Hey QMs, would this plan be valid?
This is a legal plan, yeah.
This may be a bit of a nitpick, but is the term "cultivator" part of Christian methods? I've always had the impression that almost no nation calls its superpowered people that way.
The term is probably translated (as are all the things said), but has always been standard in NQ to refer to cultivators as, well, cultivators. It doesn't come up as much in cultures where everyone cultivates, mind you, but it came up in the original NQ too. Like any anachronisms of speech that creep in or the fact this Quest is in modern English, think of it as a translation convention.
That's the thing - as far as I remember, most people don't perceive Christians, who are given powers by their god, and Scandinavians, who receive these powers from their own fame, as similar phenomena. Not to mention that the term "cultivator" itself sounds very strange from the point of view of Christian concepts, and would probably be called something completely different by them, as is the case with other terms.
People in-universe definitely have a general term for those who have gained extensive superhuman power, regardless of source. It might not linguistically be 'cultivator' but that's where the translation convention mentioned above becomes relevant. They probably also have specific terms based on perceived source, but there is a general term, and we're using cultivator as that general term.
I was more thinking along the lines of knowing where to hit a magical construct so it falls apart, finding the power source/central processing unit of magical artifacts, and when to disrupt someone's concentration so that their magic fails.
Right, so, you can't usually just stab a construct and have it fall apart. Well, not in a specific place anyway...a weak construct might break when stabbed anywhere, but something sturdier, you'd need some sort of specific tool to stab to do that on a combat time scale. So Web might be able to tell you how an effect is structured, but you'd then need some other effect to disrupt it.
That's in combat, mind you, outside combat Insight and Precision alone can do this...at least in theory.
I'm sticking with the other plan so we can finish up Perfect Footing next turn. I don't think the Hard-Fall style upgrade is in that much of a rush. We can grab it alongside Perfect Footing next turn.
Next turn is likely when the shift to longer turns starts (it's probably 3 months long) and you will thus
likely have a higher cap on how much can be put into Hama stuff. I won't comment on plans themselves beyond both current plans being legal, but just to clarify the assumptions here.