[] Plan Integration, Reform, and Analysis
-[][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[][Diplomacy 1] Democratic Reforms: Time: 1 year. Cost: 37,300 credits. Chance of Success: 10%/40%/60%/90%.
--[][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 74,600 credits. +42
--[][Personal Attention] Adds Mira's Bonus +16. Final Chance of Success: 68%/98%/118,%/148%
-[][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. + Minister 10
-[][Personal 1] Take a Break. Chance of Success: 50%
-[][Personal 2] Personal Attention: Democratic Reform
-[][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
Total Cost: 215,000 credits -110,000 income
[] Plan Maroon Sea, Reform, and Analysis
-[][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[][Martial 2] Increase Maroon Sea Presence: Time: 1 year. Cost: 57,000 credits. Chance of Success: 70% + Minister 11 = 81%
-[][Diplomacy 1] Democratic Reforms: Time: 1 year. Cost: 37,300 credits. Chance of Success: 10%/40%/60%/90%.
--[][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 74,600 credits. +42
--[][Personal Attention] Adds Mira's Bonus +16. Final Chance of Success: 68%/98%/118,%/148%
-[][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. + Minister 10
-[][Personal 1] Take a Break. Chance of Success: 50%
-[][Personal 2] Personal Attention: Democratic Reform
-[][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
Total Cost: 209,600 credits -110,000 income
[] Plan Terminus Collaboration
-[][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
--[][Personal Attention] Adds Mira's Bonus: 26 = Final Chance of Success: 97%
-[][Diplomacy 1] Consulate Exchange: Time: 1 year. Cost: 38,000 credits. Chance of Success: 60%.
--[][Double Down] Doubles Cost, Doubles Minister Bonus: Cost 76,000 credits. + Minister 42. Final Chance of Success 102%.
-[][Diplomacy 2] Volus Expertise: Time: 1 year. Cost: Free. Chance of Success: Automatic, unless you ask for something extravagant.
-[][Intrigue 1] Establish A Spy Academy: LOCKED. Time: 1/3 years.
-[][Intrigue 2] Support And Analysis: Time: 2 years. Cost: -30,000 income. Chance of Success: 75% + Minister 12 = 87%
-[][Learning 1] Military Schools. Time 4 years. Cost: -40,000 income Chance of Success: 80% + Minister 10 = 90%.
--[][Expedite] Doubles Cost, Halves Time: Cost -80000 income. 2 Years.
-[][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. + Minister 10
-[][Personal 1] Take a Break. Chance of Success: 50%
-[][Personal 2] Personal Attention: Military Integration
-[][Personal 3] Establish Ardat-Yakshi Policies: Time: 1 year. Chance of Success: No roll. Cost: 50,000 credits.
Total Cost: 213,600 credits -110,000 income
[]Plan Professionals Study Logistics
-[Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[Diplomacy 1]Intrusive Questioning. Time: 1 year. Cost: 30,000*2 credits = 60,000 credits. Chance of Success: 50% + Minister 42 + Personal Action 16 = 108%. SPECIAL Double Down + Personal Action.
-[Diplomacy 2]Consulate Exchange. Time: 1 year. Cost: 38,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[Stewardship 1]Establishing Force. LOCKED. 1/3 years
-[Stewardship 2] Power Is Power.LOCKED. 2/3 years
-[Intrigue 1] Establish A Spy Academy. LOCKED. 1/3 years.
-[Intrigue 2] Support And Analysis. Time: 2 years. Cost: -30,000 yearly income. Chance of Success: 75% + Minister 12 = 87%.
-[Learning 1] Military Schools. Time 4*0.5 years = 2 years. Cost: -40,000*2 Income = 80,000 Income. Chance of Success: 80% + Minister 10 = 90%. SPECIAL Expedite
-[Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[Personal 1] Establish Ardat-Yakshi Policies. Time: 1 year. Cost: 50,000 credits. Chance of Success: No roll
-[Personal 2]Take A Break. Chance of Success: 50%
-[Personal 3]Personal Action: Intrusive Questioning
Beginning Income(x): 373,000 credits
Beginning Reserves(a): 754,500 credits
[] Plan Address The Necessities
-[] Occupation Patrols (85k, -43k income), locked
-[] Military Integration (61k),
-[] Intrusive Questioning (60k), DD (50%+42% = 92% chance)
-[] Volus Expertise (0k)
-[] Establishing Force (120k), locked
-[] Power is Power (75k), locked
-[] Establish a Spy Academy (-70k income), locked
-[] Support And Analysis (-30k income)
-[] Military Academy (-80k income), Expedite
-[] Loading and Unloading Facilities (28k)
-[] Personal Actions:
--[] Take a Break
--[] Establish Ardat-Yakshi Policies
--[] Personal Attention: Military Integration
[]Plan Professionals w/ Volus
-[][Martial 1] Occupation Patrols. LOCKED. 3/4 years
-[][Martial 2] Military Integration. Time: 1 year. Cost: 61,000 credits. Chance of Success: 60% + Minister 11 = 71%
-[][Diplomacy 1]Intrusive Questioning. Time: 1 year. Cost: 30,000*2 credits = 60,000 credits. Chance of Success: 50% + Minister 42 + Personal Action 16 = 108%. SPECIAL Double Down + Personal Action.
-[][Diplomacy 2] Volus Expertise. Time: 1 year. Cost: Free. Chance of Success: Automatic
-[][Stewardship 1]Establishing Force. LOCKED. 1/3 years
-[][Stewardship 2] Power Is Power.LOCKED. 2/3 years
-[][Intrigue 1] Establish A Spy Academy. LOCKED. 1/3 years.
-[][Intrigue 2] Support And Analysis. Time: 2 years. Cost: -30,000 yearly income. Chance of Success: 75% + Minister 12 = 87%.
-[][Learning 1] Military Schools. Time 4*0.5 years = 2 years. Cost: -40,000*2 Income = 80,000 Income. Chance of Success: 80% + Minister 10 = 90%. SPECIAL Expedite
-[][Learning 2] Loading and Unloading Facilities. Time: Until Done(0/100). Cost: 28,000 credits. Minister 10 +
-[][Personal 1] Establish Ardat-Yakshi Policies. Time: 1 year. Cost: 50,000 credits. Chance of Success: No roll
-[][Personal 2]Take A Break. Chance of Success: 50%
-[][Personal 3]Personal Action: Intrusive Questioning