Really? +1 Rank will help our social immensely(assuming that infiltration doesn't count for +2), and it has very obvious long term implications. Likewise, +2 combat will help if it ever comes down to fight.

This is a good reason to pick Domain: War! Relatively cheap pick, and a major boost to our general powers!

"Even a very broad domain like War has relevant areas where it doesn't apply (navigation through the Voyaging Realm, most forms of puzzle, difficult tasks without an opponent, etc)."

Rank good, everybody! War good!
 
Really? +1 Rank will help our social immensely(assuming that infiltration doesn't count for +2), and it has very obvious long term implications. Likewise, +2 combat will help if it ever comes down to fight.

My point is this +1 rank is likely completely illusionary. We're going in next update and not going to have been able to buy it before then, at which point the likely-hood is very very high we need to buy immediate power. As I've said before, the scenario where we've saved 24 arete in the next 3 or so updates without being forced to spend is one I see happening only with extremely impressive rolls.

The way you might actually have some chance of saving enough is by doing some lesser prep spending to decrease the chance we get wrecked and forced to panic buy with our entire reserve.
 
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Unless you have specific quote from Rihaku I would be very hesitant in assuming that we can do that effectively.
Pillars lets you set up the environment according to your specifications. With some playing around "generate enemy type" should be fairly simple. From there we simply have it generate enemies that can give rank. He did explicitly say that Pillars gets around the cap on our number of picks, the implications of that should be obvious.

Rihaku *usually* bothers to contradict me when I have something very wrong, so far, and he hasn't on anything I've said about Pillars since I started considering what it can do with appropriate settings.

The one thing I have no way to know is how difficult it will be to adjust the settings, or create multiple sections.
 
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[X] +1 pick below
[X] The Ring of Power - Dominion - 2 Arete
[X] Fierce Quickening


I still want to get the Ruling Ring ASAP and vague possibilities of doom due to primacy contest do not discourage me. If we get Ruling Ring before a couple of hard battles, I think we will grow rapidly enough to outscale all but the direst of possibilities. And we will continue to rapidly grow afterwards, including rapidly increasing our ability to heal Ver, so unless a much more powerful Ringbearer drops on us very soon after we get the Ring, I think we're pretty safe from it.

I won't mind it if the Adept wins here, I guess. It's pretty good and pretty cheap. Paying 7 Arete to not get an ally is not what I would want, though, regardless of getting the strength of said ally.
 
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This is a good reason to pick Domain: War! Relatively cheap pick, and a major boost to our general powers!

"Even a very broad domain like War has relevant areas where it doesn't apply (navigation through the Voyaging Realm, most forms of puzzle, difficult tasks without an opponent, etc)."

Rank good, everybody! War good!
Again, that may very well mean a update where we won't have Once and Future. Given the situation a single update might make all the difference.
My point is this +1 rank is likely completely illusionary. We're going in next update and not going to have been able to buy it before then, at which point the likelyhood is very very high we need to buy immediate power. As I've said before, the scenario where we've saved 24 arete in the next 3 or so updates without being forced to spend is one I see happening only with extremely impressive rolls.
Then it's scenario that would have happened whatever we picked, we get two Stances and are just ten or so Arete away from that EFB.

If Infiltration works out, we will have multiple social updates. We get Once and Future which also helps social. If it doesn't work out, we get either Once and Future or Stances, depending on situation.

Stances make our saving that much safer; not using that safety net is pretty foolish.
Pillars lets you set up the environment according to your specifications. With some playing around "generate enemy type" should be fairly simple. From there we simply have it generate enemies that can give rank. He did explicitly say that Pillars gets around the cap on our number of picks, the implications of that should be obvious.

Rihaku *usually* bothers to contradict me when I have something very wrong, so far, and he hasn't on anything I've said about Pillars since I started considering what it can do with appropriate settings.

The one thing I have no way to know is how difficult it will be to adjust the settings, or create multiple sections.
Ranks are not unlocked by Experience, but by accomplishing noteworthy feats. I'm unconvinced that Pillars would allow for this.
 
Ranks are not unlocked by Experience, but by accomplishing noteworthy feats. I'm unconvinced that Pillars would allow for this.
Which includes defeating worthy opponents. Which Pillars can, explicitly, generate.

Why do you think generating enemies that can give rank would be harder than generating enemies that can get A Hunger, Sated? Because the second one is far, far rarer, as we have discovered.
 
Then it's scenario that would have happened whatever we picked, we get two Stances and are just ten or so Arete away from that EFB.

No it's not... I think it's pretty obvious that not all the options we can pick this update lead to the exact same probabilities of success here.

Ranks are not unlocked by Experience, but by accomplishing noteworthy feats. I'm unconvinced that Pillars would allow for this.

