The Book of Time (Word Building Riot Quest)

Authored Acts:

[X] The Book of Time:
The Will known as The Chronicle of Creation reaches forth, and creates a Book, to hold and record the knowledge all the acts the Wills have undertaken in the past, as well as all those they will take in the future, as well as all the effects and consequences of those actions. The record contains within its pages every act and creation of the Wills, from the very first up until the most recent, and updates to add the information of new acts when the Wills undertake them. It is made indestructible by any means and written in the same tongue as the rest of the First Library, able to be read and understood by all who come to open it, regardless of paltry things like literacy or a lack of eyes. It looks like a simple tome, made of basic but fine materials with no ornamentation, and it is placed on a humble pedestal in the center of the First Library, accompanied by a message to Teacher informing them of its creation, its nature, and its donation to the Library's shelves.

[X] The Book of Healing:
(Trinity Lens on this one)
After finishing its work upon the Book of Time, The Chronicle of Creation turns is power towards making another, grander relic. From the outside, The Book of Time and the Book of Healing are very similar, both having been made indestructible, both sharing an identical outer appearance save for their titles, and both being written in the special language of the First Library. It is in their mechanics and contents that they differ. The Book of Healing, as the name suggests, was breathed into existence for one purpose- to enhance, increase, enrich, and spread the ways and means of Healing, in all its forms. Within the Books ever expanding and updating pages is contained a near-infinite compendium of medical and healing knowledge. Surgical techniques and operation, designed to aid in the healing of any number of physical ailments, basic hygiene, descriptions and guides for treating and exorcising the Curse, long lists of medicines, their affects, and recipes on how to make them, as well as how to obtain the ingredients safely and without falling afoul of Karma, Techniques to allow one to leverage their Willpower to directly cure even the most grievous of injuries, and to directly contest and fight of the most esoteric of ailments.

All of this and more is contained within the ever updating and expanding pages of the Book of Healing, and all of this knowledge is able to be accessed by those who need it, for the Book contains a function to read the heart and soul and Will of those who seek to read it, and will alter itself to offer what every Healing Knowledge is most needed by them, in a form adapted to be able to be best learned and used by them.

It is placed upon a humble pedestal, across from the Book of Time, and it too is accompanied by a message to the Teacher, informing them of its creation, nature, and donation to the Library.

Supported Acts:

[X] Apertaia's Box
[X] The Great Words
[X] Books of Power
[X] Cloud Ladders
 
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[X] The Ahriman Abyss
I've been thinking about it, but do we really need another hell? We already have... quite a few actually. In addition to the Devouring Star's prison, quite a few hells have been created due to a combination of the Curse and Purity.

Honestly, it would be nice to have some heavens. I really want to create an opposite to the Curse, something like "Where compassion is compassion shall be, where happiness is happiness shall be, where pleasure is pleasure thrives. To be touched by the blessing is to be made whole and enveloped by it. To be better than one never touched." Call it the Blessing and you got a perfect opposite. The only issue now is that with so many Curse countering things the Blessing would have the advantage. But I guess that could be easily fixed by having the Blessing just not get that many votes.

Y'know what? I might change my Hastasecet act to a relic that produces the blessing.
 
I am trying to make some little tweaks in Reality Laws to weaken the Curse. So maybe things are not really this bad?

Edit: But maybe blessing is needed. Even small one.
 
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I just realized, for all the hells that have been proposed the closest thing that exists to a heaven is the Library.
Authored:

[X] The Refrigerator Whale
A living iceberg in the loose shape of an animal, the Whale lives in the sea on the disc. Its presence generates an aura of freezing cold, for what this beast feeds on is heat energy. Solitary by nature it roams alone, seeking to avoid the attention of others. It leaves a trail of ice in its wake.

[X] The Speakers' Cannon
A strange artifact resembling the offspring of a telescope and a trumpet, the Cannon has the power to transmit one's words instantly to whomever it points at regardless of distance. Even a distant star would hear a mortal's words should they aim the Cannon correctly. The Speakers' Cannon does nothing to translate one's words however.

