Even Further Beyond [Complete]

Also, Rihaku has mentioned the Elves can wait after we so the Tomb.The time argument is on Tomb's side, not the Elves'.
You don't think the Elven empire will collapse in just a few months, you should be okay to take the Tomb or Center first and get back to them! Besides, what if the thread gets distracted by pure elven waifus?!

Not... quite.
We (The player who has zero knowledge about whats going on) do not think it will collapse in just a few months.

Honestly, if anything that makes me think the time line is shorter than we think it is.
 
Yeah, we should go to Tomb regardless of which spell we pick. We can test out our combat skills, generate Mp for Truth (crucial since Xiaoling won't let us get any bonus MP from discussion) and see the legacies of Ages past. It's mentioned as a possible way to adjust our path of Cultivation if we take inspiration from the ruins there- would like to see that.
 
We should also take our medium-term plans into account. Get Truth, because it's discounted and will allow us to pick a better Dao. We will also want to pay for the Truth with MP, rather than BP. We currently have 2 MP, so it will take five months of intense adventuring to get the Truth. We could get it earlier, but that's throwing away BP.

Now, as long as we don't have Truth, we don't pick a Dao and don't break into the next Cultivation stage. This means all of Nameless' auto-Cultivation goes into artifacts. 6 weeks of partying at our current rate lets him build up enough Cultivation to forge an artifact. 5 months = 20 weeks = 3 more artifacts.

If we pick the Elder Beast Palimpsest now, we can make 6 artifacts in that time instead of three, and can still improve the Palimpsest later. This allows us to save our BP to research the FB vault.

The plan would then be:
Adventure until we have 7 MP, creating 6 artifacts, Pick Truth, Pick Dao, research FB vault and improve it with an artifact of the next Stage.

Since artifact-making is noted to be more versatile than either of the other magics, we could use the extra artifacts for some utility effects that would be frivolous to anyone other than us. Make a compass that points to the Tomb of the Netherese, for example, to save our Cerebration use. Or build something that makes Nameless less Spoiled.

[X] Palimpsest of the Nameless One
-[X] Form of the Elder Beast
[X] Journey to the West
 
The Tomb has everything we need. MP generation, something that can take Zang Kong by surprise, we may even find clues about heroine's possible anti cultivation powers. It will be also be immensely interesting, learn about the ancient civilization that once walked this world.
This was also part of the reason I voted for Vale.



The Elves can wait.
 
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[ ] Vault of the Ur-Pharaoh [Grand Diagram of Space] - What more appropriate Diagram to chart the Alchemist's path than the Vault of the Ur-Pharaoh? Just as the Cultivation stages lead inexorably to the creation of an internal world, so too does the Vault unfold space into a demesne of the caster's liking.
-[ ] Go Further Beyond [2 BPs] - Upgrades the "Sign Augmentation" attribute into the Realm Attribute, allowing for a far broader range of effects. Effects no longer require knowledge of the appropriate Diagram. The Realm's internal time flow can be dilated up to ten times in either direction, but this does not stack with the effects of the Time Sign. All Attributes can now be improved up to Rank 7, but each Attribute above 5 caps another Attribute at 3. Grants four extra Design points.

Indeed, unless you want to benefit from the results of Going FB now. For example, FB Vault gives you a x10 Time Accelerated Realm, which is greater than your Quickening's x6 (though this doesn't help Cultivation speed since you built the Chronoreactor).

Maybe folks who have been paying closer attention or the QM can answer this: Wouldn't the Vault right now be actually less useful because of the chronoreactor and it's time dilation not stacking? I.E. the MC would still be limited in how long they can spend in the vault before triggering [Spoiled] procs, plus can only use either the chrono or vault's speed to grind cultivation? Versus say an FB palimpest using the elder beast which gives a x2.2 multiplier that seems to stack with prior multipliers?

edit: Quoting some potential useful bits to calc totals:

C) Chronoreactor, you passively acquire the Energy of All and Nothingness at a multiple* of your current rate without the need to Cultivate actively, combines and integrates with your Tyranshal's Amplification Artifact to turn into a highly-durable breastplate that lets you transfer protection and benefits to others.

*Dao Cleaving: 2.5x, Reality Forming: 2x, Above: 1.5x. 4.0 to 4.9 in only 1.4 months! That's 8 Titan-Grade Artifacts per year (or 4 Stage "8" Artifacts per year), and you can do other stuff while Cultivating! The only time-consuming part left in Dao Cleaving is actually deciding on your Dao. If the ultimate bottleneck is Nameless' motivation, this removes that bottleneck!

120% increase in total Cultivation speed.

So (DC: 2.5x, RF: 2x, Above 1.5x) x 1.2 from Palimpest: Elder Beast form? Probably doesn't even need the FB point then I think.
 
