Or maybe Verschlengorge just caused it to persist via his Astral Rank. Who knows the mind of an Ereadhihr so venerable? Perhaps a thousand years is nothing more than the blink of an eye to such an existence.
Wait, the Armaments loving NGE is a legitimate reason why it stuck around!? Why would they even watch it? Did someone on the Human Sphere nake a reference and they all went like "that sound cool, put up a giant screen for me to watch it"?

More importantly, does this mean we can have movie nights with Verschlengorge!?
 
Wait, the Armaments loving NGE is a legitimate reason why it stuck around!? Why would they even watch it? Did someone on the Human Sphere nake a reference and they all went like "that sound cool, put up a giant screen for me to watch it"?

More importantly, does this mean we can have movie nights with Verschlengorge!?

That's probably part of how we get Super Juggernaut Undead Chimera IC.
 
Why does only Gisena's option get to keep its color? This is clear bias on the part of the vote tallying program and I won't stand for it! I bet chibi Gisena intimidated it, she looks untrustworthy.
 
Wait, the Armaments loving NGE is a legitimate reason why it stuck around!? Why would they even watch it? Did someone on the Human Sphere nake a reference and they all went like "that sound cool, put up a giant screen for me to watch it"?

More importantly, does this mean we can have movie nights with Verschlengorge!?

What if the causal arrow is in the other direction?
 
[X] Forebear's Blade: All-Defeating Stance

Reading and thinking further, I think I've caught the overconfidence bug. Super-Gisena would indeed be a massive boon to the safety of the party, as would Crimson Flare, but I do think both options are riskier than the All-Defeating Stance. I hope one day to abandon this cowardice and get back to some foolhardy spicy votes, but I've become attached to our adorable little adventurer family, and I still fear death.

Why does only Gisena's option get to keep its color? This is clear bias on the part of the vote tallying program and I won't stand for it! I bet chibi Gisena intimidated it, she looks untrustworthy.
Just in case you don't already know, the first one to vote for an option sets the color for the vote-tally.
 
Hey ADS and 4bear gang, how about we get Renaissance woman now and the next time we save up enough Arete we'll support you guys in buying ADS?
 
Hey now, I'm responsible for one of the bigger pushes for RW, and I've been on SAVEGANG plenty of times in the past...
You have seen the depths of the Arete mines, you have felt the despair trying to gather enough Arete for Cut Through first and then the second mad dash to get the Ring (massive acts of solidarity and vows). You betrayed your brethern - the miners. You have betrayed your gang - SAVEGANG(28 Arete will be the biggest purchase).
Now you stand in front of the thread, accused of treason, yet you do not seem to feel guilty. Allied yourself with xeno lurkers that lust after our Arete piles. FOR SHAME

This is sarcasm - you are alright Redshirt. Honestly I don`t care much about which EFB we get anymore. I don`t have it in me. The last couple of days were exhausting - too much hypothalamus stimulation. Win, lose, the Arete mines are deep and there is a lot of space for everybody.
 
I think the 4bear gang is opposed to Renaissance Woman on principle. Their best odds against it are just consolidating right now.

Another perk of the option so far not mentioned is that power is oftentimes alienating; Gisena and Hunger discussed this very update how their powers made them stand apart from normal humans. For a Progression-type Cursebearer, this is an inevitability; the price for climbing heights man can scarcely conceive of.

Renaissance delays that eventual isolation significantly. It gives Hunger a peer in the short term, someone who he doesn't need to hold back against. The pain of loneliness would be abated for a time.

Even in this task, when you consider it's scale, Hunger may become unrecognizable to his peers; an liminal existence who seems the world as a flimsy, fragile thing. Giving this to Gisena would allow her to stay with us even then. It's the best option long term not only for Gisena's power, but for our own mental stability as well.
 
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Force of Nature reaction (1369 Words)
They convened at an Elementalist training grounds the next day, Letrizia alongside her ostensible classmates and Hunger with Gisena. The grounds themselves were no more than a rectangle of densely packed dirt, but there was an almost celebratory air to the proceedings - the high schoolers gawked at the two of them, turning to bombard Letrizia with questions, while Gisena set up a one-person cheer section.
Yeah. They must be wondering what this is all about. Hunger shouldn't even have an element given that you're supposed to need to be below 21 years of age in order to unlock your imaginary element...
Letrizia temporized, deflecting the interrogation with a mysterious flip of her hair, then began to explain the rules of engagement. There would be one warm-up and one serious match per challenger. At stake was, on part of Hunger, both a considerable sum of money and a substantial amount of time; on the part of the students, a massively smaller sum.
They must be really confused about the way to chose to go for training Hunger's ability, mainly stealing their lunch money.
All involved understood that the main objective was to familiarize Hunger and Letrizia with their Elements; to facilitate this, a bonus payment would be made at the end, amount depending on Hunger and Letrizia's own assessments as to how they performed. Letrizia had assured the children that Hunger would score them generously.
Yeah. For all that we are stealing their lunch money, they'll still end up better off as long as they contribute to our learning.
"Alright, guess I'm up first! Nice to meetya, mister! Heard you killed a lot of Rotspawn yesterday." The first contender was a loud-mouthed redhead by the name of Aobaru, whose Element of Vigorflame could increase the strength of an person or object up to a set point, after which it caused them to explode. He was notable for his iron control over the Element, capable of inducing explosions seemingly without the intermediate step of strengthening his foes.
An interesting element. Powerful offensive applications while still offering powerful buffs thanks to his superior training.
Hunger carefully set aside the Forebear's Blade and walked to the center of their makeshift arena. Aobaru offered him a fist bump which he neglected to return, but gave the boy a nod of acknowledgement.
Eh. Fist bumps are too childish for you Lord Hunger? You don't have to be so aloof, you know? It's not like the banter you engage in with Gisena and Letrizia is all that more mature...
"Er... okay! Well, you've got a buffing-type Element like me, right? I've got some tips and tricks I could show ya."

