Petals of Titanium -- My Life as a Mecha Setting Bridge Bunny Quest

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Ships and Mecha
Since the latest update was so short, I've finally gotten around to writing this, threadmarked as information for future reference. I'll keep this post updated as we go along.

Acronyms:
ISM (Imperial Space Mecha): Used to designate most service mecha, still in active use by both the United Solar Empire and the Holy Solar Empire.
ISMX (Imperial Space Mecha, Experimental): Used to designate military prototypes, still in active use by both the United Solar Empire and the Holy Solar Empire.

Both empires are still using these, unwilling to cede the designation system to the other. For new units, both sides appear to be quietly avoiding using numbers claimed by the other.

IDIMX (Imperial Direct Interface Mecha, Experimental): [REDACTED]

CT (Cirntech): A line of civilian space and terrestrial models produced by Cirntech Heavy Industries

HS (Heineken Spacer): A line of civilian space models produced by Heineken Robotics.

United Solar Empire (pre-Civil War):

ISM07 Lancer: A mass production, general purpose mecha with a long service history, famous for its role in the Wars of Expansion two generations ago. Old and outmoded, but it was produced in such large numbers for so long that stockpiles of Lancers are still used by both the United Solar Empire and the Holy Solar Empire for rear guard and light duty.

ISM07fx Fenris Lancer: An improved prototype utilising the ISM07's basic frame, but with improved speed, armor and firepower. Intended as a replacement for the Lancer, it lost in competition to more durable the ISM32 Banner. Lethal in skilled hands, with a profile and readings deceptively close to the older model.

ISM16 Huntress: Limited production long range fire support model, old but powerful, with very strong thrusters and a rail cannon that are scaled down ship models. Very difficult to handle, very difficult to maintain, highly effective in the hands of an expert.

ISM32 Banner: A mass production, general purpose mecha, built to replace the ageing 07 Lancer. Heavier armoured than the Lancer, but with substantially advanced thrusters to compensate. Well armed and versatile.

ISM32b Banner Heavy Type: A variant on the 32 Banner equipped with anti-ship/station rocket armaments.

ISM32s Banner Recon Type: A variant on the 32 Banner that trades armour for advanced, long-range thrusters.

United Solar Empire (Saturn):

ISM32ex Empress Banner: A limited production variant of the ubiquitous 32 Banner, featuring superior handling and advanced sensor and communication suites.

IDIMX Morrigan: A unique, prototype unit using a cutting edge, direct neural interface immersion rig, requiring the pilot to control three drones simultaneously in addition to mecha itself. Hideously complicated for a normal pilot to use, even in ideal, non-combat scenarios.

ISMX40 Artemis: A high-performance prototype marrying the Huntress's long range fire support capabilities with more versatile close and medium range options.

Holy Solar Empire:

ISM47 Vespula: A very fast, lightly armed scouting unit well suited for long range reconnaissance and skirmishing.

ISMX17 Provespa: One of the prototype models from the Next Generation Reconnaissance Mecha project that produced the 47 Vespula. It features experimental thrusters and inertial dampening technology to enable movement at astounding speed, advanced sensor arrays, and a novel melee weapon in the form of a retractable, five metre long "energised spike" capable of punching straight through most conventional armour.

Civilian:

HS Workman: An unarmed, unarmoured space mecha designed for lifting and moving, repair and salvage work. Ubiquitous in the Saturn System, common elsewhere.

HS Workman "Colonial Special": An illegal modification of the HS Workman, converting its close range laser cutter tool into a weapon capable of breaching armour. Very light, not particularly fast, and has poor range, but better than nothing.

CT Builder MKIII: A bulky construction unit developed by Cirntech. Noted for its modular design.

CT Builder MKIV: A bulky construction unit. Sacrifices modability for improved performance time.

Acronyms:
HIMS (His/Her Imperial Majesty's Ship): Used by the United Solar Empire Navy to designate warships.

HDMS (His Divine Majesty's Ship): used by the Divine Navy of Correction to designate warships.

United Solar Empire (pre-Civil War):

Flower Class light carrier: A small, relatively cheap mecha carrier, usually used in conjunction with an escort of 2-3 corvettes to eliminate minor pirate threats or put down small scale colonial unrest. Its slow speed and modest armaments are far from ideal without an escort.

Metallic Class frigate: Metallic class frigates are the last generation workhorse of the Imperial fleet, well equipped for their size, ideal either as an escort for larger ships or for light independent duty. Design flaws in the drive array require constant maintenance.

Ranger Class heavy reconnaissance craft: The Ranger class is designed for long distance scouting in hostile territory. It's got enough firepower and defences to survive limited engagements, without sacrificing too much speed. At the same time, sacrifices did have to be made in the name of that goal -- its armour is very good for its class and role, but is thin or absent in certain less critical areas.

Singh Class Corvette: A light escort ship, well armed for its size, frequently used in conjuncture with the Flower Class.
 
