Military: Legendary (19) -- You are military mind to rival all others, equaling Hannibal and Alexander, a commander who will be immortalized as legend in the centuries to come. You have no equal in Rome, living or dead.

I wonder how long that will be true.

So, since I just read the Entire thing not long Ago, I am guessing the sun we must not eclipse is Caesar?


Also, it's about time you die Marius, don't go weakening Rome by spending legionaries lives needlessly by fighting wars while half dead.
 
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If we play our cards right the atellus name will survive for many reasons
Yeah, but if we get our head chopped off by some random Samnite with the Gift of Fortuna, this is our backup plan. :p

Okay, I just have to wonder how a Negaverse quest would react to what we just pulled off.
Which one? Samnite Quest? They'd be only mildly worried. Or rather, mildly MORE worried than they were already; Sertorius is the real problem.

Sertorius Quest? They'd be like "HERO UNIT ACQUIRED WOO!"

Pompey Quest? "Fuuuuu-" [rageface]

I wonder how long that will be true.

So, since I just read the Entire thing not long Ago, I am guessing the sun we must not eclipse is Caesar?
Well, it might or might not be possible, and it certainly wouldn't be safe.
 
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It is quite important to note that in our day and age there is still a Bulgaria, and there are still Bulgars, while the Empire of Basil the Bulgar-Slayer has been dead and gone for six hundred years, and none now live who can call themselves Roman.

Food for thought.
The denizens of the City of Rome beg to differ?

Okay, I just have to wonder how a Negaverse quest would react to what we just pulled off.
Samnite! Quest would be a fun Nega-Verse, I think.
 
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Character Sheet: Augustus Caesar
My muse was bugging me, so here he is: the god himself, the First Citizen and the finest of the Romans, the first Emperor and the Greatest:

