If we wanna fast track getting an sACU ready, we can do a few turns without involving Revy in more battles and with more limited diplomatic interactions. Her limitations as a lone operative have become pretty apparent after all. During this time she can support the Imperium by just mass fabricating carapace armor and hellguns. Such turns would naturally be shorter.

I am genuinly sorry that this quest has been moving rather slowly in a meta sense.
 
What kind of underbelly of a Rouge trader ships are we going to see? (Genuinely curious I don't know that much about rouge traders)
A Luna class cruiser is (depending on the writer) somewhere between three and ten kilometres in length. The crew number in the tens of thousands and many of them are generational, families that are born grow up and die aboard the ship.
It is a living city and it has slums. There is plenty of underbelly to see if you go looking.
 
This quest is the whole reason I even got this account.
Wow, thats a big compliment.

Regardless. Here is my offer. I think it is pretty clear what the QEC booster does. Once you are back home, that will play out and give us the perfect opportunity to do a four month time skip turn, during which you decide to set a handful of priorities and stay put to lick your wounds, effectively ending act 1 of the quest. After which we can resume with an additional sACU.

Thoughts?
 
Regardless. Here is my offer. I think it is pretty clear what the QEC booster does. Once you are back home, that will play out and give us the perfect opportunity to do a four month time skip turn, during which you decide to set a handful of priorities and stay put to lick your wounds, effectively ending act 1 of the quest. After which we can resume with an additional sACU.
I'm tentatively interested if you'd be willing to write a bit more flavor and social stuff than usually fits into the turn, and then you can sweep a bunch of the nitty gritty research and repair actions under the carpet and just roll the dice for them or something? Basically, write whatever cool or fun ideas you have for the time skip and just... don't bother putting the 'boring' actions on screen.

In general I'm almost always in favor of anything that involves voting by priority. I think it's a great system that plays well into the nature of dice games.
 
Nope, it was asking her wether the UEFs spooky superhumans can reproduce themselves or if they need to take normal humans and turn them into more. The former would be a big nono, the latter is toeing the line towards heresy (according to some)

Well the latter is how the Imperium gets their space marines, so there's some similarity there. Course the Sororitas tend to have a dislike of them because some think they're mutants sooo....
 
She's done enough guided tours (Would be willing to do a guided tour if we can do a unsupervised vist of Estpost Major during the 4 month time-skip) . Also side note what does everyone think Mediborne's chance of survival is?

PS sorry if I'm all over the place thats just how my brain works.

[x] Plan The Web of Gold, dance remix surprise visit
- [x] Short Diplomacy (2 Revy AP to do it all)
-- [x] Meet with Octavio David Clovis van Styr
--- [x] Casual
-- [x] Meet with Canoness Rosentree
-- [x] Meet with Knight King Balin
-- [x] Meet with Magos Series-20
-- [x] (Write-in) Try and clear the air with Prince Lanval
-- [x] (Write-in) Run down Ambrose and see what you're actually getting for your favor
- [x] Training
-- [x] Revy Learn High Gothic (1 Revy AP)
-- [x] Catch Up Classes
--- [x] (Harkon)Stage 1 of 3 2/12 AP (1 Harkon AP)
- [x] Management
-- [x] Write Preliminary Reports on the Tet conflict (1 Revy AP)
- [x] Eliza Harkon and Staff Actions
-- [x] General Support(Harkon)
- [x] Katrisha Sena Actions
-- [x] Security Protocols Development
-[X]Revy Personal (1 personal AP + 1 Revy AP)
--[X]Take out a more permanent pastime
---[X] Dancing (Teacher: Sena)
-- [x] Explore the Ship
--- [x] Rogue Trader vessel
---- [x] On your own
 
[x] Plan The Web of Gold, dance remix surprise visit
- [x] Short Diplomacy (2 Revy AP to do it all)
-- [x] Meet with Octavio David Clovis van Styr
--- [x] Casual
-- [x] Meet with Canoness Rosentree
-- [x] Meet with Knight King Balin
-- [x] Meet with Magos Series-20
-- [x] (Write-in) Try and clear the air with Prince Lanval
-- [x] (Write-in) Run down Ambrose and see what you're actually getting for your favor
- [x] Training
-- [x] Revy Learn High Gothic (1 Revy AP)
-- [x] Catch Up Classes
--- [x] (Harkon)Stage 1 of 3 2/12 AP (1 Harkon AP)
- [x] Management
-- [x] Write Preliminary Reports on the Tet conflict (1 Revy AP)
- [x] Eliza Harkon and Staff Actions
-- [x] General Support(Harkon)
- [x] Katrisha Sena Actions
-- [x] Security Protocols Development
-[X]Revy Personal (1 personal AP + 1 Revy AP)
--[X]Take out a more permanent pastime
---[X] Dancing (Teacher: Sena)

