Our protection is permanently crippled thanks to Uttermost, and Bearing has nothing on the ridiculous effect of The King Stands Alone on the greater situation, despite costing the same amount of arete and more picks.
So we should just abandon protection entirely? If we don't work on improving protection somewhere then of course it will always suck. This is the same problem as with Evening Sky. Finally the immediate concern after this vacation is the Inner Circle guardians. We know they use Soul Evocation not Rank.
 
[X] +1 pick below
[X] The King Stands Alone - 7 Arete
[X] Forebear's Blade - Ruinous Valor (3 picks)
-[X] Zweihander

[X] Check up on Letrizia - +Letrizia, +?

In addition to its bitchin' name, TKSA is a useful ability when attempting to walk into... if not Mordor, then at least somewhere close enough for Governance work. The Inner Ring's the beating heart of the Temple's civilization, it'll have Accursed knows how many defenders and the Groundskeeper's less proactive colleagues. We don't know what horrors are waiting within the blue box, or what kind of welcome wagon the Inners will have prepared following Vanreir's death. We know only that we need to cut through and that an anti-dogpile / punching uphill power is very relevant given Hunger's demonstrated tendencies. Also, the +3 Willpower is also +3 Might & Agility for us, just as a reminder. If we get Stranglethorn later that'll be doubled!
 
So this was pretty interesting, you rolled the single Primary Rotspawn you had the absolute worst matchup against, arguably worse than the Rotbeast itself (which has higher Rank, but is slow af). Given Hunger's reckless personality the most likely cause of encountering it would be killing so many Elites that it's dispatched to stop him, which is what happened here.
Can't believe we avoided the Rotbeast to be safe and manged to roll ourselves into fighting the one dude who's more dangerous than him. Just, why does Apocryphal even bother?

I wouldn't actually want to vote for King Stands Alone until we actually have the Arete, and even then I'd prefer getting a good element for the Magic System vote than picking something that might show up again. This would be much easier if we knew what won, so @Rihaku probably did that on purpose. If Vertex won this would be a whole 'nother discussion. But I actually like Surgecraft a lot and want to get a good start there, so save! Save!
 
Is spending 3 picks on a relatively mediocre offensive ability better than getting +Rank or highly relevant Blood Advancement stats? Dreadnought's Bearing is also rarer...

We can't pick both Dreadnought and King Stands Alone, as much as I would like to. Does punching with our fists cause Ruin as well?
 
[X] Forebear's Blade - Ruinous Valor (3 picks)
-[X] Zweihander
[X] Upgrade Letrizia's Magic (from 2 Arete-equivalent to 7-Arete equivalent)
[X] Check up on Letrizia
idk why you would not pick zweihander to wield a two-hand sword
anyway King Stands Alone is nice but I think I've voted for arms like, almost every chance to get it
King is possibly rarest of this vote, followed by Dreadnought's Bearing?
not sure though since it is freshly unlocked by Cut Through
if we're not using the pick for something interesting rather up letrizia's magic
 
This would be much easier if we knew what won, so @Rihaku probably did that on purpose. If Vertex won this would be a whole 'nother discussion. But I actually like Surgecraft a lot and want to get a good start there, so save! Save!
I'm okay with getting a specialized Surge instead of a more flexible one. I mean, if there's a surge that improves willpower, for example... Well... we can turn that specialization into "HOLY FUCK!" power as we suddenly become faster, stronger, more durable, and better at channeling Praxis.

With what should be an incredibly limited Surge.
 
[X] +1 pick below
[X] The King Stands Alone
[X] Forebear's Blade - Ruinous Valor
-[X] Zweihander
[X] Check up on Letrizia


[X] Forebear's Blade - Dreadnought's Bearing
-[X] Rune King

How about some defense and To Shatter Heaven bonuses for Sword Praxis and the winning magic system? I remember that Dreadnought's Bearing is rarer than Stranglethorn plus offer some immediate mitigation to the True Maiming condition in case people want to fight the main Rotbeast.

Also I wonder can we apply Linear Halo to Accretion to develop advancements that way Rihaku?
The 'To Shatter Heaven' bonus will not apply to the Sword praxis. It applies to systems after we take this pick. So the reasoning is flawed.
 
That's not all it is!
It was also part of an Evocation tree for the greatest sword in Creation:
The King Stands Alone (E4, -, Permanent)
Pre-req: Beyond Perfection Ascendancy, The King Stands Against

When faced with more than one worthy opponent (as adjudicated by the ST; a battle group counts as one opponent), the cost of Odyssial's Melee Excellency is reduced by 1 per opponent, to a maximum reduction of 5 motes at five or more opponents. Under such conditions, he could purchase 5 dice for free, or 10 dice for 5 motes.

