This...is a Quest (OR..."Come Sail Away: A Council/Riot Hybrid Quest Where You're Trying to Build a Ship")

Voting is open
[X][Council] Make or Change a Rule
-[X] From now on, the Rioters will have a special [Cooperation] vote in addition to their [Riot!] vote each turn. The most voted [Cooperation] option will be done as an additional (collective) action, and can't be used for actions that are perjudicial to any individual or collective Rioters or Councillors (for example, it could be used to get more food! or to build something!)

[X][Riot Boost] Finding food

[X][Direct Action] Work on Project
-[x] Farming

[X] Eat Food

Alright my fellow councilors, I propose that our [Direct Action] next turn should be to go out and forage whatever we can, it's clear that the rioters won't be able to keep us all fed with our current resources... Also, I really don't want to be ousted, this table is so comfortable...
 
[X][Riot!] Work on Project
-[X] Farm
--[X] search for grains. Look in hilly area's or the swamp.
---[X] while looking for grains, if anything looks domesticatble or edible, grab it, focus on domesticatable over edible If nessary.
--[X] take the stone knife with you to help harvest the whole plant worth of seeds.

Short one because frankly I've been obsessing over other quests, writing, work, and some personal stuff.
 
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[X] [Riot!] Grab a stone shovel and some sticks to make a firepit.
-[X] Claim that I'm doing this with my supernatural powers and that this is a pit to hell
--[X] Cook the Dirtworm above the Hellpit if it's allowed in this same turn.
 
Round 16 Results
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Scheduled vote count started by Space Jawa on May 19, 2024 at 4:44 PM, finished with 33 posts and 22 votes.
  • 19

    [X][Riot!] Gather Resources
    -[X] Anything edible from the swamp.
    [x][Riot!] Address Problem
    -[x] Food!
    --[x] You are a chef! and a conquerer of nature! Go forth and feed people! Return to the forest to find more food!
    [X][Riot!] Crafting
    -[X] Fire Pit
    --[X] 2 Short Sticks, 1 Medium Stick, Sod for kindling and the bow drill.
    [X][Riot!] Recovery turn, as even ghosts need rest once in a while.
    [X][Riot!] Crafting
    -[X] Bone scalpel
    --[X] Dirtworm Bone Scalpel Assembly Package
    [X][Riot!] Gather Resources
    -[X] Chop trees with hatchet. Hopefully without getting distracted by baseless feelings again.
    [x][Riot!] Address Problem
    -[X] Boneless Dirtworm Corpse at risk of going bad
    --[X] Smoke cure the corpse, take one eighth for yourself and not eat it( want to do magic, this time potions next turn)
    [X][Riot!] Gather Resources
    -[X] Ropevine from the Swamp to our south
    --[X] Take the stone Knife
    [X][Riot!] Gather Resources
    -[X] gather kindling and dry branches from the forest
    [X] [Riot!] I go to the Council again, but I don't actually do anything this time. I just stand there. Menacingly.
    [X][Riot!] Gather Resources
    [x][Riot!] Address Problem
    -[X] Boneless Dirtworm Corpse at risk of going bad
    --[X] Slice off thinner slices of the meat to dry
    [x][Riot!] Write In!
    -[x] Untraveled Road
    --[x] While you were mostly resting last turn, the council was attacked. Unfortunately, you were unable to assist. With all these newfangled "complications" the quest is having, it's best to ensure the safety of your fellows on their dangerous undertakings... even if one or more not-recovered people in a group isn't a bright idea- oh my god, someone is approaching the council again.
    ---[x] Grab the Short Stick that's conveniently near the Council and the approaching rioter, make vague threatening motions at both groups, and just watch everyone go about doing cool stuff while you're stationary and imposing.
    [X][Direct Action] Work on Project
    -[x] Quest Lab
    --[X] Use the Fine Stone Shovel to dig out the lab, the Craftsman told you to put these babies to use
    ---[X] Follow the instructions of the lab guy
    [X][Riot!] Crafting
    -[X] Craft hunting equipment and distribute it to anyone attempting to hunt
    [X][Riot!] Define chicken coop
    -[X] A wooden rectangle. Has a "door", a hatch that is held in place by slats and can be moved away. The inside will be padded with straw, or similar.
    [X][Direct Action] Work on Project
    -[X] Farm
    --[X] search for grains. Look in hilly area's or the swamp.
    ---[X] while looking for grains, if anything looks domesticatble or edible, grab it, focus on domesticatable over edible If nessary.
    --[X] take the stone knife with you to help harvest the whole plant worth of seeds.
    [X] [Riot!] Grab a stone shovel and some sticks to make a firepit.
    -[X] Claim that I'm doing this with my supernatural powers and that this is a pit to hell
    --[X] Cook the Dirtworm above the Hellpit if it's allowed in this same turn.
  • 3