Social Status
Name: Imperator Caesar Divi Filius Augustus (Born Gaius Octavius Thurinus)
Age
: 77 (Born 63 B.C)
Family: Gens Julia (Adopted from the Gens Octavia).
Class: Patrician
Profession: Imperator of the Romans
Public Party: N/A
Private Party:
Augustus
Patron(s): None
Clients:
Tiberius Claudius Nero, Germanicus Julius Caesar, Tiberius Claudius Drusus
Wife: Livia Drusilla Augusta
Children: Julia of the Julii (Disowned)
Imperium: The Republic herself
Reputation: (Rank 25) Revered -- The god and the son of a god, the second of the Caesars, the First Citizen, the Emperor. None live — none would dare live — who equal him. Kings, tyrants, dictators — they humble themselves before his sun and chain themselves to the chariot of his state. His name will echo forever through time, and in after years, men —many men— will wage war for the honor of bearing his name.
Economic Status
Wealth: 13,000 talents
Monthly Income: 12000 denarii
Buildings Owned: The Domus of the Julii (net worth: 500 talents), the Curia Julia (net worth: 1200 talents), the Palace of Augustus (2000 talents), the Palace of the Augusta (2500 talents), the Domus of the Claudians (600 talents), The Temple of Caesar (300 Talents), The Forum of Augustus (800 talents), the Baths of Agrippa (200 Talents), the Mausoleum of Augustus (900 talents), the Temple of Mars Ultor (700 talents),
Land Held: 1,200 acres (net worth: 3000 talents)
Slaves Owned: 1,450
Debts Owed: 0
Debts Held: 411
Titles and Honors
Cognomina: Caesar (lit. 'Hairy one'), Augustus (lit. 'The Great'), Divi Filius (lit. 'The Son of God'), Imperator (lit. One-Who-Holds-Empire)
Agnomen: Imperator, Father of the Fatherland, First Citizen, Princeps Senatus, Augustus the God.
Honors and Decorations: The Civic Crown, Pater Patriae (lit. Father of the Fatherland), Imperator, First Citizen, First of the Senate, the Grass Crown
Offices Held: Censor, Imperator, Prefect of the Morals, Tribune, Consul, Legatus, Praetor
Past Offices Held: Consul, Proconsul, Legatus, Praetor, Aedile, Military Tribune, Pontifex Maximus, propraetor, censor, Triumvir
Triumphs Held: 7
Cases Won: 84
Campaigns Led: 2
Consulates Held: 27
Stats
Military: Average (5) -- You are no great leader, but you can command competently enough to be called Roman.
Charisma: Mythical (20) -- A sweeter tongue never lived. Your words bend hearts, minds, wills, and nations. You are beloved and revered, idolized and lionized by every Roman who bears the name. When you speak, Apollo weeps. When you smile, Jove bows. No man is, was, or will ever be as loved as the Son of Caesar.
Stewardship: Legendary (19) -- You are the captain of the Ship of State, the guiding hand at the wheel of Rome. The wealth and the lives of untold millions rest in the palm of your hand. You spin gold from blood and back again. If a man lives and breathes in Rome, he owes you coin.
Intelligence: Epic (18) -- Yours is an intelligence and strength of mind almost unmatched throughout the ages of mankind. Every foe you have ever had has fallen not to your sword, but to your strength of thought and wit.
Education: Epic (18) -- There is little you do not know. You are the modern Alexander, the new Sesostris, Romulus reborn. History, math, the sciences — you have read of them all. Knowledge, they say, is power, and Augustus knows all.
Subterfuge: Mythic (20) -- There are no words spoken in Rome you do not hear. No man breathes, lies, or betrays without you knowing of it. Your servants are the very shadows themselves, and you? If Rome is a great web of lies, you are the spider, monstrous and all-knowing, perched in the center, waiting ever-so-patiently for the fly.
Skills
Combat: Poor (4) -- You are not exactly skilled in combat, but no man would ever —could ever— draw blade against the Imperator.
Oratory: Renowned (17) -- You speak, and ten million hearts are bound to you. You suggest a course, and Rome follows. You are not the greatest tongue Rome has ever known. But you are close. Cicero weeps.
Command: Accomplished (13) -- You are no great military leader, it is true. But your tongue, your will, your very presence on a battlefield inspires men to fight harder, to die well in the name of the God.
Law: Legendary (19) -- The law? The law is words on paper, sounds in air. The law requires the will and the strength to impose it, enforce it, shape it. You are that will. You are that strength. You are Augustus.
Philosophy: Renowned (15): The words of the ancients thunder through your mind. Plato, Diogenes, Socrates -- these have been your teachers.
Administration: Mythical (20): Rome needs a firm hand, a guiding hand. You are that hand. The Senate, the Army, the People — all work, all sleep, all eat and walk and breathe as you design, as you orchestrate, as you command. You do not serve the State, you do not even lead it. No, you are the State.
Diplomacy: Legendary (19): Pax Romana, they call it, but it is a lie. What does Rome know of peace? She is a thing of war. No, the peace is yours and yours alone. You have cowed Rome's foes for a millennium, forged treaties and taken oaths that will last two hundred years. It is the Pax Augusta, for though Rome rules the world, Augustus rules Rome.
Auguries and Foretellings

The Prophecy of the Caesars [EPIC]: The Sybilline Books say that after a time of great war, a race of hairy ones shall raise Rome up from the dust and give her a thousand years of glory. The books say that they shall kill her and save her all at once, and that though not bound by blood, their line will last for a hundred years.


Now, I'm not saying this is necessarily impossible for Atellus, just that it would take the greatest minmaxing I've ever seen, in the total opposite direction from which you're currently headed.
 
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Canon Omake: Ten Denarii
Ten Denarii​


"Rufus! I'm glad you could make it." You clap him on the back as you usher him into your tent. It's not quite right to call your reasons for talking with Rufus 'conspiracy', but the planned topic is more conniving than discussing a simple plan.

"Of course! Bandying words with you is always a pleasure, especially after how droll my comrades on the campaign trail turned out to be. The topic is certainly interesting, but one can only bear so much talk of swords and armor before they go mad." The two of you gave the joke a respectable chuckle before moving on to more important matters. "Still, your message read more urgent than mere discussion. What crisis has befallen you?"

"No crisis, but an opportunity." you explain. "Sertorius has seen fit to grant me command of a sizable portion of the legion, and he's assigned you to that very same portion."

"Well then I look forward to working with you. Perhaps we may even find time to discuss something not related to this war."

"I would enjoy that immensely." you say. "But alas, now is not such a time. I wish to discuss tactics, and more specifically, how you might aid me with them."

"I am afraid I am not your equal in that regard. I have gained some knowledge of battle, but my passion is still law whereas you have taken to war like a shark to the sea." Rufus shakes his head. "I fail to see what help I could be."