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A beautiful, slender young man, his spacer's jumpsuit unzipped a little too low over the chest, sits behind a desk, giving a nervous smile to the room at large. You note one of the marines giving Birch a look of newfound respect, plainly impressed by her administrative assistant.
Oh look, we found Birch's toyboy~

Good to see the sexy secretary get genderflipped.
 
You know. Perbleck is female and the toilet is nearby right? There is always disguise important matters as something toilet related that's an option. Using the same code words.
 
[x] Try to discreetly message Mazlo on the Rose to see if he can intercept it

Presumably we'd mention the codewords and let him figure out whats up?
 
I think contacting Mazlo, whilst probably the by the book option is unlikely to work. He has already been shown up by the actions of Ensign North, and recived a dressing down in the process. Given his petty jobsworth attitude exhibited before, I think he is likely to brush her off.

Meanwhile communicating the information to Greyson or Purbeck is much more likelyto result in action. They already inclined favourably towards because of our previous actions.
It is riskier given that the station crew might overhear. But from the sound of it they don't know what they have got anyway, and the senior command staff of the docked Imperial Navy warship telling them that it is now Navy business should probably get them to back off.
Given that Perbeck is kinda sort that highest ranked officer around, and she already likes North, I would go with her.


[X]Write in: Approach Perbeck telling her there is an urgent message for her from the Rose. Once you get her somewhat alone inform her of the situation.

The stationers probably twig quite quickly there is something up, and can probably overhear either from bugs or old fashioned eaves dropping. But Perbeck probably has the authority to lay down the law to them then and there.
 
I think contacting Mazlo, whilst probably the by the book option is unlikely to work. He has already been shown up by the actions of Ensign North, and recived a dressing down in the process. Given his petty jobsworth attitude exhibited before, I think he is likely to brush her off.
But at the same time, he got that dressing down because he ignored information that could be important. And with the codewords being used, I doubt he's going to think this is nothing.
 
But at the same time, he got that dressing down because he ignored information that could be important. And with the codewords being used, I doubt he's going to think this is nothing.

Personally I wouldn't underestimate the pettiness and pigheadedness of careerist prima donna like that.

Remember this isn't solid info she is passing along. It's part of a snatched cpnversation she very ears whilst eavesdropping. There is plenty of room here for him to be dismissive and obstructionist. He might even feel that North has had a taste of the limelight and is trying to spin every little thing into a big deal, like she is a protagonist from some silly vid show.
 
Personally I wouldn't underestimate the pettiness and pigheadedness of careerist prima donna like that.

Remember this isn't solid info she is passing along. It's part of a snatched cpnversation she very ears whilst eavesdropping. There is plenty of room here for him to be dismissive and obstructionist. He might even feel that North has had a taste of the limelight and is trying to spin every little thing into a big deal, like she is a protagonist from some silly vid show.
Mazlo might not like us, but I am sure that he is still somewhat competent, and ignoring a message with the code that is drilled into every single comms/scan officer in the fleet to mean "Get this to your superiors ASAP" is a level of idiocy I am not going to put him at just yet.
 
Mazlo might not like us, but I am sure that he is still somewhat competent, and ignoring a message with the code that is drilled into every single comms/scan officer in the fleet to mean "Get this to your superiors ASAP" is a level of idiocy I am not going to put him at just yet.

But did she really hear such codes? or is she a young excitable officer that just got a taste for glory in her first combat action, and is now jumping at shadows in the bowels of a shadow ring station.

There is enough wriggle room there for him to justify shutting her down.
 
He ignored us the last time because he had been stuck with some tedious task the he needed to get done, and we were saying we thought we saw something in some garbage signals. I don't think he's always like that, and this is more concrete than before.
 
I think the Mazio hate is unreasonable. Last time, we beat him to the punch through going against his orders to NOT mess with seemingly garbage signals, while he had to deal with tedious stuff. Of course he's going to be a little bitter. That doesn't mean he's going to ignore a clearly important signal out of spite. Even if he thinks North COULD be making it up for some contrived reason, or is for some reason seeing something more innocuous as one of the most clear encrypted messages, there's too much at stake for him to not give it a shot anyway, and if it is fake or her blowing things out of proportion, he can chew North out to his superiors for spreading fake or unreliable intel.

[X] Try to discreetly message Mazlo on the Rose to see if he can intercept it
 
Depending on the form "discreetly message" takes, it could be that it won't be clear what we're trying to tell him and he might ignore us, I suppose.
 
I mean, mechanically we're relying on someone we're on the bad side of, it's not that far fetched that there might be drawbacks to that.
 
I mean, mechanically we're relying on someone we're on the bad side of, it's not that far fetched that there might be drawbacks to that.

I'd imagine them to be in some way we can really predict though; we can predict that he would just ignore us even though we clearly state the message, something I discussed a bit, we can't predict that half the problem would be our character dropping the ball in communicating. "Discreet" in no way makes that clear.
 
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