    [X][Riot Boost] Finding food
  • 3

    [x][Council] Make or Change a Rule
    -[X] From now on, the Rioters will have a special [Cooperation] vote in addition to their [Riot!] vote each turn. The most voted [Cooperation] option will be done as an additional (collective) action, and can't be used for actions that are perjudicial to any individual or collective Rioters or Councillors (for example, it could be used to get more food! or to build something!)
  • 3

    [X][Direct Action] Work on Project
    -[x] Farming
    [X][Direct Action] Find more food. By, uh, farming? Yeah, let's go with farming
  • 2

    [X] Eat Food
    -[x] Belch and say "man I love food. I'm so glad the council has let our tongues be blessed with delicious cuisine rather than boringly ignore reality! I should listen to them more"
    [X] Eat Food
  • 1

    [X][Signup] Rioter
    -[X] Password (Third update) Whatever Have I Gotten Myself Into?
  • 2

    [X][Eat] Something edible, preferably food.
    [X][Eat] Make sure that the Farmer eats 1 food, we need to know how much a rioter needs to eat
    -[X] Direct him to the Tomato Pulp so that we can use the container later
 
Round 16 Vote Roundup

[Council] Make or Change a Rule
- From now on, the Rioters will have a special [Cooperation] vote in addition to their [Riot!] vote each turn. The most voted [Cooperation] option will be done as an additional (collective) action, and can't be used for actions that are perjudicial to any individual or collective Rioters or Councillors (for example, it could be used to get more food! or to build something!)
(No Roll Required)

[Riot Boost] Finding food
(No Roll Required)

[Direct Action] Work on Project
- Farming
- Find more food. By, uh, farming? Yeah, let's go with farming
(No Roll Required)

Riot! Actions

1) Project: Farming
- [Council Direct Action]
- [Direct Action]
- 1d4+1 (+1d4+1 Fine Stone Hoe, +2 Wooden Trowel*2)

2) Gather Resources
- A) Anything edible from the swamp.
- B) Gather Resources
- C) search for grains. Look in hilly area's or the swamp.
-- C) while looking for grains, if anything looks domesticatble or edible, grab it, focus on domesticatable over edible If nessary.
-- C) take the stone knife with you to help harvest the whole plant worth of seeds.
- 4 Players: Starman, Pervygbahrcaid (A); quantum lurker (B); thatguy99998 (c)
- +3 Teamwork; 2d4+2 SMT (+2 Stone Wedge*2), 1d5 SMT+1 (+2 Stone Hammer), 1d5+1 SMT* (+2 Stone Shovel)

3) Address Problem
- Food!
-- You are a chef! and a conquerer of nature! Go forth and feed people! Return to the forest to find more food!
- 1 Player: Crawkid
- 1d5+1 SMT

4) Crafting
- Bone scalpel
-- Dirtworm Bone Scalpel Assembly Package
- 1 Player: N39TUN3
- 1d4 SMT (+1d4, +adv Stone Chisel)

