Research and Development Quest [Warhammer Fantasy]

[X] Plan Beasts and Bones
-[X] Write-in: Grunszar
-[X] Beastpunching: In the middle of your fight, Krark saw that he was gonna die. Laughing, he decided to pass on the greatest secret of Beastpunching, his ultimate technique. While the two of you tried to eat each other, Krark taught you how to punch beasts in their minds, giving them rewards and punishments for doing the stuff you wanted them to. Right as he was done, you caved his chest in with a punch. Gain Mourne Beasts at TL 3. Weaponry and Gut Magic start at TL 2.
-[X] Necromancy: Sometimes the dead speak to you. It's kind of weird, hearing their voices, and you always have a bit of a headache, but after punching a ghost right in the head and stealing their ghost journal, you figured out some stuff about your little power. Apparently you're a necromancer, one of those fuckers who raises undead and makes vampires and stuff, though you're nowhere near the level of the masters. But that doesn't mean you're a complete novice, you can raise a few undead, you can do some death bolt shit, it's pretty cool. It's early days yet, but you got a good feeling about this. Gain Necromancy at TL 2.
-[X] Pageeater: You ate a bunch of skinny humans once. Well, you ate a bunch of skinny humans a lot more than just once, bunches of skinny humans are one of your bigger food sources after all. But this particular bunch of skinny humans had a stack of books, some sort of tribute to their Tyrant-equivalent, an 'Emperor' or something like that. Obviously you ate those too. The books must've been magic though, since you got a big headache, passed out, and now every so often you get a bit of knowledge on some random stuff, and after a while it goes away. Lads started calling you Pageeater after that. Gain a randomly rolled Specialty at TL 1 each turn. This Specialty lasts until the end of your turn.
 
Last edited:
[X] Plan: Personal army
-[X] Write-in: Grabthar
-[X] Gut Magic
-[X] Summoning
-[X] The Teacher

Daemon binding yes

[X] Plan Beasts and Bones

I do oh so love necromancy however too
 
[X] Plan Ogres Nightmare
-[X] Govag Starvemaker
-[X] Gut Magic
-[X] Summoner
-[X] Terrormaker
 
Last edited:
To be honest I like most of the plans so far, and almost all the options, I only think pageeater is a little to random for me
 
[X] Plan: Walk softly and carry a doomclock
-[X] Name: Gnob
-[X] Gut Magic
-[X] Necromancy
-[X] Terrormake


Because who would go in a cave for a Gnob in an ogre camp? :V
also,if we do decide to use it, we need to get the corpses/rations to get to us.

[X] Plan: gotta survive this shit
-[X] Name: Gnob
-[X] Gut Magic
-[X] Necromancy
-[X] The Teacher


so we got necromancy and a loyal follower, and we have gut magic anyway.... perfect escape route?

Edit: yes, i like this
[X] Plan Beasts and Bones
 
Last edited:
[X] Plan Nagash But Better
- [X] Grabthar
- [X] Weaponmaking
- [X] Necromancy
- [X] The Teacher
 
We could always bind them with some Khornate daemon's. That way we know they'll never stab us in the back!
 
Back
Top