A Far-Flung Hope (Warhammer 24K Quest)

[X] Plan Engineer Solutions +10 political support

Yeah, turning the entire or a majority of population into blanks is a dumb idea, as @Arcanestomper said, ignoring the Warp just because it fucks with everything will just end badly, infact because of that fact we should try to study it to at least have a chance to minimize the damage if something happens, becoming blanks are not going to stop Chaos from corrupting the technology instead and a myriad of other things.

Not to mention we would have to become soulless or alternatively an eldritch abomination as said above to truly avoid the Warp, if thats the case than what was the point of humanity in the first place? Even then the Warp can just use more direct methods of destruction.

If hyper focusing on the warp will make us a cheap copy of the Eldar, then hyper focusing on blanks and tech that can't be influenced by the warp, then we would just be a bootleg, not to mention more fleshy version of Necrons. Just saying we shouldnt ignore the Warp even if our civilization is more suited to pure science.
 
I would say that our civilization must aspire to become technologically independent from the warp, because in it there are greater risks and very few advantages.
moreover, in the setting of wh 40k does not say that there are no other ways to travel outside the warp, on the contrary it was said that even in federation times the warp was only one of the ways to travel among the stars.
 
I would say that our civilization must aspire to become technologically independent from the warp, because in it there are greater risks and very few advantages.
moreover, in the setting of wh 40k does not say that there are no other ways to travel outside the warp, on the contrary it was said that even in federation times the warp was only one of the ways to travel among the stars.

Where does it say that? I've never heard that humans had any other method of FTL than the warp.
 
ignoring the Warp just because it fucks with everything will just end badly

Yeah , ignoring it is not great. Instead , we should fight it with all we have. Isolating it as much as possible should be the first step , but the ultimate goal is to completely destroy it.

Not to mention we would have to become soulless

Whats so bad about that? C'tan are perfectly fine without it

If hyper focusing on the warp will make us a cheap copy of the Eldar, then hyper focusing on blanks and tech that can't be influenced by the warp, then we would just be a bootleg, not to mention more fleshy version of Necrons.

Firstly , it will not. We won't magically become Egypt-themed , ruled by dynasties instead osf scientists and , as you already mentioned , completely inorganic.
 
also on a side note how far away are the various star systems from each other in real space? for instance could we build comm arrays which while taking time to reach each other still make contact every couple of years? or even send slower then light ships, assuming humanity still has that technology?

Right, sorry I missed this. Besarife is currently in the middle of 4 surrounding systems and is acting as the hub of their communications (which is why they're acting as the de facto leader). With access to their current grade of warp buoys, and the current turbulence, the furthest reliable distance you can communicate and travel is 25 light years. Judas is just on the edge of that range. There are systems only 27 light years out from one of your colonies.

You can travel to it with 2 jumps, but you won't be able to communicate. Meaning that you'll be limited to trade and won't be able to properly absorb them until you get around this problem.

Theoretically you could attempt to simply build two buoys to bridge that distance but each of those pieces of technology requires specialised warp charged materials. So until you have a source of those materials it wouldn't be very wise to do this more than once, as you'll be using up part of a very small reserve.
 
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I would say that our civilization must aspire to become technologically independent from the warp, because in it there are greater risks and very few advantages.
moreover, in the setting of wh 40k does not say that there are no other ways to travel outside the warp, on the contrary it was said that even in federation times the warp was only one of the ways to travel among the stars.

Ideally yes, but the problem is humans can never themselves be independent of the warp, souls are made of warp-stuff, to change that fact is to no longer be human and that would be a rather hard sell to the population. I think a more realistic position is to make sure we have non-warp solutions to the big picture problems even if they are not as good, a second string to the bow as it were.
 
Ideally yes, but the problem is humans can never themselves be independent of the warp, souls are made of warp-stuff, to change that fact is to no longer be human and that would be a rather hard sell to the population. I think a more realistic position is to make sure we have non-warp solutions to the big picture problems even if they are not as good, a second string to the bow as it were.

Heck, I'm fine if we have non warp tech as our go to solution. Just so long as we don't ignore warp tech just because it's too fussy.
 
Voting is over.
My next post may take a few days, as I'm travelling tomorrow. See you guys soon!
Edit: Oh, never mind travelling is Sunday, st his doesn't really change the timetable though.
Scheduled vote count started by 10moorem II on Dec 19, 2022 at 3:44 PM, finished with 37 posts and 23 votes.
 
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Using our science, we will build a device that can instantly close warp portals, perma-kill demons, reverse mutation, remove warp memetic hazard.

