[X] Plan The Enterprise
[X] Plan Airship Yamato
[X] Plan Airship Yamato
honestly, a nomad version of the yamato would get my support if it came down to it.I think that Plan The Enterprise has too few ships and, in the meantime, Plan Airship Yamato has no civilians but has more ships and I think at the beginning carriers are resource-intensive to maintain. If we have a base and we have joined a nation where we can take care of ourselves, then I have nothing against a good carrier fleet but at the beginning it is easier for "normal" ships like those in the time where we are (even if a little more advanced ) to be taken care of.
the only reason why I chose the enterprise is because of air nomads it has for spare manpower
Flying manufactories can also speed up repairs or serve as hubs for resource extraction operations]
I have nomads as well?the only reason why I chose the enterprise is because of air nomads it has for spare manpower
That would mean i would have to replace the heavy cruiser 1-1 with the manufactorium.Legion0047 Could you somehow get a Flying Manufactories in instead of the Mobile Repair Platform? We could be the first to build 5 mobile repair platforms to strengthen our industry. Apart from that, the Flying Manufactory helps collect resources.
I find it strange that almost no one looks at my plan even though they have good carriers.
oh turns out I was looking at a different plan my bad, I feel bad about not having a flying manufactorium then agan the enterprise plan barely has any ground troops so I'll change my vote to your plan.
Guys, plan "[X] Plan The Enterprise" gonna have us a carrier without any support ships!!!
And god help me that i dont need point out that a carrier ship without support ships and escorts is a walking dead and highly vulnerable one. Hell, no need to look at IRL naval histories for example, look at the Halo! @Legion0047 's plan is the most sensible one and would prepared us against all possibke threats and challanges!
I dont want this quest cut short just because "Super carrier get blow up to hell and back as it get gangbanged by the enemies thanks to lack of escort ships and support ships "
And also, Legion's plan got jetpack!
Also don't forget about the walker bonus.It's also one of the few plan here with decent population and manufacturing capability. With 500+ IC we can have 3 cruisers and 1 more destroyers if we so choose in a year
That's already included. I'd say we do need ground forces in the future but right now the 2 exosuit battalion and 1 walker battalion should sufficeAlso don't forget about the walker bonus.
[Use of Exo-Suits for civilian work increases IC production by 10% across the board]
if we get the raw ressources to do so. which means we will have to deal with a faction. which at best means mercenery work. and rather i would just join a factoon and be done with.I understand. That's why there are four destroyers escorting as air defense with two of them having the long range radar, plus all ships having the engine upgrades.
It's also one of the few plan here with decent population and manufacturing capability. With 500+ IC we can have 3 cruisers and 1 more destroyers if we so choose in a year
I'd say we will be safe in the first few rounds
Are you forgetting something. We have air nomads which means we can possibly colonize something. So we could have our own base of operation without another fraction controlling it.we get the raw ressources to do so. which means we will have to deal with a faction. which at best means mercenery work. and rather i would just join a factoon and be done with
I'm not ruling out allying with current nations. But this does gives us the freedom to choose our actions freely. I'd like an out in case we are ordered to do stuff we don't want to.if we get the raw ressources to do so. which means we will have to deal with a faction. which at best means mercenery work. and rather i would just join a factoon and be done with.
It would be awesome to be an individual force. I'm not sure about the morals of colonizing other people but we will nevertheless have the seed of our own nation carried in our fleet. Maybe we could find some uninhabited island/mountain range or something…?Are you forgetting something. We have air nomads which means we can possibly colonize something. So we could have our own base of operation without another fraction controlling it.
which means we will either have to conquer and violetly occupy someone, or sit down on the ass emd of nowhere and start and industrial base from scratch.Are you forgetting something. We have air nomads which means we can possibly colonize something. So we could have our own base of operation without another fraction controlling it.
I'd rather avoid the first option. I'm open to the latter one depending on how strong the Air Manufactory is, which could be nice.which means we will either have to conquer and violetly occupy someone, or sit down on the ass emd of nowhere and start and industrial base from scratch.
My Yamato plan supposed that we intend ally or full on join up with a local nation, with me being partial to Legion's suggestion of Austria-Hungary, alleviating the need to bring our own civilians. So I yeeted Air Nomad in favor of a second factory ship and a heavy cruiser.I think that Plan The Enterprise has too few ships and in the meantime Plan Airship Yamato has no civilians but has more ships and at the beginning, carriers are too resource-intensive to maintain. If we have a base and we have joined a nation where we can take care of ourselves, then I have nothing against a good carrier fleet but at the beginning it is easier for "normal" ships like those in the time where we are (even if a little more advanced ) to be taken care of.