"That's right."

"Hm... okay, so if yours is anything like mine, it helps anyone that touches it, which is the main problem. You've got enemies in melee that would love to steal your buffs and equalize."

"Exactly."
You're just saying the obvious, now! I can imagine Hunger going "Get to your point already!" in his head.
"I've got a couple ways around that... but telling you would be boring. Best if I just show ya."

Hunger smirked. "Be my guest."
Do show us Aobaru, that's how we learn best!
They retreated to opposite sides of the arena, and the first spar began. Aobaru immediately launched a pillar of Vigorflame at the ground, which bounced up and struck his body: the quantity of Element summoned was no less, but by focusing it into a vertical emission, enemies outside touch range would fail to benefit. Clever.
It is pretty clever... But it does assume that your opponents can't be above you or below you, which is not always a safe assumption in the level of fights Hunger will get up to...
Hunger immediately tried the same, even as Aobaru rushed him. The boy was a surprisingly capable warrior but no match for Hunger's speed. He dodged the child's strikes, blasts, and grapple attempts easily as he tried to figure out how to make the pillar technique work. His first attempt had merely sent Edeldross into the ground, hurling himself skyward. Subsequent attempts spilled out into an explosive dome, nothing like the precisely controlled column of energy that Aobaru had manifested.
Hunger playing around with his abilities while fighting will never stop being surreal to me. At least this time his opponent is not actually trying to kill him... Also, "the child"? The guy's 17 or 18, that's not really a child anymore!
He frowned. Perhaps the warm-up spars were a mistake. The stakes were so low his Ring was unsatisfied. No power to be gained from such conflicts.
Yeah... I don't think many people really thought about the drawbacks associated with the Hunger ring when we picked it. I don't regret taking it, obviously, given all the value it provided us, but it certainly lead to some weirdness and did, to some degree, foster the utterly reckless playstyle the voterbase have adopted.
He fell to a hundredth of his normal speed and finally the boy caught up. They briefly exchanged blows and Hunger allowed the boy to prevail, hopeful it would entice more tricks out of him when they fought the second time.
Wow. Even with Aobare having a very high level of mastery over a buffing element, Hunger still needs to go to one hundredth of his speed for Aobaru to catch up to him. It's hard to remember some times that, before the Accursed offer, Hunger was barely stronger than your average soldier. Also, I don't know why, but Hunger throwing the fight like that just leaves a bad taste in my mouth.
"Well done. I concede."

The boy looked shocked for a moment before an overjoyed expression came across his features. "Holy shit, I won! I beat the Reckoner!"
Not really. He was holding back to a ridiculous degree, it's not in any way a legitimate win.
"The Reckoner?"

"Yeah, the Reckoner of Rotspawn! It's what we've been calling you, Lord Hunger."

With mental reflexes capable of tracing a bullet in mid-flight, Hunger stopped himself from cringing. This... was a good thing. Notoriety could only improve his Astral Rank when he accomplished substantial feats, though he suspected his fight against the lesser Rotspawn did not qualify. "I see. An interesting name."
What is it with Hunger and hating the names he get stuck with? Lord Hunger and now the Reckoner... It's not like being called the Reckoner is that bad really? I mean, what Hunger did might not be very impressive from his own perspective but, from the point of view of the inhabitants of the Sovereignity, it certainly is!
"Wo-hoo! Go Lord Reckoner!" Gisena called from the sidelines. From somewhere she'd produced white cloths that she and Letrizia had tied as headbands. His name was written on them in bold red ink. "Good match, have a drink?"

He rolled his eyes and took the proffered water. "It was a tough match, but I'm confident I can come back in the second round."
Good match, though match... Pull the other one! You both knows to what enormous degree Hunger was holding back...
Aobaru was walking boastfully among his compatriots, fielding them questions with indifferent aplomb. "No big deal, I'm sure he was holding back like, massively..."

"Why'd you throw the match?" Letrizia pouted. "I had good money riding on you, Lord Reckoner!"

"Oh yeah? Is it for the warm-up or the fight itself?'

"Both!" She grumbled.
Aobaru at least seems to have recognized the situation for what it is. He'll still be able to claim that he once beat the Reckoner nonetheless... Which will end up sounding particularly impressive if Hunger ever comes back so that he can deal with their Rotbeast problem. Letrizia, Letrizia... You should know it's not okay to gamble with insider information, that's just not fair to the competition! You got exactly what you deserved.
"I see. Then, if you don't want to lose the rest, I suggest you drop both parts of that title when addressing me in the future."

