You Think, Therefore You Are (A 5E D&D Slime Quest)

[X] Forgotten Realms - Standard D&D Adventuring on Abeir-Toril, a pre-Industrial world with fantasy and magic. As the standard setting for Dungeons and Dragons, many famous adventure stories and locations take place here.
Adhoc vote count started by Gigaplex on May 7, 2019 at 5:29 AM, finished with 43 posts and 24 votes.

  • [X] Forgotten Realms - Standard D&D Adventuring on Abeir-Toril, a pre-Industrial world with fantasy and magic. As the standard setting for Dungeons and Dragons, many famous adventure stories and locations take place here
    [X] Azuratoll - A land of mostly water, there are very few large landmasses. Travel the open seas and fight on boats! Make friends with mermaids and talking dolphins! Live on the back of giant turtles!
    [X] Ravnica - A plane and a city, Ravnica is home to the ten guilds that govern the area and keep order. From the law-making Azorious to the mad experiments of the Izzet to the military-minded Boros to the murder-fun Rakdos. Of course, there's this dragon-god that just showed up...
    [X] Earth - Would you like a more familiar setting? Want to roam the Dungeons of Detroit and go fight the Rose of Sharon on the Eiffel Tower? Want to wield guns and magic? Want to see One Nation Under Pelor? Then this hodgepodge of Earth and D&D Lore is for you!
    [x] Ichirote - A location where Cyberpunk has held sway. The land is owned by megacorps, technology and cybernetics reign, and magic has been mostly thought of as a myth of the savage lands outside of the civilization. But you're no myth...
 
Vote Closed. Final Tally
Adhoc vote count started by Novus Ordo Mundi on May 7, 2019 at 10:57 AM, finished with 48 posts and 25 votes.

  • [X] Forgotten Realms - Standard D&D Adventuring on Abeir-Toril, a pre-Industrial world with fantasy and magic. As the standard setting for Dungeons and Dragons, many famous adventure stories and locations take place here
    [X] Azuratoll - A land of mostly water, there are very few large landmasses. Travel the open seas and fight on boats! Make friends with mermaids and talking dolphins! Live on the back of giant turtles!
    [X] Ravnica - A plane and a city, Ravnica is home to the ten guilds that govern the area and keep order. From the law-making Azorious to the mad experiments of the Izzet to the military-minded Boros to the murder-fun Rakdos. Of course, there's this dragon-god that just showed up...
    [X] Earth - Would you like a more familiar setting? Want to roam the Dungeons of Detroit and go fight the Rose of Sharon on the Eiffel Tower? Want to wield guns and magic? Want to see One Nation Under Pelor? Then this hodgepodge of Earth and D&D Lore is for you!
    [x] Ichirote - A location where Cyberpunk has held sway. The land is owned by megacorps, technology and cybernetics reign, and magic has been mostly thought of as a myth of the savage lands outside of the civilization. But you're no myth...
 
So, our story takes place within the Forgotten Realms.

Well, this is interesting. Let me pull out a few things here to get us started. Let's see... the Libre Mortis, the Book of Exalted Deeds, the Book of Erotic Fantasy, whatever I can rip off of Chloe Sullivan, the Book of Vecna, the Head of Vecna, the Cocaine Blade, the Broken Wing Crane, half of the RWBY Infinite Loops, this scrawled notes on rocks falling against entire parties, the manic prayers of banned SVers, and a Squishy.

What the hell am I suppose to do with a Squishy?

:p

More seriously, I've got some ideas brewing, and a couple random encounters to get us started. But remember, you (as a group) can choose what you want to do. This is a story about new experiences, after all. I'll roll along with it as best I can.

Expect the update within the next two days. Meanwhile, finishing the character sheet will be my priority.
 
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A Whole New World 1.1
Quickly picking up everything your last meal consumed after its demise, you exit the cavern towards the sound of the voice. Your newfound sight only goes so far - to the edge of your other senses, in fact - and you don't want to miss the source of the voice.

