Prologue: Choosing a Path
Colchis - 830.M30 (Two Weeks before Lorgar's Arrival)

"We offer you a pact, O Prince," the spirits intoned, their words weaving a tapestry of riddles. "A bond to mend the World's soul, to make it whole. But in return, we demand an oath, a promise unbroken, a path unchosen."

You listened intently, knowing that the spirits spoke in cryptic tongues and their offer was no simple bargain. But the fate of the world hung in the balance, and you were willing to heed their call.

"What oath do you demand, spirits of the desert?" you asked, your voice steady despite the weight of the decision. "I will hear your words and consider your offer."

"To mend the World, you must seek the men of stone, the keepers of the ancient throne," they sang. "In their wisdom lies the key, the path to set the World free."

You understood their message. To truly heal the World, you must find and rebuild the men of stone. It was a daunting task, but one you were willing to undertake.

"I accept your offer, spirits of the desert," you declared, your voice echoing across the dunes. "I will seek the men of stone and rebuild them, to restore the World's soul and fulfill my role."

Spend 1 Willpower to Sanctify Oath. Lost 1 Willpower-> Now at 5 / 6

The spirits nodded, their approval implicit in their silence. "Then let us swear an oath, a bond unbreakable," they intoned. "You swear to mend the World's soul, and we swear to serve you, to guide you, to aid you in your quest."

As you stood amidst the swirling spirits, the figures of Haraq, Siobhan, and Sven emerged in the distance, their forms distorted by the light of your Anima. They ran towards you, their expressions a mix of fear and concern, mirroring the tumultuous emotions swirling within you. You were relieved to see them, grateful for their unwavering loyalty and support.

As they drew closer, their footsteps muffled by the soft sand, they came to a halt, their eyes wide as they took in the scene before them. The spirits of the desert, their ethereal forms shimmering in the sunlight, surrounding you in a swirling vortex of energy. The air was charged with power, and the spirits' voices echoed in a haunting melody.

Haraq took a step forward, his hand resting on the hilt of his sword. "What is this, Chieftain?" he asked, his voice steady despite the uncertainty in his eyes. "What is happening here?"

You took a deep breath, feeling the weight of their gaze upon you. "Fear not, my friends," you said, your voice calm yet filled with determination. "The spirits of the desert have offered me a pact, a chance to mend the World's soul and restore balance to the land. In exchange? They will serve me."

Haraq's brow furrowed in confusion. "And what of us?" he asked, his voice tinged with concern. "What role do we play in this?"

"You are my companions, my brothers and sisters," you replied, your gaze meeting theirs. "Together, we will seek the men of stone, rebuild them, and restore the World's soul. Our bond is strong, and together, we can overcome any challenge."

Siobhan nodded, her eyes shining with determination. "Then let's not waste time," she said, her voice filled with resolve. "This won't be easy, but with our combined strength, we shall prevail."

Sven grinned, his eyes alight with excitement. "Aye, let's get to it," he said, his voice eager. "The sooner we find these men of stone, the sooner we can set things right."

As your companions stood by your side, ready to embark on the monumental task ahead, Raheem's laughter broke through the scene like a sudden clap of thunder. His amusement was palpable, catching you off guard and causing you to falter in your resolve.

"What is so funny, Raheem?" you asked, a hint of irritation creeping into your voice.

Raheem's laughter subsided, but a knowing smile remained on his face. "Forgive me, my Chieftain," he said, his voice laced with amusement. "It's just... you speak of finding the men of stone, of restoring the World's soul, as if it were a simple task. Do you not see the enormity of what you propose?"

You frowned, feeling a twinge of uncertainty. "What do you mean?" you asked, a note of defensiveness creeping into your voice.

Raheem's smile faded, replaced by a look of seriousness. "Remaking the men of stone is no easy feat," he explained. "They are ancient, long lost to the sands of time. And even if we were to find their remnants, how would we rebuild them? The knowledge of their creation has been long lost to us."

A sinking feeling settled in the pit of your stomach. Raheem was right. The task ahead was daunting, perhaps more than you had realized.

"And what about the water issue?" Raheem continued, his voice soft yet insistent. "How do you propose we solve that? Without water, our people will not survive, no matter how noble our intentions."

His words struck like a blow. The water issue had been at the forefront of your mind ever since the spirits had first approached you. How could you have forgotten something so crucial?