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We decided to go for Maximum hubris. This is not the time to play safe. Playing safe will end up with us losing, we need something ground breaking.
 
We decided to go for Maximum hubris. This is not the time to play safe. Playing safe will end up with us losing, we need something ground breaking.
Yeah, the near-priceless opportunity to rip off Kong Zang's probe into our head + getting hilarious combat effectiveness is ground breaking. We'd cover half the distance between us and Kong in one leap, and never need to train combat due to Sword level skills. That's a lot of time left to focus on reaching higher stages.
 
Going Vault and Phylactery of the Empires really isn't going to save us from losing.
 
You could just kill the Heroine and use the wish to peace out from this world!
Due to Kong Zang, we'd just let him annihlate the Fates, you mean?

Wouldn't be more practical to make them enslave themselves to Nameless, in addition to changing their values structure so they *Want* to remain so?

Then we can get IFB-type powers to boost ourselves even more, couldn't we?
 
Maybe folks who have been paying closer attention or the QM can answer this: Wouldn't the Vault right now be actually less useful because of the chronoreactor and it's time dilation not stacking? I.E. the MC would still be limited in how long they can spend in the vault before triggering [Spoiled] procs, plus can only use either the chrono or vault's speed to grind cultivation? Versus say an FB palimpest using the elder beast which gives a x2.2 multiplier that seems to stack with prior multipliers?

edit: Quoting some potential useful bits to calc totals:
Play is to let Regalia upgraded Suizhan to farm Priceless Treasures which we can then consume for frankly ludicrous gains. It's just unfairly strong synergy.
 
Wouldn't a normal Vault do that? Phylactery of Empires don't mix well with Monster Vault.
 
Is Elvegekere's Protector limited to the Liminal Branch's sub-diagram, or can it be obtained after this point? Would there be any significant complications to it just being inscribed inside of our Vault, instead of on our person?
 
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Combining the two in way that actually works is the biggest upside of FBing Vault.
Wouldn't the empires, or empire, get rather mauled by the monsters? And the usefulness of the Vault would be split with more focuses - Better to focus on 1.

Like the Throne Room II:

Hab 7 (11)
Size 3
Acc 5
Realm 7 (Comfort or QoL effects only.)
Sec 2
 
Combining the two in way that actually works is the biggest upside of FBing Vault.
I don't think it'll mitigate anti-synergy of those two options? The people will be in the same approximate region of space as the monsters, and the monsters scale to our level. Locking them in with GS/Titan level monsters is inviting their inevitable deaths from side-effects of battles, especially since Suizhen can't be in Vault indefinitely and patrol everywhere at once.
 
Wouldn't the empires, or empire, get rather mauled by the monsters? And the usefulness of the Vault would be split with more focuses - Better to focus on 1.

It might be possible to go for the standard dungeon setup. Have the area above ground be safe and all of the evil,loot-dropping stuff in labyrinths underground.
 
It might be possible to go for the standard dungeon setup. Have the area above ground be safe and all of the evil,loot-dropping stuff in labyrinths underground.
If we do go vault it'd be much better to simply select options that at least aren't antisynergestic. Spending points covering flaws are points not spent on being awesome.
 
Wouldn't the empires, or empire, get rather mauled by the monsters? And the usefulness of the Vault would be split with more focuses - Better to focus on 1.

Like the Throne Room II:

Hab 7 (11)
Size 3
Acc 5
Realm 7 (Comfort or QoL effects only.)
Sec 2
It's likely that you can segregate monsters and citizens in some way - think Terrascape on more on that.

Having a Empire in our pocket, especially given security granted as Breach Vault, means that Heroine can't really fulfill her goal without killing us. Add Fate protection to that and we will heavily reduce the advantage Fate offers her.
 
It's likely that you can segregate monsters and citizens in some way - think Terrascape on more on that.

Having a Empire in our pocket, especially given security granted as Breach Vault, means that Heroine can't really fulfill her goal without killing us. Add Fate protection to that and we will heavily reduce the advantage Fate offers her.
The Heroine would still be powerlevelling, safety isn't truly guaranteed at any point. True Safety is only obtained when all enemies are dead. A pure-monster vault would allow us to power up even faster.

Also Phylactery of Empires doesn't preclude us from getting killed by Kong Zang.
 
The Heroine would still be powerlevelling, safety isn't truly guaranteed at any point. True Safety is only obtained when all enemies are dead.
Plus, Vault is on our body, so if we get punched in the Chakras too hard the Diagram might break, killing people inside. Indestructible/Breachable will help a lot with that, but then we know for sure Kong has significant spatial magic so we might be giving him a way to breach directly into our Inner Reality, which spells bad things.
 
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