If the outpost is an aggressive enemy faction, then they're not going to be surprised by someone sighting their base and trying to circle around. If anything, they've probably got it set up so they can trap anyone who engages the entrance between it and their entrenched position. Presuming a secondary exit(s) isn't known, in which case they'd have people watching those to track and ambush them later.

[X] The Forbidden
[X] Hail the Outpost

Murderer's Panoply is easily the most stylish, while Immortal Regiment is what I personally want most. But Iridescence and A Thousand Cuts gives us the best coverage, which is what I think we need right now.
 
Huh. Just realised the Form of Rage doesn't actually cost us anything except the temporary Tired Status. After all, we can just spend a pick to use it instead. This is even better because all it means is that we drop a 1 pick in exchange for a 3-4 pick. This is actually a really good trade because picks are more efficient when they're used together rather than apart. Strangethorn is worth more than four Echoes, for example. From there, we can just earn those 1 picks back by grinding those previously epic monsters with our massively increased strength.

Moreover, ridiculously powerful and dangerous monsters come with benefits beyond their picks. Just look at the Tyrant Beast: we'd have gotten +0.25 Rank, Apocrphal Mitigation and Decimator Mitigation from him. And all it would cost to make fighting him viable and not crippling/deadly is losing 1 pick from his 2 picks. That's an absolute steal.

Looks like we don't have to worry about Arete with Rage after all.
 
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Huh. Just realised the Form of Rage doesn't actually cost us anything except the temporary Tired Status. After all, we can just spend a pick to use it instead. This is even better because all it means is that we drop a 1 pick in exchange for a 3-4 pick. Looks like we don't have to worry about Arete with Rage after all.
Yes because burning away all our progress is so much better.

Barest Cut's voters are being nearly as greedy as Vanquisher voters. Not taking Fall with Cuts seem like a recipe for becoming tired nearly as fast as form of rage can manage it. Unless they're trying to stall for the true ultimate build of Vanguard + Cuts to become viable!
 
Huh. Just realised the Form of Rage doesn't actually cost us anything except the temporary Tired Status. After all, we can just spend a pick to use it instead.
Spending permanent stats in exchange for riskier strats? Bold move, Mr. runeblade. But that's a commitment in its own right - we'd need to actually take those Echoes of the Forebear, diluting the benefits of incidental EXP gain. Fierce Vigor vs. King's Blood was a highly contested vote, if I recall!
 
Couple things:

1) The first part of this vote will close tonight. There will be an update at 2:30 AM EST.
2) Currently the build vote almost deadlocked with different options having the lead in votes, omake power or argument power.

Form of Rage has the most omake power
Murderous has a strong combination of omake and argument power
Immortal Regiment has the most argument power
Barest Cut has (by a thin margin) the most votes

As such the update cannot proceed past a point where Hunger would have to engage in serious combat. We will run the vote past the actual update as long as necessary.

If the outpost is an aggressive enemy faction, then they're not going to be surprised by someone sighting their base and trying to circle around. If anything, they've probably got it set up so they can trap anyone who engages the entrance between it and their entrenched position. Presuming a secondary exit(s) isn't known, in which case they'd have people watching those to track and ambush them later.

[X] The Forbidden
[X] Hail the Outpost

Murderer's Panoply is easily the most stylish, while Immortal Regiment is what I personally want most. But Iridescence and A Thousand Cuts gives us the best coverage, which is what I think we need right now.

Check out the blurb on Investigate the Main Entrance, it addresses what Hunger believes about your first paragraph!

Huh. Just realised the Form of Rage doesn't actually cost us anything except the temporary Tired Status. After all, we can just spend a pick to use it instead. This is even better because all it means is that we drop a 1 pick in exchange for a 3-4 pick. This is actually a really good trade because picks are more efficient when they're used together rather than apart. Strangethorn is worth more than four Echoes, for example. From there, we can just earn those 1 picks back by grinding those previously epic monsters with our massively increased strength.