"I am nowhere near as skilled a commander as Sertorius, yet he has put me in command of half a legion."

Rufus sputters. "Half? You said a sizable portion, not half."

You would be lying if you said you didn't draw pleasure from his shocked expression, but you decide to continue your point rather than tease him with your success. "Half is a sizable portion. But as I was saying, he has given me this command because he faces a host of problems and cannot afford to deal with them one at a time."

Rufus nodded knowingly. "And the problem he has assigned you is in turn comprised of smaller problems you must, yet cannot deal with all at once?"

"If the gods have not seen fit to grant Sertorius the power to be in multiple places at once, I can assure you they have passed by me with that gift as well." you lament.

Rufus laughs good-naturedly. "So you wish to delegate to me. Very well then, what task am I to perform?"

"I could tell you, but I suspect you'd enjoy a little game first." you tease. "A hypothetical scenario. Solve it, and you'll have your role in all this."

"A word puzzle? By all means." As you being, you can tell you have Rufus' interest and undivided attention.

"Suppose you place ten denarii in your purse and go for a pleasant stroll through Rome to partake in some fresh air." you begin, setting the scene. "All of a sudden, you are beset by two men. One draws his dagger and demands ten denarii lest he sheathe it in your gut. The second man offers to sell his services to you. Protection from brigands and thieves in exchange for ten denarii. Who do you give your ten denarii to?"

Rufus places a hand on his chin, deep in thought as he mulls over the hypothetical situation. "Am I correct to assume I am incapable of defending myself in this scenario?" he asks.

"For the sake of argument, let us say you left your blade at home, and the man with the dagger is quite intimidating, but the potential bodyguard is stronger."

"Then I would pay the bodyguard." he answers. "It deals with the current assailant as well as any future thieves, leaving me free to enjoy my walk through Rome."

You raise a finger knowingly. "Ah, but at the end of the day, those two men return to the same hideout and split your denarii down the middle."

"A trick!" Rufus exclaims. "I suspect the same would have happened if I had paid off the man with the dagger?"

"But of course."

"So then there was no way to win, then?" asks Rufus.

"On the contrary, there were two ways to succeed." You withhold the answer, reveling in Rufus' confusion. Rather than admit defeat, Rufus furrows his brow and thinks.

"Two ways? I cannot fathom one…" he mumbles. You can see the moment realization dawns on him, and a smile splits yours in two. "Two ways. By being either a man with a dagger or a man driving off thieves."

"There's no way to lose."

"So which man am I in your plans? The man with the dagger, or the bodyguard?" asks Rufus.

"Well, I've already burned Aeclanum to the ground. A mighty fine dagger if I am to play the villain in our little tale, wouldn't you say?" A jovial smirk graces your face.

"A well made dagger indeed." agrees Rufus. "But isn't the point of the bodyguard to be more powerful than the man with the dagger in order to drive him off?"

"Why Rufus, you are a man backed by the full might of Rome! There is no one more powerful!" you jest before growing serious. "We will have to adjust our plan on the fly, but here it is in general. You offer to protect them if only they would swear allegiance to Rome, and I threaten to treat them as enemies of the legion unless they swear allegiance to Rome."

"A fine plan, but I wouldn't have paid the bodyguard if I knew he and the man with the dagger were conspiring together." counters Rufus. "We are both citizens of Rome, the offers will come from the same place."

"A fair point, but the issue is solved before it arises. The Samnites will reject any offer from Rome on principle, it is their way. Any option is unsavory to them if it involves swearing themselves to Rome. The key is to give them an option. Do not let them think of rejecting it outright. Let them take the less unsavory deal, and they will leave the meeting table with high spirits, thinking they've won."

"All the while not realizing we've each taken five denarii the moment their backs are turned." Rufus said with a knowing smile to match your own.

"Exactly." you say. "So what do you think?"

"I think if everyone made tactics as enjoyable a topic to discuss as you, I'd have the motivation to become Rome's greatest general."



AN: Someone mentioned 'Good Cop, Bad Cop' and it stuck in my head. So here's this.
 
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Ten Denarii​


"Rufus! I'm glad you could make it." You clap him on the back as you usher him into your tent. It's not quite right to call your reasons for talking with Rufus 'conspiracy', but the planned topic is more conniving than discussing a simple plan.