Isn't science awesome?
 
If we had gone with communication, would we have been able to request more STCs or at least a blueprints to stuff through the communication connection?
 
If we had gone with communication, would we have been able to request more STCs or at least a blueprints to stuff through the communication connection?

You still would have been cut off and on the frontier, but your communication would have reached more systems, and (given the right rolls) obtained STC's you didn't already possess.
 
[X] Plan Engineer Solutions +10 political support

I would say that our civilization must aspire to become technologically independent from the warp, because in it there are greater risks and very few advantages.
moreover, in the setting of wh 40k does not say that there are no other ways to travel outside the warp, on the contrary it was said that even in federation times the warp was only one of the ways to travel among the stars.
I think becoming technologically independent of the warp makes as much sense as trying to become technologically independant of the strong nuclear force. It's a part of the setting and therefore part of the natural laws upon which technologies are built upon.
 
All these plans of trying to engineer out of being psykers ignore the fact that the Warp exists. It is real and we shouldn't just ignore it because we don't like it. For one thing it's how we handle all of our FTL. Sure let's investigate Blanks when we find out about. And figure out a way to dampen psykers so their heads don't explode. But let's not discard an entire technological path.

Sure that might lead to being like the eldar, but the other way will just lead to being like the necrons. And for those of you who think that's great bear in mind that the Old Ones were quite handily winning the War in Heaven until the necrontyr turned to the C'Tan. In order to avoid the warp you have to literally become soulless.

Is this a change for this setting? Ork teleportation uses the warp in canon.

I honestly think the best route is a mix of the two as we have four examples of the extreme of both sides 2 for full on warp manipulation with the Aeldari and Old Ones and 2 manipulating the laws of Reality with the Necrons and C'tan and both had some decently major flaws and were shown to have not worked. As an Ork WAAAAAGH get's bigger and bigger they basically get closer and closer to becoming Krork's again which includes their technology via access to Battle Moons, War Worlds, and Subspace and just being bigger and smarter in general so while their telaportarium's do use the warp they also use subspace for a lot

The Old Ones literally created the warp and it was their desperate attempt (which failed horribly) to win War in Heathens. And so , if it could be created , it can also be destroyed. Oh , and if the Eldar history tells anything , it is about not trusting the Immatereum



Before they met Necrontir they fed on stars instead. And they don't even have a soul , what proves the possibility of living without it in the setting.
And also their tech is 100% warp-free , and I don't think that race that fought the Old Ones evenly lived without FTL

First off the Old Ones did not create the Warp it has always existed before even they came about it was just less CHAOTIC and more primal cause most life wasn't sentient what turned the Realm of Souls into the Warp was how long and bad the War in Heaven between them and the Necrons and the C'tan was it fucked up the galaxy hard and created tons of Daemons from all the negative shit happening and eventually 3 Daemons rose up to take the mantles of the first 3 Chaos gods. The Aeldari had no real problems with the Warp if anything they were the 2nd closest to being it's masters behind the Old Ones for millions of years, what did the Aeldari in was they have very enhanced emotions and were basically living in an immortal utopia with not much to do so slowly over the course of millions of years they murderfucked another Chaos god into existence part of this was also the Aeldari gods basically cutting off all contact with their race which basically just pushed them even further into debauchery.

They did feed on stars but we have no idea if they have a soul or not as the C'tan and Blanks in general haven't really been explained that much and if they have it's going to be pretty contradictory cause it's 40k, Their tech is not 100% warp free actually one of their major FTL methods are Dolmen Gates which literally just use their tech base to connect to the webway and allow them to use it before that they had the inertialess drive which is very abstract but is said to be pretty fast but considering they were getting their asses handed to them before the C'tan came I'm guessing it was slower before it got to it's current state most likely with C'tan help like a good portion of their tech.
 
Guys! Help! How do I add a timer?

Edit: Welp, I give up. You have 24 hours starting from when this was edited!

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As an update I am now resuming working on turn 1 after my break over the holidays.

Also DC 80 to see if you have someone who can act as a head for warp studies.

Edit: Nope!
10moorem II threw 1 100-faced dice. Reason: Warp Expert? Total: 17
17 17
 
Dag. What is our understanding of the Warp btw? Like, is it situated on an additional spacial axis? Ie, if the three dimensions are up/down, left/right and forwards/backwards is there a fourth inward/outward axis where the Immaterium is outward? And if so, has anyone tried going inward instead?
 
Your understanding of the empyrean is shallow and haphazard. Most warp tech you have you nicked the designs off of other races.
 
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