Why? You generate an enemy like Prime Rotspawn or whatever. Boom.
 
I'm hoping you're wrong about the chances of things going wrong, Thomas. The Inner Residents seem to be pretty arrogant, given they regularly employ stronger adventurers with the primary payment being immunity to the call. It seems to me they only decided to kill Fairbright after they decided she was not willing to side with them. Hunger's biggest problem on that front is Tyrant procs, and that can probably be explained as an annoying foible about orders.

And if we don't take Shadowlord we will be bringing her with us to assist, and she's probably more skilled at using her power than we would be immediately after subsuming it.
 
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No it's not... I think it's pretty obvious that not all the options we can pick this update lead to the exact same probabilities of success here.
Other than Shadow thing that costs us a ton of Arete, other options offer rather minor increase in Charisma. Not insignificant, by any means. but we are not talking about massive holistic improvement either.

In fact, simple reroll should offer us better chance than any of the picks.
Why? You generate an enemy like Prime Rotspawn or whatever. Boom.
Because defeating rando enemies in your hyperbolic time chamber doesn't increase your legend. I mean, I can't say it's impossible, but given how Accretion works, farming Rank in pocket dimension doesn't sound like a thing.
 
Because defeating rando enemies in your hyperbolic time chamber doesn't increase your legend. I mean, I can't say it's impossible, but given how Accretion works, farming Rank in pocket dimension doesn't sound like a thing.
You seem to be taking rank a bit too literally, here. A lot of the fights we got offered rank from will never be told to anyone, and had no witnesses except for our own party. A legend is but a story. It does not need witnesses to Be.

We would be farming rank by fighting a procession of increasingly-powerful Worthy Opponents. Very much a thing of legends. That it's taking place in a pocket dimension we control? Not relevant to the story!
 
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To be fair, lots of Xianxias have heroes grinding in Pocket Dimensions as part of their legend! Although whether we want to make our legend one of Xianxia is another story...
 
Thanks for helping to promote the thread!



7 Arete and 1 pick! Imagine stacking it with Iridescence or Pearlescence, though! You could face tank a spirit nuke, not just a physical one! Not enough gun indeed!



Could be longer than that, even. Rank is hard to raise just with feats unless you're willing to go totally balls to the wall on risk. The other Accretion methods (fame, craftsmanship) can be useful to raise it more safely, though of course it's a bit slower.



Mm, Establishment is mostly a timeskip power. You'd get more noticeable benefit from a single pick focused on the area of interest, though over the course of years that would change. It is really powerful in timeskips, though, basically giving you free stuff and suppressing your enemies increasingly the longer the timeskip lasts.

There are various ways of increasing Rank. The one we are using currently is mostly feat based.
 
Other than Shadow thing that costs us a ton of Arete, other options offer rather minor increase in Charisma. Not insignificant, by any means. but we are not talking about massive holistic improvement either.

Vigor increases our cha by 30% at base, more considering the compounding effect. I think that would make a very noticeable difference in the odds.

In fact, simple reroll should offer us better chance than any of the picks.

Yes, a dominion plus reroll is probably one of the better social picks, it's less cheap though which is why I didn't offer it as an alternative to the no spend plan.

Because defeating rando enemies in your hyperbolic time chamber doesn't increase your legend. I mean, I can't say it's impossible, but given how Accretion works, farming Rank in pocket dimension doesn't sound like a thing.

It sounds pretty much exactly what I would expect being possible based on what's been said about how it works previously personally.
 
> chance to take advantage of raw force and spatial shenanigans to kite enemies like the cheesiest munckin ever
> takes more difficult and uneasy path because of a single pick
This whole thread was Unlimited Suboptimal Works.

[X] +1 pick below
[X] Edeldross Adept


Mercenary girl can do what she's paid for and help our stealth, Hunger will buff Agility to the max so the group can zoom around.
 
There are various ways of increasing Rank. The one we are using currently is mostly feat based.
And Pillars lets us abuse Feat-based rank gain while mitigating a lot of the risk via "and then I ate the healing apple. That healed everything in seconds."

(The way Pillars works seems to be that it can create items that heal basically any wound Hunger is capable of surviving having inflicted on him. Including Wraith form. Fights with extremely high changes of severe conditions but no chance of death are perfectly acceptable when you can pop an item and have the condition fixed.)
 
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You seem to be taking rank a bit too literally, here. A lot of the fights we got offered rank from will never be told to anyone, and had no witnesses except for our own party. A legend is but a story. It does not need witnesses to Be.
Every Rank up so far was a Feat, and not a random pick. Again, there is no explicit confirmation that we can farm Rank and, given mechanics involved, I don't think it's a kind of thing we can just farm.