Supported:
[X] The Book of Time
[X] The Book of Healing
[X] Cloud Ladders
 
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[] Apertaia's Box
As the new age opens a gift box is formed in the depths of one of the world's many hells by the wills. It's a simple thing, with pure white sides and a single red bow holding it closed. But while its appearance may be unimpressive, the gift held within is priceless. For this box holds the Blessing. Where compassion is compassion shall be, where happiness is happiness shall be, where pleasure is pleasure thrives. To be touched by the blessing is to be made whole and enveloped by it. To be better than one never touched. For now, the Blessing gestates within Apertaia's Box, growing to the point it radiates the Blessing into its surrounding. When the time comes, and its power has grown to the point where it can grow no longer, Apertaia's Gift will fall into the hands of she who will open it, releasing the Blessing upon the world. Though the Curse may attempt to delay this destined day.

Any thoughts before I change Hestasect to Apertaia's Box?

edit:
[X] The Spear that Cuts, Hastasecet
Thanks for the support but I decided to change my Hastasecet act to Apertaia's Box.

double edit:
Changed a small detail. "For this box holds the Blessing and the words of good written in the First and Second Language that feed it." Hopefully my title will apply with that but even if it doesn't it's a nice lore detail I think.
 
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'Authored':

[X] The Forlorn Lance (Trinity Lens)
- A twisted and ruined weapon seemingly crafted from molten earth and bound together by a dark metallic substance, though appearing to be but a clash away from breaking it is far more durable than any mortal construct. The weapon's length is flexible, coming in a range between one and fifteen meters in length depending upon its user's desire, its form resembles that of a lance but possesses an edged blade extending all the way across it. Its surface is defaced and scoured with pieces of an unreadable script just barely appearing upon it. The weapon rejects, or is rejected by, the world forming a palpable aura around itself where the fundamental rules of the world simply cease. A powerful enough will may gain some control over this ability.

(Pocketing Second Act)
---------------------------
Supported:
[X] Books of Power
@Andre Chaos
[X] Iconoclast
@Zipf
[X] Judge of Authority
@SleepyCaterpilar
[X] Witches.
@LotusPocus
 
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Hmm, there are six hours left. If someone want to support or create some acts, this is the time.

Edit: Also, there are a lot of books this turn...

Edit 2: Well, at least the Lost has something to read, until it would get in hands of mortals via Fate.
 
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Sooo, since we took Diminishing Fate, every act has 1 less power, right? Does this means acts with only 1 vote will be reduced to non-existance?

Assuming that's true, I might change the acts I'm supporting just to save some of them.
 
Is it worth it for me to mention that I designed the Refrigerator Whale to essentially be a cryptid? It keeps to itself in isolation while leaving evidence of its existence behind in the form of ice.
 
Vote closed
Scheduled vote count started by Planetary Tennis on Aug 13, 2023 at 8:51 AM, finished with 44 posts and 13 votes.

  • [X] Cloud Ladders
    [X] Mishipeshu, Underwater Panthers
    [X] Judge of Authority
    [X] Iconoclast
    [X] Twenty Road Raisers
    [X] The Book of Time
    [X] The Sky Weave
    [X] Judge of Authority
    [X] Typhon, the First Horror.
    [X] Apertaia's Box
    [X] Books of Power
    [X] The Speakers' Cannon
    [X] Universe Debugging Machine
    [X] Books of Power
    [X] Apertaia's Box
    [X] The Sky Weave
    [X] Reality Bubbles
    [X] The Ahriman Abyss
    [X] The Great Words
    [X] Apertaia's Box
    [X] Books of Power
    [X] Witches.
    [X] Typhon, the First Horror.
    [X] The Refrigerator Whale
    [X] The Ahriman Abyss
    [X] Universe Debugging Machine
    [X] The Great Words
    [X] Judge of Authority
    [X] Humours of the Wyvern
    [X] Iconoclast
    [X] Twenty Road Raisers
    [X] Humours of the Wyvern
    [X] The Ahriman Abyss
    [X] Mishipeshu, Underwater Panthers
    [X] Typhon, the First Horror.
    [X] The Refrigerator Whale
    [X] Alchemy Node (Trinity Lens) - A mostly spherical device designed to sit on and around a place on the Transmutative Net where multiple threads meet, this mechanism has a corridor through which matter can be passed. The rest of the device's surface is cluttered with arcane control systems that permit an operator total control over the output of the device, specifying every material and energetic property. The device can be connected to remote control systems in a variety of ways, be it tamed lightning, carefully phased light, or even direct application of will. As a side effect of operating, however, the device leaks an odd material that slowly flows down and across the Net, obstructing direct access until cleared away. If impossible properties are demanded, the device will instead reshape the Transmutative Net itself, nudging threads and moving intersections. Demanded properties besides the impossible specify where and how, amount of material fed through determines magnitude. The material output in this case consists of bizarre but generally useless materials, totally without the impossible properties demanded.
    [X] Reality Bubbles
    [X] Twenty Road Raisers
    [X] The Sky Weave
    [X] Iconoclast
    [X] Witches.
    [X] The Book of Time
    [X] The Book of Healing:
    [X] Apertaia's Box
    [X] The Great Words
    [X] Books of Power
    [X] Cloud Ladders
    [X] The Refrigerator Whale
    [X] The Speakers' Cannon
    [X] The Book of Time
    [X] The Book of Healing:
    [X] Cloud Ladders
    [X] The Forlorn Lance (Trinity Lens)
    [X] Books of Power
    [X] Iconoclast
    [X] Judge of Authority
    [X] Witches.
 
