Azure moon doesn't provide healing in a relevant time frame. We'll have to pay 7 arete to get the magic system then spend precious time studying like a pleb and even then the better healing options will probably cost even more arete because that's just how Rihaku does things. The healing probably also won't be as convienant as "stab enemy feel better".
Don't you see the obvious inconveniences of needing fights, shit, needing to lands hits to heal? It's fine just as long as as ride the wave, but we can get into an obvious death spiral. Seal-based healing is much more reliable. We just seal the wounds and are in shape. We likely don't even need to study much since it will be boosted by Hunger when we use it in combat; Experience is Experience. It will be much better long-term and we won't even get Maw until we win our next fight anyway, we might not even need healing by that point.Azure moon doesn't provide healing in a relevant time frame. We'll have to pay 7 arete to get the magic system then spend precious time studying like a pleb and even then the better healing options will probably cost even more arete because that's just how Rihaku does things. The healing probably also won't be as convienant as "stab enemy feel better".
BTW @Conjured Blade voting for Azure Moon and Maw together is terrible strategy if you prioritize the former; the latter is it's greatest competitor and has more omake power to boot; I wasn't able to contribute much this week. So you might want to change your vote again.
So like, currently the winning vote would be Cuts, Eclipse and Pillars. Which is fine by me, really. In fact, since no one took @Conjured Blade's offer anyway I will vote for that just for the consolidation. Sorry, buddy. Maybe I will change if the situation changes.We won't be using Plans for this, the individually most popular / argument-supported options will win the vote.
Where's this idea that current (read: low-level-accessible) opportunities effectively reflect those available at higher levels coming from? Maybe the reason we've been getting tons of healing and pure power options is because we're still lacking them.To the Argument that a pure potential EFB is better than reserving Pillars, let me say this. If all you want is power, EFBs are essentially fungible; just for long term potential EFBs we have Dead but Dreaming, Total Eclipse and Ruling Ring; and Once and Future King arguably applies too. But there's literally no other option so good at mitigation like Pillars. Not even close. If this vote is about saving for the future; why not save the option that provides unique benefits rather than something we are much more likely to get an analogue of anyway? Any pure potential EFB is the same under this argument, so why save? We will definitely be offered something like it in the future. We already have been with Dead but Dreaming, even.
I can only work with available information. We can suppose all we want, but the tendency is that healing was offered in nearly all power updates; and pure power in literally all of them, sometimes multiple different flavors of it. Even under your logic, we'd still be lacking healing and pure power anyway, so they'd still be offered? Like, we have Fell-handed strike already, do you think we will never get another opportunity to upgrade it? The evidence is just against those two things being rarer than a new magic system.Where's this idea that current (read: low-level-accessible) opportunities effectively reflect those available at higher levels coming from? Maybe the reason we've been getting tons of healing and pure power appeals is because we're still lacking them.
A neutral supposition is a poor basis for counter-argument. Confirmation bias combines poorly with low sample sizes.I can only work with available information. We can suppose all we want, but the tendency is that healing was offered in nearly all power updates; and pure power in literally all of them, sometimes multiple different flavors of it. Even under your logic, we'd still be lacking healing and pure power anyway, so they'd still be offered? Like, we have Fell-handed strike already, do you think we will never get another opportunity to upgrade it? The evidence is just against those two things being rarer than a new magic system.
Counterpoint One: We can keep Lord Hunger doing 'interesting things' until he literally drops dead from exhaustion or is murdered by an enemy exploiting his vulnerability. It has become very clear from context that periodically voting for rest is not an optional thing we can avoid doing. if we vote for him to do so, then Lord Hunger will push himself and then not take time to heal or recuperate, until we lose the quest from it.I still favour get in the robot over sleep in since it only partly averts the exhausted condition and will lead to a less interesting update where we get neither social interaction nor cool curse and mecha lore.
????Under my logic, trashy healing powers will keep clogging up our options until we either stop taking damage or buy ourselves some white magic. Under yours, we'll just keep cycling our upgrades until we get what we want anyway. Neither hill is one Hunger's likely to die on - which is my point, it's a weak jab.
It's disingenuous to try and frame those high-end options which provide overt combat advantages as mundane or easily-available, because that lack is the biggest - and quite possibly only - weakness of Pillars as an option, not a secret strength in the form of rarity.
Acknowledged, in that if we find ourselves fighting an enemy we can't hit, or too badly injured to participate in a fight with any reasonable degree of safety, we lose access to our main healing method.Don't you see the obvious inconveniences of needing fights, shit, needing to lands hits to heal? It's fine just as long as as ride the wave, but we can get into an obvious death spiral.
On the other hand, the sealing-based healing may be slower or otherwise less convenient than Maw-based healing.Seal-based healing is much more reliable. We just seal the wounds and are in shape. We likely don't even need to study much since it will be boosted by Hunger when we use it in combat; Experience is Experience. It will be much better long-term and we won't even get Maw until we win our next fight anyway, we might not even need healing by that point.