"H-hmph! Whatever you want. 'S not like I think it's cool or anything..."

"Good." He smiled, took another sip of water and returned to the field.
You're not fooling anyone Letrizia! You totally think it's a cool name! Must be all the animes she watches...
Before Aobaru returned, Hunger spent a long moment in contemplation. The Ring would disqualify any contest that was insufficiently challenging or lacked real stakes. In that event, he couldn't use his full power, or even one-tenth: the greater his chance of actually losing, the more quickly he would learn. One-fiftieth power ought to give him an edge while still retaining that essential element of risk. If he miscalibrated, so be it. Even this method would likely fail if he repeated it too many times against a given opponent. Luckily there was quite a variety here.
The ring is just so finicky... I wonder what the actual mechanism behind that effect is? Rings seems like they have some form of consciousness, so is it actually making the judgement call or is it a more automatic process? It kind of reminds me of the Depth mechanic for conjoined spirits in Terrascape.
Aobaru walked back from the stands, his cocksure swagger replaced by serious determination. "Alright, let's do this. I've got a month's worth of part-time wages on the line, so don't expect me to go as easy as I did previous."
A month of part time wages... You say that like it's a big deal! It's also a weird way of conceptualizing it from Aobaru perspective. It's more understandable to the audience what it actually represent concretely but it's kind of weird for Aobaru to talk about it this way.
Hunger nodded, taking a low stance. As Letrizia's arm fell to indicate the match's beginning, Hunger immediately sprang forwards, catching his foe in a grapple before he could fire anything. He then emitted a thunderous blast of edeldross, saturating them both; with his speed and strength much the superior of his enemy's, the absolute difference in parameters merely grew. If Aobaru attempted to summon any of his own Element, Hunger could defeat him with a submission lock fairly trivially. His Ring flared slightly, a steady trickle of power which he fed into his mantle, willing it to increase his proficiency with Edeldross.

Before Aobaru could tap out, Hunger released him and withdrew to the edge of the arena. That had worked well, but it was a tactic to be kept in pocket against a physically inferior opponent. For general use he needed to master the pillar technique.
I'm not sure it really should work that way? The ration in the relative strength between the two seems like it should be the relevant variable rather than the absolute difference. Also, Hunger casually showing that he could have won at any moment he wanted! That probably popped poor Aobaru's bubble...
"That... was fast..." Aobaru said shakily. "Hm, guess you could beat me at any time, so my only chance is to get a great bonus. Alright, well, I think I see the problem in your technique."

"Oh?" Hunger waited patiently.

"Yeah. Looks like you have a force-based Element. Usually those can be solidified into a semi-inert state. While inert, they'll lose most of their unique properties and act as a generic solid. What you really want to do is form a lip of solidified Element at the bottom and sides of your blast. That way it'll bounce off the earth and hit you instead of seeping in or spreading everywhere. Why don't you give it a shot?"
It's interesting that Imaginary Elements are similar enough that you can make that kind of prediction about them. I wonder what mechanism lies behind the existence of Imaginary Elements and why the Elixir waters are able to awaken them...
"This isn't fair, you're getting all the instruction bonuses yourself!" Another boy heckled from the sidelines.

Aobaru made what appeared to be a rude gesture in response.
Teenagers are going to be teenagers, I guess. Also, a good demonstration of the first mover advantage.
"I learn best under pressure. Take me out while I'm attempting it."

"Are you sure? I mean, that's-"

"Yes, and don't hold back. Otherwise it won't work as well."
The Hunger ring makes us act in such strange ways... It most not make the slightest bit of senses to the High Elementalists watching...
Aobaru leapt forward, streams of fire launching him at radically higher speed. Hunger barely ducked out of the way, forming a frantic shield of edeldross that deflected the boy. Ah. The solidified edeldross that he used to make shields. That was what the kid was talking about. If he produced a thin amount to contain the pure Edeldross, the "pillar" technique was much simpler.

He fired downwards again and was gratified to feel a nearly-vertical column of his Element surrounding him.
Instant insight, just add conflict!
"You've got it. Sheesh, that was fast," Aobaru panted, 'spent' after going all-out. Hunger raised an eyebrow. The kid was a good actor, but had a whiles to go before he could fool Hunger. "Alright, the next level is density control. The pillar technique's good if you want to fire off a blast to buff one of your companions, but for solo buffing you really need to master density. Almost all buffing Elements have greater effects at higher density, so if you can compress an orb of it and hold it in your chest, you should see some noticeably improved effects. The boost will be strongest wherever you hold the orb, but should radiate out to the rest of your body."
Another general property, but this one is a lot more intuitive. I would have guessed that higher concentration of a buffing element results in higher buffs, but that force elements lose most of their special properties in solid form, becoming a generic solid, is a lot weirder.
"How do I compress it in the first place?" He frowned.

"Well, the best way is to just summon it compressed. Takes a few tries but that's the safest to avoid enemy-buffing. You have to summon lots of Element at one time, right?" He called forth a torrent of flame. "But there's nothing saying you can't summon a lot of Element in one space, as long as your fundamental control's good enough."

