Incidentally, I'm looking at the book, and where do you find it? Like, it was an inspired choice to make each of the Clan Books something other than a book with an index, and instead go for creative fiction, but it does make it really hard to find where everything actually *is*. Like, some of the fiction and stuff is good, but it's like 'where mechanic whar.'
It's around...page 87 of my pdf. All the clanbooks have the mechanics at the back of the book.
 
@MJ12 Commando - By the way, while you're here - I can't help but notice that PQ ignores that general rule that modifiers max out at +/- 3 (to a rather hilarious degree.) Is that for a balance reason, or just as a thematic/realistic statement that mundane abilities can be really important to magic (and, rather obviously, vice versa)?

(Also, I had a question a while back about holes in wards due to paradigms, if you have any insight there. Things like "your primium braincase doesn't stop me reading your microexpressions" (Mind ward versus Mind reading)".)
 
That's a good point, though I'm still rubbed the wrong way by the fact that the ST was apparently setting up the situation to 'teach a lesson' or something. I mean, they chose to be dumb with it, but the point of this exercise was to 'show Werewolves with an Enlightened Scientist can do.' I mean, which to me reads like 'Rub Mage power in Werewolf faces.' I mean, there are gentler interpretations of that statement, but it's still sorta dumb.

And also better done with NPCs, anyways. Have the Werewolf PCs attacked and hounded by some fraction of the Technocracy. Some NPC fraction, that fights smart and hard, but maybe makes a single small mistake that allows them to get away the *first time* with tons of wounds but alive, barely, and then try to force 'let's use actual tactics' into their head from there. And if they actually fight smart enough the first time to kill the NPCs...well, then they apparently didn't need a lesson in the first place.

Honestly, something similar happened in a game I played. Where the antagonist pretty much tore through the party completely unopposed, because the party wasn't set up to fight her. The response to the big final battle, which would have likely gotten most of us killed was simply avoiding combat and offering an alliance. It worked. Everyone lived.

NPC Sabbat Vampire raided a Cam city we were running, completely ran circles around us because we were speced for controlling city politics and masquarade maintenance while she was spec for murdering werewolves with her barehands. In fact, some higher ups in the Camarilla were kind enough to present with video of her ripping a pack of Crinos-form werewolves apart with her bare hands.

In the end, she ran circles around us because we couldn't engage her, got everything she wanted, and chugged some preserved giant's blood before the final confrontation, making her even stronger. Our solution, instead of actually fighting her, was to just give the soft sale, present her with the material benefits of joining the Camarilla. Since she wasn't actually all that loyal to the Sabbat, this worked.

Really, if I was in that werewolf pack, Killing the technocrats would not be the first choice, or even the second. Allying with the technocrats would be high up on the list of things to do. Not every problem needs to be solved with violence.
 
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Really, if I was in that werewolf pack, Killing the technocrats would not be the first choice, or even the second. Allying with the technocrats would be high up on the list of things to do. Not every problem needs to be solved with violence.

We even had a common enemy! But noooo, we were weaver-scum, and weaver-scum have to die.

It was literally everything bad with oWerewolves.
 
And this is exactly the same thing that alarmed me about Beast as well.

Because when things are getting through the editorial process and only being hit by a wall of pretty unanimous outrage when they hit the general public, something is going very, very wrong with the internal development process. That's the sort of thing which is meant to be caught beforehand.
Not hard when their design team are people who're all on the hot new idea, and then realize the expectation clash only when it goes out to testing and their brilliant new idea catches fire.

It's not like design teams have to be a representative slice of the fanbase.
 
Seems a little mean. I mean, in a Werewolf game, everything *should* play to a Werewolf narrative.

Idk man "pack of warriors squandering their power by running dickfirst into a potential ally's killzone" is pretty true to oWolf's narrative. :V

Really, if I was in that werewolf pack, Killing the technocrats would not be the first choice, or even the second. Allying with the technocrats would be high up on the list of things to do. Not every problem needs to be solved with violence.

>ally with the weaverscum who despoil gaia with their foul heresies
>wuff please

The Tribes do get along with each other for the most part they just don't play well with others as the Bunyips might attest if they weren't extinct that is. Black Spiral Dancers are pretty awesome though

Much like the surprisingly racist Tribes (seriously every Tribe hates and resents like half the Garou and barely tolerates most of the rest), the BSD's are fucking awful. They're MAXIMUM EDGE one note characters that are like Captain Planet villains except 9000% more rapey. 'Cause, y'know, that's how you make a suite of compelling narrative villains vs meaty mooks you don't have to feel bad about mowing down. Make them ugly, irredeemable, and slather them in sexual assault.

A+

10/10

100/100
 
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Much like the surprisingly racist Tribes (seriously every Tribe hates and resents like half the Garou and barely tolerates most of the rest), the BSD's are fucking awful. They're MAXIMUM EDGE one note characters that are like Captain Planet villains except 9000% more rapey. 'Cause, y'know, that's how you make a suite of compelling narrative villains vs meaty mooks you don't have to feel bad about mowing down. Make them ugly, irredeemable, and slather them in sexual assault.

