Just starting to catch up, apparently the thread went live while I was sleeping, oh well.
First up, Votes!
[X] King of Sorcerers - Expansive versatility at the cost of some direct power.
[X] Humanitarian Efforts - The city is being pillaged or simply butchered by that creature's spawn. It appears to be struggling against its opponent, so there should be no need for you to intervene. Save as many lives as possible, rescue and evacuate civilians from the city and cull the ranks of the creature's horde. Best keep your distance from both abominations until you learn more. You don't quite trust this unnatural affinity. [+Charisma]
We already have power, so what I want now is secondarily versatility, but primarily the mitigation prowess that King of Sorcerers has in spades. Humanitarian Efforts because that's a cha boost and the other boosts nothing except maybe the cities odds of survival.
Now that we're closing in on the last part of character creation, I'm curious - what would you choose if the Accursed had given this opportunity to you? Would you go for the path of Progression and take on the Apocryphal Curse, or the safer and easier route of the Combat-type? Which Remittances, Primary and Lesser, would you pick? Would anyone refuse the offer completely?
Ohh, now that's a fun one. Definitely choosing to be a Combat-type, I've no desire to risk everything upon progression when I have no great overlying goal. I just want to live and enjoy life, that's easier for the Combat-type.
Primary Remittance is more fun, already a combat type so I don't need the scepter. Three Wishes is most valuable with a certain lifestyle that I wouldn't be going for so its out. The Praxis depends upon effort, and as I have arbitrary time I can put in arbitrary amounts of effort, so it vastly surpasses the Regalia. That said, if I was going to be a progression type, I'd grab the Regalia and have Wild double Force.
Lesser Remittance is a bit more tricky, and especially so since we apparently don't get the innate magics. Retinue would be weird without being a progression type, forebearer's sword is lesser without magics, my build rather obviously contradicts with Hunger. Reliquishment is just too small for me, especially as I have minimal mitigation options. I could go with Talon and delete my resource needs, but theft and being a combat type make that easy enough already. As such, and since earth has no magics for me to lose, I'd go with Intensify to boost growth. I could have gone with a companion, probable Gisena, but I'm not entirely comfortable yanking a person, and I have pretty much nothing to offer her, so best to just boost growth and help counter Slumber.
Then come the curses, and that's the fun part. Personally I'm assuming that I'd have to run two since we're in this thread and its simpler, I think I'd go with Doom of Lunacy and Slumber. One weakens me but I don't need to leave earth till I'm already powerful enough to do it on my own, and the other just slows me down a bit, not like I mind sleeping a lot either. Additionally, I don't mind the effects of it, so sooner or later Doom of Lunacy would shift into its Geas form and thus that power loss goes bye bye.