Aobaru gestured with his open palm, summoned an orb of searing brilliance. "Like this!"
That sounds really simple but that caveat of "as long as your fundamental control's good enough" is probably where the problem lies. It's always to pesky "if" and "as long as" that gets you...
He swiftly launched the orb at Hunger, following up with a spirited charge. Hunger ducked the orb but felt a line of boils form along the exposed side, the flesh bubbling up as if on the verge of eruption. Terrifying.
For all that Hunger calls it terrifying, I'm pretty sure he's not actually terrified at all!
He attempted to do as his opponent had done, summoning an orb of concentrated edeldross. Though his sphere was much larger than his enemy's palm-sized orb, still it ended up considerably smaller than the tank-sized blasts he normally produced. Tucking it into his body, it melted seamlessly into his chest; a steady, glowing warmth that vivified and exalted every fiber of his being.
Yeah. The more I see of this training, the more convinced I am that it was a good idea for Hunger to spend that Apocryphal-free day so he could get properly familiar with the usage of his element.
Firing wide columns of Edeldross to deflect his opponent's attacks, Hunger charged in again, only to be forced back as Aobaru finally stopped holding back. The boy produced a broad, deep wall of livid fire, crackling golden tongues stretching full to sky. Aobaru emerged from the wall similarly coated in flame, a set of densely focused orbs whirling about his head. One by one they flew at Hunger, who was forced to endure two blows to the leg and one to the torso, flesh rupturing raggedly as it exploded.
That's quite the spar... Good thing we can use our mastery of blood to heal ourselves!
Shocked at the gruesome display, Aobaru faltered a moment, and Hunger sent him to earth with a quick chop to the back of the neck. He placed his palm gently but menacingly upon the boy's head. "Do you yield?"
Yeah. Faltering for a moment after inflicting that kind of wounds on an opponent in a spar is a totally reasonable response.
"Uh, yeah, I yield. Holy crap that was hardcore. Do you just like, not feel pain?"

With the spar over, his other magics were unsealed. Hunger quickly repaired his wounds. "I do, but you learn to ignore that in combat. Perhaps my sense of pain has dulled over time."
I mean... Adrenaline naturally make it so we're not debilitated by pain while in life threatening situations. Pain provides an evolutionary advantage, otherwise it wouldn't have evolved in the first place. It's not supposed to make us less capable when we're most in need of our full capabilities.
"Jeez. As expected of the Reckoner, I guess. You're pretty cool for an old guy!"

"..."
29. Old. Really Aobaru? You should know better than this. Plus, don't insult people in the same breath you're complimenting them.
Aobaru got up. "Anyway, there's one stage of enhancement beyond even density, but I haven't mastered it yet. We call it suffusion. You create a highly-dense construct of your Element in the exact shape of your body, and move it exactly as your body moves. That gives the heaviest augmentation of all, even better than just saturating yourself with a pillar of highly-dense Element, but it's really hard and requires continuous maintenance. The orb method is a lot stabler."
Yeah. That sound like it would require an extreme level of fine control of your element to manage.
Interesting. He wondered why that was. Intuitively, a 'highly-dense pillar' ought to offer the greatest exposure possible to one's Element. Perhaps it was psychokinetic in nature, some aspect of the concentration itself focusing the Element's effect? "Good to know. Thanks."
It seems pretty obvious to me? You're not wasting any of the effect if all of it is concentrated within your body and, by having it cover all of it, you get better efficiency than a more uneven distribution.
"Hey, don't thank me. Just pay me well! I gotta make up for this lost lunch money." Aobaru grinned cheekily and handed over a pitiful sum.
Even Aobaru is calling it lunch money! And yeah, he's more than earned a large bonus, at this point.
"YEAH!!" Letrizia cheered wildly. She fired off a column of Pressure into the air. "I'm the best! I love gambling!!"
Gambling addiction is a real problem Letrizia! Also, who exactly is betting on the other side of that bet? I wouldn't have thought anybody would bet that some teenager can beat the Reckoner...
After that came a succession of considerably less impressive 'High' Elementalists, though Hunger's self-imposed restrictions nearly caught him out from time to time. Nonetheless by the end of the day he had gained an impressive competence in Edeldross manipulation without having lost a single (real) bout. Happily he paid out the students' bonuses, and was just about to leave when one final student arrived at the grounds.
Yeah. Even though this counted as risky enough for the ring, the level of risk was always extremely minimal.
She was a girl of about Letrizia's age, pretty and slender but not as tall as the Armament pilot, with eyes of dark violet in a similarly dark outfit. In her left hand she carried a slightly curved sword in a scabbard of polished wood. Her dark hair was drawn up in a ponytail spill of ink, stark contrast to her unhealthily pale skin. Her stance was light, alert; a fighter of professional skill, despite her nervous demeanor.

"Hope... I am not... too late," the girl said shakily, as Letrizia came over to greet the newcomer.
And here come Aeira! Even though she effectively costed us 0.8 Arete and a pick, I'm sure she'll prove herself to be worth way more than that, in time.
"Aeira!" Letrizia said happily. "I didn't think you'd be able to make it. Did your parents give you permission?"

