office this month (Gain four extra actions, you will be called out on this)

[] On the goal. (All of the following options are suspicious. This only applies if you are caught)
-[] Do some research, watch some tapes of the fighting (Minor suspicion)
-[] Ask around, start seeing what folks know (Minor suspicion)
-[] Dig into the files, take a peek at confidential information (Major suspicion)

[] On furthering the cause.
-[] Train the fodder, get them up to snuff
-[] Search out the talented, teach them Edge
-[] Assist somebody else in their task
--[] Who? (Write in)
-[] Items and strange artifacts, go search for them. They could be useful
-[] You are the commander, but strong and stout men loyal to you alone would be useful
-[] You don't need fighters, you just need those who are willing to work for you

[] On learning the Lores.
-[] Search for books
--[] In the local libraries and bookstores
--[] Stranger and more hidden places
--[] Online, from places abroad (Will cost 10 Funds per book in shipping)
-[] You Master is willing to teach, request a lesson
--[] What lore? (Write in, she is willing to teach all Lores, except Heart, up to level two)

[] The Mansus, a place of contradictions. It calls to you, reach out.
-[] Explore the Woods and it's many secrets
-[] Climb higher, Glory awaits

[] On matters outside the cult.
-[] Spend time with somebody
--[] Who? (Write in)
-[] Get to know somebody
--[] Who? (Write in, somebody from work, a low level person inside the cult, a random joe on the street etc)

[] Something else? (Write in, must be approved by QM)
 
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[X] Plan: Hidden training.
-[X] On work and the challenges it entails.
--[X] You'll work your hours and no more (Gain no extra actions, default)
-[X] On the goal. (All of the following options are suspicious. This only applies if you are caught)
--[X] Do some research, watch some tapes of the fighting (Minor suspicion)
-[X] On furthering the cause.
--[X] Train the fodder, get them up to snuff
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] Moth
-[X] The Mansus, a place of contradictions. It calls to you, reach out.
--[X] Explore the Woods and it's many secrets

If we're operating under the nose of a PRT, we need a moth. The master must understand this.
In the forest, we can also find the influence of the moth, which significantly increases our stealth for several turns.
 
[x] Plan: Getting Started
-[x] On work and the challenges it entails.
--[x] You'll work your hours and no more (Gain no extra actions, default)
-[x] On the goal. (All of the following options are suspicious. This only applies if you are caught)
--[x] Do some research, watch some tapes of the fighting (Minor suspicion)
-[X] On furthering the cause.
--[X] Train the fodder, get them up to snuff
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] Lantern
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] Moth

I do think that we need for moth for stealth but we also need lantern for investigating the end bringers which will help us see what the end bringers really are.
 
@Witherbrine26 I noticed that the last few quests on the cultist simulator did not affect the study of Masnsus at all, although this is an important part of the setting.
Maybe it would be worth giving players one free action to explore Mansus since it happens in a dream? Or, for example, to make it impossible to raise the rank of lore after a certain level if at least one fragment is not received from Mansus?
 
@Witherbrine26 I noticed that the last few quests on the cultist simulator did not affect the study of Masnsus at all, although this is an important part of the setting.
Maybe it would be worth giving players one free action to explore Mansus since it happens in a dream? Or, for example, to make it impossible to raise the rank of lore after a certain level if at least one fragment is not received from Mansus?
The latter part is pretty much already a thing. You cannot gain scraps from a source below your Lore level. If you read a level 1 book but your Lore is at level 2 the book will do nothing for you. This means that to get higher and higher level scraps you'll have to delve into the Mansus because those high level sources simply do not exist in the Wake.
 
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