The BSDs are actually a lot less rapey than the normal Garou. Any relationship between Kinfolk and Garou is incredibly problematic due to the power imbalance. Even when it's not outright reproductive slavery, which it often is. Meanwhile, the vast majority of BSDs are Metis and the vast majority of BSD sex is consensual sex between equals. Some BSDs also have incredibly problematic sex with Kinfolk, but it's much less common than it is amongst the Garou.
 
The BSDs are actually a lot less rapey than the normal Garou. Any relationship between Kinfolk and Garou is incredibly problematic due to the power imbalance. Even when it's not outright reproductive slavery, which it often is. Meanwhile, the vast majority of BSDs are Metis and the vast majority of BSD sex is consensual sex between equals. Some BSDs also have incredibly problematic sex with Kinfolk, but it's much less common than it is amongst the Garou.

OK so on one side we have the incredibly violent and racist werewolves who commit a lot of institutionalized rape, committed large-scale genocide like four times, and have arcane rules about who is allowed to have sex with whom. On the other side, we have the incredibly violent people with no rules against loving those you love, who are actively fighting against the aforementioned genocide-machines, but also actively commit pollution...

The former are the good guys, and the latter are basically considered equivalent to Satan's footsoldiers. Pollution is really bad, OK?
 
The former are the good guys, and the latter are basically considered equivalent to Satan's footsoldiers. Pollution is really bad, OK?

uh

@hyzmarca is soft-peddling it to make their favorite baddies look less like utter shit. In virtually all the splats the BSD are very much of the "rape you until you die" school of villainy 'cause lol what are compelling characters (there's actually one of the POV dudes in the Children of Gaia splatbook whose dad was a BSD and whose mother was tortured and left for dead by one of their war parties iirc). They're radiation mutated werewolves that are murderous, incestuous, cannibalistic, prone to cruelty and sadism, and are basically PC's except worse.

Their one high point is that they're not as racist against other wolves or kinfolk. Which is, y'know, sort of a small comfort when their boss is Pentex and their agenda includes

 
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There are means to make them sympathetic but they recquire quite a bit of setting magic. Making the Kinfolks more important and more respected by the tribes is a good first step. Changing what Metis are could be a second.

Then to be fair, the books never denied the fact that Garou society is incredibly shitty and that's the job of the current crop of PC's to make it less shitty.
 
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@MJ12 Commando - By the way, while you're here - I can't help but notice that PQ ignores that general rule that modifiers max out at +/- 3 (to a rather hilarious degree.) Is that for a balance reason, or just as a thematic/realistic statement that mundane abilities can be really important to magic (and, rather obviously, vice versa)?

(Also, I had a question a while back about holes in wards due to paradigms, if you have any insight there. Things like "your primium braincase doesn't stop me reading your microexpressions" (Mind ward versus Mind reading)".)

1) I'm pretty sure that diffculty means different things in WW/OP Mage and in Aberrant 2.0, which is what MJ is using. MJ's mage hack of A2.0 uses difficulty to mean what Exalted calls difficulty. - you need to roll more sucesses. Classic mage uses difficulty to mean modifiers to what Exalted calls Target Number. meaning your dice roll has to be higher to get a sucesses.

2) Paradigm controls how you cast and interpet your magic. but paradigm is your perception, not ultimate reality. so i'm not sure that would work even ignoring the needs of functional game mechanics.
 
Honestly it sounds like those werewolves were just plain stupid. The idea of charging head long into a Technocratic Construct is just a facepalmingly bad idea. WtA has plenty of stories of werewolves doing that kind of nonsense and getting appropriately slaughtered for it.

Just because you can become a seven foot tall fur-covered murder machine does not mean you can just turn off your brain and simply bash through everything in your path. Again, WtA has plenty of stories of Garou doing just that and at best, it doesn't end well for them.

There are means to make them sympathetic but they recquire quite a bit of setting magic. Making the Kinfolks more important and more respected by the tribes is a good first step. Changing what Metis are could be a second.

Then to be fair, the books never denied the fact that Garou society is incredibly shitty and that's the job of the current crop of PC's to make it less shitty.

Pretty much. Though in my experience, at least half of people just want to go out and kill things.
 
uh

@hyzmarca is soft-peddling it to make their favorite baddies look less like utter shit. In virtually all the splats the BSD are very much of the "rape you until you die" school of villainy 'cause lol what are compelling characters (there's actually one of the POV dudes in the Children of Gaia splatbook whose dad was a BSD and whose mother was tortured and left for dead by one of their war parties iirc). They're radiation mutated werewolves that are murderous, incestuous, cannibalistic, prone to cruelty and sadism, and are basically PC's except worse.