"Of course! Bandying words with you is always a pleasure, especially after how droll my comrades on the campaign trail turned out to be. The topic is certainly interesting, but one can only bear so much talk of swords and armor before they go mad." The two of you gave the joke a respectable chuckle before moving on to more important matters. "Still, your message read more urgent than mere discussion. What crisis has befallen you?"

"No crisis, but an opportunity." you explain. "Sertorius has seen fit to grant me command of a sizable portion of the legion, and he's assigned you to that very same portion."

"Well then I look forward to working with you. Perhaps we may even find time to discuss something not related to this war."

"I would enjoy that immensely." you say. "But alas, now is not such a time. I wish to discuss tactics, and more specifically, how you might aid me with them."

"I am afraid I am not your equal in that regard. I have gained some knowledge of battle, but my passion is still law whereas you have taken to war like a shark to the sea." Rufus shakes his head. "I fail to see what help I could be."

"I am nowhere near as skilled a commander as Sertorius, yet he has put me in command of half a legion."

Rufus sputters. "Half? You said a sizable portion, not half."

You would be lying if you said you didn't draw pleasure from his shocked expression, but you decide to continue your point rather than tease him with your success. "Half is a sizable portion. But as I was saying, he has given me this command because he faces a host of problems and cannot afford to deal with them one at a time."

Rufus nodded knowingly. "And the problem he has assigned you is in turn comprised of smaller problems you must, yet cannot deal with all at once?"

"If the gods have not seen fit to grant Sertorius the power to be in multiple places at once, I can assure you they have passed my me with that gift as well." you lament.

Rufus laughs good-naturedly. "So you wish to delegate to me. Very well then, what task am I to perform?"

"I could tell you, but I suspect you'd enjoy a little game first." you tease. "A hypothetical scenario. Solve it, and you'll have your role in all this."

"A word puzzle? By all means." As you being, you can tell you have Rufus' interest and undivided attention.

"Suppose you place ten denarii in your purse and go for a pleasant stroll through Rome to partake in some fresh air." you begin, setting the scene. "All of a sudden, you are beset by two men. One draws his dagger and demands ten denarii lest he sheathe it in your gut. The second man offers to sell his services to you. Protection from brigands and thieves in exchange for ten denarii. Who do you give your ten denarii to?"

Rufus places a hand on his chin, deep in thought as he mulls over the hypothetical situation. "Am I correct to assume I am incapable of defending myself in this scenario?" he asks.

"For the sake of argument, let us say you left your blade at home, and the man with the dagger is quite intimidating, but the potential bodyguard is stronger."

"Then I would pay the bodyguard." he answers. "It deals with the current assailant as well as any future thieves, leaving me free to enjoy my walk through Rome."

You raise a finger knowingly. "Ah, but at the end of the day, those two men return to the same hideout and split your denarii down the middle."

"A trick!" Rufus exclaims. "I suspect the same would have happened if I had paid off the man with the dagger?"

"But of course."

"So then there was no way to win, then?" asks Rufus.

"On the contrary, there were two ways to succeed." You withhold the answer, reveling in Rufus' confusion. Rather than admit defeat, Rufus furrows his brow and thinks.

"Two ways? I cannot fathom one…" he mumbles. You can see the moment realization dawns on him, and a smile splits yours in two. "Two ways. By being either a man with a dagger or a man driving off thieves."

"There's no way to lose."

"So which man am I in your plans? The man with the dagger, or the bodyguard?" asks Rufus.

"Well, I've already burned Aeclanum to the ground. A mighty fine dagger if I am to play the villain in our little tale, wouldn't you say?" A jovial smirk graces your face.

"A well made dagger indeed." agrees Rufus. "But isn't the point of the bodyguard to be more powerful than the man with the dagger in order to drive him off?"

"Why Rufus, you are a man backed by the full might of Rome! There is no one more powerful!" you jest before growing serious. "We will have to adjust our plan on the fly, but here it is in general. You offer to protect them if only they would swear allegiance to Rome, and I threaten to treat them as enemies of the legion unless they swear allegiance to Rome."

"A fine plan, but I wouldn't have paid the bodyguard if I knew he and the man with the dagger were conspiring together." counters Rufus. "We are both citizens of Rome, the offers will come from the same place."

