Deedeequest or The Wonders of Mundus: Be Careful Who You Pretend To Be - A Genderous Isekai Quest

How Dice Rolls Work
Character sheet is here.

Dice rolls are 1d10 + Stat + Proficiency + any applicable bonuses, such as Boons.

You may spend 3 Tension to Overdrive for a retroactive +5 to your roll (a Determination Overdrive), or +3 to an ally's roll (a Teamwork Overdrive). I will also automatically overdrive to avoid exhaustion or unconsciousness.

It is possible to critically succeed (on +5 on skill checks and +10 on combat rolls) or critically fail (by the same margins), but rolling a 1 or a 10 does not automatically crit in either case. It is possible to crit retroactively by Overdriving.

Your stat bonuses have names:
  • Vigor grants a Strength bonus.
  • Agility grants a Dexterity bonus.
  • Spirit grants an Aura bonus.
  • Mind grants an Intuition bonus.
  • Resolve grants a Guts bonus.
Dice are rolled on a first come, first serve bonus. You only roll for Deedee.
 
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I'm hesitant about the sparring thing. It's a very... embodied activity, innit? Not immediately clear if it'd take his mind off his problem, or just aggravate it.

For Ralph, I'm in favor of trusting him. The dream Mutan passed to Deedee at the end of Book 2 is about as good a credential as anyone could bring into this situation; given our track record, if he's got an ulterior motive it's more likely to be something like an undisclosed bi crush (c.f. "I wish I'd realized...") than anything sinister. But that's even more reason to get as much context as we can about the who/how/why of his having been able to come here. Caring about him also means protecting him from any untrustworthy third party who may be trying to extort or manipulate him in our name.

As for discussing the mission: we haven't been super secretive about our objectives so far, IIRC. If there's a spy/plant in Ralph's party it's IMO unlikely to be from the griefers, compared to DARPA or some Mundane power. I'm more concerned about the venue in which we have these discussions; there's going to be a lot of at least somewhat sensitive topics, and the middle of a tavern is maybe the wrong place for that.
 
[X] [KEVIN] Spar with him for old times sake and see what comes of it.
[X] [RALPH] Your friendship counts for a lot, but you should still ask after his patrons and reasons for being here, and verify the answers.
[X] [INVESTIGATION] Explain that you're investigating monster attacks you suspect were provoked by griefers from the playerbase, and let them help.

I general fins that kinetic activities and exhaustion hell with potentially emotionally harrowing conversations. Ralph is a potentially potent source of information so I think should be hit with a good 'Dude What The Fuck'. I don't really see anything lost by mentioning the griefers, so...
 
[X] [KEVIN] Spar with him for old times sake, then do a little drinking and lay out your situation. Let him make the connection from there.
[X] [RALPH] Your friendship counts for a lot, but you should still ask after his patrons and reasons for being here, and verify the answers.
[X] [INVESTIGATION] Explain that you're investigating monster attacks you suspect were provoked by griefers from the playerbase, and let them help.
 
[X] [KEVIN] Spar with him for old times sake, then do a little drinking and lay out your situation. Let him make the connection from there.
[X] [RALPH] Your friendship counts for a lot, but you should still ask after his patrons and reasons for being here, and verify the answers.
[X] [INVESTIGATION] Explain that you're investigating monster attacks you suspect were provoked by griefers from the playerbase, and let them help.
 
[X] [KEVIN] Spar with him for old times sake, then do a little drinking and lay out your situation. Let him make the connection from there.
[X] [RALPH] Your friendship counts for a lot, but you should still ask after his patrons and reasons for being here, and verify the answers.
[X] [INVESTIGATION] Explain that you're investigating monster attacks you suspect were provoked by griefers from the playerbase, and let them help.
 
[X] [KEVIN] Let him vent over beers. Offer what sympathy and insight you can.

[X] [RALPH] You're glad he missed you, but you really didn't expect him to miss you that much. You're missing something and you need to find out what.

[X] [INVESTIGATION] Explain the details of the mission, and that you're specifically looking for playerbase griefers and any villagers on their side.
 
Vote closed
Scheduled vote count started by Talia B on Oct 28, 2024 at 12:12 AM, finished with 6 posts and 5 votes.
  • 5

    [X] [KEVIN] Spar with him for old times sake, then do a little drinking and lay out your situation. Let him make the connection from there.
    [X] [KEVIN] Spar with him for old times sake and see what comes of it.
    [X] [KEVIN] Let him vent over beers. Offer what sympathy and insight you can.
  • 5

    [X] [RALPH] Your friendship counts for a lot, but you should still ask after his patrons and reasons for being here, and verify the answers.
    [X] [RALPH] You're glad he missed you, but you really didn't expect him to miss you that much. You're missing something and you need to find out what.
  • 5

    [X] [INVESTIGATION] Explain that you're investigating monster attacks you suspect were provoked by griefers from the playerbase, and let them help.
    [X] [INVESTIGATION] Explain the details of the mission, and that you're specifically looking for playerbase griefers and any villagers on their side.
 
I may just be insufficiently paranoid, but I can't really think of anything we would actually care about DARPA or what not finding out, besides the obvious personal stuff that isn't especially relevant to anything they would care about.

I mean, their goal is likely to assess the current stability of everyone inside Mundus, how long that is likely to last, and probably some assessment of how useful this could be for future programs - but none of that actually hurts us any.
 
Carving Lanterns by Pasteldaemon

Maris Piper felt like putting up some Samhain decorations.

Happy halloween from the Other Worlds Tourism Bureau. Maris Piper and illustration by Pasteldaemon.