Moreover, ridiculously powerful and dangerous monsters come with benefits beyond their picks. Just look at the Tyrant Beast: we'd have gotten +0.25 Rank, Apocrphal Mitigation and Decimator Mitigation from him. And all it would cost to make fighting him viable and not crippling/deadly is losing 1 pick from his 2 picks. That's an absolute steal.

Looks like we don't have to worry about Arete with Rage after all.

Hm... while Form of Rage is mechanically okay for repeated use, it will do things to Hunger's characterization to repeatedly draw upon the primal rage at the heart of his essence for the purpose of essentially getting loot. It basically says that Hunger is so obsessed with vengeance emotionally that he would do almost anything to achieve it, including things the thread will find far less palatable than breaking one's word during parley. One can avoid this characterization by using Form of Rage as an excellent panic button and Apocryphal buffer, a last resort to ensure survival rather than something proactively engaged for medium-level benefits. Basically it's the equivalent of a nation using its nuclear arsenal for medium-level strategic goals.
 
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If the outpost is an aggressive enemy faction, then they're not going to be surprised by someone sighting their base and trying to circle around. If anything, they've probably got it set up so they can trap anyone who engages the entrance between it and their entrenched position. Presuming a secondary exit(s) isn't known, in which case they'd have people watching those to track and ambush them later.

[X] The Forbidden
[X] Hail the Outpost

Murderer's Panoply is easily the most stylish, while Immortal Regiment is what I personally want most. But Iridescence and A Thousand Cuts gives us the best coverage, which is what I think we need right now.
Iridescence isn't as useful without Gisena since not only does she further weaken magic compounding the effect but we can't benefit as much for the Nullity protection without her. Vote what you want and choose Immortal Regiment, it's the build with the actual most coverage since it grants us the powers of two people in one build vote!


Hm... while Form of Rage is mechanically okay for repeated use, it will do things to Hunger's characterization to repeatedly draw upon the primal rage at the heart of his essence for the purpose of essentially getting loot. It basically says that Hunger is so obsessed with vengeance emotionally that he would do almost anything to achieve it, including things the thread will find far less palatable than breaking one's word during parley.
Please don't vote for strategies that will incline us to sacrifice our companions for power in the future. Don't do Gisena like that!
 
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Honestly speaking I am surprised Ring didn't make it. In popularity terms I mean. The 25 Arete Lobby was far weaker than I had believed.

[X] Immortal Regiment

Swapping votes. Don't quite want that level of vengeance-at-all-costs characterization, and without it Bright Champion falls behind. And without that investigation becomes much less safe.

[X] Investigate the Main Entrance
 
Hm... while Form of Rage is mechanically okay for repeated use, it will do things to Hunger's characterization to repeatedly draw upon the primal rage at the heart of his essence for the purpose of essentially getting loot. It basically says that Hunger is so obsessed with vengeance emotionally that he would do almost anything to achieve it, including things the thread will find far less palatable than breaking one's word during parley. One can avoid this characterization by using Form of Rage as an excellent panic button and Apocryphal buffer, a last resort to ensure survival rather than something proactively engaged for medium-level benefits. Basically it's the equivalent of a nation using its nuclear arsenal for medium-level strategic goals.
Everyone was debating the stat bonuses options gave, and you neglected to mention +Heartlessness? But that's a great stat!
 
[X] Investigate the Main Entrance
[X] The Barest Cut

Reading the responses and thinking about it more, how much of the temple are these guys really going to know? If they could clear it they wouldn't be out here, might as well play it safe and get that sweet Arete instead, we are currently able to go in full health, why mess that up?
 
1162 words. Ha!

Well, if I'm going to do this might as well take it from when we first became a cursebearer... I'll skip chapters but hey.

After everything so far I have to say this title is quite appropriate. We picked well, for what we wanted.

