Nasuverse style paradox seems to mainly just contain it as internal damage, and counter force heat levels I think?
Makes me wonder. Just how well would a midrange cabal (Gnosis 3 one arcanum at 4 two at 3) would fare in Nasuverse?
Depends on how strictly you want to make it Nasuverse. I mean past a certain point it's no longer a minor rules hack...Nasuverse 'dox also has a permanent Unraveling effect that weakens effects around Sleepers unless it's something basic. Unique effects seem to eat 'dox around Mages if they get known unless it's a Rote or something (like Touko's puppets, Willy Wonka's fire or Rin's Gandr shots).
Basically, using Awakening 2e for a Nasuverse game is like trying to drink alcohol through your butt; messy, painful and potentially life threatening. Use the spooky powers in the core Co'D book if you don't want to use...any of the concepts that separate Nasuverse or Aw2 from any other contemporary fantasy thing.
E: Also, that "make your life a shitty action-drama" gimmick is a school of magic in Unknown Armies 3e: Cinemancers.
Dark Eras has some decent alternative theories of how Paradox and the Abyss work in To The Strongest. The Greek's interpretation seems especially useful to your proposed setup. For the Imbued Mages, probably limit them to Gnosis equal to the amount of Soulstones imbued and have various horrific things happen when the Imbuer dies (favorites being possessed by Paradox or having to eat the souls of Mages to continue existing). The other thing is you may want to limit it to a Subtle and a Gross Arcana, doubling up on either could lead to issues, and an Inferior Arcanum of your choice is not likely to be much of a handicap or issue.
Nasuverse style paradox seems to mainly just contain it as internal damage, and counter force heat levels I think?
Nasuverse 'dox also has a permanent Unraveling effect that weakens effects around Sleepers unless it's something basic. Unique effects seem to eat 'dox around Mages if they get known unless it's a Rote or something (like Touko's puppets, Willy Wonka's fire or Rin's Gandr shots).
I think WW could use that idea the problem is that it may end attracting someone with a grudge.Man wouldn't that be a wonderful perverse incentive in Mage games.
Rules Hack of Evil:
Calculate all Paradox from Vulgar with Witnesses effects and then apply at the end of the scene.
If all witnesses are dead at the end of the scene, waive that Paradox.
Now suddenly mages can be as monstrous as werewolves and vampires!
I think that's a feature rather than a bug.I think WW could use that idea the problem is that it may end attracting someone with a grudge.
Uh, stay in the Technocracy instead of defecting?So seeing as my Wu Lung write-up seemed to be fairly well-received, would anyone be interested in me writing Etherite HYDRA?
AKA "Where did all the alt-right, reactionaries, fundamentalists, etc. that logically should be in the Traditions go?"
Technocracy's not much of a fan of racism these days, and for that matter unless I misunderstand the alt-right is itself not a fan of big government (except when it's in their favor).
... Man, I have no idea what the hell Trump is in the oWoD.
Trump could perfectly well be a Sleeper.
Uh-huh, tell that to the Progenitors.
Well, on the other hand, Technocracy is also Stasis/Entropy, which makes it fundamentally opposed to true progress. They're very elitist (while maintaining a populist front!), stratified, hierarchical, and top-down-control-ist, subverting the power of religion to their governmental ends, which makes them seem right-winged.The NRx kinds of people are generally opposed to modernity and the intellectual and scientific ivory towers in specific, which makes them an enemy of, well, the Technocracy.
Like, the NWO has an entire methodology called the Ivory Tower because the Technocracy, as @Eukie has mentioned, is fundamentally the Progressive Conspiracy as imagined by American right-wing talk radio, with its black helicopters and its desire to take all your guns and its control of the scientific consensus and everything.![]()
Well, on the other hand, Technocracy is also Stasis/Entropy, which makes it fundamentally opposed to true progress. They're very elitist (while maintaining a populist front!), stratified, hierarchical, and top-down-control-ist, subverting the power of religion to their governmental ends, which makes them seem right-winged.
I guess the proper answer is 'things are way more complicated than can be illustrated by a single-dimensional spectrum' . . .
I'm not saying that there aren't worse Traditionalists, but there is canonically a faction of the Progenitors that are fascist eugenicists.Yes, who advocated for scientific racism because it was... get this... a progressive cause. Now the progressive cause is anti-discrimination and the Progenitors are on board with it... because organizations and people change. I understand it's easy to just go "the Progenitors had racists on staff 200 years ago and thus must still be racist" but somehow I suspect if I used the same logic on the Traditions you would be up in arms about how it's ~unfair~ that the Traditions, whose leadership are at least as old if not older, are being judged by the same standards.
As far as I recall, in WoD, Stasis as a power does change things - it changes things towards something more rigid and orderly and uniform and unchanging and 'less alive'. That seems to be a big theme about the WoD-human civilization in general and the Technocracy in particular are like that. Something that started out with a desire to bring order to the world, ending up with something that enforces strict conformity to a single set of beliefs and turn humans into cogs with highly predictable and restricted mobility.The only way you can argue the Technocracy is "Stasis" is if the cosmic concept of "Stasis" is actually something that is completely unrelated to the actual word 'stasis' because the Technocracy have fundamentally changed the cosmology and workings of the world far more than any other organization in the World of Darkness has, since ever. Now, this is a valid argument-"when I say big-S Stasis I mean something different from small-s stasis" but it also requires that you don't conflate the two. But like, the Technocratic Union has changed organizational methods and ideologies more often than like... literally every other group in the World of Darkness?
I'm not saying that there aren't worse Traditionalists, but there is canonically a majority faction of the Progenitors that are fascist eugenicists.
As far as I recall, in WoD, Stasis as a power does change things - it changes things towards something more rigid and orderly and uniform and unchanging and 'less alive'. That seems to be a big theme about the WoD-human civilization in general and the Technocracy in particular are like that. Something that started out with a desire to bring order to the world, ending up with something that enforces strict conformity to a single set of beliefs and turn humans into cogs with highly predictable and restricted mobility.
Well yes, but canonically that discrimination is directed at constructs or, at worst, the general population, not, you know, races. So... No, they're not racists.I'm not saying that there aren't worse Traditionalists, but there is canonically a faction of the Progenitors that are fascist eugenicists.