Avatar: The Last Dicebender (A:TLA/A:LOK Quest)

[X] Plan Knowledgeable and Spiritual
-[X] Mom.
-[X] Dad.
-[X] Bending.
--[X] Earthbending. x2
-[X] Healing, weaving, and spirituality lessons with your mom.
-[X] Geography, culture and history lessons with your dad.
-[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Convince Hue-Sar to come with you. (+50 XP. Note: Easy.)
-[X] (-1 CP.) +2 Wisdom.
-[X] (-1 CP.) +2 Charisma.
-[X] (-1 CP.) You learn to cook and make tea.
-[X] (-6 CP.) During a walk through the desert, you find a dying man and take him to the village. (May only be taken once.)

Should probably spend time with Mom and Dad while we can. As far as bending goes, earthbending is useful but the others not so much since we have no teacher. Geography etc. lessons so we don't look stupid and because the Avatar needs to know these things. Spirituality as well since it'll be useful later for activating the Avatar State, doing that spiritbending thing Unalaq does, etc.. Get Siph to come with us since she's awesome, and teach Hue-Sar to fit in.

As far as CP goes, WIS and CHAR will help us get taken seriously by adults. Tea since it is necessary in social situations in Asian cultures. Also save the dying man cause why not.
 
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Right. I'll get on that.

Fixed.
Thanks!

Now guys, there are a few things we can do. We could try for an Omake and buy an Earthbending scroll which if we roll high enough and we do Earthbending X4 we will become Level 5 Earthbender. And if we get VERY lucky we will get the 40 points and hit level 6.

If we don't want to rely on luck though, may I suggest at least getting Dex to +5?
 
[X] Getting ready
-[X] Mom.
-[X] Dad.
-[X] Bending.
--[X] Earthbending. x2
--[X] Firebending. x2
-[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
 
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[X] Getting ready
-[X] Mom.
-[X] Dad.
-[X] Bending.
--[X] Earthbending. x2
--[X] Firebending. x2
-[X] Geography, culture and history lessons with your dad.
-[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
That's 5, we have 4.
 
[X] Plan Knowledgeable and Spiritual
-[X] Mom.
-[X] Dad.
-[X] Bending.
--[X] Earthbending. x2
-[X] Meditation.
--[X] Chakra Control.
-[X] Geography, culture and history lessons with your dad.
-[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Get better at meditation. (+300 XP, +1CP.)
-[X] (-1 CP.) +2 Wisdom.
-[X] (-1 CP.) +2 Charisma.
-[X] (-1 CP.) You learn to cook and make tea.
-[X] (-6 CP.) During a walk through the desert, you find a dying man and take him to the village. (May only be taken once.)

Should probably spend time with Mom and Dad while we can. As far as bending goes, earthbending is useful but the others not so much since we have no teacher. Geography etc. lessons so we don't look stupid and because the Avatar needs to know these things. Meditation as well since it'll be useful later especially since we probably still need to deal with Vaatu at some point and need to be able to do that spirit bending thing that Unalaq does. Get Siph to come with us since she's awesome, and teach Hue-Sar to fit in so he can survive once we're gone.

As far as CP goes, WIS and CHAR will help us get taken seriously by adults. Tea since it is necessary in social situations in Asian cultures. Also save the dying man cause why not.
You think you could replace the Meditation with spending time with our Mother? We can meditate at any time we want, we are about to lose access to our Mother.

Also, one of our goals shouls be convincing Hue-Sar to come with us. Don't want to leave him behind. Can replace the meditation goal, if you replace the training action.
[X] Getting ready
-[X] Mom.
-[X] Dad.
-[X] Bending.
--[X] Earthbending. x2
--[X] Firebending. x2
-[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
Why Firebending? Wouldn't it be better to wait till we get a teacher for that?
 
You think you could replace the Meditation with spending time with our Mother? We can meditate at any time we want, we are about to lose access to our Mother.

Also, one of our goals shouls be convincing Hue-Sar to come with us. Don't want to leave him behind. Can replace the meditation goal, if you replace the training action.

Why Firebending? Wouldn't it be better to wait till we get a teacher for that?

I did include spending time with Mother. Do you mean the healing and weaving lessons? I will make that change.

Edit: And done. Also changed it to bring Hue-Sar along. I guess he could be useful for lore considering he knew about the lion turtles.
 
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You think you could replace the Meditation with spending time with our Mother? We can meditate at any time we want, we are about to lose access to our Mother.

Also, one of our goals shouls be convincing Hue-Sar to come with us. Don't want to leave him behind. Can replace the meditation goal, if you replace the training action.

