Informative note: edited my plan to include daystamps, forgot that earlier.

Yeah, the day stamps are really useful, especially if we increasingly start to accumulate abilities and stuff like fungus farms that have cooldowns, it makes it much easier to mark down and talk about when stuff becomes available. Our farm should produce on Day 42, for example. If we kill the Ladybug on Day 41, (touch wood and not being hubristic), then this combined with the farm and the bit of food we'll have left over will give us a nice little stockpile whilst we get our damn roof fixed. At least now we've got enough space that we don't need to worry about not being able to store the food.

Also I quite like the daystamps because it's kind of cool to see how long we've been cultivating for? Gives a feeling of achievement.
 
NGL, every time I see "Ladybug" I think of Miraculous Ladybug, and it's weirding me out a bit.

Although I can't wait until we're strong enough to kill Moths.
 
[X] Plan Heaven Can't Keep Us Down

After killing this Ladybug we have to get rid of the scent so we aren't stuck in a cycle of constantly murdering Ladybugs.
 
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I don't think we've ever been this food secure. Killing things is awesome!

I wonder if we could raid another ant hill for workers to start building a sect to support us.

If we're nearing the end of a death spiral we should cultivate the poison in order to find out what it does.
 
I don't think we've ever been this food secure. Killing things is awesome!

I wonder if we could raid another ant hill for workers to start building a sect to support us.

If we're nearing the end of a death spiral we should cultivate the poison in order to find out what it does.
We could just join an anthill.
(And if we don't like it we could also overthrow it)
 
Adhoc vote count started by Tam Lin on Sep 11, 2023 at 8:55 AM, finished with 41 posts and 24 votes.


I gotta be completely honest with you guys.

I woke up one day and completely forgot this quest existed because I had a few busy days at work.

I just remembered this late last week and decided to update today (Monday)
 
Day 39
1st Roll: Events (1=Bad Event, 20=Good Event)
2nd Roll: Cultivate outside your lair
3rd Roll: Ladybug Attack

Day 40
1st Roll: Events (1-2=Bad Event, 19-20=Good Event)
2nd Roll: Get rid of the Ladybug (0/50)
3rd Roll: Ladybug Counterattack
4th Roll: Beetle Charge

Day 41
Interrupted due to bad event
Tam Lin threw 3 20-faced dice. Reason: Day 39 Total: 34
10 10 6 6 18 18
Tam Lin threw 4 20-faced dice. Reason: Day 40 Total: 35
2 2 15 15 16 16 2 2
 
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