You looked to your companions, seeing the concern mirrored in their eyes. Haraq, Siobhan, and Sven had stood by you through thick and thin, but even they must have realized the gravity of the situation now.

Raheem's words had broken through your bravado, reminding you of the enormity of the task ahead. But they had also sparked a fire within you, a determination to find a way, no matter how difficult.

"We will find a way," you said, your voice firm and resolute. "We will find the men of stone, we will restore the World's soul, and we will solve the water issue." you asked, your eyes locked on theirs seeking their guidance.

"If we use the spirits' guidance to conquer the other tribes, it would make finding the men of stone much easier and solve the water issue. With their help, we could unite the tribes under one banner and search for the fragments together," Haraq spoke up, his voice filled with conviction.

His words hung in the air, and the group fell silent, considering the implications of such a plan. Conquering the other tribes would not be an easy task, and the method suggested went against everything they believed in. But the issue of water and the lure of finding the men of stone, of restoring the world to its former glory, was strong.

Siobhan was the first to speak, her voice hesitant yet determined. "I understand your reasoning, Haraq, but using the spirits to conquer others feels... wrong. We should strive to unite the tribes through blood and steel, not spirits and sorcery."

Sven nodded in agreement. "I agree. Using the spirits to conquer would only sow discord and resentment among the tribes. We must find another way to unite them, willingly or not, for the good of all."

Raheem remained silent, deep in thought. Finally, he spoke, his voice steady and calm. "I understand the desire to find the men of stone, but we must not lose sight of our values in the process," he paused.

"Perhaps we can use the spirits to reach out to the shamans of the tribes," he suggested. "We could issue a challenge to the various chieftains, a challenge to crown yourself the Great Chieftain of the Desert."

His words sparked a lively discussion among the group. Sven nodded in agreement. "It could work," he said. "The tribes respect strength and courage. If we can prove ourselves in a challenge, they may be more willing to unite under our leadership."

Siobhan looked thoughtful, her gaze fixed on the dancing spirits. "But what kind of challenge would it be?" she asked. "And what if the other chieftains refuse to accept the challenge?"

Raheem smiled, a gleam of determination in his eyes. "We would issue a challenge of strength and skill, a test of leadership and bravery," he explained. "And as for the chieftains who refuse, we will show them the power of the spirits and convince them of the righteousness of our cause."

You listened to the discussion, feeling a surge of excitement going through their minds at the prospect of uniting the tribes under your leadership. The idea of becoming the Great Chieftain of the Desert, of leading your people to a brighter future, filled you with a sense of purpose…..but…...

As the group's excitement grew, you stepped forward, his expression serious. "Wait," you say, your voice calm but firm. "I admire ambition, but we must consider the truth. What can we offer up as a bond?"

Your words were like a splash of cold water, bringing the group back to reality. They paused, realizing the implications.

"To issue such a challenge," You said, your tone thoughtful, "we would need to offer something of equal or greater value in return for what we want. It cannot be just any challenge; it must be one that truly captures the imagination and loyalty of the tribes."

You paused, looking around at the group gathered. "Nothing short of a grand oasis would suffice for what we want to achieve," you continued. "A place of beauty and abundance, a symbol of the prosperity and unity we seek to bring to the desert."

"In a place where the sand meets the sky, a wound lies hidden, where echoes fly. Where water flows and food grows," the spirits spoke up suddenly, their voices echoing like distant thunder. "A place of peril, danger untold, where the spirits speak, wise and bold. Only with guidance, both yours and ours, can the wound be settled, amidst the desert's powers. Sorcery and wisdom, hand in hand, to heal the wound, and restore the land."

You looked to your companions, Haraq, Siobhan, and Sven, who stood beside you, their faces a mix of curiosity and apprehension. Settling in the wound would be no small feat, but the spirits' offer was too tempting to ignore.

"What exactly do you mean by settling in the wound?" you asked.

"To dwell within the wound, your abode to bestow, harness its power, transform its dread, from a realm of death to a haven instead," they explained cryptically. "A home amidst chaos, where life may bloom, in the heart of the wound, dispelling its gloom. But tread with caution, for dangers await, in this desert, where destinies conflate."

"A settlement in the desert, thriving off the power of the wound," Haraq said in disbelief.

"But what of the dangers?" Sven asked. "The wound is a place of great power, but also great peril. Are we prepared to face what lies within?"