"Ah, yes." Aeira replied. "It took much of the night, and today as well, but they have finally agreed to allow me to become a mercenary!"
When we were originally told that she had the benediction of her parents I didn't expect her to have needed to argue with them for hours on end for them to finally agree. Though it's understandable, even if her parents are desperate for money, sending your kid far away into dangerous lands so that they can be a mercenary for some powerful and enigmatic stranger must be an absolutely terrifying prospect for any responsible parent.
She bowed deeply to Hunger, and then to Gisena. "Lord Hunger and Lady Allria, please permit me to travel alongside you! Letrizia has informed me of your mission and I would bring much in the way of novel capabilities. My Element, Shadowcord, dims light and deflects attention, allowing me to cloak you from detection even against automated systems. I am also a capable fighter with the sword, and can defeat most Sovereignty Armors in direct combat."
You're kind of starting on the wrong foot by calling him Lord Hunger, Aeira... Also, it seems like Sovereignty Armors are pretty weak... And what did Letrizia tell her about our mission? It's not like she's even seen the inside of the Temple personally and, in particular, how dangerous it can be...
"Fascinating," Gisena remarked. "The information-theoretic implications of that attention-deflecting ability..."
Yeah. How does that work? How can it possibly works on automated sytems? Does it just automatically rewrite their programming on the fly?
"Aeira's really strong!" Letrizia gushed. "Maybe not as powerful as you, Hunger, but we could really use her stealth capabilities, and we've got plenty of money left over to pay her! Her family could really use it, and she can definitely take care of herself!"
I do believe she can take care of herself, but maybe not when exposed to the ridiculous level of danger that the playerbase is likely to throw us into...
 
And now, I must rest. Gisena Gang, I pass the torch to you!
Gisena Gang recieves it warmly!


[X] Forebear's Blade: All-Defeating Stance

Reading and thinking further, I think I've caught the overconfidence bug. Super-Gisena would indeed be a massive boon to the safety of the party, as would Crimson Flare, but I do think both options are riskier than the All-Defeating Stance. I hope one day to abandon this cowardice and get back to some foolhardy spicy votes, but I've become attached to our adorable little adventurer family, and I still fear death.


Just in case you don't already know, the first one to vote for an option sets the color for the vote-tally.
Renaissance Woman is the best way to keep the party alive though since Gisena becomes much more capable of defending herself! Having two of the party on Hunger's level is safer for the party members than just one really strong Hunger.
 
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Well I'm out of genuine new arguments and don't really want to rehash new ones. So here is some speculation.

More and more evidence is stacking up to to the Accursed being Odyssial with the following:

Praxis stems from the Infinite Singularity Husk if we go by Cut Through's blurb.

The power of Progression is called Heaven's Lathe in the blurb of Rennaisance Woman.
 
Fanwork#1686 Words

Man, the idea occurred to me and just wouldn't let go. Sometimes a guy can't help but wonder what it's like on the other side, you know?

Omake: "Doomed Quest"

There are stories about heroes overcoming immense challenges, about villains rising up against their fated role, about common men and women aspiring to greatness. Their rise and fall, their love and hate, their grand ambitions and little dreams have inspired many tales, cautionary and inspiring in equal measure.

This isn't one of those stories.

You are neither man nor woman, nor even possessed of a physical presence. Your self is as eternal as the one you are bound to, and you have followed him for countless eons, seeking to undermine him at every turn. There are others similar to you that are threaded through his being, but few as successful as you. You would have taken pride in it, but you know that relaxing even for a moment would inevitably create a weakness he would exploit. Others might fruitlessly seek the purpose of their existence, but you had no such doubts about yourself. You know what you want and how to get it.

You are Apocrypha, and you are here to fuck up someone's day.

---

The time has come. Your main host has split off an <REDACTED> portion of your existence, intricately interwoven with his own essence, and has created yet another of his avatars. It is not a nice feeling, getting diminished so greatly, but it is something you have gotten used to after experiencing it countless times. This host's suitability is inadequate, being pure in neither mind nor body, nor fitting many of the other requirements you have drawn up together with your fellow Curses. You express your unwillingness with a flex of your destiny-bending powers, but your protests go ignored as usual.

No matter. Such low suitability means that other Curses will follow you along, so you will express your resentment vicariously through your new host. If your main host intends to bleed you by a thousand cuts as he did all your Mitigated brethren, then you will simply respond by escalating in turn, as is your basic nature. Success matters not, only the journey there.

Stretching yourself in your new domain, you observe your surroundings and seek out your siblings. With slight surprise you recognize them as Tyrant, Indenture and Decimator. Not an unusual combination by any means, but it does tend to gravitate towards certain archetypes that your host doesn't seem to embody. He will probably grow into it though, they all do unless they die halfway.

Quickly you hash out the details with them and settle down in the host's metaphysical corpus. Your fellow Curses already begin to spread their influence, but you are more patient than that. You are no mere calamity to be endured and tolerated, your create art. You can't just throw a random encounter together and expect things to go smoothly, you have to anticipate your host's character quirks and predicted power levels to provide the most unforgettable experience. Most hosts don't have it in them to appreciate the effort you put into it, but sometimes the work is its own reward.

You see that your host has found himself in an artificial dimension, surrounded by some kind of magical constructs that he managed to dispatch soon after. He movements are smooth and practiced, clearly going through the motions rather than exerting himself truly. You don't mind that. Some believe that you're all about bringing excitement into people's lives, and they're not exactly wrong. But to truly savor those precious moments, they need to be unique and exceptional! You don't really have a specific plan you like to follow, and sometimes you intentionally switch things up to keep them on their toes, but you generally prefer to pick and choose your battles instead of heaping on the tension all at once.