And you also referenced it when discussing the nature of royalty re:Imperia.
 
[X] +1 pick below
[X] Fierce Quickening
[X] Fierce Quickening x2
[X] Feat: Prime
 
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[X] +1 pick below
[X] The King Stands Alone
[X] Forebear's Blade - Ruinous Valor
-[X] Zweihander
[X] Check up on Letrizia



The 'To Shatter Heaven' bonus will not apply to the Sword praxis. It applies to systems after we take this pick. So the reasoning is flawed.
I recall Rihaku mentioning that the bonus would retroactively to Accretion, so I reckon it would apply here? But my memory is faulty so someone point out if I am mistaken
 
Character sheet says that our current Strength is 21 (Enfleshed). That's a lot of Ruin!

Also, seems that we didn't have the Arete to get both Slice Fate and Cut Through. Imagine this update without Cut Through! Guess not taking that immediate but long-term strong option, in favor of saving Arete for our EFB, was the correct decision after all. Hmmmm....
 
Current vote count?

@Rihaku

I know this isn't intended, since the effect that lets us stand against an Armament is its limit on the advantage Rank can give, but could either The King Stands Alone or an eventual upgrade to it let us take on the pilot of an Armament first, and then have to fight merely the limited power of an unpiloted one?

Only if the pilot is like, shooting at you with their sidearm or something.

Hunger may or may not have formally graduated, his story is that memory is lost and he's sticking too it. Either way though he's too old for high school shenanigans.

But not too old for embarrassing Letrizia shenanigans!

If it's a Praxis technique, then doesn't that mean we should see it again? I'm not against taking it, but there's a limited amount of Arete around in general and I'm not sure I want to drop into debt right away. Besides, if it comes up now for 1 Pick/7 Arete, then it's plausible that we might get it as an option for 2 or even 1 pick fights in the future. Better to regrow our arm now in order to solidify the foundation of Uttermost and Cut Through, and if we have to spend 7 arete on this technique, take it afterwards.

You can develop analogous effects with the Praxis even without Arete, though they are unlikely to be as absolute or as well-coordinated a package as this. But yes, it's possible to assemble something like The King Stands Alone with enough picks.

So we should just abandon protection entirely? If we don't work on improving protection somewhere then of course it will always suck. This is the same problem as with Evening Sky. Finally the immediate concern after this vacation is the Inner Circle guardians. We know they use Soul Evocation not Rank.

It also gives huge amounts of CON, which is usually more useful than Strength! Though I think you guys should consider the Rank boost as well. You've turned down quite a lot of Rank lately!
 
[X] +1 pick below
[X] The King Stands Alone
[X] Forebear's Blade - Ruinous Valor
-[X] Zweihander
[X] Check up on Letrizia



The 'To Shatter Heaven' bonus will not apply to the Sword praxis. It applies to systems after we take this pick. So the reasoning is flawed.

It does however mean the conceptual limits on a low Arete element for Surgecraft are eliminated. What that means in practice I'm not sure on. Any element eventually having the potential for ludicrous, broad application shenanigans? Acquisition of multiple elements? Who knows?
 
I did find it relatively informative that the guard had little experience with physical super-combatants, defaulting to categorizing us as a wizard. Seems like they don't get a huge amount of tourism of that type in spite of the usefulness of the springs. Shows the rarity of the Temple's pop density.
 
oh no rihaku rated this informative I must be critically misunderstanding

No, that's correct.

Also, seems that we didn't have the Arete to get both Slice Fate and Cut Through. Imagine this update without Cut Through! Guess not taking that immediate but long-term strong option, in favor of saving Arete for our EFB, was the correct decision after all. Hmmmm....

If you'd gotten Slice Fate, you would have dodged this enemy!
 
You've turned down quite a lot of Rank lately!
As long as we don't take too much Arete, the Apocryphal Curse won't be forced to sic a fully-powered Armament on us for lack of a comparable opponent!

If you'd gotten Slice Fate, you would have dodged this enemy!
If we took Slice Fate, we would have had to dodge this enemy. And also, there's no guarantee that we wouldn't have rolled poorly again. 1/10000 is unlikely, but certainly not impossible with how hilarious our luck is.
 
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Tally incoming:
Adhoc vote count started by Conjured Blade on Jun 23, 2020 at 2:20 AM, finished with 99 posts and 25 votes.
 
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