-- [x] Explore the Ship
--- [x] Rogue Trader vessel
---- [x] On your own
 
I hadn't changed my plan except to spoil it as currently non-functional.

Since I still haven't found the guide you suggested I read, I haven't updated my plan. It isn't in the Intro to Questing initial posts, nor is it detailed in the Vote Tally Program post. "RTFM" was heard loud and clear, but I haven't found TFM to R.

That said, it's no big deal. While tweaking my plan it was functionally morphing into

[x] Plan The Web of Gold, dance remix surprise visit
- [x] Short Diplomacy (2 Revy AP to do it all)
-- [x] Meet with Octavio David Clovis van Styr
--- [x] Casual
-- [x] Meet with Canoness Rosentree
-- [x] Meet with Knight King Balin
-- [x] Meet with Magos Series-20
-- [x] (Write-in) Try and clear the air with Prince Lanval
-- [x] (Write-in) Run down Ambrose and see what you're actually getting for your favor
- [x] Training
-- [x] Revy Learn High Gothic (1 Revy AP)
-- [x] Catch Up Classes
--- [x] (Harkon)Stage 1 of 3 2/12 AP (1 Harkon AP)
- [x] Management
-- [x] Write Preliminary Reports on the Tet conflict (1 Revy AP)
- [x] Eliza Harkon and Staff Actions
-- [x] General Support(Harkon)
- [x] Katrisha Sena Actions
-- [x] Security Protocols Development
-[X]Revy Personal (1 personal AP + 1 Revy AP)
--[X]Take out a more permanent pastime
---[X] Dancing (Teacher: Sena)
-- [x] Explore the Ship
--- [x] Rogue Trader vessel
---- [x] On your own
 
[x] Plan The Web of Gold, dance remix surprise visit
- [x] Short Diplomacy (2 Revy AP to do it all)
-- [x] Meet with Octavio David Clovis van Styr
--- [x] Casual
-- [x] Meet with Canoness Rosentree
-- [x] Meet with Knight King Balin
-- [x] Meet with Magos Series-20
-- [x] (Write-in) Try and clear the air with Prince Lanval
-- [x] (Write-in) Run down Ambrose and see what you're actually getting for your favor
- [x] Training
-- [x] Revy Learn High Gothic (1 Revy AP)
-- [x] Catch Up Classes
--- [x] (Harkon)Stage 1 of 3 2/12 AP (1 Harkon AP)
- [x] Management
-- [x] Write Preliminary Reports on the Tet conflict (1 Revy AP)
- [x] Eliza Harkon and Staff Actions
-- [x] General Support(Harkon)
- [x] Katrisha Sena Actions
-- [x] Security Protocols Development
-[X]Revy Personal (1 personal AP + 1 Revy AP)
--[X]Take out a more permanent pastime
---[X] Dancing (Teacher: Sena)

-- [x] Explore the Ship
--- [x] Rogue Trader vessel
---- [x] On your own
 
I am biased and like dancing, but can respect drawing. I think both have social benefits, but one is more extrovertive while the other is introvertive.

I think both have seeds of narrative interest - Revy clubbing with Eliza and Sena or on the ballroom floor with a potential political ally or rival, as opposed to Revy watching Sena and her sisters at drill and sketching them in their work, or spilling her angst out in a small notebook as she recovers from her most recent surgery.

I look forward to either.
 
Hmmm, when I originally read Luv and Hate I had only a passing knowledge of Muv-Luv. After watching the anime, I figure developing some sorts of air denial weapon ala the laser-class, derived from Zoantrophes is probably one of the endgames of Tyranid adaptations against the autowarfare machine.
 
So I just realized when it says on your own does that mean we are not taking some body guards or is that just assumed whenever we are going somewhere even remotely dangerous? Also do we need them for the rouge trader ship?
 
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