Interesting that Thalassa doesn't have Mechandrites.
In terms of Lores:
Lore of the Forge
* Enhance Object - mainly useful as it makes repairing objects very easy, reducing the number of successes to 1. Also interesting for the ability to enhance objects to make them permanently easier to use, which is possibly incredibly good when applied to guns and also to some other tools...
** Activate Object - mentally make a simple mechanical object function. Basically useless.
*** Shape Object - basically Craftsman Needs no Tools
**** Enchant Object - make magic items, but restricted to effects from known Lores, so not very useful
***** Imbue Object - bind souls to an object
Would be tempting for Enchant Object but lack of other Lores makes this non-viable.
Lore of Death
* Read Fate - psychometry on dead bodies, very niche
** Decay - do rolled successes levels of aggravated damage on touch (note that when you do levels of damage this bypasses soak and rolling damage dice, it just directly reduces health with no protection save not being touched)
*** Vision of Mortality - terrifies people so they run away
**** Extinguish Life - kill with a touch
***** Unlife - make zombies
Generally, a bad Lore for us that doesn't do much we need. If we can touch someone, we can shoot them with a death ray, which covers two of the powers. For Read Fate we can just grant Thalassa psychic Pscyometry, and we don't have any need for her to make zombies.
Lore of Flesh
* Body Control - remove poisons, including fatigue including others
** Manipulate Nerves - Temporarily improve or reduce pain perception, dexterity or perception up to 10 including others
*** Manipulate Flesh - Temporarily grant or reduce any physical or mental attribute up to 10 including others
**** Restore Flesh - instantly heal bashing or lethal damage including others
***** Shape Flesh - make significant, optionally permanent changes to physical attributes or grant physical merits/mutations including others
For our purposes, Lore of Flesh is the most useful, I believe, as it can temporarily grant buffs and permanently upgrade our population, which synergises very well with proposals for developing Genetor augments. More Healing never hurts as well. This is because Fan's time is very limited. Shape Flesh also isn't limited to 1/year, so we can do things like upgrade our population and make our own transhuman warriors much faster.
Manipulate Nerves is also a very potent attack power, as it can be used to cripple enemies by reducing their Dexterity or Perception, making them helpless. This is particularly important if we want to take them alive.
[X] Lore of Flesh
In terms of Lores:
Lore of the Forge
* Enhance Object - mainly useful as it makes repairing objects very easy, reducing the number of successes to 1. Also interesting for the ability to enhance objects to make them permanently easier to use, which is possibly incredibly good when applied to guns and also to some other tools...
** Activate Object - mentally make a simple mechanical object function. Basically useless.
*** Shape Object - basically Craftsman Needs no Tools
**** Enchant Object - make magic items, but restricted to effects from known Lores, so not very useful
***** Imbue Object - bind souls to an object
Would be tempting for Enchant Object but lack of other Lores makes this non-viable.
Lore of Death
* Read Fate - psychometry on dead bodies, very niche
** Decay - do rolled successes levels of aggravated damage on touch (note that when you do levels of damage this bypasses soak and rolling damage dice, it just directly reduces health with no protection save not being touched)
*** Vision of Mortality - terrifies people so they run away
**** Extinguish Life - kill with a touch
***** Unlife - make zombies
Generally, a bad Lore for us that doesn't do much we need. If we can touch someone, we can shoot them with a death ray, which covers two of the powers. For Read Fate we can just grant Thalassa psychic Pscyometry, and we don't have any need for her to make zombies.
Lore of Flesh
* Body Control - remove poisons, including fatigue including others
** Manipulate Nerves - Temporarily improve or reduce pain perception, dexterity or perception up to 10 including others
*** Manipulate Flesh - Temporarily grant or reduce any physical or mental attribute up to 10 including others
**** Restore Flesh - instantly heal bashing or lethal damage including others
***** Shape Flesh - make significant, optionally permanent changes to physical attributes or grant physical merits/mutations including others
For our purposes, Lore of Flesh is the most useful, I believe, as it can temporarily grant buffs and permanently upgrade our population, which synergises very well with proposals for developing Genetor augments. More Healing never hurts as well. This is because Fan's time is very limited. Shape Flesh also isn't limited to 1/year, so we can do things like upgrade our population and make our own transhuman warriors much faster.
Manipulate Nerves is also a very potent attack power, as it can be used to cripple enemies by reducing their Dexterity or Perception, making them helpless. This is particularly important if we want to take them alive.
[X] Lore of Flesh
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