Edit: This post currently only takes into account Trinity Lens and number of votes.

14 (4+10(Trinty Lens)) Iconoclast
A living weapon; a conduit of power for all of the Envy in the universe, the ultimate end point of all Change, and monstrous emanation of Death itself come to claim those who will not otherwise come to meet their final rest. This object is forged as the culmination of all Brockengespenst since dead- their mists flow through the spirit realm and come to gather in one place, and from their restless smoke rains a furious green water that bubbles and hisses with relentless life; the primordial form of this Anti-Divinity.

What drinks this awful poison shall certainly die- and in dying, be reborn, all potential of all aspects their being exaggerated to a most terrible extreme as the King of all Monsters. It's words shall be the Ith Language, that as it speaks, it shall forget, the madness that normally befalls those who speak it lost within its cavernous skull. Night shall fall wherever it walks as Light-that-is-not-Light shines from its eyes, a bizarre shadow with no source from which not even darkness can hide from. It shall be treated as inherently virtuous so long as it kills that which bares the Curse and all Karma gathered around it shall be turned onto the world as it passes, healing and uplifting all others, even as it slaughters the damned with impunity.

When it soon enough falls as its time inevitably comes to pass, as its very blood is the venom Struggle congealed, the pool of Eitr will spring up around its corpse- and whosoever drinks from that pool will rise again as the Iconoclast with the strength of all of their predecessors combined. They shall be inspired from the bottom of their heart with the understanding of Death, and with that, they will know instinctively that the meaning of their existence from now until their final moments is to share Death's mercy to suffering, to wield their gifts for the punishment of the wicked to purify this world. As a Monster of Monsters, slayer of immortals, it shall be their joy to feast on evil.

14 (4+10(Trinty Lens)) The Sky Weave
When a being experiences internal conflict their own Will can turn against itself, forming a Knot. This knot will fight for control of the being's spirit before separating itself. Birthing a Celestial Weaver.

After birth these Multi-Eyed monstrosities travel to the transmutative net around the stars. Then they will weave the net into webs connecting multiple stars, shaping constellations into glyphs of the first language. This Relic made out of multiple glyphs and powered by the star themselves is called Sky Weave.

The Sky Weave is an Ever-Watching relic that searches for creatures that twist the laws of reality. Infusing the material realm with the power to fight back against their influence.

The more powerful the target the larger the pushback. But even mortals can feel its power when vulnerable, when their weakened will can't stop their spirit from being launched into the spiritual realm. Creating what we call "dreams".

13 (3+10(Trinty Lens)) Universe Debugging Machine
This is the Idea of the Machine that has been given actual existence. It resides within its own pocket universe, which has zero dimensions and exists outside of time, as it requires minimal space to function. This pocket dimension is firmly anchored and connected to the Four Paradigms, which are at their strongest at this particular point in reality. These Paradigms will do their utmost to prevent anyone other than Wills from accessing the Machine, especially without utilizing the Paradigms themselves as a fulcrum for other Forces to create a pathway. Those unaware would not even comprehend what they are seeing or how to utilize the Machine, and may not even perceive its presence. This is a universal constant, similar to other Laws of Reality. The Machine is the most complex tool designed to manipulate the metaphysics of the Universe. It can introduce minor alterations to the Laws of Reality and seamlessly integrate them. However, there are certain rules, barriers, and restrictions in place to use the Machine:

1. Proficiency in both the First and Second languages is essential. Without this knowledge, you will be unable to operate the Machine or even perceive the buttons to activate it.