The decision was made, the bargain complete. He felt the weight of each Curse settle upon him like a leaden shroud. But alongside came a spark of power, swift and irrepressible, coursing through nerve and vein, awakening some part of the Hero that had been. Sublime electricity like a held breath, like the stillness before a storm, skin of the world so paper thin that with a fingertip's exertion he could brush through, touch the capillary-walls of the weft between realms.
An awesome description for "and then he gains unlimited potential, but at such a high price." Still, this is just the very start, and even that first spark is electric. Just how much power have we signed up for? Even now it's only just starting to become clear...

He was not fully restored. Nowhere near the fullness of his power, still but a shadow of the man that he was, soul and memory tattered with holes. That was the cost in selfhood that he'd burned to strike down the overlord.
And so by choosing this we chose to remain broken. But we have the potential to heal, and we shall not give that up. I shall not allow it!

But it was strength enough to start again, and with strength came even a dull flicker of hope.
How long has it been, I wonder, since Hunger felt hope at that point? After his very world betrayed him after he gave everything to save them? Ah, it's too depressing to consider for long. I'm glad we've gotten him in a much better mental state, now.

When entire world had abandoned him, this being - cosmic monster, impossible horror, whatever it was - had reached out its hand. Whatever its reasons or timing, it alone had given him a chance. Had offered respite, or vengeance, to a tool so thoroughly expended that even the dim shadow of a future had seemed a faraway dream. He would not forget, that every tomorrow onward was possible only because of this being today.
To owe the accursed a favor... I wonder, is that really such a bad thing? That great monster is one of the good guys, after all. Or at least he believes himself to be such. And the fact that the multiverse isn't even more broken is a sure sign this is true. After all, what damage could the accursed do with his curses alone, if he didn't bother to mitigate the ones like Decimator? Still, I wonder what it was that managed to bring such a thing down at his height, at the moment he finally attained enough power to change everything? It must have been a move of incomprehensible power and desperation.

"Thank you," he said, as it turned to leave. "I'll pay you back one day."

The Accursed raised an eyebrow, slight amusement in its eye. "See that you do."

Somehow he felt, despite the vast gulf between them - transcendent overbeing and depleted wretch - that those parting words were no cosmic transaction, but merely an agreement between men.
I wonder if we really can? Well, I certainly intend for us to try.

And then the Accursed was gone, the world resuming its mundane pace, footsteps thudding outside his door. Soldiers come to collect his presumptive corpse.
And the moment breaks and time resumes. The accursed only present for the briefest of moments. Revenge on the locals is beyond us, for now. For we have agreed to something else...

He inhaled deeply, the tug of the Geas like a hook through his chest, and let it carry him forward, to another world than this.
I wonder, who is in control of this Geas? Is it the Accursed, using us as a pawn to slowly change the multiverse to his will, is it his enemies, trying to bend the Accursed's own actions to their desires and finding themselves inadequate? Or is it something else entirely? A cost inseparable from the power?

Plenty of time for sentimentality if he survived. In the meantime there were other debts to pay. And these would not be so pleasant. To fulfill the mission of his vengeance, the first step was simple.
The first step is always simple. Actually accomplishing it on the other hand...

Live, and grow strong.
See? See what I mean? This is ridiculous. 4 words that might as well be "Conquer Reality Itself" for how easy they are. Yeah, this has been a challenge and will remain so. If only because a rotating half of us are trying to get ourselves killed :V

There was no jarring transition. Barely had the impression of passage touched him before he arrived. He was standing on a hill of green grass under blue skies. The sun was stark and brilliant, a mailed fist of light bearing down. A breeze was blowing, cool and soothing but with the faintest scent of charcoal. He raised a hand to cover his eyes and took his bearings.
And so we get our first look at the Voyager's realm. Yep, totally a standard Isekai 'verse. We should probably seal it before we leave. Because I'm kinda fed up with Destiny sticking it's nose into everything. Of course the scent was the first warning that, naturally, we were immediately dropped into trouble. Fucking Apocryphal Curse.

The mission of his Geas unfurled in his mind, the task upon which he'd wagered his life.