"A fair point, but the issue is solved before it arises. The Samnites will reject any offer from Rome on principle, it is their way. Any option is unsavory to them if it involves swearing themselves to Rome. The key is to give them an option. Do not let them think of rejecting it outright. Let them take the less unsavory deal, and they will leave the meeting table with high spirits, thinking they've won."

"All the while not realizing we've each taken five denarii the moment their backs are turned." Rufus said with a knowing smile to match your own.

"Exactly." you say. "So what do you think?"

"I think if everyone made tactics as enjoyable a topic to discuss as you, I'd have the motivation to become Rome's greatest general."



AN: Someone mentioned 'Good Cop, Bad Cop' and it stuck in my head. So here's this.

Very nice!

EDIT: Ah hell, why not. It's canon now.

400 XP to...let's say...Subterfuge.

(400/6000) to Rank 7!
 
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First thought: oh gods, the omake dragon is here, this quest will never be the same.

Just look at what Panory did to the Invisible Hand quest -- at last count, he's written 138 omakes. And yes, I actually counted, not just the 67 omakes that were threadmarked as canon, but another 71 omakes that weren't.

@Telamon, I find it highly ironic that you posted Augustus Caesar's stats and told us it'd be out of reach... only for Panory to immediately show up.

 
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That was a brilliant omake. Hell, normally I dislike it when quests reward and canonize omakes, but that one just worked.
 
First thought: oh gods, the omake dragon is here, this quest will never be the same.

Just look at what Panory did to the Invisible Hand quest -- at last count, he's written 138 omakes. And yes, I actually counted, not just the 67 omakes that were threadmarked as canon, but another 71 omakes that weren't.

@Telamon, I find it highly ironic that you posted Augustus Caesar's stats and told us it'd be out of reach... only for Panory to immediately show up.

That was my first thought as well. He is the harbinger.
 
I wonder what Marius intends to do in Asia. Maybe he hopes that he can take Sulla's claim of defeating Pontus since Sulla only threw Mithridates out of Greece, before dealing with Sulla himself.

Anyway, my two cents. I think we should take one of the following quests:

Bovianum [] Hailed in song and myth as the 'Athens of the Samnites', Bovianum is among the oldest and most well-developed cities in all Samnium. A center of Samnite culture, art, and history, it has long been a focal point for rebellion and insurrection against Rome. It was a surprise, then, when Bovianium numbered among the Samnite cities to unconditionally bend the knee upon Sertorius' arrival. In the months since, however they have been harassed by bandits, raiders, and plagued by rebellion within the walls. The tribal assembly at Bovianum has sent a message with a plea for Roman aid -- if this continues, they will not be able to feed all their people come winter. Roman aid is badly needed, or so they claim, in order to pacify those in the city who sympathize with the rebels, as well as the bandits plaguing the city. Should they fail to receive this aid, they claim, they will have no choice but to go over to Medix Appius and his rebels.


Abellinum [] In the Samnite/Roman colony of Abellinum, your past has risen to haunt you. The last priestess of Ampscantus, Visella Tertia, has arrived in the city, supposedly seeking recruits to rebuild her order. Instead, she has been inciting the people in the city and the surrounding towns into a violent fervor, whipping them up with angry words she claims are from the gods themselves. Seven fires have burnt through the city in the last few months, and Romans are attacked in the street by angry Samnites. Abellinum was meant to be a success story, a place where the Samnites proved that anyone can become Roman, that even the fiercest barbarians may be civilized. Instead, it may become yet another bloodbath between Roman and Samnite, unless the city can be pacified and the rebellion quelled before it begins.

I feel like those are important, the first is obviously about proving that Rome can and will always protect those who seek shelter in her. Rome has the concept of clients and patrons, and Bovanium is a client in need of help. Protect the city and we show that no Samnite willing to become a Roman citizen has to fear reprisal from fanatics and bandits. This is the open hand we extend and if you take it, you will get a firm promise of a better future for you.
I like the idea of playing up that even the fiercest Roman will show you mercy when you take Rome's offer.

The other is playing with our reputation as Sertorius's wolf. Roman blood has been shed in an uprising brought about by someone we showed mercy. It sends a clear message. Romans will be protected and can and will live in Samnium. Also, if you turn down Rome's outstretched hand, you will find that the other is clenched into a fist. Besides, bringing law and order back to this place will show that coexistence is possible.
 