2. Sufficient understanding of the workings of the Laws of Reality is required. Without this knowledge, you will struggle to locate the Machine and utilize its capabilities in any way.

3. Extraordinary amounts of energy are necessary, with different types required in specific proportions for each desired change. To initiate the process, you must introduce precise forms and sequences of energy. Otherwise, the changes you programmed will have no effect.

4. The Echo of the Will, the entity that created the Machine, serves as a guide and protector for one deemed worthy to find and operate the Machine. They possess the ability to Veto foolish ideas, acting as an additional layer of defense, failsafe and a helpful operating system. It is God of the Machine, it's not alive or dead - it's just inevitable to be and fulfill its purpose. Like Death, it doesn't have any Eyes.

5. Interaction with the Machine erases all memory of its use and of interaction itself. It is an antimemetic infohazard, making it impossible to remember or even think about the specific Idea of the Machine. It is highly unlikely that anyone would conceive the notion of searching for or acknowledging its existence. Although I believe, in this universe exist ways to work around it.

6. The Machine has the ability to retroactively repair or recreate itself in the event of any harm to Reality. It possesses backups of all the Laws, enabling it to resolve contradictions and paradoxes in a manner that preserves both Reality and the Machine itself, it prepared to deal even with impossible things.

After the creation of the Machine, Will made the first minor alteration using its capabilities:
A. The Curse gradually diminishes over time unless it is continuously fueled by the suffering of nearby beings. It has the potential to fade away completely, but its rare, because it diminishes slower and slower with less concentration left. It can die.
----a. Witches may preserve it indefinetly inside them
B. The concentration of the Curse is limited in its growth by the fact that the higher the concentration, the more suffering is required to increase it further. There is a limit imposed by the Law of Purity.
C. The positive Karma of creatures has the ability to shield them from the Curse and decrease its concentration by expending itself. As the Curse is purified, the Karma tends to approach a state of neutrality from positive. This is opposition of Karma to meaningless infinite suffering.

13 (3+10(Trinty Lens)) The Great Words
- Though all things have a Name, not all Names are made equal. The Name of a single man is beneath the Name of Man itself, and the Name of Man is, in turn, beneath the Name of All People. And above all other Names are those so powerful they cannot be compared, the Great Words. There are 3 Great Words, each manifesting where as far as possible from one another and in their full glory.

Nothing
Order
Infinity

The Great Words are so powerful that they can be physically grasped like objects in the material. And just like objects, they can be claimed. But few have the power to even approach a Great Word without being consumed by its magnitude much less make it their own. Though any who do manage to accomplish this monumental feat will hold a piece of the World within them. They will also find themselves incapable of collecting nor learning the other Great Words, though it's a small loss.

12 (2+10(Trinity Lens)) The Book of Healing
After finishing its work upon the Book of Time, The Chronicle of Creation turns is power towards making another, grander relic. From the outside, The Book of Time and the Book of Healing are very similar, both having been made indestructible, both sharing an identical outer appearance save for their titles, and both being written in the special language of the First Library. It is in their mechanics and contents that they differ. The Book of Healing, as the name suggests, was breathed into existence for one purpose- to enhance, increase, enrich, and spread the ways and means of Healing, in all its forms. Within the Books ever expanding and updating pages is contained a near-infinite compendium of medical and healing knowledge. Surgical techniques and operation, designed to aid in the healing of any number of physical ailments, basic hygiene, descriptions and guides for treating and exorcising the Curse, long lists of medicines, their affects, and recipes on how to make them, as well as how to obtain the ingredients safely and without falling afoul of Karma, Techniques to allow one to leverage their Willpower to directly cure even the most grievous of injuries, and to directly contest and fight of the most esoteric of ailments.

All of this and more is contained within the ever updating and expanding pages of the Book of Healing, and all of this knowledge is able to be accessed by those who need it, for the Book contains a function to read the heart and soul and Will of those who seek to read it, and will alter itself to offer what every Healing Knowledge is most needed by them, in a form adapted to be able to be best learned and used by them.

