What exactly is covered by +All Stats? Most things that come after a +, other than relationships, Rank, Progression and Arete?

Strength, Constitution, Agility (Might is Str+Con, not separate)
Intelligence, Charisma, Wisdom, Wits (Is this a substat of Agility?)
Protection, Willpower

Manipulation? Is that covered by Charisma?

Stealth and Theft are probably only stats if we went with King of Thieves?
Probably not Heartlessness?
The Ruling Ring lists Progression as separate from All Stats, so that's clear.

Edit: Separate question, if all Attributes are tripled by Form of Rage, do those that we have no +s in at the moment remain unchanged, or is there a baseline of 1? Would be fair, as Hunger seems to have 0 wisdom with his fish-related decisions. :p
 
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What exactly is covered by +All Stats? Most things that come after a +, other than relationships, Rank, Progression and Arete?

Strength, Constitution, Agility (Might is Str+Con, not separate)
Intelligence, Charisma, Wisdom, Wits (Is this a substat of Agility?)
Protection, Willpower

Manipulation? Is that covered by Charisma?

Stealth and Theft are probably only stats if we went with King of Thieves?
Probably not Heartlessness?
The Ruling Ring lists Progression as separate from All Stats, so that's clear.

Edit: Separate question, if all Attributes are tripled by Form of Rage, do those that we have no +s in at the moment remain unchanged, or is there a baseline of 1? Would be fair, as Hunger seems to have 0 wisdom with his fish-related decisions. :p

It triples the actual attribute, not the mechanical representation.
 
When flesh and spirit both have abraded away, what remains of a man? His essence at last stands bare and alone, free of the armor that presumes to shelter the world from its glory.

First stage: Flesh, normal person.
Second Stage: Lose your flesh to take a form of spirit.
Third Stage: Lose your spirit to take a form of essence.
Final stage: Lose your essence to take a form of ???.

Not sure what could be more essential than essence. Maybe the final form is paradox, a form of nothing? Or perhaps will. Perhaps to enter the final form is to shed your name, your memory, your legacy, your will, until that all that remains of you is a whispered rumor that you died of old age in your sleep, and a broken sword. A form that is final because when it concludes, so do you.

Just learning what the final form does and how it works interests me because we'll see whatever is most basic to this magic system and because it might explain how the Forebear died.
 
As a progression type, our most valuable ally is time. Surviving a dangerous fight so we can keep ramping up, even at the cost of losing some progress, is a deal very much worth taking.

Form of Rage all the way.
 
First stage: Flesh, normal person.
Second Stage: Lose your flesh to take a form of spirit.
Third Stage: Lose your spirit to take a form of essence.
Final stage: Lose your essence to take a form of ???.

Not sure what could be more essential than essence. Maybe the final form is paradox, a form of nothing? Or perhaps will. Perhaps to enter the final form is to shed your name, your memory, your legacy, your will, until that all that remains of you is a whispered rumor that you died of old age in your sleep, and a broken sword. A form that is final because when it concludes, so do you.

Just learning what the final form does and how it works interests me because we'll see whatever is most basic to this magic system and because it might explain how the Forebear died.

The final form is possibly human again, as per the bishonen line. Flesh and Spirit could come back, but finaler this time.
 
The final form has to be a one-winged angel. Turn up the edginess. The asymmetry would even match with our lack of an arm and an eye!
 
First stage: Flesh, normal person.
Second Stage: Lose your flesh to take a form of spirit.
Third Stage: Lose your spirit to take a form of essence.
Final stage: Lose your essence to take a form of ???.

Not sure what could be more essential than essence. Maybe the final form is paradox, a form of nothing? Or perhaps will. Perhaps to enter the final form is to shed your name, your memory, your legacy, your will, until that all that remains of you is a whispered rumor that you died of old age in your sleep, and a broken sword. A form that is final because when it concludes, so do you.

Just learning what the final form does and how it works interests me because we'll see whatever is most basic to this magic system and because it might explain how the Forebear died.
When a man takes his final breath and has no more wells of strength to draw from, it is the ideal that persists. It's probably something beyond such physical things as spirit and essence, a concept made manifest through sheer will. Should be quite costly though.
 
+All Stats covers at least this much:

+Strength, +Con, +Agi
+Int, +Wits, +Wis
+Cha (+App), +Man
+Protection, +Luck, +Willpower

It does not cover:
Stats you lack
Aspects of your character that aren't Stats (Rank, Progression etc)
Aspects that're arguably stats, but with significant downside (Heartlessness)

Echo + Domain + Preeminence: War would give you +.5 Rank and ++Physical Stats, +Mental / Social / Misc stats for most battles. That's quite good, though the benefits are diffuse. Would be really good if you were already Rank 4.25!

Don't forget that Pitiless Maw is also a Ring Advancement!

As a progression type, our most valuable ally is time. Surviving a dangerous fight so we can keep ramping up, even at the cost of losing some progress, is a deal very much worth taking.

Form of Rage all the way.

Form of Rage is immense raw power, but spending 7 Arete on something that situational and with a chance not to trigger if Hunger isn't motivated enough is quite risky! Conversely, something like A Thousand Cuts + triple Echo is useful in every fight!

The final form has to be a one-winged angel. Turn up the edginess. The asymmetry would even match with our lack of an arm and an eye!