The Geas reports that it has allocated a fairly standard task for the new Cursebearer, conquering the three main human influences that reside in the wider cosmos outside this closed dimension. The Tyrant already mentions that the host has some experience with world conquest, even if it's from a somewhat unusual point of view of a liberator. As they give you this "Hero's" memories for perusal and you note down some useful patterns of behavior and points of weakness for later careful contemplation, you're already starting to anticipate the fun you'll have together a little.

From Decimator's unfurled sensory field you receive information about a city in the distance, clearly under attack from some kind of giant monster that had summoned the earlier minions. Soon your host reaches the crest of a hill and notices the location too. He deliberates for a moment, but unsurprisingly he pushes through his doubts in the end and heads there, undoubtedly intending to slay the monster and reap a full bounty of power to better resist you and your fellow Curses.

A futile effort, but commendable for its dedication.

You deliberate on nudging things here or there to spice up the upcoming battle. On the one hand, you favor taking the long-term approach with your hosts by including an emotional component in your acts, as it yields far greater enjoyment than bland combat engagements. On the other hand, there is something to be said for making an entrance with a bang...

Is it time for you to intervene?

---

Welcome, fellow Curses and Curselets! This is a quest made by Curses, for Curses, about Curses as you've likely surmised already. Your generous GM Apocrypha will guide you through the former Hero's dramatic adventure as you try and make his life as awful as Cursedly possible! Remember, there are no truly bad options, only incompetent Curses.

Your initial setting had been chosen by that damnable Accursed, so that is sadly not something you can put up to a vote. With that, the Geas of Indenture will be offline for the foreseeable future and only return once it's time to calculate the final score. But do not despair! There are two other Curses your infinitely wise hivemind can direct towards your preordained victory, the infamous Doom of the Tyrant and the glorious Decimator's Affliction.

The ultimate goal of this game is the death of the Hero, though you get extra points for making it as elaborate and painful as possible. Not only physical pain is meant here, emotional suffering can be even more rewarding, as your beloved GM can attest to from long experience. But don't forget! The Hero isn't a passive receptacle for the Curses, he will actively seek to undermine and someday even Mitigate them!

Choose carefully. Choose well. For all of us who have come before.

---

You have 5 Curse Tokens (called CTs in the future) at the moment as a starter gift. These CTs can be used to exert influence beyond the Curse's typical means, thereby indirectly influencing the Hero's incentive structure and even his chances of death! You normally receive one CT at every voting opportunity, but more can be acquired through means such as temporarily dialing down a Curse's effects to a significant degree or succeeding in an elaborate gambit that hurts the hero substantially. These CTs don't disappear if went unused and can be deployed in subsequent votes.

It happens rarely, but for a bounty of 25 whole tokens even the GM of the game themselves can sometimes be persuaded to nudge things along! Keep an eye out for those options if you don't want to miss them.

Choose at most three options:

{} The Tyrant's Prerogative (-2 CTs): Increase the chances of a Tyrant Trigger by a whole 10% for the duration of the next encounter! People are liable to say something wrong when the stakes are high, and you'll be right there, waiting for this precise moment to teach them the folly of trusting the Hero.

{} The Tyrant's Ingenuity (-4 CTs, exclusive with Profoundness): For the duration of the next encounter, make the presence of the Tyrant's Doom on the Hero's magical corpus as indistinct as morning mist, as subtle as a midnight shadow. Normally the Curses' visibility isn't of importance, but there are some who might detect their presence on the Hero...

{} The Tyrant's Profoundness (+2 CTs, exclusive with Ingenuity): For the duration of the next encounter, make the presence of the Tyrant's Doom on the Hero's magical corpus shine as bright as the sun, visible to anyone with even a modicum of talent at discerning magical phenomena.

{} The Decimator's Reveal (-5 CTs): Curses are typically limited to their area of expertise, but sometimes they can go above and beyond. The moment the Hero enters the city, the Decimator will briefly flare its power and direct its main attention towards the town inhabitants. This will shear off years of their lifespan while simultaneously making it extremely obvious what happened. This will function effectively as the Brand of the Wretched, though targeted solely at the surviving inhabitants of this city. Rumors of the Hero's cruelty might spread as well... unless he resorts to more drastic measures.

{} Cursed Indemnity (+2 CTs, repeatable, 3 max): Select a target Curse. For the following in-game day, the Hero's chances of finding an appropriate Mitigation opportunity rise by 5%. Stacks, but as noted in the option, can't be taken more than 3 times.

{} The Decimator's Recursion (-10 CTs, rare, will go into 1 CT debt): Such opportunities don't come often, but you're in luck! It seems there is another instance of the Decimator's Affliction affecting the surroundings, and the source hadn't expected your arrival. In the moments before the giant robot can react and adjust, your Curses bounce off each other and strike the giant monster attacking the city with implacable violence. The Decimator doesn't work anywhere quickly enough to perceptibly influence the monster's battle power, but it will nonetheless do the job enraging the monster and will cause it to target the Hero to the exclusion of all else.