It is placed upon a humble pedestal, across from the Book of Time, and it too is accompanied by a message to the Teacher, informing them of its creation, nature, and donation to the Library.

10 (Trinity Lens) Alchemy Node
A mostly spherical device designed to sit on and around a place on the Transmutative Net where multiple threads meet, this mechanism has a corridor through which matter can be passed. The rest of the device's surface is cluttered with arcane control systems that permit an operator total control over the output of the device, specifying every material and energetic property. The device can be connected to remote control systems in a variety of ways, be it tamed lightning, carefully phased light, or even direct application of will. As a side effect of operating, however, the device leaks an odd material that slowly flows down and across the Net, obstructing direct access until cleared away. If impossible properties are demanded, the device will instead reshape the Transmutative Net itself, nudging threads and moving intersections. Demanded properties besides the impossible specify where and how, amount of material fed through determines magnitude. The material output in this case consists of bizarre but generally useless materials, totally without the impossible properties demanded.

10 (Trinity Lens) The Forlorn Lance
- A twisted and ruined weapon seemingly crafted from molten earth and bound together by a dark metallic substance, though appearing to be but a clash away from breaking it is far more durable than any mortal construct. The weapon's length is flexible, coming in a range between one and fifteen meters in length depending upon its user's desire, its form resembles that of a lance but possesses an edged blade extending all the way across it. Its surface is defaced and scoured with pieces of an unreadable script just barely appearing upon it. The weapon rejects, or is rejected by, the world forming a palpable aura around itself where the fundamental rules of the world simply cease. A powerful enough will may gain some control over this ability.

6 Judge of Authority
A large Plate inscribed with the True Name of every being bonded with it. Carved in it are Eyes that forever Watch and Judge these Names, separating them in two lists. The rankings of Kings and the rankings of Gods.

- The rankings of Gods is based on their Karma, power and number of worshippers. To enter this ranking one has to have reached divinity and bonded with a Scepter.

- The rankings of Kings is based on their species average Karma, happiness and health. To enter this ranking one has to be a mortal and bond with a Crown.

Both Crowns and Scepters are produced by the Plate. A Scepter is made for every God and a Crown is made for every Species, in the case of destruction another will eventually be produced.

A Scepter is used to Produce Angels and Bless Followers. Angels are puppets animated by will. Their quality and quantity depends on the Gods rank. Blessings are bonds formed by gifting a God's eye to a follower, increasing their power and the influence of their god over them. The influence and power gained depends on the gods rank.

A Crown is used to connect the King and their People. The bond of King and Crown last till death. The King gains a royal aura and access to a portion of the Will of every member of their species, which depends on their rank.

5 Books of Power
The Will manifests three books that intricately impose Laws of Reality or using them bend the world in distinct and peculiar manner. It is predestined that these books shall find their way into the possession of suitable mortals. However, they all appear in the City of the Lost, where lonely friend of Death walking across empty streets.

Necronomicon. This book has the unique ability to reappear after being destroyed, and its thickness doesn't always match the number of pages it contains. It is written and functions through the combination of Two Languages, which describe its purpose. When someone opens the book, it automatically tries to translate itself into a format that is easy for the reader to understand. One of its most important functions is the power to bring back other creatures from the dead. The book has a wide radius, and if someone dies within its borders, their spirit is stored within the book instead of going to the realm of Death. These spirits are locked in a state of suspension, but the owner of the Necronomicon can bring them back to life.

The resurrected beings can either appear at the location of their death with a newly created body, or they can inhabit an abandoned vessel (such as a corpse) and restore it. However, during the resurrection process, the soul awakens and spends some time in the dimension of the book. The entire resurrection process takes a day, but for the awakened soul, it can feel like weeks or even months due to an illusion. This experience can be quite painful. The Necronomicon can also perform other tasks if its owner takes the time to understand its contents. For instance, the book allows for the manipulation, combination, and editing of the souls contained within it.
Regnumonomicon. This book has the unique ability to reappear after being destroyed, and its thickness doesn't always match the number of pages it contains. It is written and functions through the combination of Two Languages, which describe its purpose. When someone opens the book, it automatically tries to translate itself into a format that is easy for the reader to understand. This book possesses the remarkable ability to generate small pocket dimensions, each with its own unique characteristics and content. It contains an infinite number of blank pages.