Conquer at least nine-tenths of the Human Sphere and rule for a period of no less than fifty contiguous years. Time limit: twenty-five hundred years.
2,500 to conquer and rule for 50 years. Probably for the best. Assassination missions don't have as much leadup time, so we wouldn't be able to stock up quite as much ridiculous power. I'm pretty sure if we survive we'll be able to conquer the human sphere single handedly within 500 years. We may want to intentionally drag that out if we can dredge more power out of the realm, though.

He was unused to rulership, and his first attempts at politics would have killed him were it not for the Accursed's intercession. It would be a change of pace, to say the least.
Ha! Normally the first attempt at politics only kills your innocence. But then you didn't have any of that since the Tyrant first defeated you when you were destined to win, did you Hunger?

But how much at all remained of the man he'd been? His name, his titles, half the memories that comprised his identity had been burned from his soul in the final conflagration of his battle with the Tyrant. He recalled that he had come from Earth, a planet of sophisticated technology, born in a land of the far East... or was it the far West? He had been a schoolboy, on the precipice of manhood. He had stumbled into a glade. The contours of his mundane life remained, but its details slipped like raindrops through his fingers.
The price we paid for unlimited potential, and the price Hunger paid to finally defeat the Tyrant, was far, far too high. Let's get all of that back and more, shall we? Unsurprising that our own Hero was an Isekai hero. Seems standard to the way the multiverse works. How odd.

All those memories he'd sacrificed in order to hold more tightly onto what truly mattered. The names and faces of those who'd fought besides him. Who'd given themselves so that he could live, shell of a man that he was. Those he'd befriended. Those he'd admired. And those he had loved.
I'm glad he was able to keep at least some of it. It will be a lifeline to pulling the rest of the past back and healing. For I do not believe healing can be true so long as his soul remains burned by his sacrifice.

He would seek vengeance for them, and for himself. Whatsoever architects had engineered the misery inherent to their lives, he would cast them down. No matter how high their thrones, how unassailable their power, he would not rest until they lay broken before him. And he would bring back all who had died to the Tyrant, when he was strong enough to keep them safe. There would be power enough even for that, someday. Power enough and more, if he was to someday keep his promise to his benefactor.
From everything we know, Destiny was aiding him, but something stronger got in the way and gave the Tyrant a boost he should not have had. I wonder, what was the plan? I doubt it ended the way they expected, though. For we are in line to get enough power to get Vengeance even on them, whatever and wherever they are. They will not see us coming until it is far, far too late.

Someday. If he survived. If he completed this mission, and all the missions before him. So he was to be a tyrant? So be it. But the time for deliberation had passed.
The price we have paid is to become our very enemy. Irony. I wonder if whoever is pulling the strings has a sense of humor... I suspect so. Apocryphal is just too on-the-nose, ya know?

There were more pressing concerns. A short sharp bark behind him, unnaturally loud, and he whirled to see a pack of armored creatures loping towards him, hyena-like mouths tasting the air. The frontmost pair charged, leaping forward with uncanny coordination, fangs bared and slavering.
I like how Hunger was so distracted by his inner musing he didn't notice the fight going on nearby until he walked on top of it. We should probably make sure he's more alert in the future.

Casually he adjusted his stance. The creature on his left sailed harmlessly by as he drove his bare fist into the one on his right. Its chest all but disintegrated, the shock of his strike describing a perfect circle of sky where its torso once was.
Weak. Given just how little power we had at the time it was quite luck that they were so far beneath us. ...Of course Apocryphal means we'll never be really lucky. Not for long.

He twisted, reaching back with his hand to grab the first creature by the scruff, hurled it with catapult force into the ranks of its fellows, and leapt, falling like cannon fire into their midst. The force of those twin impacts sent the beasts into brief disarray, and he killed swiftly as they gathered, slaying three more before the pack regained its cohesion. Retreating slightly, they coalesced around him with an easy, dauntless fluidity, the dozen disjoint appendages of a single mind.
And it's a hivemind. Lovely. Not surprising though. No way would we be lucky enough for it to really be so weak that immediately after getting our curses we would be completely unchallenged by them.