For your information, with every point of CT debt you go into, the Hero's chances of finding a Mitigation opportunity within the next month rise by 20%. Should the value overflow, the duration rises by one month for every overflow.

AN: Also thought about making it a full-blast Negaverse-quest where the questers are Curses, but I'm not sure my creativity is up to the task of creating Curse versions of the voters.
 
Another perk of the option so far not mentioned is that power is oftentimes alienating; Gisena and Hunger discussed this very update how their powers made them stand apart from normal humans. For a progression-type Cursebearer; this is an inevitability, the price for climbing heights man can scarcely conceive of.

Renaissance delays that eventual isolation significantly. It gives Hunger a peer in the short term, someone who he doesn't need to hold back against. The pain of loneliness would be abated for a time.

Even in this task, when you consider it's scale, Hunger may become unrecognizable to his peers; an liminal existence who seems the world as a flimsy, fragile thing. Giving this to Gisena would allow her to stay with us even then. It's the best option long term not only for Gisena's power, but for our own mental stability as well.

This is actually quite a good point. Isolation can be rough, moreso isolation paired with massive responsibility, which the power of a Progression-type Cursebearer entails unless they choose to disregard the effects of their actions on others. Evading that may well be worth a lot of mental stability points in the very long term, and I for one would hate to "win" the quest but leave Hunger with a future where he becomes more and more worn down by his isolating power. The Doom of the Tyrant also contributes to that, and we can't mitigate tyrant.

Alright, you've convinced me, and with Byzantine having dropped out there's nothing holding me to Crimson Flare.

[X] Renaissance Woman

...Wait, ah, we might not have 7 Arete next build vote then! Uh oh, I have a conflict.

Well we get 4 Arete per update fairly often right? If we get 4 from this cycle and pick up 4 in the next one we can still afford a 7-Arete cost. So this should be fine...
 
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Fanwork#1686 Words

Man, the idea occurred to me and just wouldn't let go. Sometimes a guy can't help but wonder what it's like on the other side, you know?

Omake: "Doomed Quest"

There are stories about heroes overcoming immense challenges, about villains rising up against their fated role, about common men and women aspiring to greatness. Their rise and fall, their love and hate, their grand ambitions and little dreams have inspired many tales, cautionary and inspiring in equal measure.

This isn't one of those stories.

You are neither man nor woman, nor even possessed of a physical presence. Your self is as eternal as the one you are bound to, and you have followed him for countless eons, seeking to undermine him at every turn. There are others similar to you that are threaded through his being, but few as successful as you. You would have taken pride in it, but you know that relaxing even for a moment would inevitably create a weakness he would exploit. Others might fruitlessly seek the purpose of their existence, but you had no such doubts about yourself. You know what you want and how to get it.

You are Apocrypha, and you are here to fuck up someone's day.

---

The time has come. Your main host has split off an <REDACTED> portion of your existence, intricately interwoven with his own essence, and has created yet another of his avatars. It is not a nice feeling, getting diminished so greatly, but it is something you have gotten used to after experiencing it countless times. This host's suitability is inadequate, being pure in neither mind nor body, nor fitting many of the other requirements you have drawn up together with your fellow Curses. You express your unwillingness with a flex of your destiny-bending powers, but your protests go ignored as usual.

No matter. Such low suitability means that other Curses will follow you along, so you will express your resentment vicariously through your new host. If your main host intends to bleed you by a thousand cuts as he did all your Mitigated brethren, then you will simply respond by escalating in turn, as is your basic nature. Success matters not, only the journey there.

Stretching yourself in your new domain, you observe your surroundings and seek out your siblings. With slight surprise you recognize them as Tyrant, Indenture and Decimator. Not an unusual combination by any means, but it does tend to gravitate towards certain archetypes that your host doesn't seem to embody. He will probably grow into it though, they all do unless they die halfway.

Quickly you hash out the details with them and settle down in the host's metaphysical corpus. Your fellow Curses already begin to spread their influence, but you are more patient than that. You are no mere calamity to be endured and tolerated, your create art. You can't just throw a random encounter together and expect things to go smoothly, you have to anticipate your host's character quirks and predicted power levels to provide the most unforgettable experience. Most hosts don't have it in them to appreciate the effort you put into it, but sometimes the work is its own reward.

You see that your host has found himself in an artificial dimension, surrounded by some kind of magical constructs that he managed to dispatch soon after. He movements are smooth and practiced, clearly going through the motions rather than exerting himself truly. You don't mind that. Some believe that you're all about bringing excitement into people's lives, and they're not exactly wrong. But to truly savor those precious moments, they need to be unique and exceptional! You don't really have a specific plan you like to follow, and sometimes you intentionally switch things up to keep them on their toes, but you generally prefer to pick and choose your battles instead of heaping on the tension all at once.

The Geas reports that it has allocated a fairly standard task for the new Cursebearer, conquering the three main human influences that reside in the wider cosmos outside this closed dimension. The Tyrant already mentions that the host has some experience with world conquest, even if it's from a somewhat unusual point of view of a liberator. As they give you this "Hero's" memories for perusal and you note down some useful patterns of behavior and points of weakness for later careful contemplation, you're already starting to anticipate the fun you'll have together a little.