5) Crafting
- Craft hunting equipment and distribute it to anyone attempting to hunt
- 1 Player: Mindris
- 1d7 SMT (adv) (+1d4, +adv Stone Chisel)

6) Define chicken coop
- A wooden rectangle. Has a "door", a hatch that is held in place by slats and can be moved away. The inside will be padded with straw, or similar.
- 1 Player: Dragonofelder
- 1d4 SMT

7) Crafting
- A) Fire Pit
-- A) 2 Short Sticks, 1 Medium Stick, Sod for kindling and the bow drill.
- B) Grab a stone shovel and some sticks to make a firepit.
- B) Claim that I'm doing this with my supernatural powers and that this is a pit to hell
-- B) Cook the Dirtworm above the Hellpit if it's allowed in this same turn.
- 2 Players: The Froggy Ninja (A); WallFlower (B)
- +1 Teamwork: 1d5 SMT (+adv Drill Saw), 1d5-1 STR (+1d4+1 Fine Stone Shovel)

8) Address Problem
- Boneless Dirtworm Corpse at risk of going bad
-- A) Smoke cure the corpse, take one eighth for yourself and not eat it( want to do magic, this time potions next turn)
-- B) Slice off thinner slices of the meat to dry
- 2 Players: Dinfinity (A), GrayGriffin (B)
- +1 Teamwork; 1d4 SMT, 1d5 SMT

9) Gather Resources
- Chop trees with hatchet. Hopefully without getting distracted by baseless feelings again.
- 1 Player: Sir Plusse
- 1d4 STR (+1d4+1 Stone Hatchet)

10) Gather Resources
- Ropevine from the Swamp to our south
-- Take the stone Knife
- 1 Player: Jack727
- 1d6+1 SMT (+2 Stone Knife)

11) Work on Project
- Quest Lab
-- Use the Fine Stone Shovel to dig out the lab, the Craftsman told you to put these babies to use
--- Follow the instructions of the lab guy
- 1 Player: Robot # 207
- 1d4 STR (+1d4+1 Fine Stone Shovel)

12) Recovery turn, as even ghosts need rest once in a while.
- 1 Player: Shade31415
- 1d4 SPK (dsa)

13) I go to the Council again, but I don't actually do anything this time. I just stand there. Menacingly.
- 1 Player: rush99999
- 1d4 SPT

14) Write In!
- Untraveled Road
-- While you were mostly resting last turn, the council was attacked. Unfortunately, you were unable to assist. With all these newfangled "complications" the quest is having, it's best to ensure the safety of your fellows on their dangerous undertakings... even if one or more not-recovered people in a group isn't a bright idea- oh my god, someone is approaching the council again.
--- Grab the Short Stick that's conveniently near the Council and the approaching rioter, make vague threatening motions at both groups, and just watch everyone go about doing cool stuff while you're stationary and imposing.
- 1 Player: Random Reader
- 1d4+1 SPT (adv)

Eat Actions

A) Eat Food
- Belch and say "man I love food. I'm so glad the council has let our tongues be blessed with delicious cuisine rather than boringly ignore reality! I should listen to them more"
- CrabTravelLLC
- 1d4

