Goldfish
Friendly Spider-Fish Abomination
- Location
- Formerly of the Far Realm
That was neatly done, @DragonParadox. RIP Tam.
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even if there is no Fame and Infamy section update on your part, experience shows that not up-to-date infoposts can lead to changes being lost, in e.g. total gps we have, which is obviously not so good.
@DragonParadox, thanks for the interlude, I love such character pieces! I wouldn't mind less votes if we'll get more of this.
On another matter, State of the Company is still not up-to-date, please consider updating it from my previous post
even if there is no Fame and Infamy section update on your part, experience shows that not up-to-date infoposts can lead to changes being lost, in e.g. total gps we have, which is obviously not so good.
Can we deplete the seas of foolish anwari pirares if we keep doing this?
@DragonParadox, asking just in case, does it looks like we have time to come board to board with the Pride, get people off of her, ditch her and then ditch the pirates due to Marcella's superior aberration-provided speed?
You could do that, but you would almost certainly lose the ship and her captain is unlikely to agree to that
@DragonParadox, I checked our previous pirate encounter more closely and I have to ask, back then you explicitly confirmed that we could get away when the pirates were coming for us:
What has changed? We could have gotten away from the reaverest of reavers then but can't do it now with these run of the mill reavers?
That the Pride would be left behind as a possible distraction is irrelevant because back then the guy wanted to kill us in revenge for his brother and would not have stopped for it.
Combat without any external non-combat goals is just a chance for us and our men to die and should be avoided, I really don't want to be forced into it without reason.
If it's because some of these are like particularly feisty or hard-rowing reavers (though how can they be like that if even the hardest from Surman couldn't?), maybe at least please reduce the number that could reach us to 2 or even 1 ship?
Valid point of view. Yet I think about it, and difference between 2 or 4 ships doesn't seem that meaningful to me, for following reasons:If not and most or all of them keep the course, I would prefer to just take the southerly course and lose some time. We can't expect the pirates not to get lucky eventually, so we shouldn't give them this opportunity for shit to finally go in their favor.
Best of all this is likely a pack lead by little more than greed and the chance of a swift profit. If even one of the ships breaks the others are likely to follow. No one wants to die for someone else's claim in whatever loot they think the ship might hold
I wouldn't want to make those assumptions when dealing with four ships. That's just too many for us to safely handle, IMO. It would be too easy for them to hem us in and attack from all sides if we give them that chance.Valid point of view. Yet I think about it, and difference between 2 or 4 ships doesn't seem that meaningful to me, for following reasons:
- We should relatively easily dispatch the 1st and perhaps 2nd ship, with fire bombs, webs, Esha's Cause Fear and Sleep and our Drums of Haste strike group of Roland, Silver, Tom, Wanderer and Zentragt and the rest of our fighters.
- Then the 3rd and 4th are expected to turn away anyway, they are motivated by profit, not by wanting revenge, and we have IC indication of that:
I understand where you're coming from, that's why I'm checking my assumption that we'll indeed be able to string the ships out, as we should be according to my understanding. Antonio is a good sailor, he should know if it's possible and therefore we should know too.It's arrogant to assume we can fight off four pirate ships simultaneously, and it's overly optimistic to plan for the sort of encounter assuming we can string the ships out so they only attack us one at a time.
If you're only chance of success requires your enemies to be inept, you need to reconsider the merits of avoiding combat entirely.