Expect an update next week… and something exciting tomorrow.
 
Welcome To Another World
To the tune of Welcome to the Internet
With apologies to Bo Burnham

Welcome to another world! Have a look around
It's got every quirk of pike and shot the Devteam ever found,
We've got mountains of questlines, some better, some worse,
If none of it's of interest to you, you'd be the first.

Welcome to another world! Come and have a seat,
One you wake up in the shipwreck find the village and your feet,
There's no need to panic, this isn't a test -
Wait, these hunger mechanics weren't part of the quest...

Welcome to another world! What would you prefer?
Play a foxgirl, catboy, pixie (and get called a racial slur)
Be happy, be horny, be bursting with rage,
Just don't stand in crosshairs when you engage!

Welcome to another world! Mundus wants to be explored!
Here's a mine for magic crystals, here's a temple's holy whores,
We've got wizards, and outlaws, high fantasy sports,
And a bunch of ornate tapestries about the snake titan enslaving half of mankind before the Gods blew up her island -

Welcome to another world, you'd better gird your loins,
Cause some randos tried to ambush you and burgle all your coin,
Their disguises are offputting and you know the score,
These guys are fellow Players trying to start a war!

Would you like to slay a dragon, play some futbol, sell some cheese?
Try to find your logged-in children, smell the flowers, feel the breeze,
Start a rumor, fly a broom, tell the Baron to face his doom,
Cause he kidnapped a princess to groom her, cast a spell to krackathoom 'er -
Here's a rustic breakfast porridge! You should join the Cult of Moms,
Here's a guildie wants to fuck you, and an Alchie with a bomb,
Which of the Fourteen should you worship, take this quirky quiz,
Convince the Contessa you weren't sent to steal away her kids...

Could we interest you in everywhere, all of the time?
A little bit of everywhere, all of the time?
You don't know if you'll resurrect or how you even arrived,
But Mundus does have everywhere, all of the time.
Could I interest you in everywhere, all of the time?
A little bit of everywhere, all of the time?
You don't know if you'll resurrect or how you even arrived,
But Mundus does have everywhere, all of the time.

You know, it wasn't always like this...
Not very long ago, just before your time
Right before the Quarantine got us all inside,
An ambitious game made it's leap to fame as a place for friends to meet
Where everyone could wear a mask that revealed who they could be.
See, what heroes we could be...
Daddy let me use his Helm, wasn't even twenty...
And we met all the friends we hoped we could meet...

Now look at you, look at you,
Unstoppable, popping off,
Our time is now, our insides out, and look how we grew...
And if we stick together, who knows what we can do?

It was always the plan to put Mundus in your hands.

(three seconds Echidna laughing unskippable.wav)

Could we interest you in everywhere, all of the time?
A little bit of everywhere, all of the time?
You don't know if you'll resurrect or how you even arrived,
But Mundus does have everywhere, all of the time.
Could I interest you in everywhere, all of the time?
A little bit of everywhere, all of the time?
You don't know if you'll resurrect or how you even arrived,
Anywhere and anything and anywhere and anything and anywhere and everything and anywhere and everything...
All of the time.



Not the exciting thing I was hinting at, which might be tonight or the weekend. But I saw it and realized I hadn't posted it here yet, so, enjoy.
 
Presenting a new magical girl quest, Valiant Anima: The Heart of a Heroine: Inspired by the Persona series, and powered by Valor.

You are the magical girl Amythest Fool. You fight Inner Demons - particularly when they've gotten externalized and are attacking people on Telegraph Avenue.

Which has been happening more, and more, and more of late... so you and your circle of friends from UC Berkeley need to investigate, find the source, and defeat it before something goes terribly wrong.

forums.sufficientvelocity.com

Valiant Anima: The Heart of a Heroine (Magical Girl Quest) Original - Fantasy

There is a castle in your dreams, and a tower atop it. You are the magical girl Amythest Fool, and you fight Inner Demons. Particularly when those demons get distressingly externalized and start terrorizing the material plane. Which has been happening more and more and more, which means you...
 
Update this weekend, knock on wood. I intend to keep entertaining y'all until the story's done.
 
Right.

I need the following:

Three attack rolls for a duel; choose which attacks.
Three defense rolls for the duel; Muscle, then choose Muscle or Aura for the other two.

A Fellowship+Aura roll.
An Empathy+Int roll.
A Lorewise+Int roll.

GTK vs Mus: 15 vs 16, miss
Gale Blast vs Mus: 14 vs 14, hit!
GTK vs Res: 15 vs 13, hit!

Lunge vs : 11 vs 16, miss
Javelin vs : 16 vs 14, hit!
Cleave vs Mus: 19! vs 13, hit!

Fellowship+Aura vs Composure+Res = 18 vs 15, success
Empathy+Int vs Composure+Res = 15 vs 19, fail
Lorewise+Int vs TN 15 = 8, fail
Talia B threw 9 10-faced dice. Total: 56
7 7 5 5 4 4 2 2 7 7 10 10 4 4 7 7 10 10
 
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As for attacks... I'm worried about going all out, but like... would holding back be an insult? choices...

Heck with it.
Attack 1: Gryphon Kick
Fabricati threw 1 10-faced dice. Reason: GRYPHON KIIIIIICK Total: 7
7 7
 
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Let's do a Gale Blast! That should be fun!
bii threw 1 10-faced dice. Reason: Gale Blast! Total: 6
6 6
 
I'll roll an Aura defence for some variety.

EDIT: Well that could have gone better.
F0lkL0re threw 1 10-faced dice. Reason: Defensive Aura Go! Total: 5
5 5
 
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