Why Firebending? Wouldn't it be better to wait till we get a teacher for that?
to help prove were the avatar by being able to bend another element succesfully without luck
 
[X] Plan I Reserve The Right To Change My Mind At Any Time
-[X] Hue-Sar
-[X] Siph
-[X] Bending
--[X] Airbending
--[X] Waterbending x2
-[X] Meditation
--[X] Chakra Control
-[X] (Mid-Term) Learn another style of Bending than Earthbending. (+6,000 XP, +8CP.)
-[X] (Short-Term) Get better at meditation. (+300 XP, +1CP.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
-[X] (-1 CP.) You learn to cook and make tea.
-[X] (-3 CP.) You find a book filled to the brim with proverbs. (May only be taken once.)
-[X] (-6 CP.) During a walk through the desert, you find a dying man and take him to the village. (May only be taken once.)

In theory, the bending part will teach us how to do two more types of bending.

Edit: And here we go. If I'm speculating correctly if my plan wins we may complete the new Mid-term next update. Which would be great.
 
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The White Lotus Society already has other means to determine who the Avatar is. Bending isn't necessary and without a teacher it's less useful.
 
The White Lotus Society already has other means to determine who the Avatar is. Bending isn't necessary and without a teacher it's less useful.
True. I personally want three bending styles usable in combat, even if the other two will be very poorly. Besides, we'll most likely rely on being self taught on Airbending anyways. Considering how canon Tenzin acted.
Adhoc vote count started by DarkKing98 on Mar 14, 2018 at 6:44 PM, finished with 1414 posts and 4 votes.

  • [X] Plan I Reserve The Right To Change My Mind At Any Time
    -[X] Siph
    -[X] Roku
    -[X] Bending.
    --[X] Airbending
    --[X] Waterbending x2
    -[X] Meditation
    --[X] Chakra Control
    -[X] (Short-Term) Get better at meditation. (+300 XP, +1CP.)
    -[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
    -[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
    -[X] (-1 CP.) You learn to cook and make tea.
    -[X] (-3 CP.) You find a book filled to the brim with proverbs. (May only be taken once.)
    [X] Plan Knowledgeable and Spiritual
    -[X] Mom.
    -[X] Dad.
    -[X] Bending.
    --[X] Earthbending. x2
    -[X] Healing, weaving, and spirituality lessons with your mom.
    -[X] Geography, culture and history lessons with your dad.
    -[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
    -[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
    -[X] (Short-Term) Convince Hue-Sar to come with you. (+50 XP. Note: Easy.)
    -[X] (-1 CP.) +2 Wisdom.
    -[X] (-1 CP.) +2 Charisma.
    -[X] (-1 CP.) You learn to cook and make tea.
    -[X] (-6 CP.) During a walk through the desert, you find a dying man and take him to the village. (May only be taken once.)
    [X] Getting ready
    -[X] Mom.
    -[X] Dad.
    -[X] Bending.
    --[X] Earthbending. x2
    --[X] Firebending. x2
    -[X] (Short-Term) Convince Siph to come with you. (+500 XP. Note: Morally ambiguous/selfish.)
    -[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
    -[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
 
[X] Plan I Reserve The Right To Change My Mind At Any Time
yeah, i don't want to convince our sister to come with us.

[X] Plan I Reserve The Right To Change My Mind At Any Time
-[X] Siph
-[X] Roku
-[X] Bending
--[X] Airbending
--[X] Waterbending x2
-[X] Meditation
--[X] Chakra Control
-[X] (Short-Term) Get better at meditation. (+300 XP, +1CP.)
-[X] (Short-Term) Teach Hue-Sar how to fit into society. (+600 XP, +1CP.)
-[X] (Short-Term) Get Hue-Sar to like you as a friend. (+500 XP, +1CP.)
-[X] (-1 CP.) You learn to cook and make tea.
-[X] (-3 CP.) You find a book filled to the brim with proverbs. (May only be taken once.)

In theory, the bending part will teach us how to do two more types of bending.
by the way, considering how many of the short term actions are about Hue-Sar maybe switch the Siph social to him.
 
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by the way @Birdsie is there a reason you put omake's into your post rather than putting it into a side-story or omake tab, it just seems more difficult and less accessible the way it's done now.
 
@emberwing @Aigloss @jonasquinn

I added a new mid-term goal. In case that changes your guys minds.

Also, is it ok if I add 4 CP worth of Dex buffs to prep for our battle with Best Sister? Or would you rather I didn't?
as it is i like the plan, the goal is perfect as it should let us learn two new diciplines at level 2, netting us that 8cp reward
unless someone writes an omake and we get that extra 1 cp which would let us save the dying man the cp spending is fine.
i'd still spend time with the spirit as the short term goals push for that.
and lastly i hope that spending more time with roku will boost animal handling to 8 as that will make us immune to roku's neurotoxin
edit: that's actually a cool idea for an omake... give me a couple hours.
 
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[X] Plan I Reserve The Right To Change My Mind At Any Time

This looks good, particularly because we're not trying to get Siph to come with us.
 
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