Not sure what you're looking for here. Concrete questions are easier to answer.Here are a few ideas I've been bouncing around, though I'll want more info from Esbilon before formalizing:
I've been thinking about this more than the question probably really deserves, but I'd like to keep with the program of having interesting results from new techs, and a few numerical bonuses aren't very interesting, even if they are very nice. However, the only thing that seems more interesting that I've been able to come up with is to change the number/size of the dice rolled, and that's pretty much equivalent. Suggestions for more interesting stuff would be appreciated.NB1: I'm assuming Advanced Neural Implant gives Revy, Conrad and our Research Teams (but not Labs) +10 (NI) and Optical Computers upgrades the +10 (VI) to +15(VI).
@Esbilon if we could get some actual numbers for those two would be appreciated.
If there is nothing interesting to do with these thigns, Advanced Neural Interfaces gives +5 to Revy, Heroes and Teams; and Optical Computers upgrades the VI bonus from +10 to +20.
On an unrelated note, @UberJJK could you reinsert the prices of used techs in the tech tree? It helps me keep track of what's what.