By inscribing words from the First and Second languages, one can tailor the world that the book will endeavor to bring into existence. Upon tearing out a completed page, the corresponding dimension will materialize, with any unspecified aspects being randomly filled in. The page itself serves as a portal to enter this pocket dimension. Although breaking the page does not cause the dimension to vanish, it does result in the loss of access to it. Copies of pages created by the book can serve as additional entry points. It is crucial to exercise caution when crafting a dimension. The more detailed the description provided, the lower the likelihood of random filling resulting in something perilous on the other side.
Thaumonomicon. This is an idea of the book, which able to get physical embodiment to be found by curious mortal host. Some scholar, experimentator or inventor or any other similiar person might suddenly find this book somewhere: take an interest in it at the flea market and buy it, unexpectedly find it in the inheritance from the deceased uncle, dig it out along with the treasure, stumble upon it in the Dungeon... This book contains many clues and will gradually fill up as the researcher experiments with the mysterious power described in the book - experiment with Thaum. However, although it may seem to the scientist that they are discovering some existing phenomenon, they are not. The book creates and weaves rules into the world around them as a curious soul 'discovers' new things via thoughts, theories, invention and experimentation. It's like science in reverse - when a theory begins to impose its will on the world, make it true.

The book fills up over time, but never remains in the hands of one mortal. It strives to change carriers from time to time, strives to be filled, using the determination and curiosity of those who find it and study. Eventually it will be filled with a detailed description of the new power of this world, made true by the labors of many researchers who considered it the discovery of an already existing thing. Perhaps, from some point of view, this is so. When the book is full - no difference will be possible to notice.

4 Reality Bubbles

Reality Bubbles are shards of other realities that have drifted into our own. After these shards enter our reality they gain a will causing them to transform into a creature called a reality bubble.

These "bubbles" grow by consuming the space around them, while inside of them they force reality to follow the rules of the universe they originated from with sheer will. There species' ultimate goal is to consume the whole universe basically reviving their last one.

4 The Book of Time
The Will known as The Chronicle of Creation reaches forth, and creates a Book, to hold and record the knowledge all the acts the Wills have undertaken in the past, as well as all those they will take in the future, as well as all the effects and consequences of those actions. The record contains within its pages every act and creation of the Wills, from the very first up until the most recent, and updates to add the information of new acts when the Wills undertake them. It is made indestructible by any means and written in the same tongue as the rest of the First Library, able to be read and understood by all who come to open it, regardless of paltry things like literacy or a lack of eyes. It looks like a simple tome, made of basic but fine materials with no ornamentation, and it is placed on a humble pedestal in the center of the First Library, accompanied by a message to Teacher informing them of its creation, its nature, and its donation to the Library's shelves.

4 Cloud Ladders
A new phenomenon starts to occure by the guiding hand of the Wills. Once every cycle of two months, a group of clouds cluster together and expand using the transmutative net until they reach from the sky down to the Flatland, be it land or sea. The clouds harden so that whoever sees it could climb up the cloud up to the sky.

The climb can be long and hard, but when those that succeed it reach to the top, they would stand on a hardened cloud platform that would continue to stay firm until all those that stand on it leave its surface or an entire month passes.

This is meant for Mantas and Sky Island Turles to find and allow these wonderers to enter their bioms. This way explorers from the Flatelands could reach the islands of the skies and dwellers of the sky bioms could go down the clouds and explore the world below, truly connecting the world up and below.

4 Typhon, the First Horror.
Typhon is a being born from the Black Lake, he appears as a colossal monstrosity humanoid with large leathery wings, a horrifying draconic head with a mane of snakes and a large mass of long tentacles making up his lower body. Typhon would go on too give birth to various different horrifying abominations and monstrosities, that would become known as Horrors. Horrors grows in power and intelligence with age, with the older they are the stronger they get. Horrors are also able to return from the dead, though they are only able to do it if someone remember them, with them only truly die when they are completely forgotten.