B) Eat Food
- EA250

C) Something edible, preferably food.
- Random Reader

D) Make sure that the Farmer eats 1 food, we need to know how much a rioter needs to eat
- Direct him to the Tomato Pulp so that we can use the container later
- Robot # 207
Space Jawa threw 2 4-faced dice. Reason: Council Farming (+4) Total: 6
3 3 3 3
Space Jawa threw 4 4-faced dice. Reason: Swamp Gathering I (+4) Total: 12
4 4 4 4 2 2 2 2
Space Jawa threw 1 5-faced dice. Reason: Swamp Gathering II (+2) Total: 4
4 4
Space Jawa threw 3 5-faced dice. Reason: Swamp Gathering III (+3) Total: 10
5 5 4 4 1 1
Space Jawa threw 2 5-faced dice. Reason: Chef Stuff (+1) Total: 9
5 5 4 4
Space Jawa threw 4 4-faced dice. Reason: Craft Scalpel Total: 11
2 2 3 3 4 4 2 2
Space Jawa threw 3 7-faced dice. Reason: Hunt Crafting Total: 14
7 7 5 5 2 2
Space Jawa threw 1 4-faced dice. Reason: Hunt Crafting Chisel Total: 1
1 1
Space Jawa threw 1 4-faced dice. Reason: Coop Total: 2
2 2
Space Jawa threw 2 5-faced dice. Reason: Fire Pit Saw Total: 5
4 4 1 1
Space Jawa threw 2 5-faced dice. Reason: Shovel Pit (-1) Total: 7
5 5 2 2
Space Jawa threw 1 4-faced dice. Reason: Shovel Pit Shovel (+1) Total: 3
3 3
Space Jawa threw 1 4-faced dice. Reason: Dirtworm 1 Total: 1
1 1
Space Jawa threw 1 5-faced dice. Reason: Dirtworm 2 Total: 3
3 3
Space Jawa threw 5 4-faced dice. Reason: Chop Trees (+1) Total: 14
1 1 4 4 4 4 4 4 1 1
Space Jawa threw 1 6-faced dice. Reason: Ropevine (+3) Total: 3
3 3
Space Jawa threw 4 4-faced dice. Reason: Lab Digging (+1) Total: 12
4 4 4 4 3 3 1 1
Space Jawa threw 2 4-faced dice. Reason: Ghost Resting (dsa) Total: 6
3 3 3 3
Space Jawa threw 1 4-faced dice. Reason: Menace Council Total: 1
1 1
Space Jawa threw 2 4-faced dice. Reason: Vaguely Threatening (+1) Total: 4
3 3 1 1
Space Jawa threw 2 4-faced dice. Reason: Food Propaganda Total: 6
4 4 2 2
 
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Why didn't I take knife? It's much easier to carry grains by the bushhel then by the whole plant.

Bah. It's fine.
I am interested on how much I eat. Would be funny if I don't eat because I'm supposed to still be fasting. But I'm imagining that the person who voted to force me to eat will mean I eat anyway.
 
Why didn't I take knife? It's much easier to carry grains by the bushhel then by the whole plant.

Bah. It's fine.
I am interested on how much I eat. Would be funny if I don't eat because I'm supposed to still be fasting. But I'm imagining that the person who voted to force me to eat will mean I eat anyway.

Apologies, you're right; by the standards I set you should have been the one with the knife. Somehow, I saw it in Jack's action but not yours.

My insistence on adding an unnecessary level of details strikes again.

On the bright side, I'm pretty sure that the bonus for either wound up being the same.
 
wait. the council is on my farm.
They are on my danm farm
THEY ARE ON MY FARM WITHOUT ME.

Edit: i swear to Reality Around us, if they break somthing, I am going to depose them and go join the nay sayers.
 
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Ah, the two crits means those two dice exploded, resulting in two extra dice, understood.

To be fair I had discarded the possibility of rolling higher than 1 from my mind, so forgive me for being blindsided by the crit rules.
 
Sometimes I wonder how many people are actually reading the rules, and how many are just looking for the Password...
*Patpat* this is the downside to rules with passwords, there will always be someone who just skims. but theres always people who dont read the rules anyways, so its almost a moot point to worry about it. just keep keeping on
 
*Patpat* this is the downside to rules with passwords, there will always be someone who just skims. but theres always people who dont read the rules anyways, so its almost a moot point to worry about it. just keep keeping on

My real fault may be just setting a static password that makes it easy for people to just look at what password everyone else is using rather than setting up a dynamic password that changes from round to round.

I should consider fixing that when we get to Round 17.
 
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