He'd never found any enjoyment in killing the Tyrant's men, offering surrender when practical. But he'd no such compunctions about the Tyrant's monsters. Despite himself, the once-hero smiled. It'd been too long since he'd killed something properly.
Well... at least he isn't completely insane. That's nice, at least. Easier to work with. Though we should probably be careful what he considers a monster...

They sprang at him again, a whirlwind of fang and claw, but he swung his palm outward, neatly bisecting the creatures at his front, and shoulder-checked his way to the other side of their perimeter. Encirclement broken, the rest turned to flee. They didn't get far.
No chance at all. But then these are just minor offshoots to the real danger, so that shouldn't be surprising. Still, we got eased into things a bit. After everything so far I'm amazed Apocryphal didn't literally drop us on top of the Astral beast responsible for this mess... or the other way around. Whichever would be funnier.

Supplies would be a factor, he mused. He wondered if these monsters were edible. But their bodies dissolved quickly, melting away in the few brief minutes of his scrutiny. Likely not edible, though it was unclear how exactly his status as a Cursebearer had altered his physiology.
Biology? What's that? Some kind of mortal thing? Yeah, Hunger, you've had your curses for minutes and are already entirely divorced from mortal logic. It's only going to get worse from here.

A second pack approached, larger in numbers, though little more bothersome than the first. Still it seemed wise to track down and eliminate the source of these creatures before he began to tire. As he crested another hill, he could faintly make out a city on the horizon, smoke in countless tendrils twisting upwards from its walls. Grand spires of white stone jutted upwards from the fortifications.
Where there is one swarm there is 50. Fucking apocryphal. Nice to see civilization, though we never did get to learn anything about that city. Shame.

Looming above were two grander figures still. The first was an wurm-like monster covered in armor plates, towering and vast, its top a grotesque cross of dragon and jackal, lower half a single muscular tail. It was locked in the throes of battle with a vaguely humanoid abomination, bipedal and armored as well.
And so we see our first Astral beast, and the first Armament. I wonder... how did the first people who arrived even manage to figure out what an Armament was? The things are entirely indistinguishable from Astral beasts unless you find the hatch.

A pang struck him at the sight of that second giant, as if the marrow in his bones had gained magnetic charge, pulling like a pointer hound in its direction. There was an affinity between them, not that of friends, not quite allies, but... a sense of camaraderie, as if in all of the vast, lonely universe they were the only two of their kind.
But as a cursebearer we have an advantage there. Our curses resonate. I wonder, if I had been reading at this point would I have caught the implication that the Armament was also a kind of cursebearer, though a limited one. Incredibly powerful but not a progression-cursebearer. Yet too strong for a Combat one. I wonder what that is about?
 
[X] Immortal Regiment
[X] Investigate the Main Entrance

Protecting allies is good, I wouldn't want to lose either of them. Also I want to move on to the next part of the story, and it sounds like that might get delayed if this vote takes too long.
 
Check out the blurb on Investigate the Main Entrance, it addresses what Hunger believes about your first paragraph!
That's what I get for taking a nap before voting.

Re-reading it, I suppose it turns on whether we expect a position of strength in the meet-up, or one of weakness. Having a giant robot and a mage puts us probably in the former, but if they have the numbers advantage or really good gear, they could decide they could take us.

Iridescence isn't as useful without Gisena since not only does she further weaken magic compounding the effect but we can't benefit as much for the Nullity protection without her. Vote what you want and choose Immortal Regiment, it's the build with the actual most coverage since it grants us the powers of two people in one build vote!


Please don't vote for strategies that will incline us to sacrifice our companions for power in the future. Don't do Gisena like that!
Oh ho ho, and how should we be doing Gisena?

That's only valid if Gisena's debuffs are of greater value than our boosted DPS. As it is, hit points and fast healing might actually be the greater selling point. And Vanguard paradoxically doesn't lend incentive to keeping our companions safe, but rather putting them into positions of danger more often!
 