From Decimator's unfurled sensory field you receive information about a city in the distance, clearly under attack from some kind of giant monster that had summoned the earlier minions. Soon your host reaches the crest of a hill and notices the location too. He deliberates for a moment, but unsurprisingly he pushes through his doubts in the end and heads there, undoubtedly intending to slay the monster and reap a full bounty of power to better resist you and your fellow Curses.

A futile effort, but commendable for its dedication.

You deliberate on nudging things here or there to spice up the upcoming battle. On the one hand, you favor taking the long-term approach with your hosts by including an emotional component in your acts, as it yields far greater enjoyment than bland combat engagements. On the other hand, there is something to be said for making an entrance with a bang...

Is it time for you to intervene?

---

Welcome, fellow Curses and Curselets! This is a quest made by Curses, for Curses, about Curses as you've likely surmised already. Your generous GM Apocrypha will guide you through the former Hero's dramatic adventure as you try and make his life as awful as Cursedly possible! Remember, there are no truly bad options, only incompetent Curses.

Your initial setting had been chosen by that damnable Accursed, so that is sadly not something you can put up to a vote. With that, the Geas of Indenture will be offline for the foreseeable future and only return once it's time to calculate the final score. But do not despair! There are two other Curses your infinitely wise hivemind can direct towards your preordained victory, the infamous Doom of the Tyrant and the glorious Decimator's Affliction.

The ultimate goal of this game is the death of the Hero, though you get extra points for making it as elaborate and painful as possible. Not only physical pain is meant here, emotional suffering can be even more rewarding, as your beloved GM can attest to from long experience. But don't forget! The Hero isn't a passive receptacle for the Curses, he will actively seek to undermine and someday even Mitigate them!

Choose carefully. Choose well. For all of us who have come before.

---

You have 5 Curse Tokens (called CTs in the future) at the moment as a starter gift. These CTs can be used to exert influence beyond the Curse's typical means, thereby indirectly influencing the Hero's incentive structure and even his chances of death! You normally receive one CT at every voting opportunity, but more can be acquired through means such as temporarily dialing down a Curse's effects to a significant degree or succeeding in an elaborate gambit that hurts the hero substantially. These CTs don't disappear if went unused and can be deployed in subsequent votes.

It happens rarely, but for a bounty of 25 whole tokens even the GM of the game themselves can sometimes be persuaded to nudge things along! Keep an eye out for those options if you don't want to miss them.

Choose at most three options:

{} The Tyrant's Prerogative (-2 CTs): Increase the chances of a Tyrant Trigger by a whole 10% for the duration of the next encounter! People are liable to say something wrong when the stakes are high, and you'll be right there, waiting for this precise moment to teach them the folly of trusting the Hero.

{} The Tyrant's Ingenuity (-4 CTs, exclusive with Profoundness): For the duration of the next encounter, make the presence of the Tyrant's Doom on the Hero's magical corpus as indistinct as morning mist, as subtle as a midnight shadow. Normally the Curses' visibility isn't of importance, but there are some who might detect their presence on the Hero...

{} The Tyrant's Profoundness (+2 CTs, exclusive with Ingenuity): For the duration of the next encounter, make the presence of the Tyrant's Doom on the Hero's magical corpus shine as bright as the sun, visible to anyone with even a modicum of talent at discerning magical phenomena.

{} The Decimator's Reveal (-5 CTs): Curses are typically limited to their area of expertise, but sometimes they can go above and beyond. The moment the Hero enters the city, the Decimator will briefly flare its power and direct its main attention towards the town inhabitants. This will shear off years of their lifespan while simultaneously making it extremely obvious what happened. This will function effectively as the Brand of the Wretched, though targeted solely at the surviving inhabitants of this city. Rumors of the Hero's cruelty might spread as well... unless he resorts to more drastic measures.

{} Cursed Indemnity (+2 CTs, repeatable, 3 max): Select a target Curse. For the following in-game day, the Hero's chances of finding an appropriate Mitigation opportunity rise by 5%. Stacks, but as noted in the option, can't be taken more than 3 times.

{} The Decimator's Recursion (-10 CTs, rare, will go into 1 CT debt): Such opportunities don't come often, but you're in luck! It seems there is another instance of the Decimator's Affliction affecting the surroundings, and the source hadn't expected your arrival. In the moments before the giant robot can react and adjust, your Curses bounce off each other and strike the giant monster attacking the city with implacable violence. The Decimator doesn't work anywhere quickly enough to perceptibly influence the monster's battle power, but it will nonetheless do the job enraging the monster and will cause it to target the Hero to the exclusion of all else.

For your information, with every point of CT debt you go into, the Hero's chances of finding a Mitigation opportunity within the next month rise by 20%. Should the value overflow, the duration rises by one month for every overflow.

AN: Also thought about making it a full-blast Negaverse-quest where the questers are Curses, but I'm not sure my creativity is up to the task of creating Curse versions of the voters.
Interesting. How to best screw Hunger's life?

{X} The Tyrant's Prerogative
{X} The Tyrant's Profoundness
{X} The Decimator's Reveal

Somewhat risky in terms of costs, but this combination means a burst of magical power that everyone will assume is just killing them, which might cause the robot to assume Hunger's a villain. And it makes it more likely that tyrant will scre him over...
 
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