Their one high point is that they're not as racist against other wolves or kinfolk. Which is, y'know, sort of a small comfort when their boss is Pentex and their agenda includes

The BSDs aren't my favorite World of Darkness baddies. They're not even in the top five. I like the Nephandi more than the BSDs. At least I can get behind the Descension agenda. The actual advantage of BSDs is that they can work with other splats at all, while Gaian Garou generally can't. Except for Glass Walkers, who can hypothetically work with the Technocracy, particularly the camp that wants to turn Gaia into Cybertron.

In Werewolf, I much prefer Pentex, because their mission statement is explicitly humanist. They want to elevate humanity. They're planning to rule the world once they do, of course, but someone has to.

I mean, literally, their goal is to create a better world for humanity, literally. And Book of the Wyrm outlines what Pentex's vision of a better world actually looks like.
1) Aging and disease are cured. No one grows old, no one gets sick. Baring extreme violence, no one dies.
2) Humans have perfect control over their flesh, and can take any form they desire.
3) No one goes hungry.
4) Humans have perfect control over the environment. Natural disasters don't happen, and they reshape the planet as they please.

This actually looks pretty good, as utopias go. Now, they presume that they'll be on top in this utopia, but that's because they're the only ones working towards it. World domination is a means to an end, not the end itself. Murdering Gaia, likewise, isn't an act of depravity, but one of necessity. The mother must die so that the children can grow up and make their own lives.


Now, Pentex is highly unlikely to succeed at this, because they rely heavily on Corruption Banes and don't have the spiritual firepower to nuke the Corruptor Wyrm into submission, so their plan is likely to fail at the final stages, when their Bane and BSD allies inevitably turn on them. Of course, Pentex also knows that the Banes will inevitably turn on them, it's questionable if they have an answer to this or not. They certainly have plans to eliminate the Dancers when the time comes. Though the security of these plans is questionable, due to a Black Spiral Dancer being on their board of directors.

Pentex's problem is that they very much believe that the end justify the means. And the means that they're going with are highly likely to screw them over and render their ends impossible.
 
Also, once again, everybody forgets the other Fera.
I know plenty of them are full of murderous assholes, too. The Ratkin actually have "hair-trigger violent nutcase" and "spreader of disease" as splats.

They also have a Baron Munchausen splat called the Munchmausen. Which may not be entirely relevant but should not go unmentioned because seriously, Munchmausen.
In Werewolf, I much prefer Pentex, because their mission statement is explicitly humanist. They want to elevate humanity. They're planning to rule the world once they do, of course, but someone has to.

I mean, literally, their goal is to create a better world for humanity, literally. And Book of the Wyrm outlines what Pentex's vision of a better world actually looks like.
1) Aging and disease are cured. No one grows old, no one gets sick. Baring extreme violence, no one dies.
2) Humans have perfect control over their flesh, and can take any form they desire.
3) No one goes hungry.
4) Humans have perfect control over the environment. Natural disasters don't happen, and they reshape the planet as they please.

This actually looks pretty good, as utopias go. Now, they presume that they'll be on top in this utopia, but that's because they're the only ones working towards it. World domination is a means to an end, not the end itself. Murdering Gaia, likewise, isn't an act of depravity, but one of necessity. The mother must die so that the children can grow up and make their own lives.
The Book of the Worm also mentions that the Pentex Board of Directors includes vampire not!Mengele and a guy who thinks he's selling out the planet to aliens, so forgive me if I'm a wee bit skeptical that these philanthropists have humanity's best interests at heart.
 
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I know plenty of them are full of murderous assholes, too. The Ratkin actually have entire "hair-trigger violent nutcase" and "spreader of disease" as splats.

They also have a Baron Munchausen splat called the Munchmausen. Which may not be entirely relevant but should not go unmentioned because seriously, Munchmausen.
The Book of the Worm also mentions that the Pentex Board of Directors includes vampire not!Mengele and a guy who thinks he's selling out the planet to aliens, so forgive me if I'm a wee bit skeptical that these philanthropists have humanity's best interests at heart.
None of the other Fera have driven a sapient species to extinction.
(not for lack of trying, at least on the Simba's part)

And yeah, the Pentex Board of Directors all have an end-game plan that nobody else on the planet would enjoy.
But if I remember correctly that one BSD on the Board is actually planning on throwing the other Dancers under a bus.
 
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None of the other Fera have driven a sapient species to extinction.
(not for lack of trying, at least on the Simba's part)

And yeah, the Pentex Board of Directors all have an end-game plan that nobody else on the planet would enjoy.
But if I remember correctly that one BSD on the Board is actually planning on throwing the other Dancers under a buss.
I want to run a game of The Man Who Was Thursday using Pentex now. Have each player create a Captain Planet villain, but then give them a note with their real motivation on it. Everyone knows that each other person has some scheme going on but doesn't know what. The kicker is that every note will read "you're actually a hero working against the forces of corruption and have infiltrated Pentex to prevent their evil."
 
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