As the spirits' offer hung in the air, you glanced at your companions, the weight of the decision heavy upon you. Haraq, Siobhan, and Sven exchanged uncertain looks, clearly wrestling with their own thoughts.

"We don't need to decide right now," you said, breaking the tense silence. "Let's return home and think about this later. This is a decision that will shape our future, and we shouldn't rush into it."

Haraq nodded in agreement. "Agreed," he said with a smile. "Knew we made you Chieftain for a reason."

Siobhan looked relieved at the suggestion. "Yes, let's return home."

With a collective nod, you turned away from the spirits and began the journey home. The desert stretched out before you, the sun setting in the distance, casting long shadows across the sand.

As you walked, the conversation turned to the possibilities and challenges that lay ahead. The spirits' offer had sparked hope in your heart, but also a sense of unease. What you felt was a mixture of excitement and apprehension, knowing that the path ahead would be fraught with danger and uncertainty.

CHOOSE FAVORED YOZI:
[] (Malfeas)
[] (Ebon Dragon)
[] (Adorjan)
[] (Cecelyne)
[] (Kimbery)

GAIN: (WON'T APPLY TILL CHAR GEN IS COMPLETE)
Main Quest: Make a World Soul. The World Soul is dead and the people at the mercy of Warp predators. Remake the World Soul for fun and profit.
(OPTIONAL) Main Quest: Find the technology of the Ancients. Nuff said. The DAoT was a crazy age filled with sun snuffers and continental killers. Lets see how deep this rabbit hole goes.

GAIN:
Spirit Helpers: They grant +2 rolls for working and Artifact craft rolls as they act as supernaturally excellent help.
Contacts (3): The spirits know things. They act as a rumor mill, giving you updates on the world at the end of the Chapter.
 
[X] (Cecelyne)

This is both thematic and probably the most useful patron, for all that Malfeas is king, we picked sorcerer for a reason; for if there's any one thing that 30k humanity needs, it's an Exalted sorcerer potentially capable of fixing the mess that is the Wyld/Warp, and the Yaozi of the infinite silver sands is perhaps the best patron to help with that.

Edit: so random question; is Fan going to have the option to, eventually, become a primordial like the higher end charms and things imply? 40k might be one of the few settings where that wouldn't immediately end the story is why I'm curious. Well, that and infernal Molly is on the brain
 
Last edited:
Edit: so random question; is Fan going to have the option to, eventually, become a primordial like the higher end charms and things imply? 40k might be one of the few settings where that wouldn't immediately end the story is why I'm curious. Well, that and infernal Molly is on the brain
Yeah. I have not adapted the devil tiger charms yet but I am taking Inspirations from ExWoD.
 
[X] (Cecelyne)
The whole planet sounds like it counts as a Place of Desolation...
Desert fot the Silver Desert!
 
Yeah. I have not adapted the devil tiger charms yet but I am taking Inspirations from ExWoD.
Hella<3
I'm going to laugh at the look on his face when emps realizes that one of his sons/experiments/tools is being raised by an entirely new, somehow non-hostile demon god.
Especially if Lorgar/whatever name they decide on ends up being taught exalted sorcery and how being half a warp deity actually works by the world spirit.
Tilts head
Black stars, if the emperor is anything to go off of, it's not like the child couldn't shapeshift themself into anything from a dragon to a succubus now that I'm thinking about it, and both the spirits and Fan could teach them how to do even more than that given time.
 
Fan Morgal was the one who named Lorgar in canon so this will follow the same.

Lorgar means rain caller, so far ghe water issue has yet to be solved so I do not see that changing.
 
Fan Morgal was the one who named Lorgar in canon so this will follow the same.

Lorgar means rain caller, so far ghe water issue has yet to be solved so I do not see that changing.
I didn't actually know that tbh.
Hmmmm raincaller… maybe this time Lorgar could end up as a storm elemental instead of a crazy traumatized cultist? One of their siblings is basically a swarm of ravens and shadows when not bothering to be mostly human shaped so…
 
I meant non-wound water sources. Do they not know where, like, a normal oasis or an aquifer they could dig into is?
There could very well literally be none close enough that isn't already claimed? Remember they only have three days worth of travel range before people start dying and that's… not very far at their tech level, even if they have something like sand skiffs.
Though with exalted crafting that might not be the case any more.
Of course they could have just… not said anything to get the mortals to do what needs to happen anyways.
 
Back
Top