I mean, that's also something I was commenting on but then again...we are dwarves, so fair nough on that. I can respect that openness about it.
I mean, that's also something I was commenting on but then again...we are dwarves, so fair nough on that. I can respect that openness about it.
Seriously, IC our engineer said we should take it, and better to get 'limited' money now while trying to find a good Reckoner as well as uncovering the conspiracy, than trying to let SV style pride make things worse for the sake of quester ego
Ultimately the the Miners Guild loses out on more profit then we do. Once whatever is happening down are Araby cools down we should be able to get much more money. On top of that we may be able to get some blackmail in out investigations so we can use that to leverage more profit as well.
We can do better. Plus, it might let us focus more on what findings we can get from investigating where they're getting their gromril. Once we get into a deal we'd have to focus our action economy on two things, finding a good reckoner and renegotiating the deal then also investigating the secret Araby gromril supply for leverage. I'm assuming we'd probably have to give up both intrigue and diplomacy actions to do both, maybe over multiple turns. That's a lot of commitment to our actions that we could be spending on other things. With how many things we have on our plate right now, I don't know if we can afford so much of a commitment to this. Also, notice how the deal doesn't give us any gromril of our own since it all gets sent to Zhufbar anyway, which definitely sucks. Plus, I like that this shows we won't tolerate getting fleeced. For future negotiation rolls , maybe this could come in handy. Maybe during or after Karak Dum we can contact Thorgrim to figure out what the hell is going on.
Also I'm already going to call it about the gromril in Araby, it probably involves the Tomb Kings or the Lahmians. I have no idea why else they'd be so secretive about finding it. Not like anyone else can reach there and the only place absolutely inhospitable to life in the desert so as to make building a fortress unfeasible is in Nehekhara.
Bokri has a Trait: "Low tolerance for trollshit"... and this definitely smells.
And his reaction was "This is utterly ridiculous!"
It's perfectly in character for Bokri to consider not signing the contract.
Bokri trusted an (imperial) institution to solve a problem which in his mind should have been cut and dry.
Solland is back > Give to Solland what belongs to Solland.
Instead, he got a land grab from Wissenland disguised as help and a disappointing reaction from the rest of the electors.
Bokri understands intrigue, but he's a straight shooter. Underhanded tactics are for enemies.
We also voted to not make Bokri a racist against humans when we rescued the wizard from the Pyre. The other option was "Umgi gonna umgi".
So, yes, I'm comparing what the guild master is doing to what Von Liebwitz did.
A money/power grab disguised as assistance.
The Longbeards will probably say we are just a beardling who thinks he knows better than a Living ancestor.
But Bokri has proven that he is not scared of Longbeards disapproval.
I think you mean Vikki right? but fair enough on that, especially as we didn't convince her to go radical either, so she's still believing in working with the system I imagine.It's Sellgra's opinion that you should take the deal. But she has her own opinions and views on these things. She is very much loyal to the existing systems of the Karaz Ankor.
I'm not speaking to you through her. It is her opinion as a character to take the opinion.
Yeah that's like super last case scenario. I hope not, for the sake of every dwarf's sanity.As for your last, I think Tomb Kings, cause the Lahmians would lead to...ooh it wouldn't be pretty if that's the case, that could lead to a lot of slayer oaths being taken at best and lots of blood at worst considering how the Lahmians got their hands on the Silver Mountain.
I mean, I also can't rule it out as a possibility either cause if there's one thing that would cause Dwarves to go through this level of conniving and secrecy, it would be Gromril. And I imagine there's plenty of ways they could justify themselves about it.Yeah that's like super last case scenario. I hope not, for the sake of every dwarf's sanity.
>beardling ranger thane than says he has gromril.
>HA! should have come here with that offer 5 years earlier. Give him a shitty deal, tell him to get lost.
>Sun-touched wazzock says no. Refuses to elaborate further.
>Leaves
At the very least we got a solid estimation on how valuable the vein we found is...and got an in on something we only knew about nebulously. Bad enough we got the skaven at the door, now there's skullduggery in the Holds...but sadly that seems pretty common apparently.Give us a shitty deal? You can keep it... in the end you'll be the one with shit on your hand
If they're going through human intermediaries, they'd still be extracting it on Nehekharan territory. That's still pretty bad. Mind you some Tomb Kings can get pretty sane, some. That's still a huge diplomatic clusterfuck for everyone. Priesthood of Gazul would have a fit. The humans would be incredibly appalled. It ruins the incorruptible public perception that everyone has of the dwarfs. Though to be fair, Tomb Kings aren't the mind numbingly evil kind that Old World undead usually are. They can be reasoned with, except maybe Settra. Alcadizaar would be cool though if he shows up.I mean, I also can't rule it out as a possibility either cause if there's one thing that would cause Dwarves to go through this level of conniving and secrecy, it would be Gromril. And I imagine there's plenty of ways they could justify themselves about it.