We'd need to commission some form of musical arrangement, an iconic piece...

When a man takes his final breath and has no more wells of strength to draw from, it is the ideal that persists. It's probably something beyond such physical things as spirit and essence, a concept made manifest through sheer will. Should be quite costly though.

Hm... But is it really his ideals that drove the Forebear on?
 
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Don't tell me the Forebear had access to the ultimate source of power.

The thing that motivates all men above anything else.

The forbidden technique of motivation.

Waifus!
 
Even a godstat such as 'Manliness' is not beyond the Ring's remit! :p

We need this. So much. How have we survived without pluses to this so far? Only the Accursed knows.

Hm. But is it really his ideals that drove the Forebear on?
Perhaps it was his passions, as he seems to have quite a few of those despite offering intelligence enhancements. Or maybe it was his relationships? We've seen several options that involve helping minions/loved ones.
 
Hm... But is it really his ideals that drove the Forebear on?

I think he was a big family man who lived for his many beautiful and wonderful children and grandchildren and ect.. As evidence, see his name.

His final form is just a dad joke. "My final form? I made it all the way to sixth form. Stay in school kids!" (the forebear was British).
 
[X] The Quickest Route
[X] Conservative
[X] The Forebear's Blade


Form of Rage with with either Fall of Night or Dominion: Passion/War seems good. War's the most reliable, but Passion's broader and may synergize with wrath beyond reason, strength sufficient to snap the insipid chains of mortality. Rank becomes more valuable the more we have of it, though honestly the tripled stats of the Form of Rage make Fall of Night hard to refuse. Previously we tired ourselves out by spamming blade projections, which it discounts, but if we want to save Arete we could consider taking Echoes of the Forebear instead.

The weakness of this route is that it effectively requires a one Arete surcharge to deploy the Form without the crippling combination of Tired or Exhausted + Arete debt afterward. Amaranth Star does mitigate Tired/Exhausted by 25%, though, so this is somewhat synergistic with our previous choices. There's no risk of Hunger lacking the resolve to activate the Form and it gives us an extra life, an additional margin of safety and error. Plus, I think it'd make for a good scene, walking into the Temple alone and emerging from the rubble weary but triumphant.
 
Also, can't forget to actually vote again with all the meme posting.

[X] The Forebear's Blade
[X] The Quickest Route
[X] Risky


Form of rage is a great panic button. And if we are ever without a compelling reason to fight on, why are we fighting in the first place? With a powerful enemy about to come for us, it is the safe bet.
 
[X] The Quickest Route
[X] Conservative
[X] The Forebear's Blade

Seems like the most sensible route outside of the scenic route, especially if I am the danger helps with triggering form of rage. The biggest risk is that it's gambling wether or not it will activate.
 
Unrelated to the current vote: I wonder how our Tyrant-inflicted maiming interacts with transformation magics. IE, we cannot regenerate our eye or our missing arm with most magic, what happens if we somehow transform into a naturally eight-armed form, or something with more eyes? Will equivalent crippling carry across to all other bodies?

Though it is a rather academic question, I don't think we've seen any (?) such transformation powers in Rihaku quests so far.
 
Unrelated to the current vote: I wonder how our Tyrant-inflicted maiming interacts with transformation magics. IE, we cannot regenerate our eye or our missing arm with most magic, what happens if we somehow transform into a naturally eight-armed form, or something with more eyes? Will equivalent crippling carry across to all other bodies?

Though it is a rather academic question, I don't think we've seen any (?) such transformation powers in Rihaku quests so far.
It's possible that any subsequent stages or alternate will be down an arm/the nearest equivalent too, yes. The Mutilating Affliction behaved that way, though of course the Tyrant's weapon has less conceptual firepower than a Curse, no matter what color its flames are.
 
Unrelated to the current vote: I wonder how our Tyrant-inflicted maiming interacts with transformation magics. IE, we cannot regenerate our eye or our missing arm with most magic, what happens if we somehow transform into a naturally eight-armed form, or something with more eyes? Will equivalent crippling carry across to all other bodies?

Though it is a rather academic question, I don't think we've seen any (?) such transformation powers in Rihaku quests so far.
It seems the Destroyer Halo has been so thoroughly wiped from existence that not even a memory remains.
 
Vastly improves the strength and finesse of the [Ring of Power] effect when exerted upon the domain of blood, allowing for direct and outright influence over reality. Applies to the manipulation, alteration, creation or destruction of blood or life-force. +Progression additionally within this purview.
So how good is this blood manipulation? Like, in terms of healing, draining, combat, using our blood in innovative ways etc.

In general, ability to save for One Ring sounds really good. Dominion + Prominence is perfectly serviceable 9AP expenditure what with it giving scaling 0.5 Rank and good stats for combat purposes. Going into Blood for healing and some utility after that doesn't hurt much, and finally you just need to get final push to get the Ring. That's pretty fucking shiny, not gonna lie.

Like, even that Progression+ translates to ten times as much xp for purpose of Blood domain. That's pretty nuts.
 
[X] The Quickest Route
[X] Conservative
[X] The Forebear's Blade

Seems about right! We lack offensive power, and form of rage is excellent insurance against the vagaries of the Temple.
 
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