Huh. Just realised the Form of Rage doesn't actually cost us anything except the temporary Tired Status. After all, we can just spend a pick to use it instead. This is even better because all it means is that we drop a 1 pick in exchange for a 3-4 pick. This is actually a really good trade because picks are more efficient when they're used together rather than apart. Strangethorn is worth more than four Echoes, for example. From there, we can just earn those 1 picks back by grinding those previously epic monsters with our massively increased strength.

Picks are worth more than 1 Arete, as we've previously discussed, and monsters rapidly drop in value as we grow stronger. So no, this is a worse method of paying for Form of Rage. And again this is ignoring that that Tired condition limits us to one use/day to be safe. Which is not reasonable when trying to move through a dungeon of unknown length!

[X] Investigate the Main Entrance
[X] The Barest Cut


Reading the responses and thinking about it more, how much of the temple are these guys really going to know? If they could clear it they wouldn't be out here, might as well play it safe and get that sweet Arete instead, we are currently able to go in full health, why mess that up?
My own assumption is it's some kind of permanent camp beside a known Dungeon. Probably not hostile but risky, as we do not know anything about the area and with Doom of the Tyrant we very much need to be careful about running into laws and customs unexpectedly. Do you want to see how Hunger would react to a 10% loot tax!? I don't!
 
At the end of the day, I think the stats from Barest Cut are enough to get it done. And the potential rewards! This place is just looking to have a legendary Artifact, with Arete we might be able to stretch the rules and add it as a fourth part of our panoply.
 
That's only valid if Gisena's debuffs are of greater value than our boosted DPS. As it is, hit points and fast healing might actually be the greater selling point. And Vanguard paradoxically doesn't lend incentive to keeping our companions safe, but rather putting them into positions of danger more often!
it's both, really. It keeps them safer because it means they can afford to be in positions of danger more often, as they are as capable as us of tanking it. Not perfect but still a good decision. Particularly with all the Con boosts we are getting.

The goal really is to try to get enough Arete to buy a +7 inside the Temple to complement the build, whatever that is. I have Fall as part of it because it makes ranged much less tiring for us and we can't be sure when it will show up again, so it's a reasonable choice here.

Given we're getting a +.5 here and can probably talk enough to generate more before we actually get very deep I'd say that it's entirely reasonable that even spending 9 arete we'll be back to 7 relatively soon.

(Similarly I don't like Barest Cut because Fall synergizes so well with Cuts, even though it means Vanguard gets pushed back even more.)

At the end of the day, I think the stats from Barest Cut are enough to get it done. And the potential rewards! This place is just looking to have a legendary Artifact, with Arete we might be able to stretch the rules and add it as a fourth part of our panoply.

Barest Cut is basically premised on us not being able to get enough Arete to afford a +7 if we spend 9, which is understandable. but the price of that is we lose the serious boost that Fall gives to Cuts by reducing the stamina cost. I think that is worth more than the 2 arete Fall costs. Especially since we can generate arete by arguing about this point in circles for hours!

Form of Rage has the most omake power
Murderous has a strong combination of omake and argument power
Immortal Regiment has the most argument power
Barest Cut has (by a thin margin) the most votes
I shall do what i can to close the Omake gap! *dies typing*. Well, apparently that wasn't very much.
 
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Some of you guys are talking like this temple is going to be a 10 update thing. If it is more than 3 story updates I will be shocked.
 
[X] Immortal Regiment
[X] Investigate the Main Entrance

It's arrogant as all hell to hope that we'll be able to scrape up another five Arete before we get to the next Experience round, but if it's between that hope and turning into a Berserk meme, I know which way I'll jump.
 
[X] Investigate the Main Entrance
[X] Immortal Regiment


I stand by the rationale that stronger allies will make for a stronger showing in the Temple and in general. Partly because Gisena and Letizia being empowered as actors is inherently going to improve their performance, but also partly because of what it will do for Hunger's mindset. This is a man who chose Vengeance over Freedom because he wanted it all; he wanted to grow strong enough to resurrect his precious people, he wanted to be strong enough to protect them from harm once he did, he wanted to never have to be incapable of success or even survival without sacrificing them.

