What a limited view of the noble art of fishing combat.Yeah, because you're usually not fighting enemies while fishing!
The issue's that Accretion has few conceptual limits. Rank does everything, it's the king of stats, which is why Crown's such a steal. Difficulty converting Accretion directly into physical power and reliance on deeds are the two that stand out? The Forebear's Blade already does the former (which is strange in context). Muscle Wizard would've done the same by locking Accretion to our body, so that'd be one example.I'm still looking for an answer as to what the conceptual limits To Shatter Heaven lets us break are.
Please?
Verschlengorge was respectful of Hunger's status as a Cursebearer and Letrizia doesn't seem to think it's too risky. We've been told our affinity for the Armament's a good thing, at least for us. My theory about the Gisena malus is that we're inflicting her own cooking on her, but I for one welcome the opportunity to post Gordon Ramsay memes.Gisena probably disapproves of catching a fish without even checking what it is afterwards. Or possibly her insight into our curse tells her it's a bad idea if we get into the robot?
Let's not let Gisena ruin our legendary fish by trying to cook it.My theory about the Gisena malus is that we're inflicting her own cooking on her, but I for one welcome the opportunity to post Gordon Ramsay memes.
It's amusing that Gisena disapproves of doing what you could claim is our duty!
Our first title! Manipulation seems like it'll work well with our increased presence from Evening Sky plus the massive benefits we can reap from future fishing expeditions.
Didn't you say earlier that even with exhausted evening sky would make us stronger than before?
How horrifying..Nay, I think your regard for the art is too provincial. There are so many worlds with no fish at all...
You have gained [X] Fell-Handed Stroke and the [X] Evening Sky.
I want to be at 3.75 when the next opportunity comes! Accumulation happens one step at a time.Crown is a relatively small and interchangeable benefit, seeing as better opportunities to advance astral rank will likely come along later.
How would we expect to repair the blade just based on Accretion rules? (As opposed to accretion + progression.) Could we just take it somewhere suitably dramatic and reforge it with minimal loss? Would a person's Rank cause their panoply to repair itself?You don't know for sure how the Forebear's growth will manifest itself.
Non-outsider humans in this setting typically have a Rank between 1 and 3. If each whole Rank represents gains analogous to a full Cultivation Stage, we definitely want to get to 4 as fast as possible. Crown puts us within striking distance, so next time we do something heroic we're eligible for a Rank-up.I want to be at 3.75 when the next opportunity comes! Accumulation happens one step at a time.
"Go Hunger! Feed us, yay!!" Gisena cheered, bouncing lightly in place. She'd come over to witness the spectacle, pausing her ominous work on Verschlengorge's missile array. Hair and dress alike fluttered crazily in the wind; he wasn't sure how she could see.
Non-outsider humans in this setting typically have a Rank between 1 and 3. If each whole Rank represents gains analogous to full Cultivation Stage, we definitely want to get to 4 as fast as possible. Crown puts us within striking distance, so next time we do something heroic we're eligible for a Rank-up.
Would you think that the ability to dealy Fell-Handed Strike's cost until the end of battle is worth 1 Beyond point? It does seem to be the rough value of Crown. The blade will eventually repair on its own as well. I also don't see the effects of Astral Rank as "flavor-text flat"; this entire update was full of descriptions of the power Pressure can exert in the environment. We basically become an even more powerful reality-warper with more Rank.Many of the individual options that we're presented with are one-and-done branching paths, so not taking a unique utility boost might mean that it vanishes forever. in contrast, astral rank gains are all the same, regardless of the circumstances in which they happen. I see the usefulness of steadily getting out ahead of potential challenges in terms of astral rank, but I have to favor the explicit capability increase I can see more than a "number go up" mechanical improvement that, so far, has been relatively flavor-text flat for combat gains.