4 Apertaia's Box
As the new age opens a gift box is formed in the depths of one of the world's many hells by the wills. It's a simple thing, with pure white sides and a single red bow holding it closed. But while its appearance may be unimpressive, the gift held within is priceless. For this box holds the Blessing and the words of good written in the First and Second Language that feed it. Where compassion is compassion shall be, where happiness is happiness shall be, where pleasure is pleasure thrives. To be touched by the blessing is to be made whole and enveloped by it. To be better than one never touched. For now, the Blessing gestates within Apertaia's Box, growing to the point it radiates the Blessing into its surrounding. When the time comes, and its power has grown to the point where it can grow no longer, Apertaia's Gift will fall into the hands of she who will open it, releasing the Blessing upon the world. Though the Curse may attempt to delay this destined day.

3 Humours of the Wyvern
It screams with its silent voice into the void. Its scattered remains embedded in the earth, fossilized and long dead yet never been alive. From its marrows and petrified flesh springs drakeblood, bile, phlegm, and oil in a bid to revive itself. It longs to feel the burn of muscles strung upon its bones, it longs to feel the satiety of a full stomach, and it longs to feel the warmth of a beating heart in its chest. Its presence slowly corrupts the land, suborning the Wills of its surroundings and making them part of its flesh.

Drakeblood is a red fluid substance, brimming with the wyvern's vitality. It has similar properties to the blood from the blood springs, but more potent and incapable of spawning creatures. Those that partake in the wyvern's drakeblood shall find themselves invigorated, their physical prowess and Will enhanced, but at the cost becoming more pliable to the dead wyvern's Will.

Bile is a chartreuse acidic substance. It dissolves earth, stone, and flesh into nutrients which the wyvern could use to sustain itself and create Primordial Flesh of its own. Those that partake in the wyvern's bile and survive shall find their senses and cognition heightened, capable of seeing everything in a small spherical radius and thinking at faster speeds, but at the cost of a tenous mental connection with the dead wyvern.

Phlegm is a sticky semi-clear substance. All that is coated in it is preserved, not to decay, react, or combust. Living beings coated in phlegm shall fall into sleep and shall not grow, and if they have any wounds or illnesses, the phlegm shall slowly heal them.

Oil is a yellow runny substance imbued with the wyvern's rage and emotions. It is volatile and can easily combust at a small spark. Those that partake in the wyvern's oil shall have their emotions heightened and become more in tune with the dead wyvern's feelings. In addition, oil also mutates creatures, giving them scales, feathers, and horns, as well as the ability to breath fire or spit burning oil.

3 Twenty Road Raisers
The Road Raisers are stone gargoyles with draconic unexpressive heads, digitigrade legs, clawed hands, and eyes of colored glass. They can be distinguished from each other by their horns, eye color, and stone type. They are blessed with the ability to create bricks from any material, even from non-solid substances such as air, water, and even karma.

They number twenty in total. When a Road Raiser is destroyed, their body disintegrates into dust and their dust evaporates into nothing. Then a new Road Raiser will be created somewhere near another Road Raiser or a brick that has been laid down by a Road Raiser. They are born with a clear sense of purpose: they are to lay down roads, bridges, ways, and passes that connect every corner of the universe, and maintaining all the roads their kind have laid down. If a permanent road is impossible for some reason (such as roads leading to lands upon mantas), then they are to build ports that allow easy connection when they come near or convenient points to drop off of.

3 The Ahriman Abyss
Deep in the Spiritual Realm, a great and terrible realm is formed. A plane covered in an ocean of black mud that churns and whose tides crash against islands made of titanic skeletons whose eternally decaying masses mix with the mud and gives rise to accursed beings. Spiritual entities who embody a Sin and a Fear that both form the core of their being that is surrounded and shaped by the negative emotions directed at that thing. In addition, the Abyss has a sort of Spiritual Gravity that drags any Spirit that draws too close into the ocean of mud and corrupts them, darkening and twisting their natures into something evil and destructive. The beings born of the realm will seek out passages into the material realm and work to inspire greater fear and negativity to empower themselves.

3 Witches.
Sometimes a piece of The Curse detach itself from the rest and lodges into a mortals soul. The mortal then slowly turn into a Witch. Witches are then able to weave magic from their Piece of Curse, but always to hurt something. Harm someone, make a village feel despair, ward an area to makes predators suffer, share their Piece of Curse with an animal and piercing their soul to make them a familiar and thus transforming them a repulsive beast to others, make a potion agressive against a disease or toxic to one person or truly foul smelling. But it must always hurt something. You can recognise a Witch by their aged and crooked appearence, their longer lifespan, a fascination for hurt and misery, an immunity to The Curse, a laugh always slightly off to the ears.