Immortal Regiment is a course of action in that direction for him; it definitively makes his closest companions no more vulnerable to the threats that face them than he is; and he is ever-growing, so the sanctity of their life and limb is as well. That is liable to serve as an incalculable benefit to his peace of mind, which will allow him to focus his strength and will towards facing the the multiverse with eyes aflame and sword held firm without treacherous whispers of 'what if' holding him back from true excellence.
 
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Barest Cut is basically premised on us not being able to get enough Arete to afford a +7 if we spend 9, which is understandable. but the price of that is we lose the serious boost that Fall gives to Cuts by reducing the stamina cost. I think that is worth more than the 2 arete Fall costs. Especially since we can generate arete by arguing about this point in circles for hours!

It's unclear how much we'll need stamina given a sizable boost to our Con already inherent to the build. I agree that Fall is worth more than the 2 Arete it costs, I just think that a 7 Arete option is qualitatively different (in a vastly positive way) in terms of the options and bonuses it gives us. Even if in the Temple we didn't get any bonuses, and only picked Ruinous Valor or Undying Vanguard, that would still be very worth it. As such, the benefit of more stamina does not outweigh the opportunity cost of getting new Shiny.

I agree that we should keep arguing about things, though.

Some points against Immortal Regiment. Survival is important-- but the risks presented in the Temple are different in that we would truly have no way to punch above our weight class. How likely is this to be the case that we would need to punch above our weight class? I would say very-- the map was found in a fish that exhausted us, and I think from a logical perspective the messenger is probably weaker than what's in the Temple. The Temple is also promising enough to attract a glut of adventurers large enough that they brought their toadies and merchants. It's huge as fuck, and something like that is begging to have an equally huge as fuck monster inside.

What about the danger presented to our companions? If there are people posted outside the Temple, then it's unlikely that the adventurers would let random beasts near the Temple, since that would be risky to them as well. It's also unlikely that they would go out of their way to leave the outpost to attack unknown adventurers with unknown skillsets themselves, and ideally remaining far from the outpost increases the risk of the camp itself getting destroyed while they're gone. Thus, both danger from beasts and adventurers are unlikely IF Gisena and Letrizia are together, as they present a more cogent threat than if we left Letrizia alone, or worse, the empty mech.

That leaves one other danger-- Ber. If Ber is there, then Immortal Regiment wouldn't be able to save our allies. Rihaku points out that even if we weren't exhausted (in our fight against him), taking him down would be quite the feat. Letrizia is in worse condition than before, and Gisena hasn't grown stronger in a meaningful way. Making them about as tanky as us doesn't give them the power to fight as Ber (now farther along his own growth curve) whittles them down with his teleport spam and blue swordbeams. Not only are they less skilled in a physical confrontation, they're likely to be quite new and inexperienced with dealing with their newfound power. Hailing the camp risks information being leaked to Ber, so maybe let's not do that. I suggest then that Immortal Regiment doesn't provide meaningful value in protecting our allies if Ber were to come. We should prioritize accumulating power and taking options that avoid notice. Anonymity is the greatest defense!

[X] Immortal Regiment
[X] Investigate the Main Entrance

It's arrogant as all hell to hope that we'll be able to scrape up another five Arete before we get to the next Experience round, but if it's between that hope and turning into a Berserk meme, I know which way I'll jump.

It'll be easier to gather three Arete instead! If we pick a +Arete option, it might be within the next next update!
 
Regiment is pretty solid, as I do think for the most part Nullity will likely end up being effective in debuffs making up for mediocre striking power. It might also be that in addition to the benefits having a partner gives us there'll be stuff she can use we find then and there that'll make her more immediately more effective as we progress.

I still kind somewhat prefer the Barest Cuts compounding efficiency though, and do think it doesn't fall so short of most of the other builds that it couldn't survive to capitalize. The range of edge cases where it's not strong enough but others would've been fine doesn't seem that wide.
 
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