So, do you have an actual evidence? Because I don't see point in continuing this circular argument, and so your "but we can farm Rank" can be discarded. It's not like it's even relevant with Rank numbers I'm working it - I'm looking at fight at Rank 10.2 in relatively short timeframe. Getting 1 Rank over twenty years from Pillars doesn't quite compare.
Vigor increases our cha by 30% at base, more considering the compounding effect. I think that would make a very noticeable difference in the odds.
It increases it by 1.6. Don't try being cute with words.
Yes, a dominion plus reroll is probably one of the better social picks, it's less cheap though which is why I didn't offer it as an alternative to the no spend plan.
Dominion doesn't have anything to do with reroll. You can not spend 2 Arete, get reroll and still beat options that spend 2.75 in terms of success.

So, what's your argument, exactly? That SAVE has somewhat lesser chance of succeeding? People are going for Adept anyway, so that's clearly not something anyone gives a shit about. That we might end up buying Stances instead? That's a feature, not a bug.
 
Inserted tally
Adhoc vote count started by Byzantine on Jun 28, 2020 at 4:40 AM, finished with 190 posts and 39 votes.
 
So, do you have an actual evidence?
Other than it being blatantly obvious by any fair reading of what Rihaku has said it is capable of, no.

I like how you just completely ignored me noting it can generate foes to fucking mitigate a curse. Do you have any idea how hard that is?!

You seem to be... vastly overestimating both the thread's ability to gain rank rapidly and misunderstanding what a "Feat" is.
 
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If you guys are so worried about Infiltration failing then Rihaku confirmed Stealth would be the approach with lowest risk! Great for our survival odds, and therefore for our Arete expenditure. Comprehensive boosting is nice and all; but not what we need under the circumstances. We want what gives the best possible odds for the Infiltration given it's our strategy for now on; and Shadowlord clearly provides this.

The unspoken plan of certain patrons seems to be to save Arete now; flash-buy Stances when our power is lacking due to not having spent; then use that acquisition as justification for a push to All-Defeating Stance as "more optimal" under the circumstances, and from there on seal us into the three Blade EFB path. I don't know what they read to have them be willing to this; but I don't feel like being inadequate on purpose. This being the case I literally don't want to save anymore if it risks us going a build path I don't like. So come, 7-Arete options! I will be advocating for you until we clear this goddamn Temple!

If we are doing this, than we want it done as best as possible for our own interest. Not just half-ass this then expect Stances to cover for our failure, which seems to be the plan of the pure save vote. We want to get picks to enhance our success chances, not to prepare for failure in a extremely specific way.

So if you don't want to end up in a sticky situation and commit our build to a path you'd rather not in the name of survival; choose Shadowlord.

(As an aside, I find it very funny it took just two Rihaku patreon posts for me to start the "secret cabal hijacking the quest" accusations. Though, the more appropriate response might be despair instead?)
 
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It increases it by 1.6. Don't try being cute with words.

Yes? I gave the percentage increase to show it's a significant increase.

Dominion doesn't have anything to do with reroll. You can not spend 2 Arete, get reroll and still beat options that spend 2.75 in terms of success.

Dominion increases our chances due to higher Rank, I think our base chances are quite bad so a reroll can't do as much alone

So, what's your argument, exactly? That SAVE has somewhat lesser chance of succeeding? People are going for Adept anyway, so that's clearly not something anyone gives a shit about. That we might end up buying Stances instead? That's a feature, not a bug.

I'm not voting for Adept so it really has nothing to do with me. My argument was pretty exhaustively explained to you over multiple posts so if it still hasn't been made apparent there's not much more I can do.
 
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[X] +1 pick below
[X] Evening Sky: Shadowlord

When both your offense and defense depend on swordplay, controlling the flow of combat is critical. Remember how one cut killed the Primary? Or how Vanreir died because his Thrust was parried? Stealth can buy us that one cut, the first and the last. Is it perfect? No. But it's literally a paradigm shift, and we're still only 1.5 Arete away from a Stance if we need to panic-buy.
 
But it's literally a paradigm shift, and we're still only 1.5 Arete away from a Stance if we need to panic-buy.
Presumably we're past that point anyway, given we haven't gotten an Arete update since just after the Subtle and Quick drop.

I'd still rather save Arete, though. Particularly given We still get stealth abilities even if we don't take it. They just aren't native to us, which makes them a bit of a pain in the ass since we need to keep her safe. It's very easy to miss because the other options don't make it obvious.
 
What makes Shadowlord great is that it gives us more tools to deal with our problems. Simply brute forcing our way through gets boring and predictable after some time, and in some situation is quite sucidal. In such situations, Shadowlord might provide us an more subtle alternative! Especially, when we reach the Empire and might have to do some intrigue skulduggery shit.
 
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