Also, could be they aren't even dealing with the Undead themselves and are going through human intermediaries which would make it a lot more grey markety...
It's kind of screwed that they're just going to pay us too and not even that much. We're currently fighting a powderkeg war about to blow against the Skaven. The least they could do is promise us some gromril arms to help our war effort, though I get that we don't have that because of the bad negotiation rolls.Give us a shitty deal? You can keep it... in the end you'll be the one with shit on your hand
Thank you!btw @Mayto just want to complement you on your ability to show just how nasty dwarvish red tape can be when they want it to, which I can imagine is another facet on why their culture sometimes seems to stand still compared to human societies.
I also loved the buildup for how much they're willing to lease the mine for, how much we're getting gouged and ripped off...and the amount is still more than we get from trade. Very well done on that.
I think it's fair to say too that the Mining Guild has had their perceptions on what a big gromril deposit looks like shift heavily pretty recently.At the very least we got a solid estimation on how valuable the vein we found is...and got an in on something we only knew about nebulously. Bad enough we got the skaven at the door, now there's skullduggery in the Holds...but sadly that seems pretty common apparently.
If they're going through human intermediaries, they'd still be extracting it on Nehekharan territory. That's still pretty bad. Mind you some Tomb Kings can get pretty sane, some. That's still a huge diplomatic clusterfuck for everyone. Priesthood of Gazul would have a fit. The humans would be incredibly appalled. It ruins the incorruptible public perception that everyone has of the dwarfs. Though to be fair, Tomb Kings aren't the mind numbingly evil kind that Old World undead usually are. They can be reasoned with, except maybe Settra. Alcadizaar would be cool though if he shows up.
Thank you!
It's a part of Dawi that you only really see when you're a Dwarf.
Not wrong on that either, and with that...imagine how much our deposit would have been worth if they hadn't found that other source...kinda boggles the mind don't it?I think it's fair to say too that the Mining Guild has had their perceptions on what a big gromril deposit looks like shift heavily pretty recently.
No no no. What you do with a pass like that is, you set down clearly marked minefields everything except the road, then build a zillion gun bunkers that you can pour fire down the road itself.I mean, we could. But turning one of the single most vital trade routes for the Karaz Ankor, and a very important overland one for the Empire, into a minefield would be widely considered to be a pretty atrociously bad idea.
Solution:Personally I do not think mines are worth it. The orcs will just use goblins as living mind sweepers and the powder and metal that goes into the average mine is probably worth more to us than the life of the goblin it will kill is worth it to the warboss. Mines at their core are not attrition weapons, they are terror weapons, but greenskins are more likely to find other greenskins exploding funny than frightening IMO.
A snotling definitely won't trigger the mines, then.I do not think mines make a good use of explosives for anti-horde tactics in any case, you are better off just shooting grapeshot at them. Push comes to shove if the goblins complain too loudly the warboss can just use snotlings and at that point we are we are spending powder, metal and factory time to singe the orcs rations.
Eh. This works very well if the enemy is obliging enough to stand still, or if you have a way to pack them into a small area. The latter is very difficult to arrange in open country unless you have something like the aforesaid minefields or barbed wire in large entanglements. The former, well, orcs don't do that within sight of the enemy.I was doing some reading today
Article: In 1864, during the Siege of Petersburg by the Union Army of the Potomac, a mine made of 3,600 kilograms (8,000 lb) of gunpowder was set off approximately 6 metres (20 ft) under Maj. Gen. Ambrose E. Burnside's IX Corps sector. The explosion blew a gap in the Confederate defenses of Petersburg, Virginia, creating a crater 52 metres (170 ft) long, 30 to 37 metres (100 to 120 ft) wide, and at least 9 metres (30 ft) deep.
Seems like quite a dwarfy thing to do if you have a few months warning before a waagh, and you know where the enemy will be .
In this case this would be something you'd use the orkish tendency to charge ahead against them and goad/trick them into running over it with the main bulk of their forces. Even if an Ork is being 'subtle' their forces will still go after a presented fight pretty directly.Eh. This works very well if the enemy is obliging enough to stand still, or if you have a way to pack them into a small area. The latter is very difficult to arrange in open country unless you have something like the aforesaid minefields or barbed wire in large entanglements. The former, well, orcs don't do that within sight of the enemy.
I like the idea of minefields. I'm giving Vikki a "Alternate explosives" research option. Involving stuff beyond just satchel charges.
sweet! Maybe they could be like shaped charges that create explosions that make a cone of force and fire above where the mine is rather than a general boom, to ensure that it can be used for mine work and not risk hitting daweiI like the idea of minefields. I'm giving Vikki a "Alternate explosives" research option. Involving stuff beyond just satchel charges.