3 The Refrigerator Whale
A living iceberg in the loose shape of an animal, the Whale lives in the sea on the disc. Its presence generates an aura of freezing cold, for what this beast feeds on is heat energy. Solitary by nature it roams alone, seeking to avoid the attention of others. It leaves a trail of ice in its wake.

2 Mishipeshu, Underwater Panthers
Under the sea of the Flatlands two new beings are born, animals of flesh and will formed of sea-floor dirt. These two beings are the first Underwater Panthers, or Mishipeshu as they are officially called. These two monsters are powerful and with a strong desire for one another, as they start their new breed of monsters.

These monsters are amphibian feline creature who usually can sustain themselves on their own willpower, but they also eat sea weed and meat, be it fish of Flaracopithans who fall from their ship. The appear as large cats with blue scales covering their bodies, with a pair of horns and long, catfish-like whiskers on their faces. They possess a long, thick cat-like tail with a large fin at the end.

The Mishipeshu have great control over water, with the ability to create whirpools if they swim fast enough in a particular pattern or even create thunderstorms with their roars.
They are naturally and instinctively attracted to battle with the Flaracopithans. A panther would sometimes attack and board a ship in order to battle with the crew in battle, though not every time their intention is to kill but merely to satiate their lust for battle with the monkeys.

2 The Speakers' Cannon
A strange artifact resembling the offspring of a telescope and a trumpet, the Cannon has the power to transmit one's words instantly to whomever it points at regardless of distance. Even a distant star would hear a mortal's words should they aim the Cannon correctly. The Speakers' Cannon does nothing to translate one's words however.
 
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Debugging Machine cannot change basic functions of the Laws. It cannot make the world give negative Karma for good deeds. It only tweaks small things, ill-defined or narrow interactions, work the best at gray zones between different Laws interactions. This is how Curse was tweaked to not fill up all Reality at some point in distant future. It interacted with Death, because suffering leading to it. Small patch just gave Death ability to take excess curse on the other side. And Laws of Change and Grows helped with this, because one supported a more dynamic nature for the Curse and other had imposed Limitations on any Growth. So the Curse would diminish over time, but at some point it's disappearance would slow down until process is non-existent anymore. Only in very narrow classes of situations will the curse be able to completely disappear. So it would create background curse level. However, the Law of Purity could potentially concentrate this background in a bubbles, which would increase its rate of disappearance again, and this could lead to the complete disappearance of the curse. This is why it made hard to increase concentration without fueling the Curse with more and more suffering to achieve new levels. Therefore, even if the background Curse begins to gather into clumps, then at some point (pretty soon) they will destabilize and spring back, naturally disperse and won't even start to disappear again. And lastly the Curse is unjust - Karma cannot let be something, which able to create more and more suffering without any counterbalance. But that's not the main point. The Curse brings suffering to affected by it. Positive Karma is a Good Luck, which trying to give people lucky moments. What can be more Lucky, than protection from the Curse suffering and its diminishing nearby?

So now the Curse slowly going to diminish over time, but would not be erased completely. Zones with background Curse would fluctuate its concentration around some average value, bubbling endlessly as Law of Purity trying to concentrate it. However, a lot of suffering, maybe bad luck due to negative Karma, violent death, etc. will increase concentration. Sometimes it is enough for the Law of Purity to temporarily pull the Curse around into one large lump of increased concentration. But its hard to make it really to get out of control, because of different counterbalances in place. It can still happen in rare events. The effect of the Curse will be much more noticeable against the backdrop of a world in which its average concentration is less. It easier to spot Cursed places. Also, the background concentration can be higher in places where living beings is, because life is Struggle. But this will not lead to the formation of Hell over time, as could happen before, because the Curse would simply accumulate until it became impossible to live there. It's just that the background will be higher, there will be more suffering on average.​

I thought, it used Trinity Lens.

? I don't see any indication about that in @ShieldCrown post?
I don't know, why I thought so. I didn't find any indication too. Probably confused with something else.
 
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I just hope this world isn't dying
 
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