As darkness gives way to the light of day, the first thing you notice as you leave the only home you ever knew behind is the grass.

To most humanoid races, grass really isn't special. It's literally everywhere. But to a newborn Juiblexian such as yourself, it's very easy to get lost in it's vivid greenness. You stop in your tracks, entranced in the beauty of such green flora.

Is... is this what you have been missing out on? So much wonder and beauty? Do all humanoids experience this?

You bend down, and pluck a single blade of grass out from the ground, giving it a good inspection. You feel the texture along your newfound hand. Your senses, inhaling the air particles, gets a good whiff of it's smell. A part of you notes that it's not disintegrating, even though you're pretty sure it should be. It is coming into contact with you, and it is organic.

Near the edge of your senses is something not grass. Absorbing the blade of grass into yourself, you walk over the not grass, and pick it a handful of it.

It is not soft like the grass. It is rough, and coarse. And it's seeming to get everywhere as it falls through your fingers. You love it!

"You know that's just sand, right?"

You quickly turn to face the owner of the voice you'd heard before.



It takes you a moment to respond, as you look over this new humanoid's form. It's different from yours, both your Juiblexian and non-Juiblexian form. The black rings around his eyes and unkempt hair are different. Idly, you wonder just how many forms there are. Tens? Hundreds? Thousands?

You're pretty sure you can only take on a few permutations. How will you choose which ones you want?

"'Oi, dumbass! Are you even paying attention?"

You snap back to reality, having figured the man with the book was referring to you. "Of course!" Well, at least you know your form's name. Hmm... "Dumbass" has a nice ring to it.

"Good." The man nods. "We don't have time to dwiddle-daddle. We've got to get to Loar's Rest by sundown, or you're not going to get paid. Now, just play... whatever it is you play, and let's get going."

[Wisdom [Perception] Check: 6 - 1 + 1 (Jack of All Trades) = 6]

As he turns back towards the road, he mutters something under his breath. You don't catch any of it though, as you start to follow him.

Then it strikes you. Do you have to follow him? You aren't the same person he thinks you are. You have it's form and its items, but you are not the same person. You can do whatever you want! You could even go the opposite way, if you want!

Of course, you also are very new to this whole humanoid thing. Traveling with someone else for a while could make things easier, regardless if you tell them the truth or not.

[Wisdom [Perception] Check: 16 - 1 + 1 (Jack of All Trades) = 16]

Then you see something, near the edge of the cave you exited. It's softly glowing blue, and is fluttering around the entrance. It seems like it's looking for something, enough that it's not paying attention to you.

--

So, what do you do?

[] Follow the man with book and robe. He's the first humanoid you've met and haven't tried to eat. Maybe you'll learn something.
[] Go the other way! Make your own destiny!
[] Examine the floating thing at the cave entrance.
[] Attack the man with book and robe. You want his form and stuff. And maybe if you eat more humanoids, you can understand humanoids better!
 
[X] Follow the man with book and robe. He's the first humanoid you've met and haven't tried to eat. Maybe you'll learn something.
 
"'Oi, dumbass! Are you even paying attention?"

You snap back to reality, having figured the man with the book was referring to you. "Of course!" Well, at least you know your form's name. Hmm... "Dumbass" has a nice ring to it.

It's pronounced Dümas, thanks very much. (Would seriously vote for that name.)

[X] Follow the man with book and robe. He's the first humanoid you've met and haven't tried to eat. Maybe you'll learn something.
 
[X] Attack the man with book and robe. You want his form and stuff. And maybe if you eat more humanoids, you can understand humanoids better!

Priorities :V
 
[X] Examine the floating thing at the cave entrance.

Listen, PlotHookGuy? I get that you're impatient, and truly, I am sorry, buuuuuut... we've just discovered this nifty thing called thinking so let's go think at this random shiny thing, mmkay?
 
[X] Examine the floating thing at the cave entrance.
 
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