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You know I said we were too soft on that priestess. SO I am going to go ahead and say; I told you so.
 
So, something to keep in mind while planning for the next leg of the campaign; we probably won't have command of the First Cohort and all of its elite killyness. If it comes down to combat, successes won't be quite as epic, and failed opposed rolls will likely be more punishing. We also can't count on their morale being nigh-unbreakable, either. We can expect discipline and confidence, and for them to perform as solid heavy infantry. We can't expect them to pull of crazy feats without excellent planning and preparation, misdirection and subterfuge, logistics and maneuver, especially if we want to pull off some magnificent bastard shenanigans in the process.

Question for @Telamon, how well acquainted is Atellus with military history, tactics, formations, etc.? Military is 13 and Education is 10, so would he be aware and well-read of 1) the campaigns of Alexander, 2) the Punic Wars (notably, the Second), and 3) the past Samnite Wars?

I'm sure 1 is popular, if not very useful for organizing and running half of a Marian-Reformed Legion, and Caesar was a fan of Alexander. Might gain some insights on operational maneuver, or ways to creatively employ auxiliary forces. Number 2 depends on whether Romans see the entire struggle as culminating in ultimate victory or a shameful string of defeats until Scipio Africanus (truthful-enough version vs glorious martial prowess version). A more true-to-life history might make mention of Fabian tactics as something other than shameful waste of time, and harassment and annoyance tactics as something to plan around. Knowledge about the pre-Marian Legions and their deployment (Triplex Acies, quincunx formation, if it was ever a thing). The importance of scouting and knowing that the enemy will try to give battle on ground that is unfavorable to the Legion. Number 3 depends on how deeply Atellus read on them in the past and how well he remembers them. From these, he might know favored Samnite tactics, how not to fight the Samnites, or where the Samnites historically found the need to give battle disadvantageously.
 
Just a small map to help people envision things. Nola is the black dot, Abellinum the red, Bovanium the green, and Aesernia the blue. You may have to zoom in to distinguish things properly. Sorry. Note that the terrain of Samnium is pretty mountainous, while Campania is mostly plains. Nola is in the foothills on the border.

I think this map should play an important part in our decision making. Especially the close proximity of Abellinum to Nola, where the main Samnite force gathers, makes me worried about going there.

So, with the two southern options - Hirpini [better let Sertorius deal with that one) & Abellinum - out of the running. I'm kind of ambivalent between the two northern ones - Bovanium & Aesernia). Like others have laid out before me, Bovanium is probably the more diplomacy heavy of those two options. Meanwhile, the military action at Aesernia is described as being key to the subjugation of Samnium.
My personal preference is thus Aesernia, where we can hopefully gain another Rank in Command. That said Bovanium would be my close second choice.

My ideal plan would probably look something like this:
[] Plan Law & Order
-[] Aesernia
-[] A Law Beyond The Sword
-[] Sic Semper
-[] Write Home
--[] Cicero
--[] Proserpina

I was a bit torn between writing Scaevola or Cicero. In the end I chose Cicero for 3 reasons:
1) We already had some contact with Scaevola last round.
2) I want to at least make an effort to stay in contact with Cicero while on campaign, so I was always going to pick this option at least once while on this campaign.
3) Depending on how the situation in the east develops, contact with Scaevola might become mandatory in the near future anyway.
 
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That said Bovanium would be my close second choice.
In that case allow me to put a plan with Bovianum as the other option forth.

[] Plan Roman Duty
-[] Bovianum
-[] A Law Beyond The Sword
-[] Sic Semper
-[] Write Home
--[] Cicero
--[] Proserpina

Quite simply it's not my idea of fun to besiege the biggest city in Samnium.:(
Not that it needs to come to this, regardless of what we choose as long as we succeed. Anyway, I already explained why I like this option so much. Bovianum surrendered the moment the legion set foot in Samnium and it should be rewarded for it. Protecting the city will show the Samnites that Rome protects her clients as any good Roman in the eternal city would do.
Besides, I actually want to casually share the news of what happened to Athens with the city leadership. They can read into this what they want.:whistle:

The two options for our duties of tribune are pretty clear in my opinion. We can run after ohers all day and do their job, but that doesn't make sure that our work and our duties are taken care off. Besides, since our standing with the legion has increased in this round, I don't think we need to take another option this time around. (Fucking Barracks Tyrant. If not for him and Sertorius delegating this sort of problems to us I would have taken the Mars worship option. Our legion is blessed and nicknamed, we should take advantage of that:mad:)

Writing to Cicero I don't care about. But I'd like to know what Proserpina is up to in our absence.
 
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[X] Plan Law & Order
-[X] Aesernia
-[X] A Law Beyond The Sword
-[X] Sic Semper
-[X] Write Home
--[X] Cicero
--[X] Proserpina


Quick Reasoning:
Aesernia - as a more military heavy campaign - is simply my personal preference, good arguments can be made for Bovanium. I'm hestitant to vote for plans that include the Hirpini or Abellinum without a good explanation of how to deal with the large Samnite force in Nola.
A Law Beyond The Sword & Sic Semper - are the two options dealing with spreading the rule of law within the legion. I can also see a nice synergy between the two.
Write Home - The other personal action don't seem that pressing so I feel we have time to take a the situation back in Rome.
 
I think this map should play an important part in our decision making. Especially the close proximity of Abellinum to Nola, where the main Samnite force gathers, makes me worried about going there.

The terrain between Abellinum and Nola is pretty bad, and (assuming Sertorius opts to deal with the Hirpini, which I think is a safe bet) we would be able to link up with the other half of the legion and give battle.

Honestly, a Samnite sortie out of Nola would be pretty ideal for us in that scenario. I'd be more concerned with them doing it with much of Samnium between the two halves of the legion. Sertorius is good enough to extricate himself without major losses, but it would be a big propaganda coup for the Samnites to force him out of Southern Samnium.
 
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The terrain between Abellinum and Nola is pretty bad, and (assuming Sertorius opts to deal with the Hirpini, which I think is a safe bet) we would be able to link up with the other half of the legion and give battle.

Honestly, a Samnite sortie out of Nola would be pretty ideal for us in that scenario. I'd be more concerned with them doing it with much of Samnium between the two halves of the legion. Sertorius is good enough to extricate himself without major losses, but it would be a big propaganda coup for the Samnites to force him out of Southern Samnium.
But can we guarantee that he will go for the Hipirni? What happens if it is our half of the legion stuck in Southern Samnium? Give me that guarantee and I willing to vote for Abellinum.
Edit: Also concentrating the whole legion in the south creates the danger of a large Samnite force rising out of the two hotspots at our backs in the north.
 
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But can we guarantee that he will go for the Hipirni? What happens if it is our half of the legion stuck in Southern Samnium? Give me that guarantee and I willing to vote for Abellinum.
Edit: Also concentrating the whole legion in the south creates the danger of a large Samnite force rising out of the two hotspots at our backs in the north.

As presented, the Hirpini have to be dealt with, as not doing so is a failure state for the whole campaign. It seems more than likely, then, that if we do not do it, Sertorius will.

As for the possibility of Samnite forces in the rear, we'd likely just reunite the legion and march to smash them. Whack-a-mole like that plays to Sertorius' strengths as a general.
 
[X] Plan Roman Duty
-[X] Bovianum
-[X] A Law Beyond The Sword
-[X] Sic Semper
-[X] Write Home
--[X] Cicero
--[X] Proserpina

We have already proven that we are an effective tactician when attacking by taking two cities, now it is time to broaden our tactical skill set by showing that we can also defend.

We will also learn how to effectively carry out a what is in effect police action, as we will have to interact with Sarmatians not with drawn steel, but let Rufus diplomance them and starting hearts and minds and peace keeping measures while we go rounding up the bandits.

Aside from conserving Bovianum as a functioning population centre, securing a logistical base closer to the actual theatre is always a prudent strategy.
 
As presented, the Hirpini have to be dealt with, as not doing so is a failure state for the whole campaign. It seems more than likely, then, that if we do not do it, Sertorius will.

As for the possibility of Samnite forces in the rear, we'd likely just reunite the legion and march to smash them. Whack-a-mole like that plays to Sertorius' strengths as a general.
I would rather stay in the north with our detatchment. This should guarantee that Sertorius take his half of the legion to the south. Where, as you said yourself, he should have little problem not getting beaten by the Samnites.
 
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